It’s always amazing to see how you deconstruct a big problem and then solve it piece by piece in such a calm way. Been a while since I did game development but this video inspired me to get back to it
I really wish there was just 1 comprehensive guide to shader graph effects. All the tutorials I find are always so narrow visioned on just 1 effect or they're way too complex for me to wrap my head around it
Having the card visual just be a separate object that lerps to the actual card's position is such a simple but effective method! I am going to have to remember that one. 😮
As someone who’s addicted to Balatro (I have 120 hours in it) and who’s interested in making a roguelike deckbuilder game myself, this video is a godsend!
This is insanely good. You have an incredible talent for demystifying these concepts. Thank you so much for taking the time to do these. We all are looking forward to what you come up with next!
As always this was a brilliant video! Love how you break down seemingly difficult processes into a digestible and easy to understand way. Great work mate!
Awesome & illuminating video! Welcome back! I didn't even think of having the board itself be 2D with anchored, separate 3D visuals. That makes so much more sense and really simplifies the way that you interact with things. 😀 Thanks!
It is very addicting how everything blended together from the sound effects to the way you interact with the cards, hits the dopamine real good heard the dev from an interview that he has a lot of testing just to make it feel right and it shows
It's useful for almost anything with smooth movement, including player characters. It's easier to do calculations for simple straightforward movement but it looks ugly, so you just need a nice coat of paint on top.
i have always been interested in game development but everything just feels so overwhelming atp, will use this as a learning point for my projects it helps a lot having such good quality projects and tutorials . thank you!!
Great video! Separating the logic from the visual makes the game feel so good yet so simple to implement, great way to add some nice effects to the game!
yesssss another mix n jam video!!!! i genuinely love these videos so much, they are just so rewatchable and interesting (the glossy effect remake looks so nice)
Gotta say - this channel continues to be the best channel for breaking down some iconic elements of the games people play Being able to attempt to recreate something on your own is an amazing skill to have in life - especially in game development Here's to hoping this channel continues on and inspires more people to take a crack at this sort of thing 😄
This is weird, today I looked up one of your old videos to help a student. Then a bit later I discovered Balatro. Then a bit later you uploaded this. Great video as always!
looks great! something I noticed while playing was just how much polish there was for sound effects, actions and visuals.. it does make the game feel better but I wonder how much of its appeal can be attributed to details like that
I just tried the Batman mechanics mini game, it's brutal. I would really like a similar mechanic but with a sword and shield and like the Middle Ages or something like that. Now you have a new loyal follower, keep it up man.
Great to see a new video on this channel! Insightful as always. The on thing I was wondering at the start is if this isn't easier done with SpriteRenderers in world space, but it seems that using UI components and UI screenspace is a good fit too
Que bom ver vc de volta André!! Confesso que desde aquele rolo, estou longe da Unity. Eu estava apenas com UE e após a volta de Asbjørn e essas reviravoltas todas, eu resolvi dar uma chance ao azulzinho. Ele é bem gostosinho de mexer, e claro, com suas particularidades. De todo modo, a comunidade precisa de vocês para incentivar mais pessoas ao desenvolvimento de jogos e que não tem apenas "invernos" nesse ramo. Obrigado! Nos vemos por aqui em Recife qualquer dia. flws
I found your channel a while ago, and it's amazing, man! I'm loving every video. If possible, could you make a tutorial on the 'Umbral Lamp' from Lords of the Fallen, the one that 'changes' the enviroment whenever you point it at certain places?
Maior plot twist da minha vida foi descobrir que, um eu te seguia no twitter e sempre achei teu trampo muito daora, dois, você ser brasileiro! Parabéns pelo teu trampo!
I would sell my soul if you tried to recreate the war-thunder penetration effect where they show the fragmentation & everything in that little mini window!
Really good video! Good idea with the separation between the visuals and the underlying object representing the card, that makes the interactions much more safe too! 👌 Now, take a break from Balatro!!!!!!! 😆
To all my gamedev students who are thinking of plagiarising this project for their next assignment...
I SEE YOU.
👁👄👁
WE SEE YOU
Dear students of Alan. He is trying to trick you. Steal everything!
Ruuunnnnn . . . .
It’s always amazing to see how you deconstruct a big problem and then solve it piece by piece in such a calm way. Been a while since I did game development but this video inspired me to get back to it
Have you tried non-game dev?
The card shaders part was really interesting. I would love more videos recreating UI's of games :)
I really wish there was just 1 comprehensive guide to shader graph effects. All the tutorials I find are always so narrow visioned on just 1 effect or they're way too complex for me to wrap my head around it
HE LIVES!!!
Having the card visual just be a separate object that lerps to the actual card's position is such a simple but effective method! I am going to have to remember that one. 😮
Continues to be my favorite channel
As someone who’s addicted to Balatro (I have 120 hours in it) and who’s interested in making a roguelike deckbuilder game myself, this video is a godsend!
Brackeys and Mix and Jam are back in the same week 🤯
I'm so HAPPY to see back again !😊 Please don't leave it as long for your next video...I really missed you.
Always super hyped when I see a new mix and jam video. Thanks for making this! You've taught me a huge amount about polishing
This is insanely good. You have an incredible talent for demystifying these concepts. Thank you so much for taking the time to do these. We all are looking forward to what you come up with next!
Thank you for makign this! I love how you set it up.
As always this was a brilliant video! Love how you break down seemingly difficult processes into a digestible and easy to understand way.
Great work mate!
You nailed it, very smooth, great job!
Awesome & illuminating video! Welcome back! I didn't even think of having the board itself be 2D with anchored, separate 3D visuals. That makes so much more sense and really simplifies the way that you interact with things. 😀 Thanks!
It is very addicting how everything blended together from the sound effects to the way you interact with the cards, hits the dopamine real good heard the dev from an interview that he has a lot of testing just to make it feel right and it shows
Mix and jam is still the best gamedev channel on youtube as always
Holy crap, that decoupling of the logic and lerping was such a simple and effective solution. I've never quite thought to do something like that.
It's useful for almost anything with smooth movement, including player characters.
It's easier to do calculations for simple straightforward movement but it looks ugly, so you just need a nice coat of paint on top.
Probably one of my favorites yet. Dotween is amazing!! THANK YOU
i have always been interested in game development but everything just feels so overwhelming atp, will use this as a learning point for my projects it helps a lot having such good quality projects and tutorials . thank you!!
Beautiful work, and a great learning resource, thank you.
Great video! Separating the logic from the visual makes the game feel so good yet so simple to implement, great way to add some nice effects to the game!
Wow this was fantastically done! I didn't think you'd replicate it so closely but you knocked it out of the park!
Amazing job André!
Thanks!! One day I’ll be at SOL leves of awesomeness
@@mixandjam Thank you man 😊 I think you're already at a way higher level to be honest!
this is such an insanely good game design video.
You're my favorite dev magician. Watching your process is a joy
Amazing, as always
Amazing! Loved this ❤ thanks a lot
I found the card visual representation awesome and it lerping behaviour
yesssss another mix n jam video!!!!
i genuinely love these videos so much, they are just so rewatchable and interesting
(the glossy effect remake looks so nice)
These videos inspired me to get into game development (especially scripting) years ago, great to see you're still making them
learned a lot by following along with this video just for fun, thank you so much :)
one of the best gamedev channels out there, your videos are an amazing resource
this looks great! amazing work as always :)
Gotta say - this channel continues to be the best channel for breaking down some iconic elements of the games people play
Being able to attempt to recreate something on your own is an amazing skill to have in life - especially in game development
Here's to hoping this channel continues on and inspires more people to take a crack at this sort of thing 😄
Man, im currently working on a card game and this video is a literal GOLDMINE, amazing video as always!
Wow that's super interesting ! I made small to medium card games but without focusing at all on the game feel so this video is a treasure for me.
Amazing work as always 🔥
This is weird, today I looked up one of your old videos to help a student.
Then a bit later I discovered Balatro.
Then a bit later you uploaded this.
Great video as always!
That's an awesome video. Good job! It'd really interesting to see other card games deconstructed, shuffle animations and such too!
You make everything look simpler and amazing!!
Amazing job on the shaders! It's crazy how much it adds
Incredible video. The little card interactions with the mouse where really good. And the card shaders too
This is one of the best Unity development videos that I have come across on UA-cam. I can't believe I didn't know about this channel until now.
Return of the king!! Really enjoyed watching this! I don't use unity but it's always insightful and entertaining to watch 🔥
Ayyy welcome back dude! Nice to see you upload again
Absolutely outstanding video mate. loved it!
looks great! something I noticed while playing was just how much polish there was for sound effects, actions and visuals.. it does make the game feel better but I wonder how much of its appeal can be attributed to details like that
This is so good, well done and thanks!
Great job, André!
Can't wait to see what you make in the future!
Keep posting regularly, big fan of your work 😍
I love your videos, keep up the good work brother!
Nice to see u again =D, great Job like always.
these are very creative solutions, thanks for sharing, André.
I just tried the Batman mechanics mini game, it's brutal. I would really like a similar mechanic but with a sword and shield and like the Middle Ages or something like that. Now you have a new loyal follower, keep it up man.
Époustouflant 🤯🤯 always amazing, thanx for the video, it give motivation
ur videos are awesome, ty for this content dude 💚💚
A pleasure to see you again
Great to see a new video on this channel! Insightful as always. The on thing I was wondering at the start is if this isn't easier done with SpriteRenderers in world space, but it seems that using UI components and UI screenspace is a good fit too
Que bom ver vc de volta André!! Confesso que desde aquele rolo, estou longe da Unity. Eu estava apenas com UE e após a volta de Asbjørn e essas reviravoltas todas, eu resolvi dar uma chance ao azulzinho. Ele é bem gostosinho de mexer, e claro, com suas particularidades. De todo modo, a comunidade precisa de vocês para incentivar mais pessoas ao desenvolvimento de jogos e que não tem apenas "invernos" nesse ramo. Obrigado! Nos vemos por aqui em Recife qualquer dia. flws
YOU'RE BACK AHHH
You always surprise with your explanations!
Awesome video thank you soo much ❤
God damn i was looking for the shaders thing but for godot, but this also works thank you!
Welcome back!
very smart with the shaders. great job!
It’s been a while. Great video! ❤ Love from France!
woah. Long timeee man!! Missed your videos
BEAUTIFUL AS ALWAYS
this is amazing
That's really amazing.
Oh you guys are back 🎉 🙏
I found your channel a while ago, and it's amazing, man! I'm loving every video. If possible, could you make a tutorial on the 'Umbral Lamp' from Lords of the Fallen, the one that 'changes' the enviroment whenever you point it at certain places?
Very nice. I would love to see how you would build the scoring engine/card interactions in Balatro.
Saaaaalve André! O mais brabo! Abraço de João e Lucas =D
Very nice mate well done
It's good to see you again
Looks like I'm not the only one that got super addicted to Balatro xD
Holy Balatrole! That was excellent!
Maior plot twist da minha vida foi descobrir que, um eu te seguia no twitter e sempre achei teu trampo muito daora, dois, você ser brasileiro!
Parabéns pelo teu trampo!
Obrigado! É nois ♥️
Beautiful work
HES BACK!!
GLAD YOU SEE YOU AGAIN
Great tutorial, thanks!
This video is amazing 👌
HE'S BACK!!
heart u mix and jam so cool
Very good!! Very good job!!
Great work!
Ótimo trabalho, eu eu amo seus vídeos!!!
Oh so this channel isn't dead
Great stuff!
wish we had the shader graph for ui feature in older unity versions
I would sell my soul if you tried to recreate the war-thunder penetration effect where they show the fragmentation & everything in that little mini window!
awesome stuff
these are some clever ways to do these things :O
Extremely valuable video and I don’t even like card games and will probably never dev one.
Great video
The developer said he had a lot of fun learning how to use shaders for the card effects
Amazing video
Really good video!
Good idea with the separation between the visuals and the underlying object representing the card, that makes the interactions much more safe too! 👌
Now, take a break from Balatro!!!!!!! 😆
Gracias Ciro!!
HEY playing is studying ok
@@mixandjam sure but be careful about studying TOO MUCH