FFXIV DRG Optimization | Double Chaotic Spring Combo in Full Uptime

Поділитися
Вставка
  • Опубліковано 19 лис 2024

КОМЕНТАРІ • 8

  • @siorainori
    @siorainori  2 місяці тому +3

    Thought I would leave an FYI on why this is now somewhat realistic and common while in Endwalker it was almost nonexistant outside of very niche situations:
    1. Life Surge value is equal on Heavens' Thrust (440) & Drakesbane (440)
    Since we would previously want to use Life Surge on ALL of our buffed Heavens' Thrust usages, it was actually equally or slightly more important for us to have an Heavens' Thrust in our buff window as opposed to a Chaotic Spring.
    2. Potency Changes
    Heavens' Thrust was reduced by 40 potency while Chaotic Spring was increased by 40 potency, alongside the fact HT no longer comes with a Life Surge in all cases, it makes Chaotic Spring much much stronger.
    Lance Barrage is now 40 potency more than Spiral Blow, Vorpal Thrust was only 30 potency more than Disembowel.
    3. Increased Buff Values
    The difference here is that we lost Dragon Sight as a 10% buff on a 120s cooldown for Life of the Dragon which is a 15% buff on a 60s cooldown.
    Since the buff value of both our 60s and 120s burst windows has risen considerably, small changes will have a larger affect on our overall potency than before.

  • @tristment2020
    @tristment2020 Місяць тому

    I've actually have opted to try something similar in m4s brcause of the potential loss of upyime in phase 1 depending on how mechanics line up like in narrowing/widening and yhe baits it helps line things up to where my 1 minute and 2 minute fall in a very good or nearly good spot. I could try it in general in a fight I'll have 100% uptime or near 100% to see how it lines up. Though rather than doing the double cs opener I have tended to just do a double cs combo around the minute mark since it lines up with ee2 and can potentially lead to a situation where I lose a lot of uptime on cs dot depending on how much uptime i had depending on how baits lined up in earlier mechs.

  • @xFrost47xMaplestory
    @xFrost47xMaplestory Місяць тому +2

    leg sweep

  • @bejitasansensei
    @bejitasansensei Місяць тому

    Give exemples in specific fight would of been helpful.

    • @siorainori
      @siorainori  Місяць тому

      I agree it would be a lot easier to understand and also gives ppl a place to try it out immediately,
      although I wanted to avoid in this video pushing people to think that "double CS is strictly a gain in X fight or a fight with this particular killtime" there's a lot of factors and it also depends on whether your goal is parsing or speedkilling so I tried to explain the reasoning instead of actual applications.
      currently M1S is a fight where you can definitely apply double CS for the reasons shown in the video, since you are aiming for a killtime close to 6:30 when parsing and the fight is full uptime outside of some possible alignment changes with Mouser 1.

  • @bigP00FERS
    @bigP00FERS Місяць тому

    what is that notedpad?

    • @siorainori
      @siorainori  Місяць тому

      just standard Windows notepad application, although the font is changed to "Century Gothic" because I prefer it

  • @linkwigger
    @linkwigger Місяць тому

    inc nerf to DRG, Square Enix hates creativity in rotations