Just a reminder that Revenant's passive is to make him immune to the magnetic status in the water on the plains of Eidolon :( Talking about useless passives...
The point of nezhas passive was to combo with fire walker to spread fire on the ground quickly and easily over a larger distance. It's not always practical but archon vitality can let it stack heat procs quickly.
Nezha's passive is one of the few useful one's if you ask me. At least if you compare it to others. You just tap slide and get a very significant speed boost, that doesn't interrup your shooting or reloads. I play a lot of different frames, but i always feel kind of slow, when i'm not playing nezha.
The way I see it, Chroma was supposed to be the "everything" warframe. I was one of the few players who actually worked towards crafting him as soon as I could in the starchart (because he was so hyped up by the game as this powerful frame made from many others) and I wasn't disappointed. The extra bullet jump helped especially because I didn't have the operator and pretty much all the abilities were strong. (except spectral scream lmao)
As a Nezha main I fucking love his passive zooming around the maps is fun. Fuck adding Controlled Slide to remove his passive and Prime sure footed for nezha its useless. Use Cunning drift and make is passive even stronger!!
Warframe is a ten year old game that's seen multiple reworks. *It needs a custodial team.* A group with the express authority to look at the old, the outmoded, the creative visions of those who came before & go, "This doesn't work, anymore." AND MAKE NEEDED CHANGES.
Its funny how you have to be on a specific planet on a specific node at a specific time and even then it is still useless as he is immune from damafe and status procs when using mesmer skin which realistically you should have active all the time (also who using rev for eidolons?)😂
nezhas passive is very good for just raw speed, all you have to do is briefly tap crouch and you go flying which pairs with his first ability to cover a massive area in fire
good luck moving around while youre sliding and skidaddling all over the place without being able to gain momentum because his passive turns the floor into soap...
@@gustavosanches3454 nezha mains are often some of the first to get to the end in a mission because if you ever want to stop or turn, you just need to bullet jump, and as long as you dont try to increase his parkour velocity, you should be fine most peoples biggest trouble with him is that they cant figure out how to compensate while sliding, but he moves pretty much the same as every frame as long as you dont tap slide, so you choose when you go flying
Agreed, I always play Nezha and Gauss because they're tanky and fast af While his passive could be something waaaay more useful, at least it gives you speed lol
Nezha passive is actually pretty good for fire walker, it’s meant to be able to spread the fire easily. And the reason why they made the mod to disable the passive is because people complain about it. That’s all I want to add feel free to comment and stay safe out their tenno
I give Chroma some credit, he has two buffing abilities that will get canceled out when you fall off the map and the additional jump has saved me from that in Duviri a couple of times.
Nova is my girl, and I 100% agree her passive is doodoo water. Surprisingly, even after so many years of being in the game, she still doesn't even need any major rework (cough *Inaros* cough). She's just that good!
Most of the frames u crticized were realsed 8-10 years ago. The game had several mechanics that didn't even exist back then. All they need is an update no need to act like it's a deliberate attempt by DE to sabotage them.
There are 8-10 years warframe with good passives too. And its not an excuse, they can update it but didn't do it yet so they still being bad no matter how many time pass.
So for Nezha, his passive can be used to get even more runespeed acceleration if tipsliding is used at very precise timings. So it isn't "useless", just bery finnicky, but you can use it to cancel out speedloss of A/D turning/strafing sometimes.
I remember when Oberon's passive was even more useless. It used to be that wildlife on planets weren't aggro to him. Cause, yknow, Kubrow and Kavaats were huuuge threats back in the day /s.
I wonder if giving Inaros a passive that just doesn't let him lose more than some percentage (like 10% maybe) of his max hp in a second, so he has a passive hp shieldgate, will make him better?
I’d honestly be okay with not getting a new warframe or two if we got multiple warframe reworks and or an entire passive rework. Passives in my opinion should be a major factor in a warframes kit which would make them so much more fun to play. Have passive actually make the themes of warframes stick out and effect abilities synergies would be chefs kiss
Yh I agree, some of the older frames (Loki) just have really old designs not really fit for the current game, unlike Kullervo for example who has a passive which is essential for his kit
I disagree with Oberon's passive being on the list. Companions can be as dumb as a sack of rocks sometimes, and that can quickly get them put into the recovery state. The extra 25% link to all its survability stats is a nice qol, especially since it can make it easier to reach 1200 max shields and make the Reinforced Bond firerate buff permanent. It's also the only way to give Sentinels a link effect since they don't have access to link mods.
tbh i would say that you are very wrong on nezha's passive. not only that it's fun as hell making him glide over surfaces like crazy, but after you learn how to use it it can give you quite a significant speed boost and not only that but if you dont want to move fast you can just tap the slide button to use his passive as a quick dash. very good passive after you learn how to use it
"fun is subjective" and this video is about usefulness. If an ability is good on paper and in practice, DE would never introduce an augment. Augments by definition are designed to either improve the performance or fix the underlying problems of said ability which got introduced either by poor planning or changing Meta. For example frost's passive which triggers on enemy melee attacks is good for afk farmers. But now that everyone's a nuke because of new meta, his passive became useless. It still fun to just stand and watch enemies get frozen once in a blue moon (if not already dead to my hound).
Most of these passive probably weren't put into account for whether they would be very useful or not, just if they would be cool and fit the theme of the warframe. Couple that with the face that a lot of the worse passives were made in old W arframe. For example frost getting hit freezing an enemy is like "Oh that's cool" and a lot more noticeable because the game was much more simple and less chaotic, also there was significantly less enemy economy so most of the time you wouldn't be freezing enemies. Passives back then probably made a much bigger deal, especially the worse ones. Also it's kinda sick the idea of a soldier trying to attack frost only to be met with a chilling fate, kinda goes with the theme of him being defensive. Edit: Thought I'd add loki as an exapmle as well because it just fits with what I'm saying Back before parkour 1.0 and power creep I imagine that when trying to do a stealthy playstyle wall latching for an extended time and picking off enemies was cool and fit his theme very well.
Some of them aren't even bad. Trinity's fits her healer theme perfectly fine and the only reason he calls it bad is that a free passive is outdone by the heavy investment that is a focus school. Hildryn is also a strange example since his counter is Pro-tea's grenades which he points out are worse since they have .5 less shield gate and don't block toxin and then gives no reason why that is better than the free passive
This makes me wish they have a rework of most passives that are kinda just irrelevant in this time. I honestly forgot that some of these passives exist due to how little effect they have on gameplay
@@noahedenborg4221 But he is comparing a passive which is just a small addon to the frames kit and gameplay to a FULL POWER, how does that even make sense??
The funny thing is he doesn't even show how its useless or bad since all he does is say how its "only slightly better" since you have .5 seconds more than pro-tea and anti shield-bypassing status effect when you have over shield at zero cost unlike pro-tea's power slot using, energy costing ability
@@jobvanleeuwen1007 primes have better base stats, some polarity slots built in (so you don't have to go as crazy with formas), and they have a different appearance oh and primes are often times easier to obtain than their base variant especially if their base's blueprints come from a quest or bounty reward but other than that, there isn't really a difference I think
I have a feeling you haven't played or tested Loki much, his passive is fantastic. Use it with the Proton set mods and Arcane Arachne for some great fun.
Nezha's I love tf out of and is actually half the exact reason he's my main, I have a blast with it and even reduced the friction further. Slides go brrr
The moment he said "Nezha" I said "He's out of line, but he's right". Also if you ain't a Nezha main if you disable his passive and/or don't run maglev.
I feel like excalibur umbra should be on this list to as his passive literally deactivates hemlith abilities and his own augment buffs, it ruins him completely
Nezha's passive is amazing. DO NOT GET RID OF THE CURRENT ONE, JUST ADD AN ADDITIONAL EFFECT TO IT AND KEEP THE AUGMENT THAT DISABLES THE SLIDE PORTION OF IT. What can I say, I love butt-scooter roller skating. It fun.
Shocked umbras passive isn't on here considering it literally makes him a downgrade from regular Excalibur due to all the bugs and questionable design choices
After really wanting to create a unique build for nyx I was thinking "what have people not done before or at least what have I not seen" Huh a weird nuke build with her 4th. You need enemies to SHOOT you. I never actually knew her passive until I was really looking into a build. Then I saw it.... "A CHARACTER WHERE ONE OF THE ABILITIES IS ABOUT TAKING AS MUCH DAMAGE AS POSSIBLE HAS A PASSIVE WHERE ENEMIES ARE LESS ACCURATE?!?!?!?" Sorry had to get that weird one out :)
Why didn’t you mention Revenant’s passive?!? When your shield breaks, knockdown enemies in a radius…WHEN YOUR SHIELD BREAKS…but Mesmer Skin makes you IMMUNE TO DAMAGE…so please, tell me how my shield is gonna break?!? Electric Conduits?!? Cuz thats all I can think of
Unpopular opinion: I actually really like Nezhas passive, cos as Nezha is one of the frames with a sprint buff, I enjoy being able to get around largely by sprinting and sliding rather than having to bullet jump everywhere like I'm on a pogo stick, makes them feel good as the lazy frame I use them for lol
Even though i do understand why some people might not like Nezha's passive, i personally like it and i hope they keep it and just give us a way to disable it without using an Augment. Also adding a bonus Stat like Heat Dmg or Crit chance per distance traversed while sliding would be great (A bit like Volt's)
Nyx passive is fine. Even with all that crowd control you still get enemies targeting you fairly often, so having a bit of evasion helps. Unless you're using Assimilate 24/7, in that case it does literally nothing...
@@KnightmareFrameit's a passive... it literally passively gives her a tiny bit extra survivability that works in addition to all you said... it's nothing more and nothing less you could expect from a passive, if you use Helminth for abities + shards, put on p sure footed, invest a bunch of forma and use a weapon that's built to obliterate enemies at level cap - all passives are obsolete!
kind of wish you could just helminth passives Aswell as abilities, cause some warframes are just already have good ability sets but crap passives. Could you imagine slapping Yareli's passive on mesa? or Stynax's passive on any frame with a shield. I mean kit-based ones are obviously out like grendal or octavia's but a lot of early warframes have generic passives from before kit synergy.
I mean mesa has 3 passives Gauss has a guide book battery as a passive There are frames with more then 1 passive but voruna has to choose which passive to use like imagine all were active at the same time
I really hope they leave Nezha's passive alone. I understand that 99% of players would not like his passive. However he is my main. You jack up his parkour velocity and he'll outrun even some Titania's. That slide in between bullet jumps helps keep the speed. Though it takes a long time to get used to how slippy slidey he likes to be. I just think that it falls into uniquely useful for anyone that bothers actually learning how to play Nezha. Keeping in mind that changing the Warframe you are playing should almost completely switch up the gameplay
As someone who doesnt main nezha but enjoys his gameplay, I agree actually. His passive is pretty fun and gotten me out of some pretty tight situation on higer levels
Mags passive is terrible for no reason. Increase the distance slightly and it would free up a mod on your companion I guess, as it stands it's just useless.
I was just thinking about this and how the Vacuum and Fetch mod are the mods everyone uses. Honestly I think everyone would still prefer the mod over her passive since they don't have to go as far. Now if it was a 15m range, it'd be a great passive since Fetch has the highest distance of the 2 mods.
@@chaotic_tier-0029 honestly I would settle for just the same as vacuum. At least then it gives something to mag, an extra slot on sentinels. It's not invisibility while airborne or just an additional 100% damage like some passives but it's actually something. I tried to run just the passive and at its current distance it genuinely doesn't feel like it's functioning.
@@KnightmareFrame That is true, but I love his the most so... P.S. you've made my day by replying to my comment. I absolutely love your videos and streams. You've taught me a lot about Warframe. Keep up the amazing work.
@@kayser195yep, but amalagam furax body count gives +45% fire rate for secondaries on her, which is a higher amount. it is entirely useless except in no melee sorties
Primed sure footed. Best exilus mod in the game. Me using Inaros' negation swarm augment: Ehhh. Mines cheaper and negates all status, not just knockdowns.
I feel like the main defense for almost all of these passives is that you have to remember how old a majority of these passives are, and how much the game has changed since their release. Most of them need a small buff to bring them in line with the game, or have something added to the game that their passive can "exploit". And hildryn's passive is flat out better than grenade fan.
Yeah but for a lot of frames, like Rhino, there's no buffing that to ever matter unless they go, "Yeah this just does a million damage" because it's just doodoo water. They should do something like, as he moves he generates Overguard, which ties into letting players rebuild up their iron skin as they go.
@@StevenTLawson or maybe give slam attacks a damage and range buff based on your ironskin? That way it fits his kit, while keeping the original passives theme.
Im surprised you didn't mention nekros. By no means is it flat out bad but my gosh it needs a ramge increase beyond 5m. And he s self reive bug from his passive is amazing.
I mean they're 2013 passives mostly. New ones have been good. Idk why they don't spend just a little time to give them a tiny buff, not even a comprehensive one.
Ngl I don't think neza's passive is bad. Certainly, it's awkward if you don't know how to control it, but it's secretly a massive speed buff. And the fact that there is a disable mod doesn't mean the effect is bad(there is a disable mod for titania's vaccum and zephyr's floatyness)
Revenant not being here is crazy For those who don't know, when Revenants shields are depleted he releases a shockwave, it knocks down enemies and does 100 damage within 7.5m. . . Revenant doesn't take any damage if you press 2 every not and again so this literally never comes up.
feel like passives should be more applicable and or have better synergy with the main abilities. like swap the chance of freezing an enemy to frost emitting a splash of liquid nitrogen that slows enemies on bullet jump. or for rhino have a passive that raises armor somehow that wouldn't be broken, idunno a killstreak that raises armor value by 20% for every enemy killed within 10 seconds that stacks with ironclad charge
I barely ever think about passives. I guess I can think of a few off the top of my head that are okay (Voruna), but I don't really consider them when I make a build. The better video might be about which passives are actually good enough so that there's a reason not to ignore them.
Mirage's passive is also doo doo in my opinion, with the lack of light in the new tile sets she is damn near unkillable but she can parkour slightly faster
Clearly Frost has the best passive. An entire 10% chance on melee hit? That's so high! And effective! And useful!.
Usuing drugs?
Yea it has a function but it goes unnoticed in most builds if you end up killing the enemy before it triggers
@@RoyalTfrii AN ENTIRE 1/10 CHANCE OF FREEZING AN ENEMY THATS ALREADY DEAD! IT'S SO GOOD!!! 10/10 ABILITY!! DO YOU HEAR MY SARCASM!! FROST MAINS UNITE
The godtier passive
Damn straight lol
Just a reminder that Revenant's passive is to make him immune to the magnetic status in the water on the plains of Eidolon :(
Talking about useless passives...
Revenant should’ve definitely been on the list, not only does he have 1 useless passive, but he has 2 useless passives!
And when his shields break he bassicly have nova passive there yeah anti synergy while also having synergy
The point of nezhas passive was to combo with fire walker to spread fire on the ground quickly and easily over a larger distance. It's not always practical but archon vitality can let it stack heat procs quickly.
Nezha's passive is one of the few useful one's if you ask me. At least if you compare it to others.
You just tap slide and get a very significant speed boost, that doesn't interrup your shooting or reloads.
I play a lot of different frames, but i always feel kind of slow, when i'm not playing nezha.
Dude should change his channel name to KnightPrimeSureFooted
The way I see it, Chroma was supposed to be the "everything" warframe. I was one of the few players who actually worked towards crafting him as soon as I could in the starchart (because he was so hyped up by the game as this powerful frame made from many others) and I wasn't disappointed. The extra bullet jump helped especially because I didn't have the operator and pretty much all the abilities were strong. (except spectral scream lmao)
My hot take is that I absolutely adore nezhas passive
As a Nezha main I fucking love his passive zooming around the maps is fun. Fuck adding Controlled Slide to remove his passive and Prime sure footed for nezha its useless. Use Cunning drift and make is passive even stronger!!
Nezha's passive is good, makes him fast af, just takes practice to not slide into walls
Skill issue/10, enjoy your engagement
Yes, it was fun to go full initial D, but I can just get buffed by a random volt and feel similar xd
In any other game having the floor turned into soap is a negative modifier. Not for the mind of Nezha fans tho
As a Nezha main, I'm pissed that instead of an augment for divine spears we instead got a power drift that turns off his passive.
God chroma could be such a cool frame if they’d just rework him and make him like the dragon frame he’s supposed to be
You forgot banshee.... making weapons silent BUT she is doing an area of silence with her 3rd ability !!!
yeah its only to enemys in that AREA
3:07 DE: “did I catch you having fun?”
Frost's passive should just be replaced with immunity to the slowdown effects of the cold status effect.
Warframe is a ten year old game that's seen multiple reworks. *It needs a custodial team.* A group with the express authority to look at the old, the outmoded, the creative visions of those who came before & go, "This doesn't work, anymore." AND MAKE NEEDED CHANGES.
As a Rhino lover. I know its passive shows and matches the theme of "Heavy". Although sometimes looks pretty cool, its really useless in battle.
revenant's passive is so useless that he wasnt even mentioned in the vid
he is immune to magnetic procs from water in plains of eidolon at night
Its funny how you have to be on a specific planet on a specific node at a specific time and even then it is still useless as he is immune from damafe and status procs when using mesmer skin which realistically you should have active all the time (also who using rev for eidolons?)😂
Hey now he also does like 100 damage in a small radius if your shield breaks which is really useful for when he never takes damage due to mesmer skin
nezhas passive is very good for just raw speed, all you have to do is briefly tap crouch and you go flying which pairs with his first ability to cover a massive area in fire
good luck moving around while youre sliding and skidaddling all over the place without being able to gain momentum because his passive turns the floor into soap...
@@gustavosanches3454 nezha mains are often some of the first to get to the end in a mission because if you ever want to stop or turn, you just need to bullet jump, and as long as you dont try to increase his parkour velocity, you should be fine
most peoples biggest trouble with him is that they cant figure out how to compensate while sliding, but he moves pretty much the same as every frame as long as you dont tap slide, so you choose when you go flying
Agreed, I always play Nezha and Gauss because they're tanky and fast af
While his passive could be something waaaay more useful, at least it gives you speed lol
Now you leave My Nezha boy alone, sure it isn't useful for combat but that passive alone is the second reason why I enjoy playing him so much
Wisp's passive has exactly one use : to cheese stealth mastery rank tests
Nah. It's a potent defensive tool in missions. You jump and enemies stop shooting you.
tf u mean its literally the best passive in the game
Nezha passive is actually pretty good for fire walker, it’s meant to be able to spread the fire easily. And the reason why they made the mod to disable the passive is because people complain about it.
That’s all I want to add feel free to comment and stay safe out their tenno
I give Chroma some credit, he has two buffing abilities that will get canceled out when you fall off the map and the additional jump has saved me from that in Duviri a couple of times.
Same and then I realised I can just use the operator dashes to climb up more reliably,making the passive redundant again
Nova is my girl, and I 100% agree her passive is doodoo water. Surprisingly, even after so many years of being in the game, she still doesn't even need any major rework (cough *Inaros* cough). She's just that good!
I personally think passives being unique and gimmicky is how they should be
Qorcex's passive is gonna make the frame inexplicably good even if the frame is middling.
Most of the frames u crticized were realsed 8-10 years ago. The game had several mechanics that didn't even exist back then.
All they need is an update no need to act like it's a deliberate attempt by DE to sabotage them.
There are 8-10 years warframe with good passives too. And its not an excuse, they can update it but didn't do it yet so they still being bad no matter how many time pass.
So for Nezha, his passive can be used to get even more runespeed acceleration if tipsliding is used at very precise timings. So it isn't "useless", just bery finnicky, but you can use it to cancel out speedloss of A/D turning/strafing sometimes.
The evasion passive on Nyx isn't too bad. You can't waltz around in the fun bubble for the entire mission if you wanna finish it on the same day.
that's when you subsume reeve. besides if i am not moving slowing invulnerable, i am doing bullet jumps which again doesn't need that passive.
revenant sitting on a rock on cetus with his toes on the water: I. AM. GOD.
I remember when Oberon's passive was even more useless. It used to be that wildlife on planets weren't aggro to him. Cause, yknow, Kubrow and Kavaats were huuuge threats back in the day /s.
How inaros hasn't gotten a rework is beyond me. He needs it more than any other frame in the game
Good news he is soon enough now
Ehh
I'd argue about Nezha's passive being on this list. It's a great boost on mobility and is even useful on some riven challenges
you forgot revenant's passive
Well its similar to nova and valkyr gets removed with something
I wonder if giving Inaros a passive that just doesn't let him lose more than some percentage (like 10% maybe) of his max hp in a second, so he has a passive hp shieldgate, will make him better?
this is a really good idea actually
I’d honestly be okay with not getting a new warframe or two if we got multiple warframe reworks and or an entire passive rework. Passives in my opinion should be a major factor in a warframes kit which would make them so much more fun to play. Have passive actually make the themes of warframes stick out and effect abilities synergies would be chefs kiss
Yh I agree, some of the older frames (Loki) just have really old designs not really fit for the current game, unlike Kullervo for example who has a passive which is essential for his kit
I disagree with Oberon's passive being on the list. Companions can be as dumb as a sack of rocks sometimes, and that can quickly get them put into the recovery state. The extra 25% link to all its survability stats is a nice qol, especially since it can make it easier to reach 1200 max shields and make the Reinforced Bond firerate buff permanent. It's also the only way to give Sentinels a link effect since they don't have access to link mods.
I just pretend WARFRAME passive skill doesn't exist. Barely even notice in a basic combat situation
Tbh when getting a new frame i always forgot to look at the passive
tbh i would say that you are very wrong on nezha's passive. not only that it's fun as hell making him glide over surfaces like crazy, but after you learn how to use it it can give you quite a significant speed boost and not only that but if you dont want to move fast you can just tap the slide button to use his passive as a quick dash. very good passive after you learn how to use it
I was going to say his passive is really good. It makes him one of the faster frames in the game.
"fun is subjective" and this video is about usefulness. If an ability is good on paper and in practice, DE would never introduce an augment. Augments by definition are designed to either improve the performance or fix the underlying problems of said ability which got introduced either by poor planning or changing Meta. For example frost's passive which triggers on enemy melee attacks is good for afk farmers. But now that everyone's a nuke because of new meta, his passive became useless. It still fun to just stand and watch enemies get frozen once in a blue moon (if not already dead to my hound).
Most of these passive probably weren't put into account for whether they would be very useful or not, just if they would be cool and fit the theme of the warframe. Couple that with the face that a lot of the worse passives were made in old W arframe. For example frost getting hit freezing an enemy is like "Oh that's cool" and a lot more noticeable because the game was much more simple and less chaotic, also there was significantly less enemy economy so most of the time you wouldn't be freezing enemies. Passives back then probably made a much bigger deal, especially the worse ones. Also it's kinda sick the idea of a soldier trying to attack frost only to be met with a chilling fate, kinda goes with the theme of him being defensive.
Edit: Thought I'd add loki as an exapmle as well because it just fits with what I'm saying
Back before parkour 1.0 and power creep I imagine that when trying to do a stealthy playstyle wall latching for an extended time and picking off enemies was cool and fit his theme very well.
Some of them aren't even bad. Trinity's fits her healer theme perfectly fine and the only reason he calls it bad is that a free passive is outdone by the heavy investment that is a focus school. Hildryn is also a strange example since his counter is Pro-tea's grenades which he points out are worse since they have .5 less shield gate and don't block toxin and then gives no reason why that is better than the free passive
This makes me wish they have a rework of most passives that are kinda just irrelevant in this time. I honestly forgot that some of these passives exist due to how little effect they have on gameplay
Dude is comparing Hildryn's PASSIVE to a FULLY FLEDGED ABILITY....
i mean both arnt helmiths both got ups and downs
@@noahedenborg4221 But he is comparing a passive which is just a small addon to the frames kit and gameplay to a FULL POWER, how does that even make sense??
The funny thing is he doesn't even show how its useless or bad since all he does is say how its "only slightly better" since you have .5 seconds more than pro-tea and anti shield-bypassing status effect when you have over shield at zero cost unlike pro-tea's power slot using, energy costing ability
Being a Loki Main, I may need to pick up Wisp Prime soon.
Whats rlly the difference between normal and prime caracters are prime just stronger ?
@@jobvanleeuwen1007 primes have better base stats, some polarity slots built in (so you don't have to go as crazy with formas), and they have a different appearance
oh and primes are often times easier to obtain than their base variant especially if their base's blueprints come from a quest or bounty reward
but other than that, there isn't really a difference I think
@@thepaper89. oh oke thanks
@@jobvanleeuwen1007yeah you’ll be fine with just frost instead of frost prime for example. Tbh I rarely notice the small base stat increase on primes.
I have a feeling you haven't played or tested Loki much, his passive is fantastic.
Use it with the Proton set mods and Arcane Arachne for some great fun.
this man doesnt wanna have fun he wants to get mad lmfaoo
you don't have to stay on the wall for those though so not really applicable
Frost passive should let you deal double damage to frozen enemies
biting frost should be his base passive, maybe toned down but with a stacking mechanic because pablo loves his ui elements
Nezha's I love tf out of and is actually half the exact reason he's my main, I have a blast with it and even reduced the friction further. Slides go brrr
The moment he said "Nezha" I said "He's out of line, but he's right". Also if you ain't a Nezha main if you disable his passive and/or don't run maglev.
I feel like excalibur umbra should be on this list to as his passive literally deactivates hemlith abilities and his own augment buffs, it ruins him completely
Nezha's passive is amazing. DO NOT GET RID OF THE CURRENT ONE, JUST ADD AN ADDITIONAL EFFECT TO IT AND KEEP THE AUGMENT THAT DISABLES THE SLIDE PORTION OF IT. What can I say, I love butt-scooter roller skating. It fun.
I knoww, that's why he's my most played WarFrame, he makes the movement aspect of the game a lot more fun.
Shocked umbras passive isn't on here considering it literally makes him a downgrade from regular Excalibur due to all the bugs and questionable design choices
If you tap crouch while as nezha you can use them like launch pads of speed every 3 seconds
After really wanting to create a unique build for nyx I was thinking "what have people not done before or at least what have I not seen" Huh a weird nuke build with her 4th. You need enemies to SHOOT you. I never actually knew her passive until I was really looking into a build. Then I saw it.... "A CHARACTER WHERE ONE OF THE ABILITIES IS ABOUT TAKING AS MUCH DAMAGE AS POSSIBLE HAS A PASSIVE WHERE ENEMIES ARE LESS ACCURATE?!?!?!?" Sorry had to get that weird one out :)
Why didn’t you mention Revenant’s passive?!? When your shield breaks, knockdown enemies in a radius…WHEN YOUR SHIELD BREAKS…but Mesmer Skin makes you IMMUNE TO DAMAGE…so please, tell me how my shield is gonna break?!? Electric Conduits?!? Cuz thats all I can think of
well nova and valkyr are also example of passives being removed by something so rev also fits in that boat
Cuz this man biased asf 😂😂
Unpopular opinion: I actually really like Nezhas passive, cos as Nezha is one of the frames with a sprint buff, I enjoy being able to get around largely by sprinting and sliding rather than having to bullet jump everywhere like I'm on a pogo stick, makes them feel good as the lazy frame I use them for lol
Oberon= ass is grass
Gara= ass is glass
Excalibur= slash and dash
Wisp= massive ass
Frost= passive's ass
Even though i do understand why some people might not like Nezha's passive, i personally like it and i hope they keep it and just give us a way to disable it without using an Augment.
Also adding a bonus Stat like Heat Dmg or Crit chance per distance traversed while sliding would be great (A bit like Volt's)
Me with Arcane Arachnid Loki: "can't argue, still not great"
Nyx passive is fine. Even with all that crowd control you still get enemies targeting you fairly often, so having a bit of evasion helps.
Unless you're using Assimilate 24/7, in that case it does literally nothing...
yeah but u also got shield gating and companions aswell
you can not even use her 4th and still have the passive being useless.
@@KnightmareFrameit's a passive...
it literally passively gives her a tiny bit extra survivability that works in addition to all you said...
it's nothing more and nothing less you could expect from a passive, if you use Helminth for abities + shards, put on p sure footed, invest a bunch of forma and use a weapon that's built to obliterate enemies at level cap - all passives are obsolete!
“Every single “asspect” of that Warframe 😂
Gotta make sure you’re well seated”
He didn’t sneak those past me lol
I still believe that the new augment for frost should be his passive it would be so good.
And don't forget when Ember had a power boost when SHE was on fire. And they changed it to how it is now.
Nezha gets quite speedy due to this passive
slightly* faster. not useful tho
Frost passive should apply armor on top of his shields.
That way his big ass shield and big ass armor would make sense.
That's a good idea, @DE listen to this please. Someone tag Pablo.
kind of wish you could just helminth passives Aswell as abilities, cause some warframes are just already have good ability sets but crap passives. Could you imagine slapping Yareli's passive on mesa? or Stynax's passive on any frame with a shield. I mean kit-based ones are obviously out like grendal or octavia's but a lot of early warframes have generic passives from before kit synergy.
As a egyptian enjoyer, Inaros hurts. He was barely worth it when he was released. Now, not as bad a loki, but one of the worst.
Me on the wall invis loki with proton jet and arcane arachne: huh?
Loki's passive is great for that one riven challenge 😅
Voruna: u guy have 1 passive? 😅😂
The day she debuted I nearly died from indignation.
I mean mesa has 3 passives
Gauss has a guide book battery as a passive
There are frames with more then 1 passive but voruna has to choose which passive to use like imagine all were active at the same time
Nezha passive is legit tho for moment
yeah, he also gains a significant speed boost if you activate his 1 and tap slide while running forward and it's pretty fun
I really hope they leave Nezha's passive alone. I understand that 99% of players would not like his passive. However he is my main. You jack up his parkour velocity and he'll outrun even some Titania's. That slide in between bullet jumps helps keep the speed. Though it takes a long time to get used to how slippy slidey he likes to be. I just think that it falls into uniquely useful for anyone that bothers actually learning how to play Nezha. Keeping in mind that changing the Warframe you are playing should almost completely switch up the gameplay
love how he's fast passively unlike volt he don't need to cast a skill to get fast
I put slide on most of my frames because nezha is my main
As someone who doesnt main nezha but enjoys his gameplay, I agree actually. His passive is pretty fun and gotten me out of some pretty tight situation on higer levels
DE should cater for he majority because that's how companies work.
0:17 love every asspect of wisp, truly the frame of all time.
Mags passive is terrible for no reason. Increase the distance slightly and it would free up a mod on your companion I guess, as it stands it's just useless.
I was just thinking about this and how the Vacuum and Fetch mod are the mods everyone uses. Honestly I think everyone would still prefer the mod over her passive since they don't have to go as far. Now if it was a 15m range, it'd be a great passive since Fetch has the highest distance of the 2 mods.
@@chaotic_tier-0029 honestly I would settle for just the same as vacuum. At least then it gives something to mag, an extra slot on sentinels. It's not invisibility while airborne or just an additional 100% damage like some passives but it's actually something. I tried to run just the passive and at its current distance it genuinely doesn't feel like it's functioning.
Nezha's passive is Fun, they don't all have to boost damage or survivability.
Parkour on skates? That's why he's my most played WarFrame.
there are several other passives which are just utility based and still better than his passive.
@@KnightmareFrame That is true, but I love his the most so...
P.S. you've made my day by replying to my comment. I absolutely love your videos and streams. You've taught me a lot about Warframe.
Keep up the amazing work.
nezha, tap control god damn it, tap it while sprinting, taaapp iiiiiitt
that said, that *specifically* said, yes the augment is dumb
Lets not forget mesa her useless passive 50 extra health when not using a melee
it also makes dual handed sidearms shoot faster and one handed sidearms reload faster
@@kayser195 yes she has 2 passives because the other one just doesnt do anything and basically is just a disadvantage
@@kayser195yep, but amalagam furax body count gives +45% fire rate for secondaries on her, which is a higher amount. it is entirely useless except in no melee sorties
No one going to talk about Revenant’s passive?
bro I lost it when saw that Loki passive XD started rolling lol , thank you so much you made my day
Primed sure footed. Best exilus mod in the game.
Me using Inaros' negation swarm augment: Ehhh. Mines cheaper and negates all status, not just knockdowns.
i actually like Nezha's passive ! and no i dont slide into walls
as a nezha main i actually like the slide for speed XD
I feel like the main defense for almost all of these passives is that you have to remember how old a majority of these passives are, and how much the game has changed since their release. Most of them need a small buff to bring them in line with the game, or have something added to the game that their passive can "exploit". And hildryn's passive is flat out better than grenade fan.
Yeah but for a lot of frames, like Rhino, there's no buffing that to ever matter unless they go, "Yeah this just does a million damage" because it's just doodoo water. They should do something like, as he moves he generates Overguard, which ties into letting players rebuild up their iron skin as they go.
@@StevenTLawson or maybe give slam attacks a damage and range buff based on your ironskin? That way it fits his kit, while keeping the original passives theme.
Oberon passive used to make the kubrow and kavat that attack everything on earth fight for you
Chroma can triple jump?! I'm playing for almost 8 years and this is a first for me!
Im surprised you didn't mention nekros. By no means is it flat out bad but my gosh it needs a ramge increase beyond 5m. And he s self reive bug from his passive is amazing.
I miss the old days when Oberon tamed enemy pets and you ended up with an immortal hyekka army
I mean they're 2013 passives mostly. New ones have been good. Idk why they don't spend just a little time to give them a tiny buff, not even a comprehensive one.
Don't tell this man about revenant's passive or else he is gonna have a mental breakdown 💀💀💀💀
oh he knows he just didnt bother
Don't bring up the mods to disable nezha's and zephyr's passive disabling mods. I would really like to forget that AGGP exists.
While I don't see myself ever using mod space for Kavat's grace, Valkyr's immunity to hard landings feels pretty nice when you're a new player.
Ngl I don't think neza's passive is bad. Certainly, it's awkward if you don't know how to control it, but it's secretly a massive speed buff. And the fact that there is a disable mod doesn't mean the effect is bad(there is a disable mod for titania's vaccum and zephyr's floatyness)
Revenant not being here is crazy
For those who don't know, when Revenants shields are depleted he releases a shockwave, it knocks down enemies and does 100 damage within 7.5m. . . Revenant doesn't take any damage if you press 2 every not and again so this literally never comes up.
feel like passives should be more applicable and or have better synergy with the main abilities. like swap the chance of freezing an enemy to frost emitting a splash of liquid nitrogen that slows enemies on bullet jump. or for rhino have a passive that raises armor somehow that wouldn't be broken, idunno a killstreak that raises armor value by 20% for every enemy killed within 10 seconds that stacks with ironclad charge
Man Nezhas passive is sick, man goes zoom
And totally Misses the landing
Passive rework; yes please.
How about second Revenant passive where he's immune to electric damage from water during night on the Eidolon Planes? Guess it's a really good one.
As a Limbo Prime main... i kinda LOVE my passive! Its literally the play style. Lol
I barely ever think about passives. I guess I can think of a few off the top of my head that are okay (Voruna), but I don't really consider them when I make a build.
The better video might be about which passives are actually good enough so that there's a reason not to ignore them.
Nezhas passive is essential for his mobility dude
That’s what I’m saying yes you need to get used to it and sometimes the slidyness can be a lil too much but nezhas passive makes him much much faster
I hope someday we get a passive rework for the old frames
Mirage's passive is also doo doo in my opinion, with the lack of light in the new tile sets she is damn near unkillable but she can parkour slightly faster
To be fair at least Lokis can help by some riven challenges
From what I remember no riven challenge needs you to always be wall latched u can go off it and back on