Why the Minus World Glitch Happens - IN-DEPTH TECHNICAL EXPLANATION - Glitch in Depth

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  • Опубліковано 24 вер 2016
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КОМЕНТАРІ • 1,3 тис.

  • @MagicScrumpy
    @MagicScrumpy  7 років тому +1228

    Eventually I might make a follow-up video to this video that shows off every single glitch world (theoretically, there are over 200 of them).

    • @zelivira
      @zelivira 7 років тому +22

      Yes please

    • @calebplerry9664
      @calebplerry9664 7 років тому +11

      That would be amazing!

    • @jeremy0001
      @jeremy0001 7 років тому +6

      PLEASE DO!

    • @KopperNeoman
      @KopperNeoman 7 років тому +11

      Do the Famicom Disk System version of the Minus World, too!

    • @oledakaajel
      @oledakaajel 7 років тому +45

      But before you get to that...
      We need to talk about parallel universes.

  • @brandonkeeganelliott3507
    @brandonkeeganelliott3507 6 років тому +784

    Too confusing, I'll just stick with Mario is trapped underwater for ever because he entered an unfinished pipe.

    • @allegrablack1583
      @allegrablack1583 5 років тому +17

      Brandon Elliott top 10 underrated comments

    • @The_Goose2
      @The_Goose2 5 років тому +11

      top 10 overrated comments

    • @jmackpa30
      @jmackpa30 5 років тому +3

      TheAngryF2P it literally has 78 likes.

    • @bennel3588
      @bennel3588 5 років тому +5

      There probably was a challenge or secret planned, and that pipe was programmed to take you back to the beginning for a trick. You could be right that it takes you back to the beginning, because it's unfinished.

    • @SudoWoofie
      @SudoWoofie 4 роки тому +1

      XD

  • @renakunisaki
    @renakunisaki 7 років тому +706

    World -1, the original parallel universe.

    • @Qbe_Root
      @Qbe_Root 7 років тому +55

      “After all, I do slide through the wall for 12 hours!”

    • @samepicgamer
      @samepicgamer 7 років тому +26

      An a-press is an a-press. You can't say it's only a half.

    • @Qbe_Root
      @Qbe_Root 7 років тому +26

      Well, Bort """"""""""The"""""""""" Bort, hear me out.

    • @UrixMusic
      @UrixMusic 7 років тому

      Qbe Root boy or girl

    • @Qbe_Root
      @Qbe_Root 7 років тому

      Foostinator Boy but why does it matter?

  • @birdiemcchicken1471
    @birdiemcchicken1471 7 років тому +302

    I would argue that the most well known bug of all time is the one where they found a dead cockroach in their computer.

    • @TheKyuremBoy
      @TheKyuremBoy 7 років тому +13

      *BOI*

    • @thealmanancy9020
      @thealmanancy9020 5 років тому +23

      that was a moth (I'm assuming you're talking about when the term "bug" was first coined)

    • @tg1304
      @tg1304 5 років тому

      ...

    • @blankpage9277
      @blankpage9277 5 років тому +10

      It was a moth, and Rear Admiral Grace Hopper found it lol

    • @raxsavvage
      @raxsavvage 4 роки тому

      that was in a radar dish where they made their nest and interfered with output

  • @ericwells7690
    @ericwells7690 7 років тому +24

    Bro. This is sick. Having a very VERY amateur knowledge of programming, I find this series incredibly fascinating. Please do more. This is arguably better than your melee videos, and you do a friggin good job at these. Keep up the stellar work! :)

  • @palpatinevevo9773
    @palpatinevevo9773 6 років тому +64

    I'm sure missingno. Was way more popular than the mew glitch

    • @IAmNeomic
      @IAmNeomic 5 років тому +2

      Yeah, I never knew about the Mew glitch until years later, but everyone I knew who played Pokemon knew about Missingno.

    • @bennel3588
      @bennel3588 5 років тому +1

      In Pokemon, I did not know about the glitch pokemons. When I saw a music video of Missingno. Being in, I thought it was added in by a hack, and that when you try to move, it will say that the pokemon was scared to move (like it does against Ghost). I later found out that Missingno. Was in the Pokemon games, but it was a glitch. Missingno. Glitch is the most famous glitch in the pokemon games. I did meet a Missingno. In Pokemon Red Version. Someone said that the Missingno. Glitch was removed from the Virtual Console 3DS download of Pokemon Blue, Red, and Yellow Version, but looks like the person who posted that was wrong, but people who posted that the Mew glitch stays in the Virtual Console 3DS download were correct, because I met Mew by a glitch in Pokemon Blue and Red Version. The Mew in the truck could also be found in the Virtual Console 3DS download, but it also glitches the game.

  • @TenseMasterHalo
    @TenseMasterHalo 7 років тому +75

    Go figure that something so famous was actually a string of coincidences that miraculously aligned. Invisible text in the world display, a check that lead to the normally unreachable first pipe in the second warp zone able to be entered, and the infinite loop from offsetting into the enemy table. Ain't technology great?

    • @wrestlerx8494
      @wrestlerx8494 5 років тому +5

      The "invisible text" was probably a blank space or character in the game's source code. If the files are accessed and the blank space is replaced by a number or another value, it will appear as this value when you run it.

  • @killerdragon333
    @killerdragon333 7 років тому +558

    But what if minus world glitch had the knee?

    • @Gotmilk0112
      @Gotmilk0112 7 років тому +54

      What if it was viable?

    • @SirBookwriter
      @SirBookwriter 7 років тому +44

      What if it had Luigi's wavedash?

    • @sonpham3438
      @sonpham3438 7 років тому +12

      What if it would be finished ?

    • @DarkHyperSonic7
      @DarkHyperSonic7 7 років тому +2

      then it would be op

    • @UnluckyLucky2004
      @UnluckyLucky2004 7 років тому +4

      What if minus world was a french fry? (Yes I'm hungry)

  • @hikageakuma5220
    @hikageakuma5220 7 років тому +509

    "To understand how to get to the minus world, we first need to understand how warp zones work" Literally the first thing that popped in my head was "But first, let's talk about parallel universes" Goddangit... if only this was 0x A presses....

    • @sta3802
      @sta3802 7 років тому +45

      'Thank you Mario! But first we need to talk about parallel universes!'

    • @hikageakuma5220
      @hikageakuma5220 7 років тому +1

      IkaGaming But can you do that in 0x?

    • @Dredbot-hm7fr
      @Dredbot-hm7fr 7 років тому +8

      No, but we can do it in 0.5 A presses.

    • @GuppytheCat
      @GuppytheCat 7 років тому +6

      Well, Dred''bot'' 1337, hear me out. An A press has 3 parts to it: When an A press is triggered, when an A press is held, and when an A press is released.

    • @hikageakuma5220
      @hikageakuma5220 7 років тому +2

      Poniko, formerly known as Guppy the Cat An a press is an a press. You can't say it's only half

  • @mew072
    @mew072 7 років тому +207

    But why is the Japanese -1 world different?

    • @Crusina
      @Crusina 7 років тому +24

      Spelt differently?

    • @mew072
      @mew072 7 років тому +68

      no it has sprites mesed up, you swim in the air and there's a bowser it's hilarious

    • @budmaam
      @budmaam 7 років тому +63

      Games made by Japanese companies are often made first, assuming that the company releases games internationally, and, as such, tend to have more glitches than, say, the same game in the West. For example, in Smash 4, the Japanese version, a bug exists where Little Mac's KO Uppercut may end up triggering at the end of the animation, rather than at its appropriate time.

    • @mew072
      @mew072 7 років тому +5

      thank you

    • @KopperNeoman
      @KopperNeoman 7 років тому +40

      I assume you mean the Famicom Disk System version (the cartridge version is the same internationally, much to the chagrin of PAL players)
      Well, it being on a floppy that needs to load rather than a ROM cartridge that expands the NES' mapped memory might have something to do with it.

  • @theSato
    @theSato 7 років тому +69

    dat 4:20 joke at 1:45 will be underappreciated
    I'm glad that you seem to have decided to take your channel in this direction. Your Zelda ACE video was really awesome and well-made, but I looked to see you've not made much of that stuff.. but now you are! :D I can subscribe knowing its for content that I want now.

    • @bennel3588
      @bennel3588 4 роки тому +1

      Have you tried it out? How did everyone figure out this video was wrong?

    • @Bear_polar_pro
      @Bear_polar_pro 4 роки тому +1

      ....

  • @wesleyurena2217
    @wesleyurena2217 7 років тому +90

    you forgot to talk about why you can glitch through that wall and do this glitch in the first place

    • @ourboyroy9398
      @ourboyroy9398 7 років тому +33

      that's not what he was concerned about. He wanted to explain the part people don't already know, i.e. the hex and coding part

    • @hi-i-am-atan
      @hi-i-am-atan 7 років тому +51

      He doesn't really talk about that kind of thing. He's more interested in explaining how memory values can cause glitches, not game logic reacting in ways that make complete sense from the code but don't really make sense to an outside observer - like most collision and physics glitches, which the slide-through-walls glitch is, are.
      To give the basics of it, it's basically just the result of getting Mario stuck in a wall and the game trying to eject him out in the direction he didn't come from. Thus, he gets further stuck, the game tries to make him unstuck but only results in him getting more stuck, repeat until he's finally unstuck but in an entirely different area than where he started.
      The wall jump glitch is an example of the game properly getting Mario unstuck, but thanks to the fact that for a single frame - the frame while he is stuck in the wall - there's something solid below him, he can jump even if he really shouldn't be able to.

    • @TheKnightMaps
      @TheKnightMaps 7 років тому +2

      I agreed with wsly Urena. lol.

    • @CompactRisk
      @CompactRisk 6 років тому +4

      Wesley Ureña it happens because the bottom sides of blocks in the original Super Mario Bros. are transparent, so Mario can jump through them. This works because when Mario goes through the first block, he passes right into the next one, which is the wall

    • @imaginaryboy2000
      @imaginaryboy2000 5 років тому

      Jank.
      Ass.
      Physics.

  • @an_annoying_cat
    @an_annoying_cat 7 років тому +13

    I heard of missingno a long time before I heard of the mew glitch

  • @TacettheTerror
    @TacettheTerror 7 років тому +420

    You should do a video doing just a bunch of glitch worlds for fun. xD

    • @MagicScrumpy
      @MagicScrumpy  7 років тому +50

      +Tacet the Terror I'm actually working on one! :D

    • @sta3802
      @sta3802 7 років тому

      cant wait for that one!

    • @LuisRamirez-hw6vm
      @LuisRamirez-hw6vm 7 років тому +1

      one thing, what about the japanese version of the minus world ?

    • @idiotontheinternet8113
      @idiotontheinternet8113 6 років тому

      Can you hack the game to set 1 of the warp pipes to world A? i wanna see what happens xD

    • @wariolandgoldpiramid
      @wariolandgoldpiramid 6 років тому +3

      MagicScrumpy so... you never made that video?

  • @ikari570
    @ikari570 7 років тому +16

    I don't understand anything of this because I never learned a bit of coding, but this is so interesting nonetheless

  • @hap3567
    @hap3567 7 років тому

    Great video! Its funny to see that you have been doing melee vids for so long and the first time you make a vid other than that it blows up! Love all your work and im glad to see that others do too.

  • @Thesurge747
    @Thesurge747 7 років тому +8

    Please don't ever stop making these glitch analysis videos.

  • @TheEssentialHughJazz
    @TheEssentialHughJazz 7 років тому +4

    I'm super impressed with and thoroughly enjoying the speed and quality of these videos.

  • @ldstrooperJB
    @ldstrooperJB 6 років тому +1

    Thanks. I never was curious before but found your video rather interesting and the fact that you are not a jerk when teaching about the codes and values made your video fun to watch.

  • @elizabethperry418
    @elizabethperry418 7 років тому

    This series is really high quality. Subscribed, keep up making these!

  • @reannap8364
    @reannap8364 6 років тому +30

    Why can't this be our homework?

    • @myrjavi
      @myrjavi 5 років тому +1

      are you kidding me

    • @alessioruggiero2
      @alessioruggiero2 5 років тому

      I assume that the homework would be to watch these videos...

  • @Zeldon567
    @Zeldon567 7 років тому +84

    You will continue this series into the indefinite future, correct? Because these videos, especially your MissingNo video, are awesome.

    • @MagicScrumpy
      @MagicScrumpy  7 років тому +31

      Yeah. I want to make this the main series on this channel.

    • @DavidTheBrain_
      @DavidTheBrain_ 7 років тому

      nice

    • @deivore3438
      @deivore3438 7 років тому

      That is super exciting, these are all really well explained!

    • @hio7019
      @hio7019 5 років тому +1

      I guess he didn't

  • @SlashWest
    @SlashWest 2 роки тому +1

    Kinda creepy how its like accessing a hidden doorway you werent supposed to find, thus getting sent to an endless ocean hell.

  • @BrothersByBud
    @BrothersByBud 7 років тому +2

    This is a great series man. Really enjoy your content.

  • @DanielKimSSB4
    @DanielKimSSB4 7 років тому +73

    What if the Warp Zone had the knee?

    • @thevulture2970
      @thevulture2970 7 років тому +14

      What if warp zone was viable?

    • @princeofgaming1coolaidentr265
      @princeofgaming1coolaidentr265 7 років тому

      Daniel Kim What if you werent gullible? ha ha ha. Im just joking. thats a good question.

    • @SeanJTharpe
      @SeanJTharpe 6 років тому +2

      If the Warp Zone had the knee, then there may be an arrow involved...
      ... Sorry, I'll go now...

  • @Retroduck7
    @Retroduck7 7 років тому +55

    but can you do it in half a button press?

    • @peranmon
      @peranmon 7 років тому +25

      yeah he can... But first we need to talk about paralel universes

    • @l9mit
      @l9mit 6 років тому +6

      An a press is an a press. You can't say it's only half

    • @ExDee419
      @ExDee419 6 років тому +1

      spoook / ethan Well TJ "Henry" Yoshi...

    • @yukisetsuna1325
      @yukisetsuna1325 6 років тому +1

      F*** you.

    • @imaginaryboy2000
      @imaginaryboy2000 5 років тому +1

      A warp pipe is a warp pipe. You can't say it's only an object.

  • @hahahaspam
    @hahahaspam 7 років тому

    You are killin it with this content!

  • @fatcerberus
    @fatcerberus 4 роки тому +1

    So in a way, it kind of _is_ because there is no number over the pipe at the time. Since it uses the World 5 warp zone by default, it ends up using the spaces on either side of that one for the location of the warp, since it hasn’t loaded the proper one yet.

  • @splattek6870
    @splattek6870 7 років тому +149

    What if Falcon punch was frame 1?

    • @JupiterNoose
      @JupiterNoose 7 років тому +15

      fox simulator

    • @Minty_Meeo
      @Minty_Meeo 7 років тому +1

      That's the single-player glitch in stock mode

    • @skyguysZ
      @skyguysZ 7 років тому +10

      What if L+A+R+START was frame 1?

    • @dr_rl123
      @dr_rl123 7 років тому +7

      What if Viable Frame 1 Falcon Punch Captain Falcon had The Knee?

    • @daaawnzoom
      @daaawnzoom 7 років тому

      What if the knee was luigi's up-b

  • @kaystar64
    @kaystar64 7 років тому +8

    wow these videos take alot less time to do but are still amazing! this change was a great idea!

    • @MagicScrumpy
      @MagicScrumpy  7 років тому +29

      +MrSmash64 These videos actually take 2-3 times longer to make than a Melee video.

    • @kaystar64
      @kaystar64 7 років тому +2

      MagicScrumpy then you just must have a lot of ideas. these videos seem to come out more rapid then the melee videos were the last couple of weeks

  • @aldrnarienby4756
    @aldrnarienby4756 7 років тому

    I am loving these videos and the rate at which you produce them x3

  • @teel3651
    @teel3651 7 років тому

    Wow, you are smashing out new videos everyday... i'm glad, that i subscribed

  • @twinkling_topaz14
    @twinkling_topaz14 7 років тому +27

    Love the new series of glitches

  • @Neon485
    @Neon485 7 років тому +6

    Keep this on with this fabulous series i very like it so much cheers :)

  • @ejires
    @ejires 2 роки тому

    thank you for re-adding this video! please also add your other "glitch in depth" videos again!

  • @damirahman
    @damirahman 7 років тому

    these videos are really well made scrumpy! good stuff man

  • @enen5007
    @enen5007 7 років тому +10

    Thanks dude for taking my recommendation.

  • @1brxmtgxg1x
    @1brxmtgxg1x 7 років тому +149

    Scrump i like so much this videos, can you make ocarina of time teleport to ganon castle from deku three?

    • @ZipZap0283
      @ZipZap0283 7 років тому +4

      I totally support this suggestion!

    • @emersonarthur9193
      @emersonarthur9193 7 років тому +1

      Yes, please?

    • @emersonarthur9193
      @emersonarthur9193 7 років тому

      *please

    • @LyrenMeow
      @LyrenMeow 7 років тому +2

      Yes, I second this! I've always wondered how the hell. And Scrumpy should cover the 3DS version as well (it's much different).

    • @Glockenspheal
      @Glockenspheal 7 років тому

      I was also gonna request this XD

  • @milogarcia1087
    @milogarcia1087 Рік тому

    I remember when I was a kid in Medellin around ‘91, some friend told me about the “upside down” world. And he had all the info on how to get there… we tried and tried until we got it… oh man we couldn’t be happier! We told everybody!! Happy old days. Thank you for this video.

  • @liamgallagher9700
    @liamgallagher9700 6 років тому

    This was really informative. Keep up the good work!

  • @jacksonstein809
    @jacksonstein809 4 роки тому +3

    It’s actually blank-one or thirty six-one. Not the minus world. if it was, the “minus world” level would not have a level number.

  • @thegovenor6166
    @thegovenor6166 6 років тому +4

    A couple questions:
    Can you load levels beyond 255?
    What if you complete the minus world over 255 times?

    • @zynidian
      @zynidian 2 роки тому

      1. No you can't, as the area ID's in SMB are stored in a single byte, which can only hold a value between 0-255 (hex $00 - $FF).
      2. Nothing, every time you complete the minus world the area will continue to stay $01. He talks about this at 7:16.

    • @leonardoasaro9429
      @leonardoasaro9429 2 роки тому +1

      this comment is 3 years old, but I'll respond anyways lol
      I don't think so. That is because the count would really stop at 128, as that value is saved as a relative number. Once crossed the NES has a V flag that stands for overflow, that would reset the count back to -127.

  • @Adam_U
    @Adam_U 7 років тому +2

    Scrumpy, this series is what I've always wanted and it's awesome.
    I've always been absolutely fascinated by video game glitches, but I've always wondered exactly what the hell is actually going on in the game's code to actually cause the glitch, whereas a lot of people are content to just say "eh, you do something the game doesn't expect so it gets confused", which is obviously vague and boring. It's nice to see someone going into detail about HOW the game is getting screwed up. Good stuff

  • @HalcyonSerenade
    @HalcyonSerenade 6 років тому +2

    As a programmer, this information tickles my fancy! I haven't dealt much with the nitty gritty memory management of consoles or older programs, so all these glitches resulting from bad memory access are really interesting to me. They're also reminders of why a lot of programming languages are structured the way they are: to prevent the need to manage memory in ways that allow these things!
    Things may be even clearer to understand, especially those with limited technical knowledge, if you had some mini diagram of the relevant memory bytes off to the side that demonstrate the shenanigans as you talk. That's admittedly a lot more editing work, but that extra bit of visual help would greatly improve clarity and memorability (so to speak) of your explanations. Not that your explanations aren't good -- it's just not a topic that lends itself to speech alone!

    • @electron2601
      @electron2601 5 років тому

      Agreed, I had to rewind this video too many times to keep track of the main things said until i finally gave up.

    • @wrestlerx8494
      @wrestlerx8494 2 роки тому

      @@electron2601 it would help if you have the source code for this game. It was originally written in Assembly language but has been rewritten for several other languages and is available online.
      I also believe there was a video of someone playing the game with the corresponding source code scrolling underneath as he played.

  • @JamacianSheep
    @JamacianSheep 7 років тому +29

    How to make DK viable.

    • @diegolol8523
      @diegolol8523 7 років тому +1

      Yes

    • @gabelance1
      @gabelance1 7 років тому +3

      I'd like if his dash attack didn't have a range of like 2 inches. That would be great.

    • @diamondsmasher
      @diamondsmasher 7 років тому +4

      You select him, then de-select him and choose anyone other than him.

    • @wyvern4588
      @wyvern4588 6 років тому +1

      Expand dong.

  • @epicwade6346
    @epicwade6346 6 років тому +3

    I'm pretty sure that in the Japan version there are three World minus levels if you are to make a follow-up I suggest you take a look into those three levels to

    • @m_affiliates
      @m_affiliates 6 років тому

      Epic Wade there are not 3 glitch levels. There are at least 253.

  • @imjustinb
    @imjustinb 6 років тому

    This is incredible detailed which is super cool and fsirly different. Thanks for these!

  • @addax12345
    @addax12345 6 років тому

    I knew about World 36 from back when I was modding SMB (years ago), but never knew it was more than that. I thought World 1-2 would take the Warp Zone from the next one (4-2), and 4-2 would do the same, but that's something I never tried.
    Anyway, thanks for explaining in detail. Def worth the watch

  • @MCDMarsgodihatehandles
    @MCDMarsgodihatehandles 7 років тому +11

    What happens during the scrambled warp to wilys castle from air mans stage in Megaman 2?

    • @kinkytheslinky
      @kinkytheslinky 7 років тому

      That, and also Heatman to Wily 1, Woodman to Wily 3 and Bubbleman to Wily 4

    • @vuurniacsquarewave5091
      @vuurniacsquarewave5091 6 років тому

      To save space, each set of screens is shared by two stages, but you can't normally access screens past the boss room. So the glitch tells you which stages share one set of screen data.

    • @bennel3588
      @bennel3588 3 роки тому

      Welcome to the Mega Man Minus Levels. Probably, every game has minus levels.

  • @myleshorne1140
    @myleshorne1140 7 років тому +4

    How the melee brinstar depths glitch happens ( Puff or DK getting into the map )

  • @DavidXNewton
    @DavidXNewton 6 років тому

    Great explanation at the byte level - thanks for putting it together, these are fascinating.

  • @Michirin9801
    @Michirin9801 7 років тому

    This is great! Very informative! I'd love to see you cover the Japanese Disk System minus world someday!

  • @Jack-vx5ge
    @Jack-vx5ge 7 років тому +11

    Maybe you should do videos on Super Mario 64, and do some crazy challenge that requires inside and out knowledge of the game in order to map out the route of the level and complete it.

    • @AABatteries321
      @AABatteries321 7 років тому

      Like a speedrun?

    • @kong732ify
      @kong732ify 7 років тому +5

      Probably because that's pannakoek2012's thing, and Scrumpy is a fan of his so he likely wouldn't want to do anything that might be construed as ripping him off. I doubt there's much Scrumpy could do with Mario 64 that pannakoek hasn't already covered or isn't planning on covering in the future, so unless they decide to collab on something I wouldn't be too hopeful.

    • @opalwolf12
      @opalwolf12 7 років тому

      Yeah, pannakoek2012 kinda has the market cornered on that sort of video for Super Mario 64.

    • @EarthboundD2
      @EarthboundD2 7 років тому +3

      Don't worry dude, I got the joke.

    • @kong732ify
      @kong732ify 7 років тому +1

      +EarthboundD2 I got the joke a little while after the fact. Internet humor is hard sometimes

  • @laptopmonkey4157
    @laptopmonkey4157 7 років тому +3

    can you make a video about the celebi glitch in pokemon gold, silver and crystal?

  • @JamesR624
    @JamesR624 7 років тому +2

    This explains SO much. I always wondered, for YEARS, why the hell the middle pipe that was supposed to take to 3-1 took you to *5*-1. O.o

  • @ChamplooMusashi
    @ChamplooMusashi 7 років тому

    nice to see this channel evolve into subscription worthy content

  • @E-102_Gamma
    @E-102_Gamma 7 років тому +12

    You're on a rampage, Scrumpy!
    That said:
    2:38 Oh no, a glitch! The "04" on the left changes back to an "08" again. :O

    • @wrestlerx8494
      @wrestlerx8494 5 років тому

      The way he made the numbers change is because he loaded the game files into a program (probably C or C+/C++) and then changed the appropriate values. If you do this and run the program, then you can change just about anything. I know the entire source code for the game is online somewhere for free. Good luck finding it though.

  • @proxy1035
    @proxy1035 7 років тому +6

    wait. isn't the Empty tile ID 36?
    which makes world _Blank_ -1 actually 36-1. but because it is a Empty tile it is Transparent

  • @smof1
    @smof1 7 років тому +4

    I'd love to see one of these for the megaman 2 airman stage glitch

  • @NickFaga9
    @NickFaga9 7 років тому

    As a budding computer science major I find this series fascinating. I would love it though if you included how you analyze the game's code to find the correct offsets and such. Keep it up, scrump!

  • @thevulture2970
    @thevulture2970 7 років тому +5

    This is one I kind of understood

  • @Allen1350
    @Allen1350 7 років тому +3

    In order to understand this better, we need to talk about parallel universes.

  • @maaaaandeh
    @maaaaandeh 7 років тому

    Well rather than the -1 world itself, my greatest question about the glitch was why the middle pipe brings you to the 5 world, and now I perfectly understand. Great video!

  • @josdijkstra5937
    @josdijkstra5937 6 років тому

    Thanks! I've always wondered how this worked

  • @greasy7553
    @greasy7553 7 років тому +4

    Missingno is probably the most famous

  • @cherubin7th
    @cherubin7th 5 років тому +3

    Never heard of this before, actually...

  • @bloxrocks3254
    @bloxrocks3254 7 років тому

    So essentialy if you didnt understand heres a simple version. By accesing the warp pipes as intended you replace hex 24,24,24 with 04,03,02 but by accesing the warp pipes like you do with the glitch when you go down the pipe in the glitch you use hex 24 and that sends you to -1

  • @GuineaPigDan
    @GuineaPigDan 7 років тому

    I remember reading an explanation of the programming of the minus world on a rom hacking site years ago and since I'm not a programmer, it was incomprehensible to me. Having it illustrated in videos like this makes it much easier to visualize everything.

  • @KyletheReflectionist
    @KyletheReflectionist 7 років тому +11

    Wait, but when you hack a flagpole into the minus world, it brings you to a new glitch level. How does the game send you there and not 1-3?

    • @MagicScrumpy
      @MagicScrumpy  7 років тому +14

      +Kyle Ruggieri When you complete -1, the game takes you to -2. It functions just like the non-glitch worlds.

    • @KyletheReflectionist
      @KyletheReflectionist 7 років тому

      So, is -2 like 7-3? Or is it just a level with randomly placed objects?

    • @daisukedoi9284
      @daisukedoi9284 7 років тому +1

      It won't really take you into a actual level.

    • @MagicScrumpy
      @MagicScrumpy  7 років тому +6

      In the NES version of the game, -2 is another -1. This is because the area offset address never changes, so the game keeps loading the same level data over and over again. Because of this, -3 is the same as -2, -4 is the same as -3, and so on.

    • @KyletheReflectionist
      @KyletheReflectionist 7 років тому

      Oh, okay. Thanks for clearing that up!

  • @Horny_Fruit_Flies
    @Horny_Fruit_Flies 6 років тому +27

    7:00 - What?

    • @justadude420
      @justadude420 6 років тому +8

      Horny Fruit Flies - I had a girlfriend in high school that was outside the offset table ( nudge,nudge)

    • @bymitten1
      @bymitten1 6 років тому

      Jason Bilideau
      Judging by the "nudge nudge", I'd say her viability was plenty

    • @bymitten1
      @bymitten1 6 років тому

      Horny Fruit Flies
      Ya, my brain exploded too! lol. What a MESS. Ha!

    • @benchong373
      @benchong373 6 років тому +1

      basically it's like telling someone to read the 10th item in a list of 5 numbers so they end up going to a different page a reading something that was meant for something completely different

    • @anthonymclaughlin1588
      @anthonymclaughlin1588 6 років тому

      I'm fairly certain he needs to explain how all these data tables work in the brain of the computer; my explanation will also be shit. To ensure the game works properly and loads what needs to be loaded an "arrow" or guide tells the program what part of the code to read next. Unlike the code that we see when actually writing the code the compupu sees a long ass line of whatever the hell the code is. That's why hes saying a piece of the program is using data it was never supposed to. It was guided there on accident and simply executed what it read, and you also need to understand that only the compupu knows what is happening in that long ass line of code its reading because a computer is a sum of parts that work together to make things happen. In the code we write all of the nuances of when to use the GPU and CPU or any component is left outta sight (not really you gotta know how to look because overusing ram and creating lag is bad mkay), we dont need the extra meaningless code. This long ass text however does utilize this and it's not like a part of the computer is doing something strange, it's just going because unless you tell it to stop or pause or to think about its previous action it will simply continue to execute code.

  • @mt76907
    @mt76907 7 років тому

    Great vids buddy, can't wait for the yoshi's island credits warp explanation video =]

  • @Crimefighter
    @Crimefighter 5 років тому

    If you enter the 8-7-6 warp zone pipes before the zone text is displayed you go back to where the vine was and don't warp out.

  • @jaccuzi_800
    @jaccuzi_800 7 років тому +27

    but first, we need to talk about parallel universe

    • @silas3951
      @silas3951 6 років тому

      Your profile pic from the mama luigi project 😂

  • @shibotomoro
    @shibotomoro 7 років тому +27

    Do smash glitches

    • @MagicScrumpy
      @MagicScrumpy  7 років тому +47

      I have a collab video with Dan Salvato about arbitrary code execution in Melee in the planning stages.

    • @shibotomoro
      @shibotomoro 7 років тому +5

      Wooo

    • @jolitero
      @jolitero 7 років тому +4

      If you talk about smash glitches you can talk about the entire melee compitive scene

    • @sapphirebulletbill
      @sapphirebulletbill 7 років тому

      can you inject flappy bird **cough falco** into melee?

  • @Sinn0100
    @Sinn0100 4 роки тому +2

    What the Hell is it with these downvotes? I saw this phenomena on a tutorial of sorts on the Pac Man kill screen. I seriously think it is a bunch of intellectually challenged morons that can't grasp this topic. They get angry at the explanation and thus ignorantly down vote what they cannot understand.
    This is a great video and I truly enjoyed it immensely. I wish people were not so incredibly inept as to downvote for no apparent reason. If you don't like the guy making the video, don't watch it. If you cannot perceive what is on display, research it for yourself and you might be surprised what you can get if you try. If you're doing this to troll, you're what's wrong with this world and are worthless. If you find fault in his explanation make your own video refuting it with sound reason and judgment.

  • @Lizuma
    @Lizuma 6 років тому

    Very good video! I finally know what the story behind -1 is!

  • @heavymcbeptol
    @heavymcbeptol Рік тому +2

    Who the fuck thought it was a good idea to make this video unlisted

  • @sanogku474
    @sanogku474 7 років тому +15

    I love how you say $ as "HAX"

    • @lupin6741
      @lupin6741 7 років тому +31

      It was pronounced as "Hex"

    • @sanogku474
      @sanogku474 7 років тому +5

      nah i prefer $HAX$

    • @lupin6741
      @lupin6741 7 років тому +1

      There's only one $ in HAX$ as well.

    • @sanogku474
      @sanogku474 7 років тому

      come on dude are you my smash teacher or one random guy on the internet? x)

    • @lupin6741
      @lupin6741 7 років тому +2

      Just because I know how to pronounce HAX$'s name, doesn't make me your "smash teacher"

  • @x977
    @x977 6 років тому

    That's very cool. It also explains why the second pipe takes you to world 5-1 after going through the wall in 1-2.

  • @Atariese
    @Atariese 7 років тому

    Very interesting stuff and very concise. Keep up the good work.

  • @Luna-Lux
    @Luna-Lux 7 років тому +4

    0:45
    so does that mean I'm a cute girl?

  • @maxxlight9914
    @maxxlight9914 6 років тому +3

    Lol 1000th comment.

  • @Tadesan
    @Tadesan 6 років тому

    Cool. I know better how far they were pushing the technology at the time! Thank you!

  • @ObstagoonGuy
    @ObstagoonGuy 4 роки тому

    Very well explained, thx!
    Tbh, I didn't even know that glitch before the video despite having played the game a lot of times

  • @matchanavi
    @matchanavi 7 років тому +53

    Scrumpy, pls add some background music to your explanations.

    • @gigiliken9982
      @gigiliken9982 7 років тому +38

      Plz don't

    • @matchanavi
      @matchanavi 7 років тому +3

      why not?

    • @Kaslai
      @Kaslai 7 років тому +16

      If your attention span is really that short, put on some random Kevin MacLeod tracks while listening. It'll have the same effect without ruining my experience :)

    • @matchanavi
      @matchanavi 7 років тому +13

      Uh...I don't think you had to insult my attention span and then use that condescending ":)" . But you do still make a good point on the no music thing.

    • @Kaslai
      @Kaslai 7 років тому +10

      You're right, I didn't have to, but I did, because mockery is what the internet is for. Right?

  • @rubberdaduckey
    @rubberdaduckey 7 років тому +4

    "The Odd One Out"
    Anyone get it?
    (search theodd1sout and sub)

    • @urfat2567
      @urfat2567 6 років тому

      RubberDaDuckey I love the odd1sout

    • @teethepenguin2652
      @teethepenguin2652 6 років тому

      RubberDaDuckey I don’t like him.

  • @RpTheHotrod
    @RpTheHotrod 6 років тому

    Swinging by in 2018. Thanks for creating this video. Very fascinating. :)

  • @veevlogger2721
    @veevlogger2721 6 років тому +1

    The minus world isnt supposed to say -1. It is supposed to say (level number)-1. It cannot find what level it is, so it just leaves it blank.

    • @randomcatdude
      @randomcatdude 6 років тому +1

      Wrong, it's not programmed to do that, it just displays whatever the heck, even if it's wrong. $24, or 36 is a blank character in the game's graphics, so it looks like that.

  • @HippieInHeart
    @HippieInHeart 5 років тому

    that was pretty interesting. good vid, thanks for the detailed explanation.

  • @mexage
    @mexage 6 років тому

    Excellent video, thanks!

  • @goremall4330
    @goremall4330 6 років тому

    That was a pretty remarkable explanation to say the least. I always wondered about that level. Had a difficult time glitching it though, think I only pulled it off once or twice.

  • @fortunegaming1583
    @fortunegaming1583 7 років тому

    Thank you person who suggested this glitch in the last episode!

  • @BaccarWozat
    @BaccarWozat 7 років тому

    I hope you make a video about the SMB minus worlds found in the Nintendo Disk System. Also it may be necessary to check the carts that also include Duck Hunt and/or World Class Track Meet as they make it a different ROM configuration.

  • @nerpy2824
    @nerpy2824 7 років тому

    Great video scrumpy! Also just wondering where Is your channel going? I mean your doing glitch vids and I know you want to spice things up but I just want to know where your taking your channel, down the glitch road or smash road?

    • @peytonconrad270
      @peytonconrad270 7 років тому +1

      I'm pretty sure he is just trying to mix things up to have higher variety and not burn himself out and his audience out. There is only so much you can just do in smash to characters. I'm assuming that he will always do smash stuff

    • @nerpy2824
      @nerpy2824 7 років тому

      Thanks m8.

  • @DarkShroom
    @DarkShroom 3 роки тому

    this was excellent, really detailed.... i especially wondered, what the hell was the level supposed to be in the first place

  • @RoodyToody
    @RoodyToody 7 років тому

    I was confused the entire time but I gave you a thumbs up anyway :-)

  • @HawkHollywood
    @HawkHollywood 7 років тому +2

    Scrumpy I'm loving these videos. Keep them up!

    • @SSDARKPIT
      @SSDARKPIT 7 років тому

      I love your profile pic.

    • @LyrenMeow
      @LyrenMeow 7 років тому

      ye dat profile pic x)

    • @HawkHollywood
      @HawkHollywood 7 років тому

      ***** Thanks dude lmao

  • @jaredkinneyjr
    @jaredkinneyjr 5 років тому

    I discovered this in 1990 as a kid & interesting to see how & why it happened. Thanks

  • @lopo8000
    @lopo8000 5 років тому

    Amazing! which tools are u using to look at the hex code in game?

  • @tear4698
    @tear4698 6 років тому

    Good color choice for the last warp zone text