I made a few similar designs for posters during my studies 3 years ago. A more practical approach you could have used is to project your graffiti textures directly onto your object. This allows you to keep the flexibility of directly modifying the position of your elements for your rendering. Very good tutorial, very well detailed. Keep up the good work!
Another good method is to load a UV grid texture so you can see where the different squares are on your mesh. Then in Photoshop, you add in the same UV grid texture and put it on top of your diffuse texture, and boom, it's easy to locate the areas you need 😊
Did you tried the method just of overlaying pictures with graffiti? Isn't it more easy and customizable? I think how the method from the lesson will work on each model, due to the fact that the image can stretch and deform...
I made a few similar designs for posters during my studies 3 years ago. A more practical approach you could have used is to project your graffiti textures directly onto your object. This allows you to keep the flexibility of directly modifying the position of your elements for your rendering. Very good tutorial, very well detailed. Keep up the good work!
thank you!
Thank you, and best of luck! 🍀
Good job man
Thanks for the detailed tutorial
this is such a nice idea and brilliant for marketing! thanks for sharing
Awesome. Keep up mate! Thanks
thank you!
One of the best tutorials ! Thanks bro 😜
thank you!
Enlightening 🫶🏼 Bravo !!
Amazing work dude! Learned a lot thank you!
🙏🔥
Another good method is to load a UV grid texture so you can see where the different squares are on your mesh. Then in Photoshop, you add in the same UV grid texture and put it on top of your diffuse texture, and boom, it's easy to locate the areas you need 😊
Smart!
@@killanhiop-taher all credit to Vincent Schwenk though! I would never have thought about it myself 🙈
@@Birkkromann The GOAT!
Did you tried the method just of overlaying pictures with graffiti? Isn't it more easy and customizable?
I think how the method from the lesson will work on each model, due to the fact that the image can stretch and deform...
I find this approach not as straightforward as it should using Octane, but maybe that-s on me