Blender Path Animation - How To Speed Up and Slow Down Curve Animation in 11 Minutes!
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- Опубліковано 29 гру 2018
- This video teaches you two ways to create path animations, or animating on a curve. This is great for things like spaceships, aircraft, or anything you'd want to follow a curve. We discuss two ways to set up your animation, as well as how to access the animation data in each in order to speed things up and slow things down.
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I'm really liking the format, timing and focus of this series of videos. They're my go-to resource for (re)learning Blender. I hope to see more next year! And thank you for your generosity.
Thanks, and you’re welcome! I plan to do many more now that 2.8 is in full gear and cruising toward release. I’m confident that not much else will change, so full steam ahead. Happy New Year!!
Thank you, this really helped me to get my head around controlling the speed of path tracking. Saved me hours of trial and error!
Awesome! I’m glad it helped!!
Thank you! It's a really pleasure to discover youre channel playlist! Very cool lessons! Have a great year!
Thanks to you for all your videos on Blender and I wish you a happy new year 2019 with many videos of Blender we count on you 🐒
You are welcome, and Happy New Year as well! Many more to come. Thanks!!
Man, I was doing that yesterday and I needed to understand the speed option. Great video please YES do more in 2.80, thank you!
Awesome! Thanks! I’ll do many more 2.80 videos 😀
I was literally trying to figure this out all day! Thank you so much!
Happy to help!
Wooohooo... FINALLY someone who explains this the easy way! I got at far as being able to add more than one camera that started moving on a path starting at different frames, but now I see that was actually the hard way. Since I still did not know how to speed up or slow down the camera on different frames or make it speed up over time. Now I know!
That’s great to hear! I’m glad it helped you. These things are sometimes hidden but when you find them it’s awesome 😀.
Excellent tutorials! Part 2 - the super cool spaceship manoeuvres would be excellent. keep up the great work man :)
Thanks!! I need to revisit that one 😀
Nice tutorial! Thank you for this tutorial really help me
with exactly what I needed for my project on moving the cars and stopping in mid-way. This saved me hours of trial and error!
How did I just see this? I’m happy it helped!!
Thank you...
I've struggled about this for 3 days...
you saved my time
You’re welcome Isabel.
Thank you! This helped me get my animation looking exactly how I wanted it. I was so happy to finally get the last piece of the project right that I turned up my music and had a 5 minute dance party by myself in the dark lol.
5 minute dance parties are the best!
YES. Exactly what I was looking for.
Awesome!!
I'm glad you explained the relations part something I've never explored.
It’s not intuitive at all, and totally hidden lol! Thanks!
This is what I was looking for! Thank you su much for vid!!
You’re welcome!
This video really helped ALOT... couldn't find anywhere where I could stop an object along the path, but simple adding some keyframes along the way solved that issue.... Thanks.
Awesome!! I’m happy to help 😀
Great tutorial, many thanks
Lots of tutorials on this. But yours is the Best. Thank you
Thank you Frank!!
Fantastic! Exactly what I was looking for.
Awesome!!
Excellent vid, exactly what I was looking for.
Thanks, I’m happy to help 😀
Thank you for this super-helpful, easy-to-follow tutorial! With warm wishes from Cape Town!
You’re welcome! Greetings from LA!
Wow thank you for actually explaining this properly!! Had to go through multiple tutorials till I found yours
You’re welcome 😀
I got it working so far with your graph editor method. Thanks again😊
Awesome!!!
Super useful, thanks for your time on this!
Thanks! And you’re welcome 😀
It’s very very useful. Wish you keep it. Thank you.
Thanks! I hope to!
Best tut on youtube so far ^^
Thanks!!!
Oh, now I get it! Thank you.😎
thank you, it helps me a lot !!!
spaceship is cool. this video is even better. thanks. well done tutorial.
Thank you!!
Thank you ! Very Helpful video !
You’re welcome, and thank you!
pure gold, mate
Thanks!!
Thanks! I've had this very question/puzzle and this solves it!
I’m glad to hear it!! Happy New Year!
Great video thanks, many useful tips
Thanks, and you’re welcome 😀
Very helpful video, thank you.
You’re welcome.
This is a very helpful video. I beat my head against this for about a week before I found your video. Good Job
That’s awesome Andy! I’m happy to help.
aah thank you very very much, i was wondering why mine was still like following the curve and is because i never checked the fixed pos!!! life saver!!
Thanks for this awesome tutorial
You’re welcome, and thanks!!
that was great man! thank you. ....❤️❤️❤️❤️👍👍
My pleasure!
Thank you! It helped a lot!
You’re welcome!
Saved my bacon! ty! Love your presentation method....and your.....SPACE SHIP!
Thanks!! SPACESHIP!!
excellent tutorial. Thanks !
You’re welcome, thanks!!
wonderful
Thanks! This video was super helpful.
You’re welcome!
This really helped, I am making a car race animation and sometimes I have a car pass another and move faster. I had the problem with the jittery effect on the cars moving along the path, but I saw this video and I can use offset values instead. :)
That’s AWESOME!! Thanks for letting me know 😀
Thank you very much, you are the best!!!
Thank you Efraim!
I was just struggling with animating a camera along a path in 2.8 when this popped up in my notifications.great timing! love the series!
Thanks! I hope this works for you. You can just replace the spaceship with a camera, although I’d do it with an empty and then parent the camera to the empty so you have more control. Let me know if you have any questions, and good luck 😀
me too yesterday, it took me an hour to figure it out.
Did it work for you?
Yes it worked. My directing skills need work though. ;-)
I wish I could give more then one thumbs up, great tips!
Thanks! Happy New Year!
Super helpful!
Thanks!!
Thanks! Best Spaceship ever! ;)
Lol!
perfect
Thank you for these easy steps, and yes please, make a video about attaching an empty to an object and animating the empty, and another video about rigging and rigify addon
You're welcome, and thanks for the reply. I'll definitely do those videos soon!
You're of my favorite comedians
Haha, thanks!!!
So helpful, thanks!
Thanks! You’re welcome!!
thank you, super useful even in blender 3
You’re welcome.
I was pulling my hair out trying to figure out how to do this properly. Thank you so much!
You’re welcome Alex!
legend!
Thanks!!
end tip with the empty was the most useful thing in the vid for me
Thanks!!
Very helpful, thanks !
You’re welcome!
thanks, man really helpfull
You’re welcome 😀
Cool!
Thanks!
Spaceship is crushing. Haha. Love it. Thanks
Thanks haha!!
thanks bro.
I'm sure at this point you've added years to my life
I hope so! 😀😀
Thank you. Could you make a video about parenting the space craft to an empty and then making the space craft bank and do other maneuvers. Your videos on setting up a camera rig and path animation are very helpful. Thanks again.
Thanks! I can do that!
it is most super cool
Thanks for the tips!
You’re welcome 😀
This solved creating an oscillating motion, I was thinking using two pathways, but with this I can create oscillation with one curve
Awesome!!
Bruh, that spaceship is way too cool, I'm struggling to cope. You totally should sell it to that star citizen dev team.
I know! I was all like, “whoa, I can’t believe I made that!” Lol!
Its called Modern art! Get within times!
@@KevBinge lmaoo
THANK YOU
You’re welcome Ralph 😀
Thanks!
You’re welcome 😀
Wait! I’m not ready....ok now. Let’s go!
Lol
lookig forward on your new video
So am I 😁😁
you again.. 😀thnaks
Hahahaha!!
Greetings I've been doing a lot of projects in Grease Pencil and I have a camera on a path going down a road. I have billboards along the road and I wanted to control the speed of the camera so it would look at the different billboards as it went along the road so this is just the information I was looking for. Thanks again😀
I’m happy to hear that Ron! It sounds like a cool project! 😀
Thanks for that tutorial, I have question... How can we have the object bend according to the path/Curve as it follows the path?
0:30 love it, butiful space ship
Thanks 😀
thanks man
You’re welcome 😀
you are amazing
Thanks!
You are awesome
Thanks!!
the using of an empty with this technique and aso armature or action for the hollywood ship , could be a boom and request tutorial
I have one in the works 😀. Thanks!
really nice tutorial! exactly what i needed
i saw the two methods mixed on sites and i got confused :(
the constraint way is much more cleaner. ilike
Thank you!! I really like this way personally 😀
Thaaanks alot !
You’re welcome, and thanks!!
i love you
spaceship super cool
Thanks!
thanks :)
You’re welcome!
Amazing, it is incredible how this program can do things, but is not user friendly, blender as other 3D editors softwares are full with shortcuts, it really takes time and effort to master it. good video tho.
Thanks! It’s definitely getting more and more user friendly. The direction they are going is really fun now. I’ve used most of them and thought Lightwave was the most fun and intuitive, and Houdini the most powerful but really steep learning curve.
@@KevBinge Yeah very different to 2.79 it is like a whole new software..
If you are needing to adjust the speed of a follow path command if you have followed this path instead then click on the path that your object is parented to and in the right side bar click on the 3rd icon from the bottom (nurbs path) then scroll down to the Path Animation section and play with the settings there. Adding more frames slowwws down the animation whilst subtracting frames speeds things up. The modifier that controls the path animation is called Evaluation Time if i am correct. Just your friendly neighborhood bunsa popping in.
Thank you! That helps the community 😀.
Wait a minute - shouldn't you do a tutorial on the spaceship first... I'm totally lost..
Maybe... that’s probably a good idea 😀
1:23 ''Because it don't have any idea what we gonna do'' Lol 🤣
Thnx a lot for this clear tutorial body
Haha! You’re welcome 😀
Great tutorial! May I point out that "the second way" is now deprecated though... According to the Blender 2.92 Documentation on Curves > Properties > Path animation :
"This feature is deprecated, but still available. A more future-proof method is the Follow Path Constraint."
Thanks! I’d just seen that recently lol.
Hey! It is me again. Good video that helped me out with the same animation I just did with the stars. I put a link to this video in my description. In case you did not know, it is not possible to animate the evaluation time due to clicking the animate path button. However, I found the solution on the Blender Artists Community website with a simple fix. If you are interested, I also put a link to the BAC solution as well. Keep up the good work. Take care.
Cool, do you have the link? Thanks!
Super Cool Hollywood Spaceship ™
Aww yeah! Lol
Thank you! I had so much problems with Follow Path constraint. I didn't know I need to right click that offset value window to insert a keyframe for it. I was trying to animate it like I would animate a normal object. Pressing I and so on. Well it didn't work that way and I thought it was a bug or something and wasted couple of hours trying different things.
Awesome! I hopefully saved you another hour 😀. Thanks!
can you please a tutorial for modifier for curves in graph editor for 2.8...I ve some issues there. and you explain as a pro , easy and with variation.
I’ll put one together, although it may be a little while unless I can do it quickly. Thanks for the idea!
Hi, is it possible to control the animation with a driver instead of a timeline. so instead of it going from start of path to end of path based on time, it would go from start to end based on a driver and then you could animate the driver instead? I want to set up a garage door which I would then like to open and close independently of the timeline.
You’re welcome 😀
Good morning! Please would you know how to apply this to particles as well? Wanting to slow it down/stop/continue, your help would be much appreciated. Thanks
Like link a particle emitter to a path or have particles follow a path? Thanks!
Oohh my god the spaceship is sooo coooollll i wish i could do that😔
You can. Don’t give up 😀
Can you animate anything on a bezier path? Trying to follow this tutorial but instead of using a cone object, I was trying to do with some text animate on a patch but stay fixed towards Y axis where my camera is (basically trying to animate text coming towards the camera to see it better). So I uncheck the follow curve, and I choose forward Y and Up Z, the text doesn't face towards Y, it goes lengthwise, trying to toggle all the 'forward' and 'up' settings to get the text to face the camera but to no avail. Any suggestions or workarounds?
You sure can! For that I would probably get a null moving in the path, then parent the text to to null. That way, once it’s parented, you can rotate the text however you want, and even have it track to (face) another null, or the camera, etc... does that make sense?
Hi, what if I want to freeze the mesh for a particular time using 2nd trick (follow path CTRL+P) eg: from frame 1 to frame 30 mesh will be freezed and then after frame 30 the mesh will start following the path. How can I do that?
Спасибос!
You’re welcome 😀.
Wow that's really great and I want to apply varying velocities to the object like 5m/s , 15m/s , 30m/s second like that. Is that possible? Please tell me sir....
Thanks. It should be if you use drivers or division and distance/time/frame rate. Geometry nodes will make this way easier to control and that ability should be coming. Right now it would be tricky. Doable for cure, but tricky to set up.