Just found you from a comment on one of Turin's videos. Glad to see another UA-camr making Dune content, it's such a good game. Hope there'll be plenty more uploads from you to come!
Love the handyman trait, when you double or even triple it with sanctuary you can get your major buildings for cheap very early. Experimental furnace at 60+% discount yes please
Haven't watched the video yet but I looove hearing you're going to try fencers. I really like to have 2/3 of them, typically I don't go with the command cost increase for knights so I can feel a larger army which I feel gets the job done. Fencers are really interesting Looking forward to watching the video !
Seems that putting an airport on the 2nd furthest territory would be the way to go. It's close enough to support the furthest and the enemy will have to travel across an entire territory to get to it.
I was greedy in my airport placement there for sure allowing it to get sniped quickly. Then also greedy in not dumping a masterpiece in the spice field for a backup field.
I was certainly confused by the aggro. I wasn't the biggest threat and I wasn't able to be bullied off the land he might want so we just kinda fought each other all game for no reason. Aggressively forward Corrino base drops be like that.
I love them and i think personal they are underused the unit fencer. Because they can be tankish with upgrades or damaged dealer with upgrades are they better as squires? I do not know but i think they look 1000% better than those.
I feel fencer's would have a niche if they were cheap and the bonus when alone meant they could solo the starting villiages and could transition to tax/parading/raiders, but still aren't great for mass combat except for buffing knights even more - making it more of an econ choice.
I like to rush a fairly quick Museum of Unbound Arts in my main base which removes the cap on 1 color per village. This lets you lean into using the masterpieces to activate good village quirks like the +solari per color building.
Well the Fremen ones can get permanent invisibility which makes all the difference in a dedicated flanking unit. Then the Hark ones are used more for their ability to split into 2 additional units thus creating extra deaths to power up their executioners and other on death Hark abilities.
Why vote peace on yourself when smugs were passing 25k and corr just gave you peace? Aint that the time to push back smugs? Maby the two other players can do it, but its risky? (Writing this before knowing how the game ends).
I wasn't concerned about being able to break treaties as I wanted since i had tons of influence. I think my main thought was I wanted to be able to recap the top territory without getting contested. I still figured we had plenty of time to contest smugglers--since I had seen them recently capping things I didn't expect them to have a big hege boom ready to go.
Missed your videos. Glad you're feeling better.
As always, Corrino's base drop threw the game. E-V-E-R-Y S-I-N-G-L-E T-I-M-E!!! LOL!
The amount of times I have checked your channel for an upload since your last one. More uploads please king!
Just found you from a comment on one of Turin's videos. Glad to see another UA-camr making Dune content, it's such a good game. Hope there'll be plenty more uploads from you to come!
Welcome aboard! If you like a bit of the old Spice Wars I've got you covered
Every video I learn something! Did not know how armor and damage worked. Awesome! Your Harkonan videos have made me quite the schemer.
hey! glad you're back sir. you're one of my favourite SpiceWars youtuber, good to have you back
Love the handyman trait, when you double or even triple it with sanctuary you can get your major buildings for cheap very early. Experimental furnace at 60+% discount yes please
Haven't watched the video yet but I looove hearing you're going to try fencers. I really like to have 2/3 of them, typically I don't go with the command cost increase for knights so I can feel a larger army which I feel gets the job done. Fencers are really interesting
Looking forward to watching the video !
Welcome back my friend. Glad you're recovered and hope you and your family had a good Memorial Day weekend. 🙂
We feasted!
Corrino should have let ya liberate some smug lands instead of feeding ya hedge. But i do understand the urge for a good ol backstabbing.
I just know the smugs player was beside himself when the server decided to actually bite on you being dangerous at 30% choam lmao gg regardless
He is alive!!!
Seems that putting an airport on the 2nd furthest territory would be the way to go. It's close enough to support the furthest and the enemy will have to travel across an entire territory to get to it.
I was greedy in my airport placement there for sure allowing it to get sniped quickly. Then also greedy in not dumping a masterpiece in the spice field for a backup field.
Man that Corrino really had it out for you, they just kept attacking you for no reason lol, basically threw it all
I was certainly confused by the aggro. I wasn't the biggest threat and I wasn't able to be bullied off the land he might want so we just kinda fought each other all game for no reason. Aggressively forward Corrino base drops be like that.
I tried fencers a bit, but didn’t find much success with them. Let’s see if you can make them work 😮
I think HIGHLY SITUATIONAL is likely the verdict here.
Glad to see you’re doing good!
They just released the Ashlands update in Valheim a week or two ago, you should check it out some time! Looks like a fun place.
I hear it is mighty dangerous. I'm definitely revisiting it next time I find a lull in new game drops.
I love them and i think personal they are underused the unit fencer. Because they can be tankish with upgrades or damaged dealer with upgrades are they better as squires? I do not know but i think they look 1000% better than those.
Greetings from one Great Lakes brother to another!
Great lakes baby!
Missed the videos harder than you missed your spice tax.
Daevohk did you notice as Ecaz there is a bug where the audio cuts out during multiplayer matches? All the voice lines and combat audio cuts out.
Didn't know yellow masterpieces counted as double for harverster's work. That's insane!
Its really good! Basically allows an extra 20% spice production and if you get something great like +solari per eco building here its big big money!
Fencer is actually a great second champion
Welcome back!
I feel fencer's would have a niche if they were cheap and the bonus when alone meant they could solo the starting villiages and could transition to tax/parading/raiders, but still aren't great for mass combat except for buffing knights even more - making it more of an econ choice.
I wish they had an extra 2-3 power which would really make them quite good DPS to at least compensate for being squishy as hell.
I blame the fencers
the mahdi is back 🙌
Missed you
How come you can build several monuments of the same colour? I thought you can build 1 of each in each village.
Museum of unbound arts in the main vase.
I like to rush a fairly quick Museum of Unbound Arts in my main base which removes the cap on 1 color per village. This lets you lean into using the masterpieces to activate good village quirks like the +solari per color building.
Let's go pink power rangers!
Bro I clicked so fast to watch this
Champion fencer 770 hp easily + they have super cool upgrades
i don't really get why fencers are not used much, they are the same units in the harks and fremens armies and everyone make them.
Well the Fremen ones can get permanent invisibility which makes all the difference in a dedicated flanking unit. Then the Hark ones are used more for their ability to split into 2 additional units thus creating extra deaths to power up their executioners and other on death Hark abilities.
Could you make a guide for Atreides pleace? Because i do not understand what to do with them best?
Very soon!
Trick question. No one likes fencers
o7
Why vote peace on yourself when smugs were passing 25k and corr just gave you peace? Aint that the time to push back smugs? Maby the two other players can do it, but its risky? (Writing this before knowing how the game ends).
I wasn't concerned about being able to break treaties as I wanted since i had tons of influence. I think my main thought was I wanted to be able to recap the top territory without getting contested. I still figured we had plenty of time to contest smugglers--since I had seen them recently capping things I didn't expect them to have a big hege boom ready to go.