This Project Will Never See The Light Of Day.

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  • Опубліковано 25 жов 2024

КОМЕНТАРІ • 31

  • @suraca8695
    @suraca8695 4 місяці тому +81

    I might give this a shot, looks like a really fun project!

    • @Chaff_Games
      @Chaff_Games  4 місяці тому +18

      I never explained in the video but the reason it didn’t work is because I made a few assumptions about how the mesh information is returned from the array mesh. Once I realised this, I needed to start from scratch but had wasted too much time already so i decided to drop the project

    • @doyouwantsli9680
      @doyouwantsli9680 4 місяці тому +2

      Yeah me too, it's that kind of thing that seems challenging enough but also solvable in a brilliant way.

    • @doyouwantsli9680
      @doyouwantsli9680 4 місяці тому

      ​@@Chaff_Gamesaww. That sounds like it's not really a problem with your code. Hate that. It's why I avoid libraries these days

  • @Now_Time_For_Science
    @Now_Time_For_Science 4 місяці тому +26

    O they did that effect really simply just using a HDRI in prey and 100% reflection. Then there is a sneaky preload. 👍

    • @Chaff_Games
      @Chaff_Games  4 місяці тому +2

      👍 the overall effect is relatively simple.

  • @drfdayII
    @drfdayII 4 місяці тому +40

    damn , but its not impossible . ( hopefully one day you find out how to fix that issue because its such a cool thing )

    • @Chaff_Games
      @Chaff_Games  4 місяці тому +17

      It’s possible I just got the math wrong. I gotta give it another go at some point.

  • @hjewkes
    @hjewkes 4 місяці тому +10

    Post the thing you get stuck on, describe how your stuck, let internet help you solve problems

  • @Mr.forgettable_wastaken
    @Mr.forgettable_wastaken 4 місяці тому +15

    Whoa that's trippy

  • @6IGNITION9
    @6IGNITION9 3 місяці тому +1

    Could you expand on "it don't work"?

    • @Chaff_Games
      @Chaff_Games  3 місяці тому

      So the main issue with this project is that I made an assumption on how the mesh information is stored. So all my math assumed the first set of vertices was always the front face. Which is not the case. I was cutting a corner but think if I just had that I could build the “glass” up and then add depth. But in reality the vertices from a mesh can come in a variety of different orders. Because of this I basically had to start from scratch and decided it wasn’t worth it. I might revisit one day. But I’m not a professional so it takes a long time to figure this stuff out so its on the back burner. My goal was to release as an add on.

  • @formal_club
    @formal_club 4 місяці тому +3

    thats so sick!!

  • @austinrimel7860
    @austinrimel7860 2 місяці тому

    This looks interesting. I can't wait to play it, if i can

  • @zeonos
    @zeonos 4 місяці тому +1

    there is a game(hitman?) where if you shoot a fish tank it will leak out water until the level the bullethole is at.

    • @Chaff_Games
      @Chaff_Games  4 місяці тому +1

      I thought that was splinter cell?

    • @zeonos
      @zeonos 4 місяці тому

      @@Chaff_Games could be, i cant remember the game, but the effect was pretty well made.

    • @5ld734
      @5ld734 4 місяці тому

      splinter cell chaos theory, I think hitman does this as well

  • @Ari-ez1vj
    @Ari-ez1vj 4 місяці тому +5

    there is a unity asset that does this called dynamesh or something?

    • @Ari-ez1vj
      @Ari-ez1vj 4 місяці тому +3

      no it’s dinofracture!!

    • @Chaff_Games
      @Chaff_Games  4 місяці тому +2

      Sounds Handy. In Godot there is something called a CSG mesh which can be simple to work with but the performance is abysmal.

  • @BKD639
    @BKD639 4 місяці тому +3

    Amazing

  • @kai-.-man
    @kai-.-man 4 місяці тому +3

    Classic bike shedding

  • @Ealstrom
    @Ealstrom 4 місяці тому +4

    Now this is interesting

  • @NoVIcE_Source
    @NoVIcE_Source 4 місяці тому +2

    That's so cool

  • @hayyew6593
    @hayyew6593 4 місяці тому

    i recommend Euclide's added to the break the glass and then go through the glass and shoot it to break or the walk through to go to the next load area
    u can also use them like the effects of allice in wonderland to grow and Shink too if u wanted

  • @soumyameta
    @soumyameta 4 місяці тому +3

    Bro making reality breaking game, scp;

  • @wesker911
    @wesker911 4 місяці тому

    Pretty cool

  • @chaosmachines934
    @chaosmachines934 20 днів тому

    bruhhhhhhhhhhhhhhhhh ... this shout be so simple why so hard
    not even blender can make glass physics breaks so bad .
    just saying .