Quick Deck build & trying against the AI - WARNO

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  • Опубліковано 25 лис 2024

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  • @Bandanner
    @Bandanner  2 роки тому +4

    The music at the very end may be slightly loud, I forgot to move the slider down, you have been warned! :)

  • @GrumpBurger
    @GrumpBurger Рік тому +5

    Thanks so much for these video's man. I'm addicted to them by now. It's cool to see myself improving with the strategies I learned here.

  • @andreiboca5906
    @andreiboca5906 2 роки тому +3

    Awesome, more information to absorb and improve in Warno. Thank you!

  • @Carlos_Arrebol
    @Carlos_Arrebol 4 місяці тому +1

    Very good teacher skills!

  • @catplane2521
    @catplane2521 2 роки тому +3

    Nice. Keep going!

  • @KenLives333
    @KenLives333 7 місяців тому +1

    Hi. How does one resupply elicopters? Is it enough to bring the logi near them? Do I need to click with the logi on the helicopter?

    • @Bandanner
      @Bandanner  7 місяців тому

      You have to land the helicopters either next to supply or move supply to them.

  • @jamiecommie6997
    @jamiecommie6997 2 роки тому +2

    THIS. Totally THIS! I'm still kinda partial to having all command units back in the Logistics tab, not in Tanks or Infantry slots. Not sure why they did this change.

    • @Bandanner
      @Bandanner  2 роки тому +3

      Not sure what their reasons were but yes a few people feel that way.

    • @gpandamic7995
      @gpandamic7995 Рік тому +3

      Probably because they want people to use command infantry and tanks to more aggressively take sectors. Also helps with deck flexibility

  • @peanut1120
    @peanut1120 Рік тому

    Why do you usually wait so long until you move the command units in?

    • @Bandanner
      @Bandanner  Рік тому +2

      At the time the video was made, CV's had to be in the point to remain in control. You could not move them in and out.
      Back then CVs were less of a priority to some extent over having more units on the front line (plus in fairness against the AI it would be too easy so I also held off because of that).
      It was common for example in the tournament games for some players to ignore point capping in favour of an extra 300 points or more of units to push the enemy back and while they gave up points early the extra forces they had ment they could make that up later.
      That's an overly simple way to put it, but now CVs have changed I would be more inclined to cap things faster.

    • @peanut1120
      @peanut1120 Рік тому

      @@Bandanner Thanks alot your videos are amazing. Its hard because I didn't realise so much stuff had changed from just 2 months. I don't really know how to learn tactics as just a beginner do I just have to keep testing things out?

    • @Bandanner
      @Bandanner  Рік тому +1

      ​@@peanut1120 With the game being EA they are changing things on a regular basis, the most recent patch for example nerfed arty and bombs pretty heavily. So that has again changed a lot.
      Basically for now its keep testing things as patches come out. You can also see if someone like Lathans is playing live on twitch doing 1v1s as he spends a LOT of time learning the game to play competitively.
      You can also get general ideas watching the casts.