@@ArcaneAgent love the builds as always rocking two in my GRP atm. I know your busy but I was wondering have you tried or thought of making any builds non modded for companions to take in there story lines.
Crusader might be a more intersting setup for this build to give some extra combat feats early on. You lose one domain but protection domain is quite useless (deflection bonuses to AC don't stack and can be covered by rings or shield of faith which is a level 1 spell, super handy and scaling up throughout the game). Nobility is very good cause you can use multiple times per rest, I'd prefer community domain later on, even though it's only one use/rest, it can really turn the tides on harder encounters. You can still keep standard cleric if you want the Erastil community + animal domain combination but I usually avoid pets. For stats, I wouldn't dump CON which affect HP and fortitude saves, but rather dump CHA for example which is completely useless on this type of character and doesn't affect saves. As for stat increase with levels, I'd rather continue to increase STR for better damage and AB. There's no real point improving WIS, you can reach 19 using a +4 headband for lvl 9 spells and spell DC is irrelevant here, the character will only be using buffs. As for extra spell slots from improving WIS, the benefit is quite minimal compared to STR. Finally for feats, I'd drop Dodge (+1 AC won't make a difference cause the character will never have good AC), imp and greater blind fight (true seeing buff from cleric/arcane caster + echolocation buff from the alchemist of the group covers any mirror image / concealment penetration, from illusion or innate sources / blindfight is still useful for the gaze attack immunity which happen later in the game) and go into the power attack + cleave/cleaving finish line at the start of the game : it gives one extra attack as early as level one from a standard action and extra attacks when we kill someone, which will happen a lot with this damage dealer setup with high reach. For buffs, this character can benefit most from STR and size increasing spells such as enlarge person early on to increase the reach range of the character even further. Righteous might, Legendary proportions and Frightful aspect (which cleric has access to as a self buff) come later and are amazing.
@@ArcaneAgent I feel like thats some kind of record. Like i felt smart because I made an aberrant bloodrager able to cleave 7 different targets in one round. But 17 AOO's is absurd.
Arcane Agent, if I may ask, after all your time playing Pathfinder: Kingmaker, as of 2020 current game, if you absolutely had to make a choice, what is your favorite build overall? And thank you for your time and efforts in making all these videos, Sir.
If I had to make a choice some form of arcane trickster. Being able to sneak attack with spells, as well as open locks and the amount of skills you get...i love it
Protection Domain Deflection bonus to AC - but you'll prolly have rings. Still, it might be okay since if your characters don't have to wear Rings of Protection then you'll be able to make actual use of some of the other nifty rings in the game that otherwise tend to go unused. (The other way to use these rings is with the Craft Magic Items mod, but that costs time & money unless you cheat. The time isn't generally a big deal and usually you're okay on money. Of course unless you use a cheat you'll have to have characters grabbing the Crafting Feats, but knowing most people they have plenty of stay-at-home companions who can be working their fingers to the bone in crafting sweatshops while your main party goes out to get cut to ribbons by monsters).
@@ArcaneAgent Sorry about the bad sentence structure of my last post. I don't have a lot of experience with Kingmaker but I was inspired by your reach character builds and thought that a reach weapon slayer would have potential to be a good build. I have made an asamir slayer deliverer that uses a bardiche. I'm only level 3 so I can't say whether or not it's a good build yet. I figured you would have some wisdom to offer in this field. Also thought it would be a cool video in kingmaker or WOTR. P.S. love you work. God bless
Enjoying the builds, as always. Have you ever tried Pillars of Eternity 2? It's not based on D&D rules, but it's similar to Baldur's Gate and Icewind Dale, and might be worth your time--if indeed you have any time left, with Kingmaker, Solasta, and Baldur's Gate III already out there!
Just bought this game for ps4 and started to create my group with some of your builds and I think its already pretty nice already (ReachCleric/KineticistThug/SlayerDeliverer) but I think that a powerful magic class that focusses on acid damage would be quiet awesome as an addition. Got a tip or a nice build for that?
Hi! Love your builds (and your videos). I'm new to Pathfinder Kingmaker and I'm thinking to do a first run with one of your builds on normal difficulty. Can you give me some advice on which build to start with? I'm a veteran Poe I and Poe II player, but I'm quite new to Pathfinder mechanics. I'd also love to enjoy the story fully during my first run, so I guess that I'll need a build with a lot of skills points for Trickery, Persuasion, and so on. Am I right? Thanks and keep up the good work!
I would try one of my skill monkey builds then. It had a lot of skill points and persuasion. You can always reroll an attack, but you don't always get to reroll a skill check
I did reach cleric build based on deity which favorite weapon is glaive, it is reach polearm too, but my spell selection definitely need revising, thank you for info.
Deff do the Fauchard cause as he says in the video these attack of opp prock on crit. The crit range on a Fauchard is 18-20 compared to others needing a 19 or a 20 to crit. Then watch the numbers fly.
@@iamthelight1823 Yes, but it cost 1 level of cleric and some perks, also cleric built around his deity favorite weapon looks more logical from roleplay perspective for me. Just another choice, one from a lot.
Kinetic knights are decent, but I greatly prefer a regular kineticist over the knights. You can only use a blade infusion as a knight, you cant use a wall
I've been enjoying using some of your builds in the beneath the stolen lands DLC, and they work great. The only issue I've run into is when one of the nasty bosses or a Wild Hunt Monarch shows up with a hostile aura that targets their will saves. I usually have to use a Kinetecist's area damage abilities and have everyone fall way back. It works but it's not very engaging. Do you have any advice to either beef up will saves, or some spells and abilities that can protect the team?
Dude I seriously am thankful for it. The UA-cam and twitch grind is tough. Everyone sees these creators when they are at 1 mil and they think it's so easy. Its grind, its luck, and its people who support you that makes it possible.
I love the build, only one thing, for this build we suposse that one of our companions have the feat of "Seize the moment" because otherwise this feat would be useless, no?
I tried that idea of critfishing with my level 12 Party and yeah it works but damage reduction is a Problem... and I while i played with that I also had my ekundayo with the old devourer of metal destroying everything his Wulf does not eat first.... I think I just need the better Knives, Rapiers and more than a MW faulchard;-)
Monster Tactician (Inquisitor) is surprisingly good. Grab animal domain and you’ll have your own private army. Conjuration specialized Wizard is decent too - lots of good Conjuration spells that aren’t summons too. The cleric summoner is meh.
Had similar idea for Harrim due to his diety. With different domains that is. Domains: Madness and Chaos. Madness touch attack is NUTS. Basically give boss monster -~7+ for Attack Rolls AND Saves. Chaos touch attack? Lol you boss, did i meantion that you need to roll TWICE on any d20 for for whole round? I guess that you will not hit anything. And that save or suck or save or dead spells might work on you now. xD
how did you get his stats so high. i ran out of points and could only do 13 wisdom with the rest as you have them. i used the recruit option from many eyes
Maybe i'll try something like this for Sosiel, he's supposed to be a reach cleric after all. Love the builds. That said I would definitely shave a point off of that massive strength stat in exchange for 3 con points and a zero constitution modifier for an off tank build. I'd probably throw the other point of str into evening out wis for an all even stat s tart and then just focus str as the build proceeds. so 18, 14, 10, 10, 16, 10 I also have a bad habit of giving all my clerics animal domain. Its hard to resist though with how strong the animals are.
Great build, I love combat Clerics. The way I'd personally do the point buy for this though Str 16 / Dex 14 / Con 10 / Int 8 / Wis 15 / Cha 10. Put the Racial in to Str, +2 level points in Str then the rest in to Wis for a stat line of Str 20 / Dex 14 / Con 10 / Int 8 / Wis 17 or 18 (depending if you hit level 20 or not) / Cha 10. I can personally never bring myself to sell down con on a melee character because monsters can have reach too and reach back at him. As a combat cleric you should probably not be worrying about your spell DCs, just use them to support / heal. Then you can just use a headband to get the rest of your spells up to 9th level. You don't really need persuasion unless you're doing an intimidate build or it's your main character at which point you'll get an extra 5 points to buy stats with so you can get those skill points back. That's just my two cents on how to improve it without going super min/max. I personally plan for Challenging difficulty though because I like being able to use more build options rather than having to go 100% min/max and limiting my options
@@ArcaneAgent Wow ... Saw the video till the end, including the MASSIVE critical hit to the feast with metric tons of attack of opportunity. And all of that on a very strong opponent to boot! I do like that build especially since it uses no just the character itself but the other in the group as well. Ahhhhh the marvel of synergy!!
@@ArcaneAgent it's a hard time for all religious people. But persecution is something I'd gladly take on as a believer in God. There's a difference between giving Him and His word praise and leading by example as opposed to shoving religion down people's throats. Something I believe our Christian churches could work on
@@ArcaneAgent you're messed up. Do you follow the Greek orthodox religion. They were the first all others worship false idols. Repent sinners. From your made up religions.
Con to 7 ? little too min maxy for me, stopped right there. I dont know who is going to play a melee cleric starting with a con of 7, but if you cant do it on tabletop cause your DM would reach over and slap you, then dont do it here.
Reach Cleric
Cleric 16/Two Handed Fighter 1
Race: Human
STR:20 DEX:14 CON:7 INT:10 WIS:15 CHA:10
Skills: Mobility, Perception, Persuasion to Max
Alignment: LN?
Deity: Abadar Channel Positive Energy Domains: Nobility, Protection
1) Fighter 1 - Exotic Wpn(Fauchard), Combat Reflexes, Blind Fight
2) Cleric 1 -
3) Cleric 2 - Seize the Moment
4) Cleric 3 - WIS+1
5) Cleric 4 - Outflank
6) Cleric 5 -
7) Cleric 6 - Wpn Focus(Fauchard)
8) Cleric 7 - WIS+1
9) Cleric 8 - Dodge
10) Cleric 9 -
11) Cleric 10 - Imp Crit(Fauchard)
12) Cleric 11 - WIS+1
13) Cleric 12 - Critical Focus
14) Cleric 13 -
15) Cleric 14 - Improved Blind Fight
16) Cleric 15 - WIS+1
17) Cleric 16 - Greater Blind Fight
---------------
18)
19)
20)
To the pin for you!
Him quick
@@ArcaneAgent love the builds as always rocking two in my GRP atm. I know your busy but I was wondering have you tried or thought of making any builds non modded for companions to take in there story lines.
can u tell us what background music is in the video? 00:00
Was this fixed? Ability points is not the same now.
I'm glad someone is out there still making Pathfinder builds. Unmodded even more so.
Well we have a lot of people on ps4 and Xbox now
Crusader might be a more intersting setup for this build to give some extra combat feats early on. You lose one domain but protection domain is quite useless (deflection bonuses to AC don't stack and can be covered by rings or shield of faith which is a level 1 spell, super handy and scaling up throughout the game). Nobility is very good cause you can use multiple times per rest, I'd prefer community domain later on, even though it's only one use/rest, it can really turn the tides on harder encounters. You can still keep standard cleric if you want the Erastil community + animal domain combination but I usually avoid pets.
For stats, I wouldn't dump CON which affect HP and fortitude saves, but rather dump CHA for example which is completely useless on this type of character and doesn't affect saves. As for stat increase with levels, I'd rather continue to increase STR for better damage and AB. There's no real point improving WIS, you can reach 19 using a +4 headband for lvl 9 spells and spell DC is irrelevant here, the character will only be using buffs. As for extra spell slots from improving WIS, the benefit is quite minimal compared to STR.
Finally for feats, I'd drop Dodge (+1 AC won't make a difference cause the character will never have good AC), imp and greater blind fight (true seeing buff from cleric/arcane caster + echolocation buff from the alchemist of the group covers any mirror image / concealment penetration, from illusion or innate sources / blindfight is still useful for the gaze attack immunity which happen later in the game) and go into the power attack + cleave/cleaving finish line at the start of the game : it gives one extra attack as early as level one from a standard action and extra attacks when we kill someone, which will happen a lot with this damage dealer setup with high reach.
For buffs, this character can benefit most from STR and size increasing spells such as enlarge person early on to increase the reach range of the character even further. Righteous might, Legendary proportions and Frightful aspect (which cleric has access to as a self buff) come later and are amazing.
I do light righteous might and legendary proportions
Supporting the party by making sure every single thing on the screen is dead is the best way to support the party. That screenshot is hilarious
I thought so, I think I got 17 attacks of opportunity there
@@ArcaneAgent I feel like thats some kind of record. Like i felt smart because I made an aberrant bloodrager able to cleave 7 different targets in one round. But 17 AOO's is absurd.
Well I'm working on a new AoO rogue
@@ArcaneAgent the game isnt going to be able to keep up on damage calcs. Cant wait to see that!
Love your video format. One of the only UA-camrs that show game play with their builds and you keep it entertaining 👊😎
Thank ye partner
Arcane Agent, if I may ask, after all your time playing Pathfinder: Kingmaker, as of 2020 current game, if you absolutely had to make a choice, what is your favorite build overall? And thank you for your time and efforts in making all these videos, Sir.
If I had to make a choice some form of arcane trickster. Being able to sneak attack with spells, as well as open locks and the amount of skills you get...i love it
Protection Domain Deflection bonus to AC - but you'll prolly have rings. Still, it might be okay since if your characters don't have to wear Rings of Protection then you'll be able to make actual use of some of the other nifty rings in the game that otherwise tend to go unused. (The other way to use these rings is with the Craft Magic Items mod, but that costs time & money unless you cheat. The time isn't generally a big deal and usually you're okay on money. Of course unless you use a cheat you'll have to have characters grabbing the Crafting Feats, but knowing most people they have plenty of stay-at-home companions who can be working their fingers to the bone in crafting sweatshops while your main party goes out to get cut to ribbons by monsters).
Have you ever done a reach slayer build? I'd be interested to see how it plays with fauchard welding behind the tank attacker.
That would be pretty awesome
@@ArcaneAgent Sorry about the bad sentence structure of my last post. I don't have a lot of experience with Kingmaker but I was inspired by your reach character builds and thought that a reach weapon slayer would have potential to be a good build. I have made an asamir slayer deliverer that uses a bardiche. I'm only level 3 so I can't say whether or not it's a good build yet. I figured you would have some wisdom to offer in this field. Also thought it would be a cool video in kingmaker or WOTR.
P.S. love you work. God bless
I work when you stream, so I wanted to hop over and show some love. Been waiting for this one, I love your work.
Thanks Taco meister
Enjoying the builds, as always. Have you ever tried Pillars of Eternity 2? It's not based on D&D rules, but it's similar to Baldur's Gate and Icewind Dale, and might be worth your time--if indeed you have any time left, with Kingmaker, Solasta, and Baldur's Gate III already out there!
Anytime left lol
@@ArcaneAgent I do agree though divinity 1 and 2 and pillars of eternity are great games. I could only imagine what you could do on them.
Hehe I would have too much fun
I don't do twitch, but you are incredibly underrated Channel who deserves for more subs
Hahaha "So some stuff happened." You turned your team into a blender!
Yep
You can 100% do this on the tabletop too. The issue is getting the rest of your group to cooperate on the teamwork feats.
Just bought this game for ps4 and started to create my group with some of your builds and I think its already pretty nice already (ReachCleric/KineticistThug/SlayerDeliverer) but I think that a powerful magic class that focusses on acid damage would be quiet awesome as an addition. Got a tip or a nice build for that?
Yeah black dragon sorcerer!
Hi! Love your builds (and your videos). I'm new to Pathfinder Kingmaker and I'm thinking to do a first run with one of your builds on normal difficulty. Can you give me some advice on which build to start with? I'm a veteran Poe I and Poe II player, but I'm quite new to Pathfinder mechanics. I'd also love to enjoy the story fully during my first run, so I guess that I'll need a build with a lot of skills points for Trickery, Persuasion, and so on. Am I right? Thanks and keep up the good work!
I would try one of my skill monkey builds then. It had a lot of skill points and persuasion. You can always reroll an attack, but you don't always get to reroll a skill check
I did reach cleric build based on deity which favorite weapon is glaive, it is reach polearm too, but my spell selection definitely need revising, thank you for info.
No problem
Deff do the Fauchard cause as he says in the video these attack of opp prock on crit. The crit range on a Fauchard is 18-20 compared to others needing a 19 or a 20 to crit. Then watch the numbers fly.
@@iamthelight1823 Yes, but it cost 1 level of cleric and some perks, also cleric built around his deity favorite weapon looks more logical from roleplay perspective for me. Just another choice, one from a lot.
Deff understand just stating why I think he went into Fauchard for the more crit range
Crit range and reach was the only reason
Any chance making a build around Gorum (fav deity)
Ever thought about doing builds based on other video game PCs? Like a Geralt of Rivia or Kratos build?
I swear...every person on earth has requested a Witcher build lol
I'm gonna make a super marior build now
Hey do you think you could do a Kinetic knight Persuasion/Trip build using the fire and Earth Elements?
Kinetic knights are decent, but I greatly prefer a regular kineticist over the knights. You can only use a blade infusion as a knight, you cant use a wall
With this being a teamwork feat build, do you have a build for the other character that duo's with this one?
Any plans for Wrath of the Righteous in the channel? Love your videos btw.
Streaming it Monday on twitch :)
I've been enjoying using some of your builds in the beneath the stolen lands DLC, and they work great. The only issue I've run into is when one of the nasty bosses or a Wild Hunt Monarch shows up with a hostile aura that targets their will saves. I usually have to use a Kinetecist's area damage abilities and have everyone fall way back. It works but it's not very engaging. Do you have any advice to either beef up will saves, or some spells and abilities that can protect the team?
Your best bet is a paladin with high will saves and blind fight, not to mention the paladin auras that beef up your will saves
@@ArcaneAgent Looks like I need to work on my unit positioning. Thanks for the tips.
I would love to see you break an inquisitor build. Any subclass is fine but I do a preference in sacred huntsman and dual wielding. Flanking is key.
All of the flank
I love your stuff man. I love this game. Ill definitely be giving you my twitch prime when it resets.
Dude I seriously am thankful for it. The UA-cam and twitch grind is tough. Everyone sees these creators when they are at 1 mil and they think it's so easy.
Its grind, its luck, and its people who support you that makes it possible.
> Every Friday
> It's Friday
> No Twitch stream
Every!
That's quite a reach, Mr. Youth Cleric!
Well people are here in the building and we are getting ready for an event
@@ArcaneAgent Include disclaimers: "Card Subject to Change" in small print like for other event promoters. It's what Vince does.
I love the build, only one thing, for this build we suposse that one of our companions have the feat of "Seize the moment" because otherwise this feat would be useless, no?
It definitely benefits from other melee companions having outflank and seize the moment
Can you tell me the intro/background music instrumental name?
"See You" - Jay Urban
@@ArcaneAgent Thanks a lot!
Can you show a video on how to download nexus mods and the manager I'm trying to and not having very much luck figuring it out
Man come on please tell me the background instrumental song name or where did you get it.
I get my songs from soundstripe
Lemme go see if I still have the song on my pc
Alright found it. Its called "See you" by Jay Urban
@@ArcaneAgent Nice thanks. I found the song with shazam it was some japanese rap but I only like the beat lol
Good old shazam
Would Taking Crusader rather then Vanilla Cleric help this at all ?
I'd have to look back into it. But I don't see why not
I tried that idea of critfishing with my level 12 Party and yeah it works but damage reduction is a Problem... and I while i played with that I also had my ekundayo with the old devourer of metal destroying everything his Wulf does not eat first.... I think I just need the better Knives, Rapiers and more than a MW faulchard;-)
Ooof masterwork fauchard for the loss
You ever going to do any builds with the Path of the Wild mod?
Right now everyone is getting the game for console. So my builds wont have mods for the time being so ps4 and Xbox players can enjoy as well
What are some other deities and domains you would recommend for this build?
Anyone with community.
How many of all these builds that you make can be applied to campaign companions?
All 7000 of them
So who would you pair this with?
Is there anyway to make a viable summoner build?
Like someone who summons a lot?
Monster Tactician (Inquisitor) is surprisingly good. Grab animal domain and you’ll have your own private army.
Conjuration specialized Wizard is decent too - lots of good Conjuration spells that aren’t summons too.
The cleric summoner is meh.
Vow! I like the way your mind works. This...excellent.
Thanks!
Lol I told my wife I would re dislike DM'ing a table top with him lol.
Ive never played tabletop, but now i want to. I'll let you be the DM
Your stuff is amazing. Keep it up
Thank you viceroy
Had similar idea for Harrim due to his diety. With different domains that is. Domains: Madness and Chaos. Madness touch attack is NUTS. Basically give boss monster -~7+ for Attack Rolls AND Saves. Chaos touch attack? Lol you boss, did i meantion that you need to roll TWICE on any d20 for for whole round? I guess that you will not hit anything. And that save or suck or save or dead spells might work on you now. xD
I'm working on some more builds now
Any kind of Druid/Magus or Ranger combo you recommend?
There's a sword and board bruiser build for ranger/freebooter that is pretty nice out there on youtube.
I'm working on a sword and board slayer as well
how did you get his stats so high. i ran out of points and could only do 13 wisdom with the rest as you have them. i used the recruit option from many eyes
nvm i see now. i thought you put base at 20 in addition to race bonus. i am smrt
We are all smart
Maybe i'll try something like this for Sosiel, he's supposed to be a reach cleric after all. Love the builds. That said I would definitely shave a point off of that massive strength stat in exchange for 3 con points and a zero constitution modifier for an off tank build. I'd probably throw the other point of str into evening out wis for an all even stat s tart and then just focus str as the build proceeds. so 18, 14, 10, 10, 16, 10 I also have a bad habit of giving all my clerics animal domain. Its hard to resist though with how strong the animals are.
Leopard animal best animal
Buying 18 STR 15 WIS but then pumping WIS at level up is super inefficient.
I'm suprised you didt add in monk In there, I'm guess medium armor then?
Heavy. Fighter 1st level gives you heavy
Great build, I love combat Clerics. The way I'd personally do the point buy for this though
Str 16 / Dex 14 / Con 10 / Int 8 / Wis 15 / Cha 10. Put the Racial in to Str, +2 level points in Str then the rest in to Wis for a stat line of
Str 20 / Dex 14 / Con 10 / Int 8 / Wis 17 or 18 (depending if you hit level 20 or not) / Cha 10.
I can personally never bring myself to sell down con on a melee character because monsters can have reach too and reach back at him. As a combat cleric you should probably not be worrying about your spell DCs, just use them to support / heal. Then you can just use a headband to get the rest of your spells up to 9th level. You don't really need persuasion unless you're doing an intimidate build or it's your main character at which point you'll get an extra 5 points to buy stats with so you can get those skill points back. That's just my two cents on how to improve it without going super min/max. I personally plan for Challenging difficulty though because I like being able to use more build options rather than having to go 100% min/max and limiting my options
Yeah I'm learning not to leave con
Glacial Rift of the Frost Giant Jarl - look it up!
Attendez ... WHAT? 17 Attacks of opportunity? Lol ... Now I REALLY need to see that video till the end :)
Yeah you do lol
@@ArcaneAgent Wow ... Saw the video till the end, including the MASSIVE critical hit to the feast with metric tons of attack of opportunity. And all of that on a very strong opponent to boot! I do like that build especially since it uses no just the character itself but the other in the group as well.
Ahhhhh the marvel of synergy!!
Yeah and I even forgot to use trip!
Bible verse got you an instant sub
Are you Christian sir cause I appreciate the scriptures at the beginning of videos
Not only am I a Christian, I'm also a youth pastor for students in 6th through 12th grade.
@@ArcaneAgent awesome man well I appreciate you and your content sir please keep it coming
Thank you so much. Sometimes people flame me for the bible verses
@@ArcaneAgent it's a hard time for all religious people. But persecution is something I'd gladly take on as a believer in God. There's a difference between giving Him and His word praise and leading by example as opposed to shoving religion down people's throats. Something I believe our Christian churches could work on
Yeah. Religious freedom is under attack especially Christian churches. Everyone bashes Christians but no one attacks other religions at this point
this is the devils game.
beware heathens.
Bunch of sinners playing the devil's game
@@ArcaneAgent For all have sinned, and come short of the glory of god; Romans 3:23
For the wages of sin is death, but the free gift of God is eternal life in Christ Jesus our Lord.
Romans 6:23
@@ArcaneAgent you're messed up.
Do you follow the Greek orthodox religion.
They were the first all others worship false idols.
Repent sinners.
From your made up religions.
Lol
heh, at least Im not late to comment :O
#neverlate
Con to 7 ? little too min maxy for me, stopped right there. I dont know who is going to play a melee cleric starting with a con of 7, but if you cant do it on tabletop cause your DM would reach over and slap you, then dont do it here.
You’re playing against a computer do whatever