I would love for Emperor's Children to get a Noise Marine artillery tank that's basically a Rhino with a Noise Marine in the cupola and hurricane bolter-sized speakers in the back to play literal death metal at their enemies. I mean, *really* lean into that '80s metal vibe.
I want to thank TAK for reminding me why i love AdMech i love how the army is painted. I also hope to build any army as large as his if not greater so i can challenge him someday
I've had that shoulder problem. Slowly stretching it up (preferably with a broom so your other arm can help). Just a little past where you feel strain, but not pain. Go a little every day. Also raise you arms sideways palms back as high as you can It's very slow going, but it gets better. Good Luck my fellow ad mech
Liam VSL who won the London GT went undefeated in the world championship with death guard. Here is his list. 3x Biologus Putrifier (Free grenades) 2x BLightspawn (strike first) 2x10 Plague marines with 4x heavy plague weapons, 2x melta, 2x plague spewer and 9 knives 2x5 Plague marines with 1x Melta, 1x Spewer, 4x knives 3x Rhino with bolt guns 3x Crawlers with entropy cannons 2x Nurglings 3x War Dog Brigands.
While a friendly Death Guard unit is within 6" of this model, that unit can ignore any or all modifiers to its characteristics and to any roll or test made for it (excluding modifiers to saving throws).
I'd like to point out that unlike Tak mentioned, the lower dude in the sydonian dragoon is not a skitari, it's a servitor. Still a human being but one deemed unfit to serve the imperium in any better role. Murderers and other criminals, or in some case the incurably insane. Still very grim, but they are not skitari.
@PlayOn I wonder what Tak thinks about many of the nerfs to AdMechs Rad-Cohort, but not Point decrease. Namely the Return Fire Stratagem gone or the big nerf to Omni-Steriliser which was kind of an auto pick till now.
Tak seems abit confused today. Incense exhaust is a stratagem from explorator maniple so different detachment from what was being played for the admech. Also FYI all Strats for Cohort Cybernetica are in the command phase. 48:20 also he was in protector imperative which is every thing has HEAVY and reducing incoming fire ap by 1 in deployment zone
i painted my Skratos sniper, excited to try him even though its more of a cool thing to have on table then it actually doing what i hope. still pretty happy with the changes, Rangers still got no love with their guns having a cool effect, but i guess they can survive alot better now? maybe? i hope to see some infantry squads take a beating and survive! that would be a great sight to see
i wonder? Are the players measuring vertically, or just picking a point above there models and measuring from there. It seems Tycho is just putting his tape above Morty and just flat measuring the distance, instead of vertically measuring to the scat man. I would assume that since there is verticality in this game you have to take that into account when firing ranged weapons and or course charging.I know Morty is a flying modle, but the same principul adhears to him, when you charge with a flying model your always start the charge from the ground. The verticality is taken in consideration when it comes to hand to hand, so i would assume it is also taken into account when firing your ranged weapons. so say you have a model that 8 inches about the battle field you would have to take into account that distance when measuring to shoot a weapon. Example: if i have a model in a tower that is 12 inches tall and he tries to fire his pistol or weapon that had a 12" range that he could not hit that anything that is out side 1 inch of the base of that terrain. Due to being 12 inches above the battle field.
Oh no! I made the AdMech list with the wrong points! Accidentally, played 1,740 points instead of 2,000. Sorry!
A Dominus is never under-points! He is simply playing precisely the points he meant to...
Someone wanted the free dinner 😂
the points increase in nearly all units may be worth it, i have yet to test it out, the detachment stratagems are all very cool in all detachments.
I would love for Emperor's Children to get a Noise Marine artillery tank that's basically a Rhino with a Noise Marine in the cupola and hurricane bolter-sized speakers in the back to play literal death metal at their enemies. I mean, *really* lean into that '80s metal vibe.
🤘🤘COMBAT MOSH!!!🤘🤘
Death Guard are so much fun to watch- and better to look at. I love these two gentlemen on Bat Reps- great chemistry.
I want to thank TAK for reminding me why i love AdMech i love how the army is painted. I also hope to build any army as large as his if not greater so i can challenge him someday
Love the uncut gameplay. It helps me understand the rules a little better
I've had that shoulder problem.
Slowly stretching it up (preferably with a broom so your other arm can help). Just a little past where you feel strain, but not pain. Go a little every day.
Also raise you arms sideways palms back as high as you can
It's very slow going, but it gets better.
Good Luck my fellow ad mech
I wanna see more death guard games, id like to get a feel for what ill need for a 2k points army
Seems like the reworked army rule really gave them the boost they needed to punch a little higher.
Liam VSL who won the London GT went undefeated in the world championship with death guard. Here is his list.
3x Biologus Putrifier (Free grenades)
2x BLightspawn (strike first)
2x10 Plague marines with 4x heavy plague weapons, 2x melta, 2x plague spewer and 9 knives
2x5 Plague marines with 1x Melta, 1x Spewer, 4x knives
3x Rhino with bolt guns
3x Crawlers with entropy cannons
2x Nurglings
3x War Dog Brigands.
Mortarion prevent changing stats bit also rolls, so no minus to hit
While a friendly Death Guard unit is within 6" of this model, that unit can ignore any or all modifiers to its characteristics and to any roll or test made for it (excluding modifiers to saving throws).
Great choice on playing Make Up and Vanity Set “into hell” works fantastic for 40k
Yes it does!
I'd like to point out that unlike Tak mentioned, the lower dude in the sydonian dragoon is not a skitari, it's a servitor. Still a human being but one deemed unfit to serve the imperium in any better role. Murderers and other criminals, or in some case the incurably insane. Still very grim, but they are not skitari.
Thank you for the correction! Makes a lot more sense now
@PlayOn I wonder what Tak thinks about many of the nerfs to AdMechs Rad-Cohort, but not Point decrease. Namely the Return Fire Stratagem gone or the big nerf to Omni-Steriliser which was kind of an auto pick till now.
Tak seems abit confused today.
Incense exhaust is a stratagem from explorator maniple so different detachment from what was being played for the admech. Also FYI all Strats for Cohort Cybernetica are in the command phase.
48:20 also he was in protector imperative which is every thing has HEAVY and reducing incoming fire ap by 1 in deployment zone
i painted my Skratos sniper, excited to try him even though its more of a cool thing to have on table then it actually doing what i hope. still pretty happy with the changes, Rangers still got no love with their guns having a cool effect, but i guess they can survive alot better now? maybe? i hope to see some infantry squads take a beating and survive! that would be a great sight to see
*Mubin's mic volume was much louder than Tak's and Tycho's.*
Well played! Very good match!
Tycho totally forgot mortys ignore modifiers the whole game. No -1 to hit, no changing damage to 0, would have made a huge impact.
Cool stuff had fun watching
That admech color scheme looks sooo cool man.
bro really tried to sneak in Ahsoka Tano
My fingers crossed for death guard!!!!!!
Time for another human mech vs. xeno robot battle!
Great game guys!
TAK should get some acupuncture for his shoulder
the minus ones to hit early game should have been negated by morty's aura. so many more hits
i wonder? Are the players measuring vertically, or just picking a point above there models and measuring from there. It seems Tycho is just putting his tape above Morty and just flat measuring the distance, instead of vertically measuring to the scat man. I would assume that since there is verticality in this game you have to take that into account when firing ranged weapons and or course charging.I know Morty is a flying modle, but the same principul adhears to him, when you charge with a flying model your always start the charge from the ground. The verticality is taken in consideration when it comes to hand to hand, so i would assume it is also taken into account when firing your ranged weapons. so say you have a model that 8 inches about the battle field you would have to take into account that distance when measuring to shoot a weapon. Example: if i have a model in a tower that is 12 inches tall and he tries to fire his pistol or weapon that had a 12" range that he could not hit that anything that is out side 1 inch of the base of that terrain. Due to being 12 inches above the battle field.
Yes but where do you put the change?!
Space marine scout army that i don't show anything on the board till round two? Is it legal, jump chaplain one squad
Weird question:
What background music do you guys use?
Please fix the volume normalization on your VOD recordings, it’s unwatchable for blasting my speakers out every commercial
Sorry about that. We have ordered new audio equipment as ours has a defect in it. Unfortunately, it may take some time to get in the replacement.
@@PlayOnTabletop Thanks!
Tak genuine question know it looks weird... How is your health?
Death guard ❤