Also forgot to mention, Frank is directly named after Clint Eastwood's character in the 1993 film In The Line of Fire, a movie where a secret service agent protects the US president from an insane former CIA agent. Check out the video I made recently on the Pip-Boy and its role in the Fallout experience ua-cam.com/video/BI2cjh1szOQ/v-deo.html
And I would like to add one thing: Fallout 2 is such a lore and easteregg rich game, that its a pity, that devs havent add some dialoge / situation effect after taking down the mighty verti-assault team.. that team, that we can provoke to come by having a lovely chat with enclave comm officer ;) would be great option for opening of a force entry (gauss-entry one would say..) to navarro ;)
I find it ironic that for a lot of the factions of new Vegas you the character take on the role of a Frank Horrigan enforcer type for your respective faction as most of the faction leaders just point you in a direction and say go kill or indoctrinate this group.
Frank is a force of a singular faction unleashed upon the wasteland The Courier is a force of nature, fair or foul fortune blowing through whatever people or places they come across
Not sure Frank would care to lift a B29 Bomber out of Lake Mead. So it's definitely dependent on how you play. Can for sure just go out and kill all the factions though if you really wanted.
I thought Frank was a badass as a kid. But looking at him today, he's actually a nice subversion to the norm in FO games. You always expect now that you can talk down the final boss without a fight, and that they might have a tragic backstory or misguided goal that they think is for a greater good. Frank is like none of that weak crap, he spits at your attempts at diplomacy and is just an irredeemable monster that likes killing shit. And I love it.
perfectly pointed out. narrative/dialogue driven games tends to rely on humanization to give depth and layers to the gameplay. but some people are just straight up evil. putting the frank fight after you interact with the enclave's masterminds, and not before, makes you feel like the climax of the game is just a narrative one, and gives the feeling that the mighty and powerful enclave is actually driven by pretty vulnerable and weak forces. but then, you haven't met frank horrigan either...
@@Linki8uu Until you pass that random speech/barter check bc this complete psychopath who literally gives 0 fucks about his faction and only wants the glory of combat AND knows he has the NCR fucked retreats bc "Not enough people to hold the dam" like he gives a rat's ass
Evil has nothing to do with being a blunt and stern person that has one goal and the drive for it Nothing evil was on his part, it was just neutral professionalism The enclave themselves do care about mutants and thr purity stuff was simply like every evil villain empire It's at the top echelons that cause it The people under do care and are trying to make an impact The people above and in this case people/kids disjointed from reality aka stuffed in safe havens with power dynamics and fed tape to deal with Frank is black ops, and likes it that was, he is a tool that loves to be greased no matter the direction all he cares about is serving the ideology of his country is a distorted timeliness in a distorted war fog conflict It's all Grey and there is no point to reason You are merely the runner up example of another simulation, another operation yet to be complete And seeing that he is a marine, those crayon eaters will do anything to die for their country and will always embody that dogma Look to real life, they exist right now in flesh and blood
@@JAA_007 horrigan DID care. he cared if he would get his share of sadism and cruelty from his assignments. wich just reinforces how purely evil he was. it's not that he was ok with doing it as long as it had a greater purpose. he ENJOYED torture and murder, it didn't need a justification, or a purpose. they needed him to be a merciless, bloodthirsty oppressor. and he just needed violence, no purpose, no justification, just suffering, blood and death. you can't be more evil than that
Frank is a good reminder that sometimes, an unredeemable villain with simple motives is the best tool for the job of your story. Frank has a backstory and details you can learn of him, but in the end, they don't matter. What matters is Frank is a giant intimidating monster who will halt your final path.
He is an excellent microcosm of the Enclave's method of operation and general ideology. He is (relatively) intelligent, ruthless, terrifying lethal, and devout to his and the Enclave's goals. While he is, as a character outside the bounds we interact with him, intelligent and capable of reasoning, anything that stands in the way of his goals will not be tolerated. The same aspects apply to the Enclave. They are perfectly capable of interacting with the inhabitants of the wasteland as they serve their goals without blatant extermination, but the end goal is always the same. Their ends always, in their mind, justIfy the means. It is rare, but we do see the Enclave navigate the wasteland's geopolitical landscape without mindless slaughter.
The thing I love most about the inevitability of the Frank Horrigan fight is that it's foreshadowed from the very beginning! In the Temple of Trials tutorial, Cameron (the dude you fight at the end) says this when you initially attempt to talk your way out of the fight: "There will come a time when diplomacy and tact will prove to be useless and your hand must be raised instead. This challenge prepares you to face another human, look him in the eyes, and know that you may have to kill him."
It's not foreshadowing, it's a generic statement that applies to most every encounter lol. You nerds aren't very smart just, randomly deciding things for no reason lol
@davida12345 exactly lol you literally run into thousands of enemies throughout the game that you can't reason with. It's not foreshadowing at all unless it's foreshadowing the random encounters you're about to have in the next 10 minutes.
Kevin Michael Richards nailed it as the Enclave communication officer. Just sounding both very chill and VERY piss angry about basically getting prank called.
I love that Frank is a two refrigerator sized ego check for anyone that was bulldozing the challenges up until him. Stronger, faster, bigger, and built sturdier than you can ever be.
@Isaac Clodfelter Horrigan ended my first playthrough as my companions decided to move in to the electric floor trap. I was not prepared to solo the final room, and even with save scumming I couldn't take Horrigan down.
Funny thing about Frank after he became super mutant that was heavily modified, he also became first documented Behemoth Not any normal Behemoth but armored walking death incarnation, Wrath of Enclave
The best ending. 1. Leave your companions in San Fran and go to the Enclave alone. This will ensure they are not in danger. Don't worry, you won't need them. 2. Kill the president and take his key. 3. You don't have to rig the nuclear reactor to explode. Horrigan will activate the self-destruct anyway. 4. You don't have to release the FEV inside the base. Those Enclave assholes will die anyway. 5. Now go back to the exit. 6. DO NOT TALK TO HORRIGAN! If you really want to, make sure to save the game, and then reload. 7. Stay way from him and go to the computer in the corner, where you will activate the counter-insurgency protocol, using the president's keycard. This means all the auto-turrets spread around the base will become hostile to Enclave personnel, including Horringan himself. 8. Sit back while the turrets around the room chew him up. 9. After he killed all the turrets, it's time to engage him. 10. At this point that whopping 1k HP should be a lot lower, and you can take it from there.
You can convince a group of Enclave soldiers to help you kill him (they hate him) so you have both sentry guns and soldiers in power armor with plasma rifles firing on Frank.
Let's not forget the FEV was made and controlled before the nuclear fallout by the enclave for super soldiers, so for me, they didn't see Frank like a irradiated freak, but more like a old project rebirth, closer to "perfection" i guess
I feel the few, VERY FEW, that would anticipate Frank, Are on their way out. But the kind that would argue, couldn't fight Frank. Even with an army. Dude was a monster, through and through. So they just rolled with it. To their great interest.
@@drowsy7921 OF COURSE most of the enclave members would hate him for that, but if you talk to the president, or any scientist who can talk about it he don't see him like that, far from it! And even if they are wrong, they can be sure Frank would die for that fake "country", for the "greater good". I'm 100% the president consider Frank like somewhat of a martyr
@@TJackson736With this logic, they’d consider the mutants as acceptable but they clearly don’t. They see the FEV as faultier and the things it creates as abominations fit only for death. They accepted Frank because maybe slaves are cool too.
Frank Horrigan is much bigger then a space marine. Frank is probally as big as Guilliman. Frank is 12 feet, while a space marine is 7-9 feet. And by that willing to bet Frank is also much stronger.
Frank sembolizes the idea of ''Perfect Soldier''. Strong, does whatever bosses told him to do and never ask questions. But end of the day he was killed by some tribe man guided by his own choices not by authority. So the thesis of the ''Perfect Soldier'' dies with Frank Horrigan thats and what i understand.
@@therobustmole1137 it's Hegelian dialectics, not personal animosity. The NCR shall crush all the Enclave and rebuild America in the way it was intended. The Enclave is doomed to fail, so who else but the NCR to speed it up?
something your sort of skipped over is how pure humans have a far higher likelihood of keeping their intelect when exposed to fev, hence why the master had his sights on vault thirteen. with proper manipulation, care, and pure human genes the best super mutantants are made. Frank being a pure human, alongside having the best and brightest of the enclave tending to him, his growth into a super soldier was almost ensured
Frank is, in many ways, the perfected result of the 200 year old idea originally behind FEV. He is incredibly strong, durable and tough, but intelligent enough to follow orders. He is the soldier that the original experiments were meant to create. I shudder to think that the Enclave, had FEV had been in their possession for longer, could have created entire squadrons of these supersoldiers.
@@TrueMechTechno hes got a point Smart enough to follow orders Dumb enough to follow orders without question Keeping the mind and mentality of a soldier drone while weilding the power of a one man army X10
Frank is a great example of a storytelling character archetype known as "the dragon" The dragon in this context is the main villain's 'muscle' but due to their role ends up even more present, threatening, and iconic than the big bad themselves. Ozai is the guy wee need to take down sure, but azula steals the show. Sure, emperor palpatine is the main threat to the Galaxy, but we all know Darth Vader is the man we're here to see.
Not gonna lie, I'd be curious to see the timeline where the Enclave simply banished mutant Frank into the wasteland and he started his own raider tribe or whatever.
@@Jwlar tbh, i can see him being sent after Joshua Grahm to kill him, but ending up befriending the guy, seeing as they are both kindred spirits when it comes to their line of work if that was the case.
@Maxximum 2.0 He's saying that Frank would make his goons build Liberty prime so he can fight it since it's the only thing that could match him in strength. Tbf tho he's not that entirely wrong. Like the only thing stronger than Frank is possibly Liberty Prime since we have never seen another person as strong as him. The dude literally lopped the head off of a deathclaw with ease and was killed by arguably the strongest protagonist in the series.
@@borponoida9161 And The Chosen One needed help. Well I guess that depends on the player playing and how they built their character. But most the time people need help in the end.
I'm almost certain I saw something by Pondsmith saying that Smasher was inspired by Horrigan, something that takes all the tech and flavor of the setting condenses it into a single entity, made near unkillable and pit against the player
The Master and Frank Horrigan are such great juxtapositions of one another. One is a man made into a monster but ultimately able to be reasoned with by appealing to his humanity. But Frank has always been a monster. The FEV only enhanced his psychopathy. And it doesn’t matter how high your Speech is - he cannot be deterred.
Frank Horrigan in my opinion was a jab on politics of war. As Frank metaphorically takes the role of the soldiers who do all of the work while the politicians (Represented by Dick Richardson) take the credit for all their accomplishments as if they were the ones who suffered and did the labor. While also using their soldiers as a scapegoat for the horrors and atrocities they have them commit.
In a series where you can pretty much always talk the final boss down and convince them that their actions are wrong, whether through scientific proof, appealing to morality, or strategic knowledge, it’s pretty terrifying that Frank Horrigan’s response to you asking to talk to him is “We just did.” before going straight into combat with you. It definitely sets him apart from the rest of the series, and I’d say it generally made him a great, consistent, villain for you to go up against.
I never noticed when I was a kid that Frank is voiced by Michael Dorn; The one and only Worf from StarTrek:TNG and DS9. The opening of this video was like finally finding clarity
He also voiced I M Weasel in the I Am Weasel Cartoon Network shorts around the same time as Fallout 2's production. The reason why he was available so readily for Interplay's games was that they had the Star Trek licence at the time before they had to cancel a game that was 10% complete and lost the Star Trek licence to Activision shortly after (this, along with losing the Dungeons and Dragons license to Infogrames and Ubisoft, led to Interplay's financial troubles during the 2000s).
He might not be a pencil pushing nerd, but without the plot dictating that the Chosin One has to win, this man probably has a ruthless battle-computer of a brain, tearing your plans apart and chosing the most "fun" way for him to eradicate all the "mutants" in his path
Frank Horrigan and Adam Smasher from Cyberpunk fill a very specific niche i love in stories of the ABSOLUTE most physically intimidating kind of villain. Definitely stealing this character archetype for my DND game down the line.
Adam Smasher in the TTRPG is stated to be the DMs “Ace in the Hole”. The players are using some BS power build that is nuking any enemy you throw at them? Send Adam smasher, he will kill them, he is made SOLELY to be a TPK machine. I didn’t like his boss fight in CP2077, but it wasn’t horrible. I was just hoping for either more health, maybe multiple phases? Something more than what we got. In the anime however, dear GOD did they do him perfectly.
I was literally thinking yesterday "I wish Ghostcharm would do another fallout episode" as I've been on a fallout kick myself. The power of manifestation.
Frank works despite being a "one dimensional" villain because he really is just the "face" of a larger organization he belongs to that's actually the main antagonist of the game. That and the fact he just looks awesome and treatening of course. No all villains needs to have an overcovoluted backstory and deep motivations.
Frank is also just kind of a 1D person. He does not care about your "morality" or "nuance." He is going to kill you, and why would he explain himself? You crossed his path, therefore, you're already dead and you just don't know it. But do you still wanna know why? It's simple: he wants to tear you limb from limb because he loves it.
There's 3 encounters that made fallout 2 shine above the others for me. The enclave soldier yelling at you through a computer in gecko, then sgt Dornan, that guy is wonderful. And the bridge of death random encounter, I'm a huge monty python fan so that hit just right.
There is another special random encounter ( actually two) referring to monty python, where you can find the holy hand grenade and help king Arthur and his fellas against the "vorpal rat" ( since there were no sprites for rabbits in the game). This rat is next to impossible to kill by ordinary means ( although its possible) and you can watch it killing Arthur and his bunch as if it was nothing. When you throw the "Holy handgrenade of antiochia" at it, it will die immediately. Note that this encounter cannot be found in the original game ( due to a bug IIRC), but there are fan-made patches that let you experience this encounter ( most notably killlaps Fallout 2 Restoration patch).
I really wish somebody would make a game thats artstyle would look like classic fallouts cutscenes... The 90s renders got such a unique, surreal vibe into them... I love it
First fallout game I played was 3 in 09 & a few months ago I went and played fallout 1 and 2 for the first time and I genuinely enjoyed them as much as I would a new game release. The atmosphere is unmatched.
Really looking forward to a Pontiff Sulyvahn villainpedia from Dark Souls 3. A truly evil character in the DS series really are quite few and far between.
Hey I know I’m REALLY late on this, but I also want to add that while Frank is a psychopath, he’s not above treating his fellow secret service agents to lunch. He takes his two lackeys out after brutally snapping a guy in half. Pretty cool boss if you ask me!
I find it fitting that the final villain to The Vault Dweller, (if we take him to be Albert Cole, the charismatic pre-set character from a Vault), would be The Master, this cult leader and man of science who has lost himself to his own mutation and can be convinced back to his senses. While the nemesis to The Chosen One, this paragon of skill, power and ability is Frank Horrigan, an entity utterly set on his ideals and arguably the most combatively powerful character in the entire Franchise.
Frank Horrigan, to me, is one of the best examples of a dilemma. Multiple choices, most of em all suck, so to win you have to play smart. But in the end his boast: Your ride’s over Mutie, *Time to die.* Rings true. The ride’s over, unless you’re ready, he can/will kill you. He’s the ultimate in brick wall villainy. His reason is to an idea so beyond you, that he really doesn’t care for your fancy words. You’re a stain on America’s boots, an affront to his principles. He doesn’t think himself a Mutie, he thinks you to be just another disgusting wasteland monster come to die. So why would he reason with you? You don’t deserve much beyond a chance to die at his hands. It’s one of the things I like about the Enclave, the ruthless resolve and heavy mission focus. That Semper Fi made me think of something pretty metal. Devil Dogs don’t die, they just get redeployed to the US Marine Corps Hell Expeditionary force, killing the Enemies of America forever. *Don’t forget, America is the Enclave and the Enclave is America!* *God Bless America, God Bless the Enclave!*
Honestly, I’ve never been huge on the borderlands series, but Handsome Jack is the sole exception to that. His character single-handedly gripped my interest in the series. A genuine villain
Dude, Handsome Jack would be brilliant. Especially since we have two games to pull info from and a pretty full backstory if you include Echo logs as well.
Still one of my fav vidya villains after all this time. Just being a kid and having no comprehension of what RPG's are and defeating him in different ways in different playthroughs was mind blowing
We need, nay... We DESERVE a fallout 2 remake in the modern player fps/tps view of newer fallout games, but KEEP EVERYTHING EXACTLY AS IT WAS back in 1998. Imagine the final boss fight with Horrigan in first person with modern shooting mechanics and immersion of modenrn graphics. It would be fucking glorious. We deserve it. I too, have found memories of Fallout 2, but it's so, so dated and not very fun to play, not like Fallout 3 onwards. But the narrative and characters are just so great. We deserve a remake. Everyone wants to see a Fallout 3 "remaster" or whatever, but I've always wanted a Fallout 2 remake. Imagine the possibilities!
It really can't work. FO2 has a ludicrous amount of empty land that dkb't matter because the game has simple map travel. You would need to either shrink the map a lot or to fill it with stuff that wasn't in the game.
The reason he is under utilized is a simple factor of horror in writing many modern creators forget due to the popularity of this whole mascot horror trend and the dumbing down of horror films into the formulaic dumb fuckery we see today in movies like smile. You don't get to have much interaction with Frank, because it would develop a sense of familiarity with him. He has to be the monster. And he can only be that if he maintains a in game status of being alien to our morality. An unknown. An enigma who's mind we can never have the chance to pick at. A living mythical legend the likes of the Wendigo or the Skinwalkers. Someone to be feared. Not understood.
Frank Horrigan reminds me of Atom Smasher from the Cyber Punk Universe. No matter how many challenges you may have bulldozed on your way to them, these half human half machine monstrosities still utterly annihilate you in the most gruesome way possible.
The best way to fight frank is stunlocking him with a critical hit to the eyes and both you and Marcus point-blanking him with Bozars, that weapon absolutely rips shit up. Save scumming for the win
I remember reading the box/box art of this game as a kid. I was convinced there was a super secret way of turning your character into a Frank because some wording suggested it was a possibility.
I mean you can, saw a video of someone repeatedly punching him in the nuts with the super power fist. Chosen One punched him in the nuts so hard his Torso filed a restraining order from his legs
Seems like I've read that horrigan wasn't the smartest individual before his transformation. If he's based off that premise it makes sense that he's keeping kinda dim witted.
The gun fight just inside the entrance to the ship will always be more memorable to me then fighting Frank at the end. It is just a bloody slug feast down a long hallway against alerted npcs, fighting against waves just to take that first door and use it as choke point. After that horror show, Franky was just a very large dude.
I like how they made a villain that you can't reason with, but still gave the option to ease the fight for speechcraft oriented characters by making it possible to recruit enclave soldiers to help you against Frank. It's a good compromise I think.
The fact that this is the same voice actor as your super mutie pal, Marcus, makes this so much better. Michael Dorn does a great job bringing an unshakeable confidence to Frank Horrigan, even in defeat he seems so incredibly sure in himself and in the Enclave. His headstrong bravado feels like it contrasts very well with the humble surety of Marcus, and it feels very deliberate. I like to think of the10 INT on Frank as representing a bit of a mix between his training, indoctrination, and mutation. That 10 is him not being swayed or outwitted by a player trying to talk their way out of the final battle, Frank's ride or die with the Enclave and nothing you say, no fact or wordplay, can get you out of his sights. Plus, people who aren't born in the wasteland make for smarter super-mutants, and Frank probably grew up entirely in a sterile environment until his dunk. He probably would've been a smarter super mutant to begin with, but then he got his character optimized by the enclave scientists. He was probably the smartest super mutant alive in Fallout 2, completely set in his conviction and trained to resist all forms of subterfuge as the President's Bodyguard turned Fist of the Enclave.
It’s also worth mentioning that Frank was so goddamn built different that he managed to KILL a DEATHCLAW with his BARE FUCKIN HANDS 💀 The man was an absolute unit 💀
The bare hands are debatable, since Frank wields an "End Boss Knife" in his right hand. Because of his enhancements, I highly doubt that he could put it away. As I said, bare hands are debatable. On the other hand it's nothing special to kill a deathclaw in unarmed combat. I've done it dozens if not hundreds of times with unarmed builds. First you go for the legs and cripple them, then you break its arms so it can't attack anymore finishing with blows to the eyes. Biggest problem is that at some point a crippled deathclaw ( as any other enemy) will start running away and you have to pursue it, if you have no other means than unarmed/melee to kill them. But unarmed builds are AP heavy anyway so it's slightly balanced again ( still it sucks to pursue).
@@adamdale7314 that is possible, too. With a roll of 101 or above a critical hit to the eyes, head or torso causes instant death to anything ( except Frank, but I'll have to check on that). Wanna debate any further? =b
Frank is sort of like a more brutal version lanius, lanius is willing to open to negotiation and through either barter or speech, he will be willing to back off despite being deathly loyal to the legion Frank does not want to talk it out, he will fight you to the end and he will die for the beliefs of the enclave and that’s what makes him so good
@@sunbrosolaire2635 and dude probably think Troika was going to make an amazing Fallout 3(even in the universe where they got the license, VTM bled them dry).
Frank Horrigan, in my opinion, brought a particular essence to the story of fallout which midwifed the plot beats from Fallout one to New Vegas. Fallout 1 had you confront the master; a man who was blinded by a combination of delusion and genius; who wanted to save the world by turning everyone into a monster like he is. He is a man acting on the world for his own goals, visions, and ends. Frank Horrigan however is not so free. He is a slave to the enclave, and an overtly dogmatic one at that. While Frank is a mutant like the master; his physical appearance is the least monstrous part about him. Frank Horrigan is not a man, but a blunt weapon for a force and ideology that hates him. Frank Horrigan is a cautionary tale about how extremism can create monsters in its followers; and sometimes we create unstoppable ones. The first game is about creation of ideology leading us astray, the second about how following doctrine can strip us of who we are; and finally new Vegas shows the clash of ideology in a wartime for the future.
The Chosen One: Oh boy, I finally get to fight Frank Horrigan! I hope I'm a high enough level to beat him! I wonder how hard he's gonna be to-- Frank: *I AM GOING TO SHIT YOURSELF*
I love how frank says “you’re not a hero, you’re just a walking corpse”(31:18) which is ironic because while he says that to a player his actually the one who fits the statement.
I think part of what makes Frank so horrifying is the name. So many legendary people will have more of a title that follows them. The Vault Dweller, The Chosen One, The Master... But Frank is just Frank. He isn't Frank, Hand of The Enclave. He's just Frank. The shorter the name, the more threatening it is
Now i am imagining a Dark Soul boss that is just that. Just John or Alex or whatever. I guess Horah Loux, warrior, (rather than anything grandiose) is close enought.
One of my favorite aspects of Fallout 2 is the barely noticed culture change your character undergoes. Usually i dont notice it until broken hills whwre when you highlight a giant ant your character doesnt just id it as a "giant ant" but instead a "big fuckin ant"
Ghostcharm, thanks for this one, seriously. This game came out the year I was born and when I got to play it last year I had the time of my life, and I have Frank to thank as the biggest hurdle I had to make it through to see it all to the end. Great video!
This came out when i was 7 and i swear, between this and diablo 2 i must have spent thousands of hours as a kid. I replayed fallout 2 so many times making so many different characters and choices. It was so fun. They dont make games like it anymore. I remember constantly saving and reloading trying to pickpocket the bozar from that midget trader and other stupid things like that. Pickpocket dynamite was awesome too.
You can't talk Frank down because he's already thought through any argument you could ever come up with. He has an Intelligence of 10. He's simply decided that he is in the place he likes best, and has already accepted all the baggage which comes along with it.
For those wondering, I don't currently see it posted/pinned or any of that, but the song used in the second section of the video about the origins of the Enclave (Video chapter labeled "The Enclave") is a slowed down version of this song: Pavel G. Chesnokov - To Thee We Sing.
Another thing I love about the Enclave is that their base is basically a memorial to the Old World and represents them as a whole, an oil rig in a world where fossil fuels are basically worthless, and a machine that ruins the world around it just like the faction within plans on doing
Frank really reminds me of General Grievous. Both were already warriors, but then were transformed and used as tools by the Enclave for Frank and the Confederacy of Independent Systems (CIA) for Grievous. Frank transformed into a hulking mutant beast, while Grievous was built into a hulking cyborg beast. Both were cruel and sadistic and spread fear on behalf of their masters. And, both were killed by heroes (Chosen One and Obi-Wan), though their bosses most likely would have eliminated them anyway after their services in the plan were no longer need.
It’s very clear what Frank’s psychotic blunder was that got him reassigned, what really happened is that Frank said he actually liked the power armor and weapon retcons in fallout 4
I watched Jacob Geller, Joseph Anderson, Raycevick, Noah Caldwell-Gervais etc. But you are not only among them, in many ways you surpass them. Seriously, never stop. I want to see your 2 million subs, keep it up
Lol Jacob Geller is the fucking WORST!!! Dude is unbelievably self important and thinks everything is way, WAAAAAY deeper and more complex than things actually are. He's constantly reading into things stuff that literally only exists within his own mind. He only sees what he wants to see / happens to fit his particular narrative. He's also so unbelievably far left that he's damn near lost touch with reality entirely.
Fallout 1 was about stopping a dark future for the wastelands, while in fallout 2 is about stopping the past from reasserting itself at the cost of the present.
Hardly a fair fight, sure Frank Horrigan is insanely strong but Ass Smasher can move so fast it's like time is standing still, as well as being insanely strong. Though both are defeated by the player character in game so who knows, I guess whoever you like more. I'm going with Horrigan since Cyberspunk sucked
From what I read it’s definitely Adam smasher Comparing the equipment they use, Adam smasher uses a modified dragoon armor along with his implants, His sandevistan system already gives a tremendous advantage against Frank Horrigan. The armor comparison is a bit more balanced but Dragoon armor (Which is what smasher uses in 2077, NOT his DaiOni armor) appears to be superior, Hell Frank doesn’t even have his armor covering his full body In terms of weaponry it’s also not really in favor of Frank, Frank uses 2 weapons according to the wiki, His plasm rifle and his “Boss knife”, While I doubt the knife would do much the plasma weapon might pose a threat to Adam smasher, Plasma weapons in fallout have some of the highest damage and could damage his Dragoon armor, Smasher has his shoulder mounted rocket launcher, Projectile launch cannon in his right arm, Depending on which version (RP, Anime or game), He can have a HMG to a fucking fully automatic shotgun that acts like a mini gun (Tsunami arms helix) Where Frank really gets put in the dirt is in terms of Smashers implants, Sandevistan is completely overpowered for a reason. I love franks character but he’s not even close to winning this
I remember playing F2 when I was way too young to be playing it. I remember the first time I saw him in that scene where he blows that family away. I remember thinking “What the hell is that thing?” Love Frank.
It's nice to see the older Fallout games get some love. I'd ask for someone from Fallout Tactics, but honestly they are surprisingly nuanced (pretty much all of them except the last boss can cite 'survival against a stronger foe' as a reason for their actions) So, as a curveball, how about Tex from Red vs Blue? Morally ambiguous at best, generally kinda evil, I loved her one line where she tries justifying her actions by saying "well, you might as well love what you do" or words to that effect.
Brother, your ability to both analyze and entertain is divine, and your edits, transitions and conclusions are smooth as hell. I love your content, dude, and I can't praise you enough. Thank you for all that you do.
Frank Horrigan is definitely my second favorite Fallout villain, my first being Ulysses. Also, I just realized that Frank's boss was literally named Richard Richardson.
I liked Frank Horrigan. He seemed to be a deeply honorable man. Loyal to a fault to a cause, that was greater than himself. And for whom no amount of personal sacrifice would be too great for him to give freely. Who never counted the cost to himself and remained dutiful to the last. A perfect example of an exemplar in service to a deplorable regime. But what do I know? I just killed him.
Also let's remember that Frank never once killed anyone onscreen, that he didn't have orders to, or who didn't attack him first. Even letting the chosen one walk away after they were there to see some people at the wrong place, at the wrong time.
17:00 People don’t get dumber through the super mutant transformation process if they have little to no exposure to radiation. He really wasn’t out there in the wastes that long compared to almost everyone else, and I’m assuming the power armor protected him from the brunt of the radiation on top of that.
Also forgot to mention, Frank is directly named after Clint Eastwood's character in the 1993 film In The Line of Fire, a movie where a secret service agent protects the US president from an insane former CIA agent.
Check out the video I made recently on the Pip-Boy and its role in the Fallout experience ua-cam.com/video/BI2cjh1szOQ/v-deo.html
If you feel like doing more Fallout stuff, then consider covering the Enclave proper (Like President Eden) or maybe Mr Zimmer from FO3
WE LOVE YOU GHOSTCHARM 😻😻😻
havent seen that one, so it is fogiven to you :D
And I would like to add one thing:
Fallout 2 is such a lore and easteregg rich game, that its a pity, that devs havent add some dialoge / situation effect after taking down the mighty verti-assault team.. that team, that we can provoke to come by having a lovely chat with enclave comm officer ;)
would be great option for opening of a force entry (gauss-entry one would say..) to navarro ;)
Ghostcharm my beloved 🥹
Frank is the kind of guy that says goodbye when he walks in the room.
lol
Well, That makes sense. He'll probably send everybody in the room He walked in, to heaven
Nonono... NOOOOOOOOO!!!!!
😂😂😂 very good
👏🏾👏🏾👏🏾👏🏾👏🏾👏🏾👏🏾
I find it ironic that for a lot of the factions of new Vegas you the character take on the role of a Frank Horrigan enforcer type for your respective faction as most of the faction leaders just point you in a direction and say go kill or indoctrinate this group.
That’s actually kinda cool
You don't have to be a mutant, you just have to be a mailman who thought this week was going to be boring.
Frank is a force of a singular faction unleashed upon the wasteland
The Courier is a force of nature, fair or foul fortune blowing through whatever people or places they come across
Not sure Frank would care to lift a B29 Bomber out of Lake Mead. So it's definitely dependent on how you play. Can for sure just go out and kill all the factions though if you really wanted.
Caesar: “YES!”
Praetorians: [Cheering]
Caesar: “KILL!!!!”
[Ding]
[Killing]
I thought Frank was a badass as a kid. But looking at him today, he's actually a nice subversion to the norm in FO games. You always expect now that you can talk down the final boss without a fight, and that they might have a tragic backstory or misguided goal that they think is for a greater good.
Frank is like none of that weak crap, he spits at your attempts at diplomacy and is just an irredeemable monster that likes killing shit. And I love it.
perfectly pointed out. narrative/dialogue driven games tends to rely on humanization to give depth and layers to the gameplay. but some people are just straight up evil. putting the frank fight after you interact with the enclave's masterminds, and not before, makes you feel like the climax of the game is just a narrative one, and gives the feeling that the mighty and powerful enclave is actually driven by pretty vulnerable and weak forces. but then, you haven't met frank horrigan either...
@@gustavogoesgomes1863 I think new Vegas did a pretty good job at making lanius completely evil no sad backstory he’s just a massive prick
@@Linki8uu Until you pass that random speech/barter check bc this complete psychopath who literally gives 0 fucks about his faction and only wants the glory of combat AND knows he has the NCR fucked retreats bc "Not enough people to hold the dam" like he gives a rat's ass
Evil has nothing to do with being a blunt and stern person that has one goal and the drive for it
Nothing evil was on his part, it was just neutral professionalism
The enclave themselves do care about mutants and thr purity stuff was simply like every evil villain empire
It's at the top echelons that cause it
The people under do care and are trying to make an impact
The people above and in this case people/kids disjointed from reality aka stuffed in safe havens with power dynamics and fed tape to deal with
Frank is black ops, and likes it that was, he is a tool that loves to be greased no matter the direction all he cares about is serving the ideology of his country is a distorted timeliness in a distorted war fog conflict
It's all Grey and there is no point to reason
You are merely the runner up example of another simulation, another operation yet to be complete
And seeing that he is a marine, those crayon eaters will do anything to die for their country and will always embody that dogma
Look to real life, they exist right now in flesh and blood
@@JAA_007 horrigan DID care. he cared if he would get his share of sadism and cruelty from his assignments. wich just reinforces how purely evil he was. it's not that he was ok with doing it as long as it had a greater purpose. he ENJOYED torture and murder, it didn't need a justification, or a purpose. they needed him to be a merciless, bloodthirsty oppressor. and he just needed violence, no purpose, no justification, just suffering, blood and death. you can't be more evil than that
Frank is a good reminder that sometimes, an unredeemable villain with simple motives is the best tool for the job of your story. Frank has a backstory and details you can learn of him, but in the end, they don't matter. What matters is Frank is a giant intimidating monster who will halt your final path.
Perfectly worded yes his backstory is beyond interesting but my thoughts mid game seeing this walking tank was this Monster needs to go to the abyss
Force of nature type of character, flat characters are very useful in stories to support other settings
He is an excellent microcosm of the Enclave's method of operation and general ideology. He is (relatively) intelligent, ruthless, terrifying lethal, and devout to his and the Enclave's goals. While he is, as a character outside the bounds we interact with him, intelligent and capable of reasoning, anything that stands in the way of his goals will not be tolerated. The same aspects apply to the Enclave. They are perfectly capable of interacting with the inhabitants of the wasteland as they serve their goals without blatant extermination, but the end goal is always the same. Their ends always, in their mind, justIfy the means. It is rare, but we do see the Enclave navigate the wasteland's geopolitical landscape without mindless slaughter.
The thing I love most about the inevitability of the Frank Horrigan fight is that it's foreshadowed from the very beginning! In the Temple of Trials tutorial, Cameron (the dude you fight at the end) says this when you initially attempt to talk your way out of the fight:
"There will come a time when diplomacy and tact will prove to be useless and your hand must be raised instead. This challenge prepares you to face another human, look him in the eyes, and know that you may have to kill him."
Nice catch
Caswell. But he could be talking about the 10 million random encounters you have aswell.
It's not foreshadowing, it's a generic statement that applies to most every encounter lol. You nerds aren't very smart just, randomly deciding things for no reason lol
@davida12345 exactly lol you literally run into thousands of enemies throughout the game that you can't reason with. It's not foreshadowing at all unless it's foreshadowing the random encounters you're about to have in the next 10 minutes.
@@davida12345”you nerds” 80’s highschooler lookin’ ass
Kevin Michael Richards nailed it as the Enclave communication officer. Just sounding both very chill and VERY piss angry about basically getting prank called.
What? WHO THE FUCK IS THIS
"The president of the united fuckin states! WHO THE FUU.... I SHOULD KICK YOUR FUCKIN ASS!"
@DevilishBeaver0 He really did the angry cod lobby menace but fo real tho
@@psychefoxey2262 I also love his awkward brief pause trying to process before losing it
He even pranks you back by saying he's sending a bunch of vertibirds to your location.
I love that Frank is a two refrigerator sized ego check for anyone that was bulldozing the challenges up until him.
Stronger, faster, bigger, and built sturdier than you can ever be.
A team of five companions with power armor and gauss weapons works pretty well. Especially once you're like level 28.
@@JohnSmith-im8qt yeah you can totally bully him with companions and good planning, but 1v1 Frank is always scary.
you are describing him like he is the first member of the DK crew
@@thelemonsheep7257 To be fair, if he shoots ya, IT'S GONNA HURT.
@Isaac Clodfelter Horrigan ended my first playthrough as my companions decided to move in to the electric floor trap. I was not prepared to solo the final room, and even with save scumming I couldn't take Horrigan down.
Frank is basically the Spider-Man comic of “you can cure cancer! But I don’t wanna cure cancer. I wanna turn people into dinosaurs”
I mean, he is helping cure disease.
@@noahhamilton5974 Not really helping since radiation will still be there anyway
@@Zagriel. you can’t die from radiation if you’re already dead.
@@noahhamilton5974yeah, the disease of not being a dinosaur
@@Flesh_Wizard i meant frank, but i prefer that actually 8)
Funny thing about Frank
after he became super mutant that was heavily modified, he also became first documented Behemoth
Not any normal Behemoth but armored walking death incarnation, Wrath of Enclave
*wrath
@@meisdino9118thanks for correction
None of this 20ft tall beasts of muscle
A 12ft high armored monster with a plasma gun
@@meisdino9118you ass
Now I'm imagining a two story tall suit of power armor running at me with malicious intent and I love it.
The best ending.
1. Leave your companions in San Fran and go to the Enclave alone. This will ensure they are not in danger. Don't worry, you won't need them.
2. Kill the president and take his key.
3. You don't have to rig the nuclear reactor to explode. Horrigan will activate the self-destruct anyway.
4. You don't have to release the FEV inside the base. Those Enclave assholes will die anyway.
5. Now go back to the exit.
6. DO NOT TALK TO HORRIGAN! If you really want to, make sure to save the game, and then reload.
7. Stay way from him and go to the computer in the corner, where you will activate the counter-insurgency protocol, using the president's keycard. This means all the auto-turrets spread around the base will become hostile to Enclave personnel, including Horringan himself.
8. Sit back while the turrets around the room chew him up.
9. After he killed all the turrets, it's time to engage him.
10. At this point that whopping 1k HP should be a lot lower, and you can take it from there.
You can convince a group of Enclave soldiers to help you kill him (they hate him) so you have both sentry guns and soldiers in power armor with plasma rifles firing on Frank.
Ya recruiting sgt granite is a must
Coward
Let's not forget the FEV was made and controlled before the nuclear fallout by the enclave for super soldiers, so for me, they didn't see Frank like a irradiated freak, but more like a old project rebirth, closer to "perfection" i guess
I feel the few, VERY FEW, that would anticipate Frank, Are on their way out. But the kind that would argue, couldn't fight Frank. Even with an army. Dude was a monster, through and through. So they just rolled with it. To their great interest.
No, considering the fact some Enclave members do voice their distaste for him and his mutations.
@@drowsy7921 OF COURSE most of the enclave members would hate him for that, but if you talk to the president, or any scientist who can talk about it he don't see him like that, far from it! And even if they are wrong, they can be sure Frank would die for that fake "country", for the "greater good". I'm 100% the president consider Frank like somewhat of a martyr
@@drowsy7921 Some. It is possible there was a faction in the enclave that knew what FEV was originally for.😊
@@TJackson736With this logic, they’d consider the mutants as acceptable but they clearly don’t.
They see the FEV as faultier and the things it creates as abominations fit only for death. They accepted Frank because maybe slaves are cool too.
Frank is basically the fallout equivalent of a space marine
Or a nob
Frank Horrigan is much bigger then a space marine. Frank is probally as big as Guilliman. Frank is 12 feet, while a space marine is 7-9 feet. And by that willing to bet Frank is also much stronger.
@@sinclair2469 he's more like a thunder warrior than an actual space marine I guess
@@pigmentpeddler5811 Hate to be this guy again, but thunder warriors aren't bigger then space marines. On everage they are the same size.
@@sinclair2469 yeah I meant more in their haphazard nature, they're a bit more freakish and brutish like big Franky here
Frank sembolizes the idea of ''Perfect Soldier''. Strong, does whatever bosses told him to do and never ask questions. But end of the day he was killed by some tribe man guided by his own choices not by authority. So the thesis of the ''Perfect Soldier'' dies with Frank Horrigan thats and what i understand.
Main character has plot armour and thus his death isn't canon. He is a badass.
Thesis and antithesis.
Dialectics tells us that the Tribal served as Frank's antithesis, and thus, came out on top.
@@Stephanie-mv9iy Please no
@@therobustmole1137 it's Hegelian dialectics, not personal animosity. The NCR shall crush all the Enclave and rebuild America in the way it was intended. The Enclave is doomed to fail, so who else but the NCR to speed it up?
@@Stephanie-mv9iy I saw a post/video (I don't remember) saying that Thesis, Antithesis and Synthesis aren't from Hegel, what's with that?
something your sort of skipped over is how pure humans have a far higher likelihood of keeping their intelect when exposed to fev, hence why the master had his sights on vault thirteen. with proper manipulation, care, and pure human genes the best super mutantants are made. Frank being a pure human, alongside having the best and brightest of the enclave tending to him, his growth into a super soldier was almost ensured
Frank is, in many ways, the perfected result of the 200 year old idea originally behind FEV. He is incredibly strong, durable and tough, but intelligent enough to follow orders. He is the soldier that the original experiments were meant to create. I shudder to think that the Enclave, had FEV had been in their possession for longer, could have created entire squadrons of these supersoldiers.
Except for the fact that he wasn't the sharpest tool in the shed before getting mutated, so his subpar intelligence persists
@@TrueMechTechno hes got a point
Smart enough to follow orders
Dumb enough to follow orders without question
Keeping the mind and mentality of a soldier drone while weilding the power of a one man army X10
But the thing us what helped frank was he was a natural BEEFY guy to begin with & ever since then been the only recorded case of HIS type @@l0rf
Frank is a great example of a storytelling character archetype known as "the dragon"
The dragon in this context is the main villain's 'muscle' but due to their role ends up even more present, threatening, and iconic than the big bad themselves.
Ozai is the guy wee need to take down sure, but azula steals the show.
Sure, emperor palpatine is the main threat to the Galaxy, but we all know Darth Vader is the man we're here to see.
Or Dragon in Fire Force. He is literally named Dragon.
Terminator to John Connor
Adam Smasher to Saburo Arasaka is another good example.
Nah ozai is still the dragon in his own show
Like Goldars hatin ass in Power Rangers
Not gonna lie, I'd be curious to see the timeline where the Enclave simply banished mutant Frank into the wasteland and he started his own raider tribe or whatever.
Or his own Enclave, with Blackjack and Hookers !
Maybe he would fulfil the role Lanius has in NV, as the scariest guy in the legion.
@@Jwlar tbh, i can see him being sent after Joshua Grahm to kill him, but ending up befriending the guy, seeing as they are both kindred spirits when it comes to their line of work if that was the case.
@@zerrierslizer1pretty hard to imagine a redeemable frank horrigan 😂
@@Jwlar Yo Jwlr awesome seeing you in this comment section. Didn't know U were a ghostcharm enjoyer. Love ur content dude.
Frank the kinda guy who would have his goons figure out liberty prime just for a fair fight.
"Retreat to minimum safe distance." Bye Frank!
@Maxximum 2.0 He's saying that Frank would make his goons build Liberty prime so he can fight it since it's the only thing that could match him in strength. Tbf tho he's not that entirely wrong. Like the only thing stronger than Frank is possibly Liberty Prime since we have never seen another person as strong as him. The dude literally lopped the head off of a deathclaw with ease and was killed by arguably the strongest protagonist in the series.
@@borponoida9161 yeah the only possible dark souls esque boss fight for Frank would be prime
@@borponoida9161 And The Chosen One needed help. Well I guess that depends on the player playing and how they built their character. But most the time people need help in the end.
@@borponoida9161 The legate seems a possible option too. Tough I’m not sure if he was just buffed for the last fight
Frank horrigan reminds me a lot of adam smasher from the cyberpunk universe. Another villain id love to see a villainpedia about.
funnily enough, I thought exactly of frank horrigan when adam appeared lol
I'm almost certain I saw something by Pondsmith saying that Smasher was inspired by Horrigan, something that takes all the tech and flavor of the setting condenses it into a single entity, made near unkillable and pit against the player
Too bad Adam was pathetic in the game and absolutely badass in the anime.
@@thelastcrow5660 Horrible time management
Adam did not live up to the hype and it was so disappointing. Deserved better
The Master and Frank Horrigan are such great juxtapositions of one another.
One is a man made into a monster but ultimately able to be reasoned with by appealing to his humanity.
But Frank has always been a monster. The FEV only enhanced his psychopathy. And it doesn’t matter how high your Speech is - he cannot be deterred.
I like that and I love that you gave me a new word
Frank Horrigan in my opinion was a jab on politics of war. As Frank metaphorically takes the role of the soldiers who do all of the work while the politicians (Represented by Dick Richardson) take the credit for all their accomplishments as if they were the ones who suffered and did the labor. While also using their soldiers as a scapegoat for the horrors and atrocities they have them commit.
In a series where you can pretty much always talk the final boss down and convince them that their actions are wrong, whether through scientific proof, appealing to morality, or strategic knowledge, it’s pretty terrifying that Frank Horrigan’s response to you asking to talk to him is “We just did.” before going straight into combat with you. It definitely sets him apart from the rest of the series, and I’d say it generally made him a great, consistent, villain for you to go up against.
I never noticed when I was a kid that Frank is voiced by Michael Dorn; The one and only Worf from StarTrek:TNG and DS9.
The opening of this video was like finally finding clarity
He's also the voice of Marcus in this and New Vegas.
Mareo in Saints Row 2
He is? Wow...
@@DannyBeans !
I feel a fool for not knowing this
He also voiced I M Weasel in the I Am Weasel Cartoon Network shorts around the same time as Fallout 2's production. The reason why he was available so readily for Interplay's games was that they had the Star Trek licence at the time before they had to cancel a game that was 10% complete and lost the Star Trek licence to Activision shortly after (this, along with losing the Dungeons and Dragons license to Infogrames and Ubisoft, led to Interplay's financial troubles during the 2000s).
I love the idea that he is actually a genius he just doesn't give enough of a shit to show it
he has 10 intellect and 10 charisma, so that's pretty much canon
He might not be a pencil pushing nerd, but without the plot dictating that the Chosin One has to win, this man probably has a ruthless battle-computer of a brain, tearing your plans apart and chosing the most "fun" way for him to eradicate all the "mutants" in his path
@@4ndr00med4are special stats canon though? Having a ten in everything might just be gameplay.
His mutation did change his rhythm of speech
@@Skullhawk13 yes
Frank isn’t natty confirmed ✅
Dont tell him that, *mutie*
Frank Horrigan natty or not
Fully natty, results after one month, diet consisting of deathclaw meat, irradiated water and expired crackers
Frank Horrigan and Adam Smasher from Cyberpunk fill a very specific niche i love in stories of the ABSOLUTE most physically intimidating kind of villain. Definitely stealing this character archetype for my DND game down the line.
adam smasher is kinda cringe though
I respect that but I disagree. Adam Smasher still intimidates in my opinion.@@sodafromteacups4029
@@sodafromteacups4029You're tripping hard
Gregor Cleagane's spot before Gregor Cleagane existed.
Adam Smasher in the TTRPG is stated to be the DMs “Ace in the Hole”. The players are using some BS power build that is nuking any enemy you throw at them? Send Adam smasher, he will kill them, he is made SOLELY to be a TPK machine.
I didn’t like his boss fight in CP2077, but it wasn’t horrible. I was just hoping for either more health, maybe multiple phases? Something more than what we got. In the anime however, dear GOD did they do him perfectly.
I was literally thinking yesterday "I wish Ghostcharm would do another fallout episode" as I've been on a fallout kick myself. The power of manifestation.
Thank you for willing this video into existence, Baby Boomer Sharmat.
This was right near the top of the list for characters I was hoping you'd do. I'd love to see you cover pretty much anything from Mass Effect.
Mordin Solus
@@SacredLiquid i made him a steak!
Illusive man
He is from Fallout not Mass Effect...
Frank works despite being a "one dimensional" villain because he really is just the "face" of a larger organization he belongs to that's actually the main antagonist of the game. That and the fact he just looks awesome and treatening of course. No all villains needs to have an overcovoluted backstory and deep motivations.
Frank is also just kind of a 1D person. He does not care about your "morality" or "nuance." He is going to kill you, and why would he explain himself? You crossed his path, therefore, you're already dead and you just don't know it. But do you still wanna know why? It's simple: he wants to tear you limb from limb because he loves it.
frank was the perfect soldier
stupid enough not to question his orders and smart enough to carry them out
I mean he has all 10 in specials.
That’s a terrible soldier
@@Fanboy_of_everythingphilosophically? Yes, a bad soldier.
Practically. No, that’s a damn good warrior
@@Aden_III perfect for a remnant of america - not even a someone anymore, but a pure weapon to carry out orders
He wasn’t dumb he didn’t question his orders bc he wholeheartedly supported them.
I would say that Frank’s 10 Intelligence is meant to represent his battle intuition and tactical acumen as opposed to proper book smarts.
I agree, most of time people forget that there are diffrent versions of smart and not just book smart.
There's 3 encounters that made fallout 2 shine above the others for me. The enclave soldier yelling at you through a computer in gecko, then sgt Dornan, that guy is wonderful. And the bridge of death random encounter, I'm a huge monty python fan so that hit just right.
There is another special random encounter ( actually two) referring to monty python, where you can find the holy hand grenade and help king Arthur and his fellas against the "vorpal rat" ( since there were no sprites for rabbits in the game). This rat is next to impossible to kill by ordinary means ( although its possible) and you can watch it killing Arthur and his bunch as if it was nothing. When you throw the "Holy handgrenade of antiochia" at it, it will die immediately.
Note that this encounter cannot be found in the original game ( due to a bug IIRC), but there are fan-made patches that let you experience this encounter ( most notably killlaps Fallout 2 Restoration patch).
"in this economy man who the hell voted" this line will forever live rent free in my mind
We all know frank's psychotic blunder was killing parthunax.
I really wish somebody would make a game thats artstyle would look like classic fallouts cutscenes... The 90s renders got such a unique, surreal vibe into them... I love it
Vangers
Be the change you wanna see, Commission a fan game, or make it yourself. If you can’t thats understandable tho.
First fallout game I played was 3 in 09 & a few months ago I went and played fallout 1 and 2 for the first time and I genuinely enjoyed them as much as I would a new game release. The atmosphere is unmatched.
Really looking forward to a Pontiff Sulyvahn villainpedia from Dark Souls 3. A truly evil character in the DS series really are quite few and far between.
You have my vote
Mine as well
Ah the Pontiff ... what an asshole but a great boss fight
definitely a vote from me as well
He gave us mommy dancer though.
To my knowledge they made a whole new powerarmor for Frank because a normal armor would never fit him. They taylormade it for him alone
It was made around him, not just for him. He can't take it off.
Tailor made*
Franks psychotic act was taking the last cookie from Dick Richardson’s cookie jar.
Put that cookie down!
Hey I know I’m REALLY late on this, but I also want to add that while Frank is a psychopath, he’s not above treating his fellow secret service agents to lunch. He takes his two lackeys out after brutally snapping a guy in half. Pretty cool boss if you ask me!
First time seeing a video from you.
Love the editing and your VO is top notch.
Can't wait to see what else you have on the channel, great video GC!
Somehow I knew you'd be here. Love your vids!
you should kiss
Thanks buddy. Love your stuff as well 💖
Did you know you can fight frank Horrigan in fallout 2?
Blessed is the day Ghostcharm is our host as always.
Your editing, writing, research and presentation is top tier. I really appreciate the deep dives you give these phenomenal characters
It’s literally AI written
I’m just joking. I agree. These videos are really well written and edited.
@@moltengarnet If this is AI written, I welcome my new overlords ;)
@@pedrocx486 Got his ass. Excellent work Pedro.
@@moltengarnet it's literally AI editted.
Nah I'm jk😂
I find it fitting that the final villain to The Vault Dweller, (if we take him to be Albert Cole, the charismatic pre-set character from a Vault), would be The Master, this cult leader and man of science who has lost himself to his own mutation and can be convinced back to his senses.
While the nemesis to The Chosen One, this paragon of skill, power and ability is Frank Horrigan, an entity utterly set on his ideals and arguably the most combatively powerful character in the entire Franchise.
Frank Horrigan, to me, is one of the best examples of a dilemma. Multiple choices, most of em all suck, so to win you have to play smart. But in the end his boast: Your ride’s over Mutie, *Time to die.* Rings true. The ride’s over, unless you’re ready, he can/will kill you. He’s the ultimate in brick wall villainy. His reason is to an idea so beyond you, that he really doesn’t care for your fancy words. You’re a stain on America’s boots, an affront to his principles. He doesn’t think himself a Mutie, he thinks you to be just another disgusting wasteland monster come to die.
So why would he reason with you? You don’t deserve much beyond a chance to die at his hands. It’s one of the things I like about the Enclave, the ruthless resolve and heavy mission focus.
That Semper Fi made me think of something pretty metal. Devil Dogs don’t die, they just get redeployed to the US Marine Corps Hell Expeditionary force, killing the Enemies of America forever.
*Don’t forget, America is the Enclave and the Enclave is America!*
*God Bless America, God Bless the Enclave!*
these videos are never disappointing. id love one on handsome jack personally
Honestly, I’ve never been huge on the borderlands series, but Handsome Jack is the sole exception to that. His character single-handedly gripped my interest in the series. A genuine villain
YES, PLEASE
A truly GOAT villain
I don't even LIKE Borderlands, and I want one on Handsome Jack.
Dude, Handsome Jack would be brilliant. Especially since we have two games to pull info from and a pretty full backstory if you include Echo logs as well.
I love that they disliked frank so much they made his ass into a mutant and just used him as a one man death squad
Still one of my fav vidya villains after all this time. Just being a kid and having no comprehension of what RPG's are and defeating him in different ways in different playthroughs was mind blowing
We need, nay... We DESERVE a fallout 2 remake in the modern player fps/tps view of newer fallout games, but KEEP EVERYTHING EXACTLY AS IT WAS back in 1998. Imagine the final boss fight with Horrigan in first person with modern shooting mechanics and immersion of modenrn graphics. It would be fucking glorious. We deserve it. I too, have found memories of Fallout 2, but it's so, so dated and not very fun to play, not like Fallout 3 onwards. But the narrative and characters are just so great. We deserve a remake. Everyone wants to see a Fallout 3 "remaster" or whatever, but I've always wanted a Fallout 2 remake. Imagine the possibilities!
Dude just being able to tool around in the fury road mobile with a trunk full of every random item you've collected makes me giddy
Bro imagine fallout 2 but with some of the BG3 mechanics and graphics.
It really can't work. FO2 has a ludicrous amount of empty land that dkb't matter because the game has simple map travel. You would need to either shrink the map a lot or to fill it with stuff that wasn't in the game.
As a Marine, I like the fact that Frank's last words is our branch moto "Semper Fidelis" or in short Semper Fi...
It would be interesting if the Enclave came back with perfected and intelligent FEV super mutant and power armor clad soldiers like Frank.
The reason he is under utilized is a simple factor of horror in writing many modern creators forget due to the popularity of this whole mascot horror trend and the dumbing down of horror films into the formulaic dumb fuckery we see today in movies like smile. You don't get to have much interaction with Frank, because it would develop a sense of familiarity with him. He has to be the monster. And he can only be that if he maintains a in game status of being alien to our morality. An unknown. An enigma who's mind we can never have the chance to pick at. A living mythical legend the likes of the Wendigo or the Skinwalkers. Someone to be feared. Not understood.
From my recollection, Frank being as big as he was when he was human, Frank was damned near a Behemoth
Frank Horrigan reminds me of Atom Smasher from the Cyber Punk Universe. No matter how many challenges you may have bulldozed on your way to them, these half human half machine monstrosities still utterly annihilate you in the most gruesome way possible.
The best way to fight frank is stunlocking him with a critical hit to the eyes and both you and Marcus point-blanking him with Bozars, that weapon absolutely rips shit up. Save scumming for the win
I remember reading the box/box art of this game as a kid. I was convinced there was a super secret way of turning your character into a Frank because some wording suggested it was a possibility.
I mean you can, saw a video of someone repeatedly punching him in the nuts with the super power fist.
Chosen One punched him in the nuts so hard his Torso filed a restraining order from his legs
I was under the impression pure humans exposed to fev kept most of their intelligence.
Seems like I've read that horrigan wasn't the smartest individual before his transformation. If he's based off that premise it makes sense that he's keeping kinda dim witted.
He might not be a genius but he’s no drivelling idiot either, he’s well able to formulate sentences and has a morbid sense of humour.
@@striker8961yeah not sure what the other comments are on about.
The gun fight just inside the entrance to the ship will always be more memorable to me then fighting Frank at the end. It is just a bloody slug feast down a long hallway against alerted npcs, fighting against waves just to take that first door and use it as choke point.
After that horror show, Franky was just a very large dude.
I like how they made a villain that you can't reason with, but still gave the option to ease the fight for speechcraft oriented characters by making it possible to recruit enclave soldiers to help you against Frank. It's a good compromise I think.
The fact that this is the same voice actor as your super mutie pal, Marcus, makes this so much better. Michael Dorn does a great job bringing an unshakeable confidence to Frank Horrigan, even in defeat he seems so incredibly sure in himself and in the Enclave. His headstrong bravado feels like it contrasts very well with the humble surety of Marcus, and it feels very deliberate.
I like to think of the10 INT on Frank as representing a bit of a mix between his training, indoctrination, and mutation. That 10 is him not being swayed or outwitted by a player trying to talk their way out of the final battle, Frank's ride or die with the Enclave and nothing you say, no fact or wordplay, can get you out of his sights. Plus, people who aren't born in the wasteland make for smarter super-mutants, and Frank probably grew up entirely in a sterile environment until his dunk. He probably would've been a smarter super mutant to begin with, but then he got his character optimized by the enclave scientists. He was probably the smartest super mutant alive in Fallout 2, completely set in his conviction and trained to resist all forms of subterfuge as the President's Bodyguard turned Fist of the Enclave.
Can you imagine if frank became an actual behemoth, like with the armour and everything he could be the biological equivelant of liberty prime
He already is, isn’t he? Dude’s 12 feet tall.
@@A1phaWolf150 well, Liberty Prime is 40 feet but still formidable.
@A1phaWolf150 Behemoths are 20 feet tall, He's a foot taller than an overlord.
It’s also worth mentioning that Frank was so goddamn built different that he managed to KILL a DEATHCLAW with his BARE FUCKIN HANDS
💀 The man was an absolute unit 💀
A deathclaw patriarch, and he killed him with one punch.
The bare hands are debatable, since Frank wields an "End Boss Knife" in his right hand. Because of his enhancements, I highly doubt that he could put it away.
As I said, bare hands are debatable. On the other hand it's nothing special to kill a deathclaw in unarmed combat. I've done it dozens if not hundreds of times with unarmed builds. First you go for the legs and cripple them, then you break its arms so it can't attack anymore finishing with blows to the eyes. Biggest problem is that at some point a crippled deathclaw ( as any other enemy) will start running away and you have to pursue it, if you have no other means than unarmed/melee to kill them. But unarmed builds are AP heavy anyway so it's slightly balanced again ( still it sucks to pursue).
@@homerp.hendelbergenheinzel6649 just one hit it like Frank :P😊
@@adamdale7314 that is possible, too. With a roll of 101 or above a critical hit to the eyes, head or torso causes instant death to anything ( except Frank, but I'll have to check on that).
Wanna debate any further? =b
@@homerp.hendelbergenheinzel6649 not really a debate, more of a joke. Don't take it too seriously
Frank is sort of like a more brutal version lanius, lanius is willing to open to negotiation and through either barter or speech, he will be willing to back off despite being deathly loyal to the legion
Frank does not want to talk it out, he will fight you to the end and he will die for the beliefs of the enclave and that’s what makes him so good
"Duty, honor, courage. Semper Fiii..." True patriot, wrong government.
The third greatest Fallout villain after The Master and Bethesda.
Probably not considering the success of the TV Show.
@@jakespacepiratee3740 Which just shows the average person is a complete moron
Interplay made brotherhood of steel which was hot garbage
Dude pretends Interplay didn't destroy the IP and Bethesda is the reason we have more fallout
@@sunbrosolaire2635 and dude probably think Troika was going to make an amazing Fallout 3(even in the universe where they got the license, VTM bled them dry).
Frank’s psychotic blunder was designing the Nukaworld raider settlement system.
Frank Horrigan, in my opinion, brought a particular essence to the story of fallout which midwifed the plot beats from Fallout one to New Vegas.
Fallout 1 had you confront the master; a man who was blinded by a combination of delusion and genius; who wanted to save the world by turning everyone into a monster like he is. He is a man acting on the world for his own goals, visions, and ends.
Frank Horrigan however is not so free. He is a slave to the enclave, and an overtly dogmatic one at that. While Frank is a mutant like the master; his physical appearance is the least monstrous part about him. Frank Horrigan is not a man, but a blunt weapon for a force and ideology that hates him. Frank Horrigan is a cautionary tale about how extremism can create monsters in its followers; and sometimes we create unstoppable ones.
The first game is about creation of ideology leading us astray, the second about how following doctrine can strip us of who we are; and finally new Vegas shows the clash of ideology in a wartime for the future.
The Chosen One: Oh boy, I finally get to fight Frank Horrigan! I hope I'm a high enough level to beat him! I wonder how hard he's gonna be to--
Frank: *I AM GOING TO SHIT YOURSELF*
I love how frank says “you’re not a hero, you’re just a walking corpse”(31:18) which is ironic because while he says that to a player his actually the one who fits the statement.
I think part of what makes Frank so horrifying is the name. So many legendary people will have more of a title that follows them. The Vault Dweller, The Chosen One, The Master... But Frank is just Frank. He isn't Frank, Hand of The Enclave. He's just Frank. The shorter the name, the more threatening it is
Now i am imagining a Dark Soul boss that is just that. Just John or Alex or whatever.
I guess Horah Loux, warrior, (rather than anything grandiose) is close enought.
I remembered min/maxing so hard that I beat Horrigan with a H2H build.
One of my favorite aspects of Fallout 2 is the barely noticed culture change your character undergoes. Usually i dont notice it until broken hills whwre when you highlight a giant ant your character doesnt just id it as a "giant ant" but instead a "big fuckin ant"
Ghostcharm, thanks for this one, seriously. This game came out the year I was born and when I got to play it last year I had the time of my life, and I have Frank to thank as the biggest hurdle I had to make it through to see it all to the end.
Great video!
This came out when i was 7 and i swear, between this and diablo 2 i must have spent thousands of hours as a kid. I replayed fallout 2 so many times making so many different characters and choices. It was so fun. They dont make games like it anymore. I remember constantly saving and reloading trying to pickpocket the bozar from that midget trader and other stupid things like that. Pickpocket dynamite was awesome too.
Bg3 is pretty close
You can't talk Frank down because he's already thought through any argument you could ever come up with. He has an Intelligence of 10. He's simply decided that he is in the place he likes best, and has already accepted all the baggage which comes along with it.
For those wondering, I don't currently see it posted/pinned or any of that, but the song used in the second section of the video about the origins of the Enclave (Video chapter labeled "The Enclave") is a slowed down version of this song: Pavel G. Chesnokov - To Thee We Sing.
Be me:
-Frank Horrigan (that’s who)
-United States secret service
Be you:
-Aren’t going anywhere from here
-not a hero (just a walking corpse)
frank horrigan, the first space marine
Proto-Thunder Warrior
Another thing I love about the Enclave is that their base is basically a memorial to the Old World and represents them as a whole, an oil rig in a world where fossil fuels are basically worthless, and a machine that ruins the world around it just like the faction within plans on doing
Frank really reminds me of General Grievous. Both were already warriors, but then were transformed and used as tools by the Enclave for Frank and the Confederacy of Independent Systems (CIA) for Grievous. Frank transformed into a hulking mutant beast, while Grievous was built into a hulking cyborg beast. Both were cruel and sadistic and spread fear on behalf of their masters. And, both were killed by heroes (Chosen One and Obi-Wan), though their bosses most likely would have eliminated them anyway after their services in the plan were no longer need.
It’s very clear what Frank’s psychotic blunder was that got him reassigned, what really happened is that Frank said he actually liked the power armor and weapon retcons in fallout 4
I watched Jacob Geller, Joseph Anderson, Raycevick, Noah Caldwell-Gervais etc. But you are not only among them, in many ways you surpass them. Seriously, never stop. I want to see your 2 million subs, keep it up
Where the hell is Joe, anyway?
Lol Jacob Geller is the fucking WORST!!! Dude is unbelievably self important and thinks everything is way, WAAAAAY deeper and more complex than things actually are. He's constantly reading into things stuff that literally only exists within his own mind. He only sees what he wants to see / happens to fit his particular narrative. He's also so unbelievably far left that he's damn near lost touch with reality entirely.
@@kck-kck879 he made an elden ring vid and then dipped again though he is still streaming so he may release the witcher 3 critique within the decade.
eh his content is pretty great but I wouldn't say it is at that level
Franks psychotic breakdown was he was done with Preston telling him that theres another settlement to save.
Frank's psychotic blunder occured when he was taking a dump and put a roll of toilet paper on the holder the wrong way
Fallout 1 was about stopping a dark future for the wastelands, while in fallout 2 is about stopping the past from reasserting itself at the cost of the present.
Ghost continues to be one of the most underrated creators on the platform
The dialog head boxes are awesome man. One of my favorite design choices in gaming ever.
Now here is a fun question: Who would win between Frank Horrigan and Adam Smasher?
Who's a more fuckable cut of meat?
Hardly a fair fight, sure Frank Horrigan is insanely strong but Ass Smasher can move so fast it's like time is standing still, as well as being insanely strong. Though both are defeated by the player character in game so who knows, I guess whoever you like more. I'm going with Horrigan since Cyberspunk sucked
@@rannnoch cyberpunk’s show was good though
@@Dampzombieslayer Yeah the show was decent as far as video game adaptations go, didn't make me want to play the game any more though
From what I read it’s definitely Adam smasher
Comparing the equipment they use, Adam smasher uses a modified dragoon armor along with his implants, His sandevistan system already gives a tremendous advantage against Frank Horrigan. The armor comparison is a bit more balanced but Dragoon armor (Which is what smasher uses in 2077, NOT his DaiOni armor) appears to be superior, Hell Frank doesn’t even have his armor covering his full body
In terms of weaponry it’s also not really in favor of Frank, Frank uses 2 weapons according to the wiki, His plasm rifle and his “Boss knife”, While I doubt the knife would do much the plasma weapon might pose a threat to Adam smasher, Plasma weapons in fallout have some of the highest damage and could damage his Dragoon armor, Smasher has his shoulder mounted rocket launcher, Projectile launch cannon in his right arm, Depending on which version (RP, Anime or game), He can have a HMG to a fucking fully automatic shotgun that acts like a mini gun (Tsunami arms helix)
Where Frank really gets put in the dirt is in terms of Smashers implants, Sandevistan is completely overpowered for a reason.
I love franks character but he’s not even close to winning this
I remember playing F2 when I was way too young to be playing it. I remember the first time I saw him in that scene where he blows that family away. I remember thinking “What the hell is that thing?”
Love Frank.
I like how when u have dialogue with him, you're looking up at him still. He's never seen as a small target, even when he's just a torso
Frank was one hell of an intimidating figure that was for sure.
It's nice to see the older Fallout games get some love. I'd ask for someone from Fallout Tactics, but honestly they are surprisingly nuanced (pretty much all of them except the last boss can cite 'survival against a stronger foe' as a reason for their actions)
So, as a curveball, how about Tex from Red vs Blue? Morally ambiguous at best, generally kinda evil, I loved her one line where she tries justifying her actions by saying "well, you might as well love what you do" or words to that effect.
I love rvb and watched all 17 seasons several times. But there's so many RetCons that a video like this would be ROUGH to do.
@@adamdale7314 I still think it ended at 10, then they just wanted more money
@@NemFX well I don't blame them.
@@adamdale7314 i dont either, im just saying, it felt like the story was done. the latter day rvb feels like the heart is missing from it, to me.
Brother, your ability to both analyze and entertain is divine, and your edits, transitions and conclusions are smooth as hell. I love your content, dude, and I can't praise you enough. Thank you for all that you do.
Frank always reminded me of Ian Fleming's quote to describe James Bond, "I intended him to be a blunt instrument wielded by a government department."
Frank Horrigan is definitely my second favorite Fallout villain, my first being Ulysses. Also, I just realized that Frank's boss was literally named Richard Richardson.
song at 3:36 is Pavel G. Chesnokov - To Thee We Sing - slowed and reverb (confirmed by Ghostcharm)
"That means I almost weigh as much as your momma" Caught me completely off guard, I hadn't laughed so hard in a long time.
I liked Frank Horrigan. He seemed to be a deeply honorable man. Loyal to a fault to a cause, that was greater than himself. And for whom no amount of personal sacrifice would be too great for him to give freely. Who never counted the cost to himself and remained dutiful to the last. A perfect example of an exemplar in service to a deplorable regime. But what do I know? I just killed him.
Also let's remember that Frank never once killed anyone onscreen, that he didn't have orders to, or who didn't attack him first. Even letting the chosen one walk away after they were there to see some people at the wrong place, at the wrong time.
Frank Horrigan is what we all expected Adam Smasher to be like as a final boss in Cyberpunk 2077.
17:00 People don’t get dumber through the super mutant transformation process if they have little to no exposure to radiation. He really wasn’t out there in the wastes that long compared to almost everyone else, and I’m assuming the power armor protected him from the brunt of the radiation on top of that.