@Muni_zklzpro This was due to the limited space on the cartridge, now cartridge space is unlimited basically so you can now have high quality music in your games. Everything back then was limited to the technology they had, now things have changed with the advancement of flash carts.
Ps one won the war by a lot and both consoles have not aged well, but I think today the n64 is more acceptable than the ps one. What I mean is If Nintendo ever decide to release an n64 classic it would have sold way more than the ps one classic.
Although the 64 has less,the few we got off Nintendo and rare were incredible! Still play them today they are so good! Doom64 was incredible too probably my favourite doom game.
I grew up with the N64, in retrospect the PS1 had way more variety but that's not too surprising considering the N64 was the start of Nintendo's whole era of basically coasting on their own games for their home consoles while the real Nintendo devices you wanted was actually their portables. I also like the N64 for a more shallow reason, I love Nintendo's habit of making the system in a variety of cool and cute colors. Plus the N64 was the local multiplayer party system that was something Nintendo did have over Sony and Microsoft for a while. It's easy to dismiss Mario Party or Smash Bros or Goldeneye but those games and the social gatherings you could have with them were huge. Another thing about the N64, especially when it comes to playing them now is that they're slowly being ported to PC with the most popular games already having great fan projects (Mario 64 or the Zeldas) or official ports like what we've seen with Turok or they already had PC version at the time like Star Wars Shadows of the Empire. And ignoring the PC, a lot of the other games that are popular got better versions on more accessible consoles like how the N64 Zeldas got put on the much more popular 3DS or the newest Pokemon Snap on Switch or depending on your taste with writing Paper Mario TTYD on Gamecube and now Switch. When it comes to the N64 the only games that don't have a PC release/other console release (I'm not going to count Nintendo Switch Online) that I would recommend is Treasure's Sin and Punishment which also got a decent sequel on the Wii. I briefly played Mischief Makers and that was okay. I love the N64 but there's a reason why after the Wii, I went to the PC since variety is what I wanted. Plus, ROM hacks/fan PC ports make the N64 games better than ever. I love the Zelda series and I do prefer them over Mario and a lot of the 3D platformers of the time but Nintendo's biggest failure is the small details, they're horrible with online and hardware decisions still. They're a lot better now with more inclusive marketing plus they finally doubled down on their excellent portable systems that Sony couldn't touch like that did in the home console market but now the Steam Deck exists.
My favourite N64 game is Starcraft 64, personally :b The thing with the N64 is that while it definitely had some very good first party games, Sony just had far more equally good games, and that's kind of what bugs me the most tbh. It's how often I see people dumb down the mid/late 90s as "mario, banjo and zelda", when it's so much more. But instead, I often see people just dismissing a lot of the 90s output on other platforms as 'archaic', when not only have those games aged pretty similarly to Nintendo's output, but simultaneously people will shit on the games they dislike while not being even slightly critical of the games they like. Like how we've seen it with how people will make fun of Sonic adventure 1/2, but get very defensive about sunshine. I just want more people to actually take a bite out of the Playstation cake and realize how much fun stuff they're missing out on.
@@Kurriochi I actually do have an interesting theory about why people treat the PS1 and Saturn as "archaic". I think there might be a seriously massive emulation bias. I love Silent Hill and have played it on emulator I remembered it being pretty accurate almost to a fault meanwhile playing Ocarina of Time on emulator vs console is like a whole different experience. Like any blurriness you might expect from that game is erased and the game looks extremely crisp even on older early 00 PCs. Maybe I might be wrong since I've mostly emulated cartoony games like Parappa/Lammy and more dark games that used the PS1's limitations well like Silent Hill, maybe emulation is capable of clearing up PS1 games too. I suspect a lot of people are playing N64 games on emulator for accessibility reasons, like high used game prices, incompatible tvs, etc. The N64 is one console that seems to get a pretty huge glow-up from emulation, similar to the 3DS now that I think about it, you can tell when someone is emulating Majora's Mask or Ocarina of Time on UA-cam since the image is way too clear. Also modern N64 controller recreations are closer in line to Xbox controllers if you're talking about PC controllers for emulation complete with modern joysticks. In fact, even N64 fans aren't big fans of NSO's releases since they often feel too old compared to emulation. Playing an N64 game today the way many people do now likely does feel way more modern compared to say a simple remaster on a modern console like what we seen on Playstations, but that also means that even someone like me is arguing in favor of the N64 that didn't exist in the 90s.
The Steam Deck exists but it is a niche device and does not have and will never have the mainstream appeal of Nintendo and the Nintendo Switch. That’s all I’ll say.
@@noireisbest6786 Playing on actual hardware on a CRT tv I dont think its evident at all that the N64 was more powerful than the PS1. The games all looked very comparable imo. If anything the most noticeable differences were in the PS1s favour ie the superior audio and FMVs.
Both systems were great. Both were unique. Both had tons of awesome, revolutionary games. Both had innovative hardware. Both were so much better than today's consoles.
Back in the day I sold my PlayStation to get an N64 and never regretted it. These days though, I realise just how good a system the PlayStation was, and I do wish I'd at least kept it alongside my N64. Both great systems, but I feel like the PS1 holds up better in many ways. The pop-in, fog and low-res textures on N64 really don't do it full justice in 2024. Although the controller always was and still is awesome, no matter who tries to claim otherwise. With PlayStation, it's really only those pixelated textures that let it down imo, but I think those have certain charm of their own now. There's not really any games on PS1 that I personally rate up there with very best on N64 like GoldenEye, Perfect Dark and Ocarina of Time, but there are just so many still great games that it's hard to in all fairness have a handful of great N64 games override loads of really good PS1 games. I'm just gonna go with a tie. :-o
Today, it's all down to preference, and that's fine. I put quite a bit of emphasis on price and game availability, mainly because I'm looking at it from a perspective that's grounded in that era. So, it made sense to go for the nintendo if you preferred their first party offerings over everything on playstation. And many people did, and I can definitely see why they chose so. But, to a new consumer, who wasn't that into Nintendo in the 90s, the playstation seemed like a far more interesting option, which is what I was trying to get at.
Yeah, the PSOne absolutely cleaned house and with good reason. It had a massive library of games you couldn't get anywhere else. Often if a game was ported between the platforms? With rare exception, the PSOne version ended up being the best one to get between that and the N64 counterpart. The Saturn was the third pony in this two horse race. Shame because the Saturn was a great system that could pull arcade perfect ports of most Capcom games and was a 2D powerhouse. This was made evident in the later years of that generation with games like X-Men vs. Street Fighter, Street Fighter Alpha 3, etc. It was quite amazing noticing the stark differences between the Saturn and PSOne versions of these games. However, in terms of scope, genres and variety? PSOne pulled everything off in spades. Especially in terms of action, RPG and others. Plus housing some of the best games of all time? Yeah, it was without a doubt the king of the ring for the generation.
@@maroon9273 Saturn still has some good 3D games of its own like its racing games and fighting games. And some great 2D games as well. There's certain genres the N64 is weaker in compared to Saturn like arcade style games, fighting games, 2D games, RPGs, etc.
@@IkariMetalSluggerwere talking strictly 3d games. I agree with you the saturn has better rally game and fighting games than the n64. Outside of it the n64 has better titles and performaning games over the saturn.
Saturn was pretty much a 2D powerhouse that also could do a bit of 3D, whereas N64 was a 3D powerhouse that could do a bit of 2D. Each excells where the other lacks. In that sense they are very complementary with one-another.
I'd personally give this generation to the PS1 and then the Saturn which is slightly better than the N64. The main reason stems from the library. PS1's library was massive and there's just about something for everyone. The Saturn is better than people remember but many of the games were Japan only leaving many western fans not seeing many of the greats of it's library. The N64 has a select few great games that everyone talks about. Much of the 5th gen discourse surrounds Nintendo and the N64 thanks to stuff like the speedrunning community being huge and people just wanting to talk about Nintendo games. Outside of that the N64's library is lacking outside of Nintendo games and Rare. I'm even starting to see the same thing with the Gamecube where people are suddenly praising it a ton when it was pretty clear the PS2 won the generation with both library and sales
@@tipsy634n64 was more innovative. It was the beginning of full 3d roaming environments which the ps1 was really bad at. You can make fun of Turok now, but it was mind blowing at the time and the ps1 couldn't touch it with it's ugly jagged warped graphics. Ps1 tricked people with static photographs for backgrounds and fmv cutscenes to compensate for it's ugly 3d graphics. At least half of n64 library is worth playing. Ps1 library is mostly garbage. It sold more cause people are dumb. Look at wii sales and that console is mostly trash.
@@ady123181 the ps1 struggled with image quality especially compared to n64, i agree. though i do think n64's anti aliaising was hyper aggressive. i think the use of photographs was clever and more games would've done that with n64 if texture size wasn't so crippled on that system. and you have to remember - there are more polygons in cloud's hair than an entire n64 game can handle. n64 was a very difficult system for developers to work with and they sold games at much lower profit margins than ps1. the nintendo wii is not a trash system. it was clever and its success is demonstrated by how it outsold both groundbreaking HD consoles produced in that generation. the ps1 and wii both have lots of games because they were in so many people's hands. it's true that the ps1 has less iconic games than the n64, but the fact it was able to play so many games was key to its success. and the games were way cheaper than n64! you could play whatever series you could imagine on playstation, even pc games (not the best versions but they were on there), while n64 had a hyper limited library of expensive games that often had better versions on another platform if they were third party (pod racer for pc as an example). the fact that n64 is more fun to go back to now, which i agree with, doesn't mean that playstation is bad. playstation made a variety of fantastic decisions while nintendo kept punching themselves in the face. nintendo thought that making the most powerful system was enough, but what's the point of all that power when you can fit half of the n64 library on a single ps1 disc? there is no good music or voice acting in any n64 game, and it can't do fancy textures. it is a difficult system to make good games for, which is why only nintendo was capable of it for the most part. it was very unfriendly to third party developers compared to ps1.
@@tipsy634 More polygons in clouds hair than an entire n64 game can handle? I call complete BS on that. N64 proved it could do those kinds of graphics with Resident evil 2, which aside from the fmvs, looked way better than the ps1 version. The wii is a redesigned gamecube with motion control. Nintendo knew people were dumb enough to fall for it and it worked. Nintendo was looking to the future with n64 and ps1 was stuck in the past. Half life proved people weren't interested in fmv or static photographic backgrounds, but fully interactive 3d environments. The wii was a cash grab and they basically beat sony at their own game, now Sony had the better console and people were buying Nintendo's crappy cash grab console.
I had both and during the day or when i had sleepovers, it was Goldeneye64, Mariokart64 and Mario Party, 4 players! When I was alone, it was singleplayer time. My most fond memories goes to the N64.
I got both the Playstation and Saturn on the same day Sony released the PSX- 9/9/95. I tried to get my Saturn during the surprise launch (damn Sega) but I couldn't find one. I flat wasn't interested in getting an N64 at all. Especially after finding out it was going to be cart based...(this is going somewhere). That is until the N64 became the king of the FPS. One look at Goldeneye and Doom 64 changed my attitude on the matter with a quickness. I went from "Meh, to I need this in my life now!" It was like a smorgasbord of unique FPS experiences that you flat couldn't get anywhere else. Even the FPS's that released multiplatform always had something extra on the N64. While the N64 does not top the PSX in my eyes it definitely is a worthy machine. I wound up playing it far more than I did my Saturn. Especially when Sega just stopped supporting it here. Addendum- The Playstation wins by virtue of having the most high quality games in its stable. There were so many games releasing for it that there was never a time where I was stuck waiting for something new to come out. While both Sega and Nintendo hit droughts...the floodgates were wide open for Sony.
Due to moving significantly more units, the PS1 has a much larger and more varied library. And at the end of the day, that's should be what's the most important. N64 had several incredibly popular and influential games, but the PS1 had more influential games because it simply had more games. Sony just made all the right decisions when it came to marketing to consumers and working with 3rd party publishers. Nintendo was still thinking in the past and was caught off guard by their new competitor.
I'll put it this way. I had both the N64 and PS1 as a kid and my top 2 games ever are Ocarina of Time and Majora's Mask and I loved those games but other than those 2 games there wasn't a lot of other N64 games I loved. Mario 64 and Starfox 64 and Mario Kart 64 and the James Bond games being the others that jump to mind. But the PS1 on the other hand had like 30 or 40 games that I really liked. Metal Gear Solid, The Resident Evil games, The Tomb Raider games, The Final Fantasy games, The Crash games, The Spyro games, Tekken 2 and 3, Soul Blade, GTA1 and 2, Legacy of Kain Blood Omen and Soul Reaver, Legend of Dragoon, Time Crisis Castlevania Symphony of the Night and more. In my opinion there was just way more games worth playing on the PS1 than there was on the N64.
Still have both these wonderful consoles. I occasionally play the classics til this day. These consoles litterally had some of the best games ever made. My top 100 list of games consists of at least 20 PS1 games and 12 N64 Games.
PS1 had the games and music but N64 had the 1st-party games and better graphics. I found no issues with the N64 controller because I understood how it was supposed to be used from reading gaming magazines and don’t have the issue of needing to be aggressive and destroy analog sticks to play well haha… therefore they’re both good. RE2 shows that the N64 could probably do more than it was given credit for and the small amount of 2D experiences also showed it was mighty capable of 2D so it’s too bad the cartridge costs held it back.
PS1 was also marketed at an older audience which was a good share of Nintendos market at the time. Its what enticed me to go the route of the PS1 over the 64
I dont think the graphics difference was clear cut at all tbh when playing on actual hardware on a CRT at the time. RE2 in itself is a perfect example of this, the pre rendered backgrounds are muddier on the N64 unless you have the expansion pak and even if you do i'm not sure its quite at the PS1 quality. Or looking at something like say Gran Turismo, at that time people were wowed by that game visually over pretty much anything the N64 had. In practice the most actual noticeable differences were in the benefits of CD vs cartridge. The biggest "Wow" factor visually was in FMVs tbh. If you wanted to impress someone with that next gen feel and what the console could do just boot up FF7 or Tekken 2 and those intro FMVs.
@@ministryOFmuff look at F-Zero X, PS1 could never pull those polys at that frame rate. If you didn’t have an expansion park by the time RE2 was ported, I doubt you were really into the system. You needed it for Majora’s Mask and Perfect Dark and it enhanced a lot of games so I doubt someone who would buy RE2 wouldn’t have it. Of course PS1 was superior in FMVs and CD sound, but like I said N64 pushes cleaner and more polys at a faster frame rate without all the horrible warping you get on PS1. Memory on PS1 allows for higher resolution textures but they were always warping and wonky.
@@SharifSourour F Zero X looks like ass though lol. Granted thats in order to prioritize frame rate and amount of racers (and its a great game), but still, basic graphics and simplistic courses. The average Joe wouldnt look at that then look at Wipeout running on a PS1 and conclude that the N64 was some super powerful system in comparison. There was just always drawbacks with the N64 that seemed to offset any advantages it might have had, mainly because of cartridges I guess. Like you'd have that N64 Duke Nukem which looks and plays really well compared to the PS1 version, but then it has no friggin music lol (not to mention the cut content but thats a creative issue rather than technical). It just never felt like a simple black and white "N64 is more powerful" situation.
As a person who enjoys story-based games with jrpg as my favourite genre, PSX wins by a lightyear. MGS and the PS1 FF games were pivotal to my preteen years. As an aspiring writer, I think I am still influenced by those games nearly 30 years later. I still quote MGS to this day.
I was 9 and too young to stay informed on things like exclusivity contracts. I liked RPGs, those were mostly on my SNES, so i asked for a 64 for Christmas. I have this memory seeing trailers for FF7 while i was reading a magazine about the upcoming Quest 64. Thats a rough memory for me.
PS1 destroys N64 in games alone. It has so many exclusives at the time. the crash trilogy and racing game, FF7, metal gear solid, Castlevania sotn, silent hill, spyro the dragon, tomb raider, gran turismo, xenogears, resident evil. And there's so much more stuff, while the N64 didn't have much impressive stuff past whatever Nintendo made.
Sure but nobody ever busted out the PlayStation at a highschool party. Girls didn't come running over to join in. It didn't create an instant Smash/MKart/GoldenEye level commotion. It certainly has the better library but it's hard to overstate the four controller ports and heavy focus on multiplayer games.
I never really did get into the N64 past Mario 64, Mario Kart 64, and Goldeneye before I sold it and went back to the PlayStation. I bought the PlayStation at launch and didn't keep it for very long after the N64 released as I wanted to play Mario 64, so I part exchanged the PlayStation for the N64 back in 1996. Once I had finished Mario 64, Mario Kart 64, and Goldeneye, there wasn't really much out at the time, making it worth keeping. I later part exchanged it for another PlayStation and never looked at the N64 again. I never had the system when games like Banjo Kazooie, Banjo Tooie, Zelda Ocarina of Time, Zelda Majora's Mask, Perfect Dark l, Conkers Bad Fur Day, Starfox 64, F-Zero X, Paper Mario, Diddy Kong Racing, Donkey Kong 64 etc. This is what made me get rid of it since what it had before said games released wasn't that good at all, apart from the 3 games I had the system for. When I went back to PlayStation, I was playing games like Final Fantasy VII, Final Fantasy VIII, Final Fantasy IX, Metal Gear Solid, Gran Turismo, Resident Evil series, Crash Bandicoot series etc, the N64's library wasn't even close to that of the PlayStation's. Outside of about 20-25 games, the N64 wasn't worth owning for me.
As much as I loved Nintendo at the time, I was absolutely crushed that they chose cartridges over CDs. I eventually lost interest after all of the delays. Playstation wins, I'm sorry. The game studios had so many more creative possibilities with CDs. The PS1 was also easier to program for.
I love both to death but man, the ps1 has symphony of the night and spyro 2. You could ask 10 people who love the PlayStation 1 what their library looks like and you’ll find some fairly different libraries. The n64 has about 50 games worth owning. Not to mention a complete in case ps1 game is gonna be much cheaper than a cib n64 game. Strange how Sony dominated to generations in a row with the weaker hardware.
10:47 Basically they took the Virtual Boy controller, turned the right +Control Pad and made it separate buttons, rework the Select button as a Z button and add a Control Stick. All six face buttons have been reorganized to be optimized for 2D fighting games. Z and Start were moved to the middle of the controller as well.
I owned both a release and in the end I preferred the PS1 because it had EVERY TYPE of game imaginable The N64 never had a street fighter alpha3,2,1 etc... hardly any arcade ports. Mario 64 was amazing but in the end PS1 kills N64.
In my opinion the Nintendo 64 was probably the weakest of Nintendo's mainline home consoles, and I prefer the PlayStation and the Saturn. I feel the GameCube was a return to form though.
Yeah its funny how the N64 has this weird nostalgia over it now when in reality out of the 7 big Nintendo home consoles its 5th in sales. It also got thoroughly trounced by its competitor at a rate of 3 to 1, the first time Nintendo lost a generation. It also set precedents that still carry on with Nintendo to this day like opting for weird gimmicky shit with the hardware, being an afterthought for third parties etc.
I personally had so much fun, playing NFL blitz no mercy ocarina of time with all my friends! Don’t get me wrong I love the PS one, but for the four player, Mario kart goldeneye type of games. The N64 was just as much fun.
I really think nintendo should have gone with a 2-in-1 64DD from the beginning, no cartridges. the magnetic disks fullfiled nintendo's desire to have a proprietary media format, could be written to, were faster than CDs and cheaper than cartridges.
I had both growing up, but didn't get the PS1 until the end of its life, PS2 had already been out for a year at that point and my mom got the PS1 along with a bunch of games on clearance. I mainly grew up with the N64, I believe I was 5 years old the first time I played N64, it was my first official game console, before that I played barbie games on the computer. I always loved the cartoony games the N64 had to offer. The PS1 also had some games like that too, but when I think of PS1 I mostly think, shooters, horror, and racing games. Not kid friendly for me at the time, more or less they didn't interest me at the time. Most importantly N64 had Mario, which I recognized before I even played a Mario game.
I’d probably had left videogames had not sony stepped into the market. I was coming of age and games like mario had zero appealed to me, Resident Evil, Wipeout and Tomb Raider in 1996 made me stay 😂
I got a had a ps1 back in the day and once I played crash and twisted metal I swapped my older brother for his n64 and never still think that was one of the best decisions I have made nintendo games just rendered better with me and having adhd I never could play rpgs and things with too much reading back then it just felt like work for me but these days I'm finding i just love the saturn so much, all the awesome arcade ports,fighting games and shmups I would of loved it had I knew about it back then
I agree. I played and enjoyed both consoles as a kid, but the PS1 is the clear winner. N64 had some great games, but the PS1 had way more, and a much better controller.
I had my playstation for about a year between 1997-98. Then traded it for an N64. Never regretted it. SM64, Goldeneye, Ocarina, Majora, Mario Kart, Banjo, Diddy Kong Racing. These were games that made me love games. Playstation just didn't hit the same for me at the time. N64 games always looked better visually, and load times practically did not exist. That said, I still love the PS1, and still go back and play games I never played as a kid.
Back when games had to be creatively designed around the console, leading to totally different feels in libraries. Amazing times Now the differences are who paid for exclusivity/studio and which one runs at 60 FPS vs 58 FPS
0:50 The Philips CD-i was NOT made because Nintendo partnered with Philips in 1991. The Super Famicom and the Philips CD-i were both released in 1990, and Nintendo's CD add-on deal with Sony was cancelled in 1991 before going with Philips.
PS1>Saturn>>>>>>64 Nothing against the Nintendo 64, but it is pretty tough competition against arguably the two greatest console libraries of all time.
I'd take the Saturn or N64 over the PS1 any day. PS1 is good, no doubt, but people still ride the things dick to this day like it was a flawless masterpiece.
Greatest console libraries of all time were PS2 and SNES but yeah PS1's library was insanely good and Saturn's was pretty strong especially for genre fans willing to import.
@@seanmckelvey6618 It wasnt a flawless masterpiece but it had easily the biggest and most varied library. Was more powerful than the Saturn and didnt have the numerous flaws of not being CD based like the N64. Its was pretty much a no brainer that it was the best overall option for gaming at the time. The Saturn is definitely super underrated though. N64 had better exclusives but honestly looking at the overall depth of the library i'm not sure the Saturns was worse. The Saturn library probably had more variation.
N64 was my first ever console so at first I was team n64. But once I got a ps2 and was able to go back and play some of the classics on ps1 I realized Sony got it, too many classics especially if u a jrpg fan
Cartridges as a means of income as quality control. Same McDonalds does, they don't sell burgers, they collect money from their real estate as procurement strategy.
Ps1 hands down. Price, games and everything in general. The franchises for me were Wipeout, Tomb Raider, Tekken, Resident Evil, Metal Gear, and Final Fantasy.
the derogative way you mentioned the N64 games at 12:15 made me stop watching because you sounded completely biased and this stopped sounding like a professional video to turn into a fan one.
@@Kurriochi the tone of your voice...you listed them as if they were kid crap games...then listed every single ps game like if all of them trashed Ocarina of Time... I have been streaming retro games for years and it is very very hard to go back to a single PS1 game. I got my Ps1 back in the day for the Dance Dance Revolution games and Street Fighter
1) That's just my normal way of listing stuff, OOT was one of the best games of 1998. 2) My main point was that both systems had great games, but the PS1 just had more of them - I would run out of characters if I tried to list all of them.
I had the PS1 growing up but I'll say this about the N64, it has the most top heavy library of all time. I think that the best 15 N64 games is better than any other consoles. PS1 had the range, so probably the 2nd greatest range after the PS2. If you valued graphics but wanted a small library N64, if you value cheaper games, CD player function and diverse range of games PS1. If I had to recommend one, it would be the PS1 as they was something for every type of gamer
@ultimatecharisma2822 my CDs are fine, and Saturn load times are, in general, better than PlayStation. I use an ODE, so I don't mess with CDs or loading anyway.
Those N64 game stats are only because we were desperate and buying everything released for the console. We bought Pokemon Snap, that should tell you how desperate we were for games.
Yeah, though I also believe it's partially parents buying games for their kids, knowing that their kid liked pokemon, and there's this n64 pokemon game, so why not buy it? But with the n64 there's definitely an aura of "people bought these games not because they were necessarily excited to play them but instead because it was either that game or no game.
A great generation. Both systems had their great games and were also very different. When I played Ocarina of the time for the first time as a Playstation guy, I thought that I had never played anything like it on Playstation. The game was amazing. Similar to Conker. He was so delightfully crazy that, as a Crash fan, I absolutely fell in love with him, and it's a breath of fresh air in this day and age of correctness. On the other hand, I was disappointed by Mario 64, which I found boring, slow with not very precise controls. Even though it was groundbreaking in its time, I enjoyed more the frenzy of the previous parts on SNES and NES. That's why I fell so in love with Crash Bandicoot. Mostly the first part. Because there was the playfulness, precise control and frenzy of the older Mario games. I was also disappointed by Mario kart 64. For that I was very happy with Diddy kong racing, which is a great racing gem of Nintendo 64. And I consider it the second best kart game in history. The first is Crash team racing. It dominates its genre with its driving system. You won't find such a Metal gear solid on the Nintendo 64 or anything close to it. I probably would have laughed like a kid, an American kid who thought Mario was a cool character. As a cool character, I imagined someone like Solid Snake, Gabe Logan, Cloud Strife, Alucard, Raziel, Lara Croft, Crash Bandicoot, etc. Metal gear solid is beautiful and great to play even today. Without any modification. And plenty of streamers are returning to this classic. I enjoyed Playstation as a kid mainly because of the adult theme. Games like Driver 1,2 or both parts of Medal of honor were amazing and very cinematic. I still play medal of honor on ps1 and it still plays great thanks to the dual shock. They had amazing music and an amazing atmosphere. And there are really a lot of them on Playstation. Such a Soul reaver is a great gem, similar to Silent hill, Alien Ressurection, dino crisis 1.2 or Tenchu 1.2. The Playstation had a huge selection of all genres and of really good quality. Playstation games tried to depict reality even with their modest parameters. Some, on the other hand, bet on a surreal atmosphere, such as in Abe's odyssey and Abe's exodus. One really immersed himself in this world. And that mainly thanks to music and sounds. It's a very neglected thing on the Nintendo 64 side. But such The lost world on ps1 and its music and the sounds of the forest and dinosaurs were something surreal for me after the era of 16 bit games. The Playstation can offer much more than the Nintendo 64. But in America, Nintendo is an idol and practically a religion, which cannot be said for the rest of the world, so their fanatics will talk to themselves and never try the Playstation gems and spit on it without even playing anything.
1:54 "...so Sony added a GTE..." I assumed Sony added the GTE to support the CPU. 2:21 "lacked a floating point... Texture warping...the GPU was responsible for that...only draw triangles." This is wrong. The GPU sprite engine does not need to draw bitmaps inside triangles. It is also capable of calculating quads, into which you could also place a bitmap as texture. But the bitmaps are placed directly onto the scene, without the need to be placed inside a polygon and can then be manipulated with effects. The wobble is caused by a low resolution of geometry co-ordinates in the GTE. 11:54 'ps1 memory packs used flash memory...meaning it needed constant power in order to not lose the save data." no.
The PlayStation won the 32-Bit console Wars It had better games. It was stronger hardware and using compact discs really helped to show what the console can really do. The N64 is a great console 2 but a used cartridges that didn't have a lot of space in them to begin with and also a control that was very uncomfortable and also over time the stick could also have problems
3D platformers existed before Mario 64, but most were beyond janky and are barely remembered today. Mario 64 perfected the genre overnight and we knew it the instant we played. I'll never forget seeing that game on a retail demo unit. It's hard to explain to someone who wasn't alive for everything that came before just what it was like to have control over a character with THAT level of 3D animation for the first time. The experience didn't exist before. It felt like you could reach inside the TV and pull Mario out
Interestingly enough, most of those games are less janky than you remember, while Mario 64 is more janky than you'd think. It sounds weird when you first hear it, but there is a lot of small 'jank' in most older games. You just get used to it. People are used to Mario controlling like a ball bearing (he basically has too much weight, though Sunshine overcompensated and made him too light), so they don't notice how off it feels to do some moves from the perspective of someone who has played other games. Also the camera is dreadful. Mario 64's main strengths were making the world feel far more cohesive than in most other games out at the time, along with your progress being non-linear stars, which made exploration feel more rewarding. That's the experience you enjoyed.
@@Kurriochi Sorry I don't buy it. A lot of games from that era are super archaic and not something you want to return to, while Mario 64 is a popular speedrunning game TODAY. It was leagues ahead of everything else and changed the industry overnight. Pure brilliance. ua-cam.com/video/LPnssFn5RME/v-deo.htmlsi=G1OziPwaQnBNVTun
I wouldn't call Mario 64 perfection of the genre. It's good but it has a ton of jank, that was the nature of early 3D. Look at how much better mario controls in Odyssey over 64 and that tells you how far we've come in control. I even think Sonic Adventure 1 has less jank in some ways over Mario 64 however both games have their issues with glitches and jank
I had a friend who got a PlayStation when it came out and he was excited to play it with me, I thought it had a dumb name and no memory card means you have to start over from the very beginning and I didn't like the load times. I couldn't stop thinking he had a train station and the song Crossroads would come to mind, a song I didn't like, even though I did like trains, a little. Fast forward a few years and so many people had PlayStations, I didn't get one until the PS2 was out and that was also the same time I got an N64. The PS1 definitely had a better variety and the games ended up being super cheap by that time, the N64 games never really got bargain bin prices and the games were mostly less engaging. Several years later and I kept thinking about two games, SmackDown and No Mercy. No Mercy was much better and I bought another N64 just to play it. I always knew I could get a PS2 to play PS1 games and the PS3 was still too fresh for me, I always seem to be a generation behind because the library is flushed out and games are cheaper. PS1 was definitely the winner and knocked Nintendo off the console throne but the NES and SNES still hold an even more special place in my nostalgia than the generation that followed. I didn't really game much in the late 90s but I did have a Gameboy and I played a bit of Tetris. I don't know anyone who actually thinks N64 won that generation even if they're unfamiliar with the history but I don't really ask nor do I tend to pay much attention to people who are somehow connected to the internet but are so wrong about something they could easily look up. I must say that there were some games on the N64 that are more fun to play but the PS1 has some RPGs that could have never worked on the N64, the whole gaming industry was so focused on 3D that many gems released on the PS1 didn't get attention until the internet became more widely available and UA-cam videos were made covering them. No one that owned an N64 had to flip the console upside down to play a game though and may actually account for several million of the 102.49 million units sold. The low sales of the N64 ushered in a difficult market for the GameCube to capitalize in and caused the president of Nintendo to retire, although there was no hara-kiri performed. Not many would state the Piss won it's generation afterwards but it did, at least by units sold.
2 things: 1) A messed up N64 console that didn't read cartridges properly literally caused the "cosmic ray" mario 64 glitch (it wasn't a cosmic ray) 2) Lots of online articles, youtubers and forum sites repeat incorrect information regarding the PS1/N64, because most of the people repeating it are not well versed in how these systems worked. Everything from claiming the PS1 could do 360k or the N64 could do 1 million polygons per second (both could do around 100k textured polygons per second during the 90s), to not understanding how detrimental cartridges were to the system's library, or how few games came out on the system because of both the carts and the terrible licensing.
First of all love your content. Now with that said if I could just be a little critical. You tend to write a lot of information on the screen while verbally going thru different information. Both concepts being explained can be vastly different and information dense. It can be hard to take in all the info I would pause read the info and then finish the audio. But for those just listening to the content, which I sometimes do. You would be missing a lot of the interesting information you were giving. Just wanted to help you make the best stuff you can. Noticed you left out the four player aspect of gaming. It was huge the experience of playing Goldeneye with your siblings or friends is an experience that doesn’t exist in the ps1. Also for people who weren’t alive back then the game price thing may throw people off n64 selling 90$ games. Well most people didn’t own many games back then (usually what you got with it in day one or holidays) blockbusters and Hollywood videos meant that you could rent a ps or n64 game for 5$ for the whole weekend Friday to Monday. And that’s what we all did and had no problems. Also I never had a problem with the memory for either system not saving or being there when I needed it sometimes years later. Now I did have a lot more ps1 games only because I knew a manager of a toys r us who had a deal with the truck driver who dropped off games he would sell me any game for 10$ any controller or peripheral for 10$ I bought it all lol it was my first big game collection. The truth is I owned both systems and I did it for the exclusives. Till this day Nintendo kept those exclusive games and those IP are why we still buy Nintendo today. I think modern consoles excluding Nintendo are just the same essentially. Nintendo back then and now is their own thing their own lane. Sony and Microsoft can do their own thing but Nintendo will keep on because it’s the only way to get those ip. Also Nintendo isn’t afraid to just make fun games and experiences that don’t lean on gpus and cpus as much it’s the experience that matters. In conclusion Love the channel keep it up
PS1 has more iconic games, and the programmers used beautiful prerendered back grounds much more often. N64 has good 3D platforming, and collectathons which get old after a while, it had good shooters, but so does PS1. RPG fans love Playstation way more, there's tons of RPGs on that system, not to mention alot of popular arcade fighting games on the Playstation. So I prefer Playstation although some games were really cool on the N64.
There was more experimentation on the PS1. Developers weren't afraid to try new things that's why the variety of PS1 games is ridiculous. N64 basically had just Nintendo stuff. The stranglehold Nintendo had on 3rd party games in the 80s and early 90s was gone and Sony benefitted.
Hardware-wise the N64 was better, though it was crippled by storage capacity of carts. But it was a Silicon Graphics-bred 3D powerhouse. However, it was SEVERLY lacking in many important game genres. There were basically no good RPGs for it, there were a few racing games but nothing even close to the level of Gran Turismo or Colin McRae Rally (even the Ridge Racer on the n64 was just a worst version of R4)... It still has some of my favorite games of all time but the PS1 was just more complete. For me another big problem was cost. PS1 games weren't the cheapest thing, but were still much cheaper than the N64 cartridges. PS1 peripherals like controllers and memory cards were also more accessible (and better). The conclusion I have is that the Sega Saturn is severely underrated.
The cost of games was a huge factor, yeah. Cheap CD media resulted in games being able to drop to crazy low prices. This was hugely impactful for me and let me try way more games on my PS1 than on N64. With few exceptions, the N64 mostly only got rentals played on it.
I’ve always said the N64’s biggest problem is that it had some of the best games ever made, but barely anything else. Like we saw again with the Wii U recently, having good games on your console is not the same as having a good library.
Using CDs wouldn’t have helped either way other than raise the price of the N64 at a steeper price point compared to the PS1. As optical drives and ram were excruciatingly expensive back then.
@@crazedlunatic43 The N64 was already $100 cheaper than the PS1 at launch. From the sound of their statements from back in the day, Nintendo didn’t go with CDs because they wanted piracy to be really hard and they seemed absolutely convinced that loading times would be completely unmanageable (honestly way they were putting it I feel like one of them saw the Neo Geo CD in action and thought that’s just what happens when anything more complex than a snes game is on a disk). And let’s face it, the game benefits and extra 3rd party support would’ve had people more than willing to fork over the extra cost.
@@crazedlunatic43 Drives were expensive but the media was super cheap even then. Pressing a CD cost pennies while making a cartridge was $20 or more (depending upon the capacity of it). This obviously carried over to the sale price of games and gave both consoles very different minimum costs for new games.
N64 had golden eye, spacestation silicon valley, mischief makers, blast corps, snowboard kids, and far better wrestling games which were huge at the time. It wasn't just games from Nintendo. I had both, and while I would agree Playstation won, I wouldn't say N64 was a 1 trick pony of 1st party exclusives.
PS1 one had the resident evil series, tekken, final fantasy,, WWF smackdown series, need for speed, point black and time crisis and a tone other games. PS1 was geared mored at the teen adult market which was a huge ex Nintendo fanbase. Nintendo made 3 mistakes with the 64, gearing most of their library to kids still (dont forget the NES and SNES had a library geared at adults and kids), sticking with carts, and that god awful controller.
In real time it kind of was though really. Looking at it from the perspective of week by week, month by month playing out in real time for several years the N64s release schedule was barren compared to the PS1. The N64 started that tradition of buying a Nintendo console as your secondary console for Mario and Zelda and a handful of other exclusives, its been that way every generation since. And while I agree that the n64 had better wrestling games, lets not sleep on Smackdown 1+2, those were a very nice consolation prize for PS1 owners at the time. Smackdown 2 especially had the best backstage areas up to that point by far.
The Dual Shock wasn't Sony's first Analog controller for the original Playstation. Dual Shock was the second version and added the rumble feature. The Playstation's first analog controller was called the Dual Analog.
I personally preferred the ps. By quite a bit. All my favorite 3rd party frachises were going there and were still getting 2d pixel installments (castlevania, megaman x etc). I wasnt a fan of everything going to 3d on the nintendo and the poliginal aesthetic as a whole. I thought a lot of it looked bad, even with the novelty of it, especially compared to 32 bit pixel art, which has aged quite well. A lot of it just didnt transition very well for me. Of course, I played a lot of star fox 64 and mario kart 64 but not much else.
People forget how horrid the PS loading times were. After playing a friend's PS I made up my mind to get the N64 and never regretted it. Also Americans were easily fooled by PS cut scenes in advertising, then you'd get the game and gameplay was weak, but it fooled millions.
Are you sure their discs weren't smudged up? The loading times are (most of the time) under 10 seconds per load. Also, I'm not sure anyone, including Americans was convinced that the FMV cutscenes were "real gameplay". That and over 20 of the 33 million N64 sales happened in the US.
Banking software uses fixed point. Floating point is not more accurate. Floating point can represents bigger ranges of values, but its a trade off with accuracy. With fixed point the precision is constant on all the range.
The thing is that due to the larger gaps between adjacent fixed-point numbers, you can end up having larger round-off errors than if you used floats. Especially when we're dealing with 32 or 16 bit values.
N64 has experienced the Dreamcast effect where people who never bought it or supported it in its time swear by it now. I had both those systems on their hay day and enjoyed them a lot at the time so it’s nice to see a lot of people noticing their value if late, but the disingenuousness of then being all about it is odd.
To be honest, the Dreamcast's exclusive library has been far more interesting than the N64's. The Dreamcast had pretty cheap publishing deals, so some interesting lower budget games were made for it (zusar vasar for instance). It's far more interesting (and playable) than what the N64 had to offer.
@@Kurriochi Ocarina of time set the precedent for how 3D action adventure games should be designed. Until this day the best 3D action adventure games copy it and for good reason. Same can be said about Mario 64’s 3D platformer of completely outdoing any similar examples at the time and set the standard for all future games in that genre to follow. Goldeneye not only had a great campaign but had one of the most fun multiplayer experiences in its time. Winback an underrated gem executed an amazing duck and shoot design copied by countless games after. N64 had the best looking arcade ports of racing games in its time. It has amazing hidden gems like Sin & Punishment. It also boasts some of the best Star Wars games like Rogue Squadron and Episode I Racer. Starfox 64 is the ultimate on the rail shooter which many games have mimicked since. There are many more too. If you can’t find enough good playable exclusives on N64 it’s not the N64’s fault!
@@SharifSourourother than those games including perfect. Outside of them the dreamcast has much better especially 3rd party, racings and arcade games.
@@maroon9273 well I wasn't comparing the N64 and Dreamcast that way, I was saying that a lot of people who stand for the N64 today weren't down when it came out. I do agree that Dreamcast may be a superior system to it, but that's not what I was talking about.
@@SharifSourour Yeah I do feel like theres some retconning going on. Back in those days you'd walk into a store and the PS1 section would be 3x the size of the N64 section. N64 owners would still be talking about and playing the same handful of games while the PS1 got a steady stream of content. Obviously stuff like OOT and Goldeneye were understood to be great but very few people at the time were seriously arguing that the PS1 wasnt kicking the N64s ass overall.
I was a teenager during the 5th generation of gaming. I received a PSX for Christmas 1996, and purchased an N64 in the summer of 1997. Back then I played far more N64 than PSX because the games in the genres I liked most were stronger on Nintendo. I was a junkie for 3D Platformers, Action/Adventure, FPS, and Pro Wrestling games. The people that got really into JRPG’s loved the PS1, but I could never stand the grinding. Although there are a number of PS1 games I really liked, the N64 games I love are among my favorites of all time. PlayStation may have had more good games, but I feel that the N64 had more S-tier games.
@@starstarstar4643 But the PS1 had WAY more fighting, racing and sports games than the N64, and those are genres with major multiplayer components. Also as we see even nowadays single player driven games are the backbone of a console. Even for the N64 the two most celebrated games for it are OOT and Mario 64. You cant win a console generation off the back of a few party games for when your friends come round.
What can I say that hasn't already been said in the video and the comments section, except.. I always found it funny that Crash had the gall to troll Nintendo in his commercial for his game that just happens to contain question mark boxes that reveal hidden items when you strike them.
@crestofhonor2349 ya, n64 top 10 games are on par with ps1 but after that ps1 top 50 games blow 64 out the water. It was the jrpg system when jrpgs were everything.
The N64 controller was indeed odd but it was revolutionary. The advanced analog stick for 3D Games and the rumble feature came from the N64. There a reason why Sony released the DS controller in the first place. I felt like you didn’t give Nintendo its props there.
iI cant believe that there are no 3rd party N64's. If someone would make one, they could fix the ram issues. Most games on Playstation aged poorly and CD's really dont hold any real value compared to a cartridge. ( There are exceptions like that CD-i Zelda game that will cost you a kidney, then your sanity).
You can't even compare the launch games, my man. PS1 had more games, sure, but none of them held a candle to Mario 64 at the time, and they sure as shit don't hold up anywhere near as well today. The PS1 library is huge, but it also contains a massive amount of crap that is not worth playing. Quantity does not equal quality.
Imagine you're a consumer in late 1996. You can either buy the Mario console, which also has pilotwings 64, or the sony console that has like ballpark 100+ games on it, and a couple of the games on the platform are also really good 3D platformers, just not collectathons. In terms of 'holding up', Mario handles like a ball bearing, and I could just keep on nitpicking flaws in Mario 64, but it has aged quite well, all things considered. Though, the same could be said for Jumping Flash and Crash. Sure, those 2 games aren't the same type of 3D platformer that Mario 64 is, but they're all still 3D platformers. So yeah, the quantity and quality was there, while the N64 had quality first party titles, but like, nothing else.
Mario 64 is one of the most overrated games of all time. It was ...fine but but not good enough to justify getting a 64 over a ps1. This is from somebody who DID buy a 64 over a ps1 and count it as my biggest gaming mistake. 28 years later. The 64 ALSO had a lot of crap games. Superman 64, Quest 64, clayfighter, hey pikachu. Let's not act like n64 was all bangers.
The N64 also has TONS of crap in it lmao every single console does. And you can't possibly tell us that PS1 games don't hold a candle to Mario 64 when back then MILLIONS of people bought the PS1 over N64 stop glazing Mario 64. The N64 had way less memorable stuff past nintendo's offerings while the PS1 had truck tons of quality content
@@Kurriochi I was a consumer when these consoles were current and I’ve got to say this video is one of the most biased and clearly from a retrospective perspective that did not experience this first hand… You lost me when you started comparing the memory cards… NO one cared about memory cards at the time. We were just happy most of the games actually could save..
I was around for both consoles launch. I remember being nuttier than a squirrel turd trying to figure out which one to beg for. My intro to the ps1 was twisted metal 1, my intro to the n64 was Mario 64 a little later on. I begged for a ps1 but kept the genesis alive until the price dropped to 150 on the ps1 then mom got one. And a Sony trinitron crt. It was bangin. Then later on I played goldeneye and was like oh man I need a n64 and I loved pilotwings. Then Medal of Honor came out and I was all happy again. Spot on about the number of games owned for each system. I had stacks of ps1 games, over 50. My neighbor had maybe 10 n64 games. Once goldeneye wore out the ps1 carried on for a few more years as the neighborhood machine. Until the ps2 showed up. I will say though, that going back and playing through doom 64 as an adult was a great time. Upscaled with a 360 controller it’s an absolute treat and my favorite doom.
I've only played the PC port of Doom 64, it came out a couple years ago I think... And yeah I have to say it's a great game. The atmosphere and sounds especially, oh and also firing the chain gun feels so good.
I have had a PS3, PS4, GameCube, Wii, N64 and a PS1 and going through the whole game libraries of each to find games I like playing on emulation, what I noticed was that how few games were available for N64 and the GameCube in Europe with majority of them being rubbish especially the Wii which had mostly crappy games whereas the PlayStation's had massive gaming libraries 6-10 times more but you got even more great games.
As much as I loved my N64 it has maybe a few dozen really great must-play games. The PSX has several hundred. Not only that but the larger storage space allowed for more modern game mechanics like multiple save profiles, FMVs, CD quality music, multi-disc games, and much more unique content. Not to mention TEXTURES. MGS1 and Gran Turismo wouldn't be possible on the N64 without really butchering the textures. To go even further the N64 has about half a dozen RPGs most of which kinda suck while the PSX is a JRPG paradise and is where some of the most cherished franchises started or found their stride. I play games from both consoles but the PSX has way more exclusive stuff that keeps me coming back. Luckily both consoles are a joy to emulate these days!
With the N64 you can potentially put in extra enhancement chips onto the cartridge to add in more performance. Nintendo did this with the SA-1 chip on the SNES. You cannot do this with the PS1.
You can't do this on the N64, actually. The transfer rate of 5MB/s is far too slow. The Saturn had a RAM expansion upgrade cart, and that ran at 50MB/s, around the same as the N64's abysmally slow RAM (The saturn's HWram ran at ~115 and LWram at 88 MB/s while the PS1's RAM ran at 132MB/s, FYI). Yeah the theoretical RAM speed was far higher, but the sustained speed was 50MB, which is what matters when you're running games and not benchmarks. The N64 had a RAM expansion port, but that could only be used for the 4MB of RDRAM, as that's how it as mapped on the hardware. There is no way to expand the hardware's capabilities. You might read in a few places that the 64DD "gave the N64 8MB of ram", but what they actually mean is they gave you the same expansion pak you got with majora's mask or DK64 along with the 64DD, which was basically just a floppy drive.
13:53 this is misleading. Having lived through this era, I can tell you this: The 64 was targeted towards kids and preteens, as where the ps1 was marked towards young adults. So instead of buying 64 games our parents would RENT them, because is was far less expensive. So this really hurt the sale of 64 games. Young adults on the other hand had more disposable income and because the games were less expensive, they would be able to afford them.
This bit about eliminating the main benefit cartridges used to have is wild, can you point me to more information about that? I’m not super tech savvy but I’d love to read about it. The n64 marketing seems like it was full of a lot of half truths
Basically, the cartridges were still too slow to directly read data off of them. Data still needed to be copied from the cartridge to the RAM. Now, this was ~16x faster than doing the same thing with a disc, which meant loading times of (from my measurements) 2-8 seconds depending on the game and situation on the PS1 were often near-instant on the N64. The difference is that the N64 carts held far less data, and while the longer load times could be dealt with, you could just put in mid-level loading zones, you could make a smart way of streaming data to where they're far less of an issue, etc., it wasn't easy, but it was workable. With the cartridges, the one giant downside was unavoidable. They were expensive and held far less data. There's a reason we switched to discs. Today, of course, discs are far too slow for us, so we've moved to installing disc games to the main RAM, and due to the Switch's design, cartridges actually work out quite well on it. But back on the N64 it was strictly the worse choice.
@@KurriochiOne of the bigger limitations of the N64 was the use of RDRAM, which offered high bandwidth at the cost of horrible latency. Had Nintendo stuck with CDs, the final product would not only be more expensive, but it would’ve been a total disaster thanks to the horrible latency offset by RDRAM.
@@maroon9273 The type of RDRAM that Nintendo used happened to be an early batch, which means RDRAM was first used on the N64 before their introduction to PCs in late ‘99. Nintendo chose it because they were being offered RDRAM at a lower price which offered higher bandwidth, compared to other alternatives. But they probably shouldn’t have went with RDRAM, since loading textures from RAM was not desirable and the burden was shifted to the cartridges instead, which was faster than RAM.
My father owned both when I was a kid. Last year I've build a little emolation console and played N64 & PS1 classics. The N64 games aged better and they feel great, even compared to modern games. Banjo Kazooie, Mario 64, Zelda OOT & MM, Rouge Squadron, Smash Bros and F-Zero are timeless classics. Don't get me wrong, FF VII and FF IX, Metal Gear, Tekken 3 and the Resident Evil games are also great games. But if I compare the consoles today, I stick with N64. The games simply aged better. OOT and Mario 64 are played even today
I see this video appeals to mass/number factor, the mass preferred PS1 thus it must have been better but if you check today prices how much does each console cost and which is the preferred one today ? Clear evidence that masses can be wrong sometimes!
By that logic the Sega Saturn won, alongside basically any console that sold a small amount of units. If the n64 and ps1 sales were reversed, the ps1 would be more expensive, similarly to how used Wiis are cheaper than used PS3s (or DS systems and PSPs)
@@Kurriochi you know very well Saturn does not compare to N64! Nintendo was always the innovation team and the rest follow! Example1 joystick first applied to N64 then to ps1, expansion pak first applied to N64 then to modern consoles with their "pro" version, working wireless controller first applied to wavebird then to the rest, microphone first applied to Gamecube then to the rest and the list goes on! The fact you don't cover the developments in from that generation in a honest way makes me doubt of your honesty
yeah the N64 had a joystick for 2 weeks before the Saturn had one, though the first analog joystick was on a 1989 megadrive controller. the expansion pack was actually needed by what? 3 games? and in most other other games it gave you an interlaced resolution mode that killed your framerate. A simple RAM upgrade isn't the mid-gen refresh modern consoles have, it's actually the reverse. PS5 -> PS5 pro upgrades everything but the RAM, same with the PS4 -> PS4 pro. The microphone was used in hey you pikachu on the N64 before the gamecube, and even so microphone games existed previously, like that NES game where you had to yell "FIRE" into the headset (plus some Dreamcast games let you chat with players over the mic). The N64 was nowhere near as "innovative" as people seem to think it is, hardware or software wise.
@@Kurriochi -Regarding the joystick we are talking about thumbstick joystick here not that arcade kind of 1980s joysticks. We all know Nintendo was the first to provide a thumbstick joystick but more importantly Nintendo was the first to make a real 3D game!! SM64 was the reason why we needed a thumb joystick so that we could navigate in a real 3d world! The fact that none else had a real 3d game yet produced joystick controllers shows how good they are at following Nintendo! -The expansion pak actually is being utilized by much more than just 3 games! Search and you can find an article from Game Rant regarding the 18 best games that utilize the expansion pak, and guess what, there are many games that missed that list. Star wars episode 1 racer, TopGear overdrive to name two of them! Still more games than those that utilize PS5 pro xD As for the fps decrease that was not an issue back then, at least not when dropping from 30 to 20. Even today I can not see much of a difference in TopGear overdrive when enabling HiRes textures! My point is producing an improved iteration of the original console mid-life is the same concept to what Nintendo did with extension pak and attempted to do with DD64. Nowadays RAM is not increased due to how the technology has evolved but conceptually it is the same move you like it or not! Sony copies Nintendo again! -Regarding the microphone you made my point NES is Nintendo my friend another innovation there! -Other Nintendo innovations you might have "accidentally" forgot are: Wavebird, motion controls, SDgecko,4 player capability, Gameboy camera and printer... I am sure I am forgetting some Bottom line you refute the facts that Nintendo leads and Sony follows which makes me believe you are a Sony fan boy and not a Nintendo fan at all, the opposite of what you mentioned somewhere in this video!
@@Kurriochi -Regarding the joystick we are talking about thumbstick joystick here not that arcade kind of 1980s joysticks. We all know Nintendo was the first to provide a thumbstick joystick but more importantly Nintendo was the first to make a real 3D game!! SM64 was the reason why we needed a thumb joystick so that we could navigate in a real 3d world! The fact that none else had a real 3d game yet produced joystick controllers shows how good they are at following Nintendo! -The expansion pak actually is being utilized by much more than just 3 games! Search and you can find an article from Game Rant regarding the 18 best games that utilize the expansion pak, and guess what, there are many games that missed that list. Star wars episode 1 racer, TopGear overdrive to name two of them! Still more games than those that utilize PS5 pro xD
Its pretty simple : the N64 was a shitty blurry graphical fog. Like when a puke in my mouth, but in 576p 😂. And with ps1 , you've played with metal gear, tekken, crash bandicoot, final fantasy,winning eleven,etc.... The roster of games was incredible.
I think Nintendo's refusal to use CDs kinda bit them in the ass. I love my N64, but yeah, the library is pretty lacking outside of the first party titles, and I think the reliance on cartridges is a major reason why because of the lack of storage and how it affected game prices. It makes sense why the PS1 outsold the N64 so much.
The PS1 is better in my opinion. Way more variety in the game lineup, better exclusives, better textures and audio quality, and CDs
The one thing the PS1 did not have is better textures than the N64. The N64 has superior hardware.
@Muni_zklzpro This was due to the limited space on the cartridge, now cartridge space is unlimited basically so you can now have high quality music in your games. Everything back then was limited to the technology they had, now things have changed with the advancement of flash carts.
Ps one won the war by a lot and both consoles have not aged well, but I think today the n64 is more acceptable than the ps one.
What I mean is
If Nintendo ever decide to release an n64 classic it would have sold way more than the ps one classic.
Although the 64 has less,the few we got off Nintendo and rare were incredible! Still play them today they are so good! Doom64 was incredible too probably my favourite doom game.
@@erockbrox8484 The PS1 had better textures. What N64 had was more "stable ones".
I loved and love the N64. But this is barely a contest. PSX reigns supreme through brute force, sheer numbers.
I grew up with the N64, in retrospect the PS1 had way more variety but that's not too surprising considering the N64 was the start of Nintendo's whole era of basically coasting on their own games for their home consoles while the real Nintendo devices you wanted was actually their portables. I also like the N64 for a more shallow reason, I love Nintendo's habit of making the system in a variety of cool and cute colors. Plus the N64 was the local multiplayer party system that was something Nintendo did have over Sony and Microsoft for a while. It's easy to dismiss Mario Party or Smash Bros or Goldeneye but those games and the social gatherings you could have with them were huge.
Another thing about the N64, especially when it comes to playing them now is that they're slowly being ported to PC with the most popular games already having great fan projects (Mario 64 or the Zeldas) or official ports like what we've seen with Turok or they already had PC version at the time like Star Wars Shadows of the Empire. And ignoring the PC, a lot of the other games that are popular got better versions on more accessible consoles like how the N64 Zeldas got put on the much more popular 3DS or the newest Pokemon Snap on Switch or depending on your taste with writing Paper Mario TTYD on Gamecube and now Switch.
When it comes to the N64 the only games that don't have a PC release/other console release (I'm not going to count Nintendo Switch Online) that I would recommend is Treasure's Sin and Punishment which also got a decent sequel on the Wii. I briefly played Mischief Makers and that was okay.
I love the N64 but there's a reason why after the Wii, I went to the PC since variety is what I wanted. Plus, ROM hacks/fan PC ports make the N64 games better than ever. I love the Zelda series and I do prefer them over Mario and a lot of the 3D platformers of the time but Nintendo's biggest failure is the small details, they're horrible with online and hardware decisions still. They're a lot better now with more inclusive marketing plus they finally doubled down on their excellent portable systems that Sony couldn't touch like that did in the home console market but now the Steam Deck exists.
My favourite N64 game is Starcraft 64, personally :b
The thing with the N64 is that while it definitely had some very good first party games, Sony just had far more equally good games, and that's kind of what bugs me the most tbh. It's how often I see people dumb down the mid/late 90s as "mario, banjo and zelda", when it's so much more. But instead, I often see people just dismissing a lot of the 90s output on other platforms as 'archaic', when not only have those games aged pretty similarly to Nintendo's output, but simultaneously people will shit on the games they dislike while not being even slightly critical of the games they like. Like how we've seen it with how people will make fun of Sonic adventure 1/2, but get very defensive about sunshine.
I just want more people to actually take a bite out of the Playstation cake and realize how much fun stuff they're missing out on.
@@Kurriochi I actually do have an interesting theory about why people treat the PS1 and Saturn as "archaic". I think there might be a seriously massive emulation bias. I love Silent Hill and have played it on emulator I remembered it being pretty accurate almost to a fault meanwhile playing Ocarina of Time on emulator vs console is like a whole different experience. Like any blurriness you might expect from that game is erased and the game looks extremely crisp even on older early 00 PCs. Maybe I might be wrong since I've mostly emulated cartoony games like Parappa/Lammy and more dark games that used the PS1's limitations well like Silent Hill, maybe emulation is capable of clearing up PS1 games too.
I suspect a lot of people are playing N64 games on emulator for accessibility reasons, like high used game prices, incompatible tvs, etc. The N64 is one console that seems to get a pretty huge glow-up from emulation, similar to the 3DS now that I think about it, you can tell when someone is emulating Majora's Mask or Ocarina of Time on UA-cam since the image is way too clear. Also modern N64 controller recreations are closer in line to Xbox controllers if you're talking about PC controllers for emulation complete with modern joysticks. In fact, even N64 fans aren't big fans of NSO's releases since they often feel too old compared to emulation.
Playing an N64 game today the way many people do now likely does feel way more modern compared to say a simple remaster on a modern console like what we seen on Playstations, but that also means that even someone like me is arguing in favor of the N64 that didn't exist in the 90s.
The Steam Deck exists but it is a niche device and does not have and will never have the mainstream appeal of Nintendo and the Nintendo Switch. That’s all I’ll say.
@@Kurriochithat was the best flying and rail shooter in its library. One of the best in its generation.
@@noireisbest6786 Playing on actual hardware on a CRT tv I dont think its evident at all that the N64 was more powerful than the PS1. The games all looked very comparable imo. If anything the most noticeable differences were in the PS1s favour ie the superior audio and FMVs.
Both systems were great. Both were unique. Both had tons of awesome, revolutionary games. Both had innovative hardware. Both were so much better than today's consoles.
Back in the day I sold my PlayStation to get an N64 and never regretted it. These days though, I realise just how good a system the PlayStation was, and I do wish I'd at least kept it alongside my N64. Both great systems, but I feel like the PS1 holds up better in many ways. The pop-in, fog and low-res textures on N64 really don't do it full justice in 2024. Although the controller always was and still is awesome, no matter who tries to claim otherwise. With PlayStation, it's really only those pixelated textures that let it down imo, but I think those have certain charm of their own now. There's not really any games on PS1 that I personally rate up there with very best on N64 like GoldenEye, Perfect Dark and Ocarina of Time, but there are just so many still great games that it's hard to in all fairness have a handful of great N64 games override loads of really good PS1 games. I'm just gonna go with a tie. :-o
Today, it's all down to preference, and that's fine. I put quite a bit of emphasis on price and game availability, mainly because I'm looking at it from a perspective that's grounded in that era. So, it made sense to go for the nintendo if you preferred their first party offerings over everything on playstation. And many people did, and I can definitely see why they chose so. But, to a new consumer, who wasn't that into Nintendo in the 90s, the playstation seemed like a far more interesting option, which is what I was trying to get at.
Yeah, the PSOne absolutely cleaned house and with good reason. It had a massive library of games you couldn't get anywhere else. Often if a game was ported between the platforms? With rare exception, the PSOne version ended up being the best one to get between that and the N64 counterpart.
The Saturn was the third pony in this two horse race. Shame because the Saturn was a great system that could pull arcade perfect ports of most Capcom games and was a 2D powerhouse.
This was made evident in the later years of that generation with games like X-Men vs. Street Fighter, Street Fighter Alpha 3, etc. It was quite amazing noticing the stark differences between the Saturn and PSOne versions of these games.
However, in terms of scope, genres and variety? PSOne pulled everything off in spades. Especially in terms of action, RPG and others. Plus housing some of the best games of all time? Yeah, it was without a doubt the king of the ring for the generation.
In terms of library - PS1>Saturn>N64
Saturn really doesn't get enough credit for the amount of great games that it has.
No
Except saturn 3d games. The n64 has a better 3d games than the saturn.
@@maroon9273 Saturn still has some good 3D games of its own like its racing games and fighting games. And some great 2D games as well. There's certain genres the N64 is weaker in compared to Saturn like arcade style games, fighting games, 2D games, RPGs, etc.
@@IkariMetalSluggerwere talking strictly 3d games. I agree with you the saturn has better rally game and fighting games than the n64. Outside of it the n64 has better titles and performaning games over the saturn.
Saturn was pretty much a 2D powerhouse that also could do a bit of 3D, whereas N64 was a 3D powerhouse that could do a bit of 2D. Each excells where the other lacks. In that sense they are very complementary with one-another.
I'd personally give this generation to the PS1 and then the Saturn which is slightly better than the N64. The main reason stems from the library. PS1's library was massive and there's just about something for everyone. The Saturn is better than people remember but many of the games were Japan only leaving many western fans not seeing many of the greats of it's library. The N64 has a select few great games that everyone talks about. Much of the 5th gen discourse surrounds Nintendo and the N64 thanks to stuff like the speedrunning community being huge and people just wanting to talk about Nintendo games. Outside of that the N64's library is lacking outside of Nintendo games and Rare.
I'm even starting to see the same thing with the Gamecube where people are suddenly praising it a ton when it was pretty clear the PS2 won the generation with both library and sales
Saturn 2D and 2.5D games were much better than majority of n64 games. 3D games, n64 destroys the saturn by a landslide.
Depends, maybe your preference, but ps1 won by a country mile with this gen with over 102 million ps1s sold in total and there are only
@@tipsy634n64 was more innovative. It was the beginning of full 3d roaming environments which the ps1 was really bad at. You can make fun of Turok now, but it was mind blowing at the time and the ps1 couldn't touch it with it's ugly jagged warped graphics. Ps1 tricked people with static photographs for backgrounds and fmv cutscenes to compensate for it's ugly 3d graphics. At least half of n64 library is worth playing. Ps1 library is mostly garbage. It sold more cause people are dumb. Look at wii sales and that console is mostly trash.
@@ady123181 the ps1 struggled with image quality especially compared to n64, i agree. though i do think n64's anti aliaising was hyper aggressive. i think the use of photographs was clever and more games would've done that with n64 if texture size wasn't so crippled on that system. and you have to remember - there are more polygons in cloud's hair than an entire n64 game can handle. n64 was a very difficult system for developers to work with and they sold games at much lower profit margins than ps1.
the nintendo wii is not a trash system. it was clever and its success is demonstrated by how it outsold both groundbreaking HD consoles produced in that generation. the ps1 and wii both have lots of games because they were in so many people's hands.
it's true that the ps1 has less iconic games than the n64, but the fact it was able to play so many games was key to its success. and the games were way cheaper than n64! you could play whatever series you could imagine on playstation, even pc games (not the best versions but they were on there), while n64 had a hyper limited library of expensive games that often had better versions on another platform if they were third party (pod racer for pc as an example).
the fact that n64 is more fun to go back to now, which i agree with, doesn't mean that playstation is bad. playstation made a variety of fantastic decisions while nintendo kept punching themselves in the face. nintendo thought that making the most powerful system was enough, but what's the point of all that power when you can fit half of the n64 library on a single ps1 disc? there is no good music or voice acting in any n64 game, and it can't do fancy textures. it is a difficult system to make good games for, which is why only nintendo was capable of it for the most part. it was very unfriendly to third party developers compared to ps1.
@@tipsy634 More polygons in clouds hair than an entire n64 game can handle? I call complete BS on that. N64 proved it could do those kinds of graphics with Resident evil 2, which aside from the fmvs, looked way better than the ps1 version. The wii is a redesigned gamecube with motion control. Nintendo knew people were dumb enough to fall for it and it worked. Nintendo was looking to the future with n64 and ps1 was stuck in the past. Half life proved people weren't interested in fmv or static photographic backgrounds, but fully interactive 3d environments. The wii was a cash grab and they basically beat sony at their own game, now Sony had the better console and people were buying Nintendo's crappy cash grab console.
They both were great consoles.
I had both and during the day or when i had sleepovers, it was Goldeneye64, Mariokart64 and Mario Party, 4 players! When I was alone, it was singleplayer time. My most fond memories goes to the N64.
I got both the Playstation and Saturn on the same day Sony released the PSX- 9/9/95. I tried to get my Saturn during the surprise launch (damn Sega) but I couldn't find one. I flat wasn't interested in getting an N64 at all. Especially after finding out it was going to be cart based...(this is going somewhere).
That is until the N64 became the king of the FPS. One look at Goldeneye and Doom 64 changed my attitude on the matter with a quickness. I went from "Meh, to I need this in my life now!" It was like a smorgasbord of unique FPS experiences that you flat couldn't get anywhere else. Even the FPS's that released multiplatform always had something extra on the N64. While the N64 does not top the PSX in my eyes it definitely is a worthy machine. I wound up playing it far more than I did my Saturn. Especially when Sega just stopped supporting it here.
Addendum- The Playstation wins by virtue of having the most high quality games in its stable. There were so many games releasing for it that there was never a time where I was stuck waiting for something new to come out. While both Sega and Nintendo hit droughts...the floodgates were wide open for Sony.
Due to moving significantly more units, the PS1 has a much larger and more varied library. And at the end of the day, that's should be what's the most important. N64 had several incredibly popular and influential games, but the PS1 had more influential games because it simply had more games.
Sony just made all the right decisions when it came to marketing to consumers and working with 3rd party publishers. Nintendo was still thinking in the past and was caught off guard by their new competitor.
I'll put it this way. I had both the N64 and PS1 as a kid and my top 2 games ever are Ocarina of Time and Majora's Mask and I loved those games but other than those 2 games there wasn't a lot of other N64 games I loved. Mario 64 and Starfox 64 and Mario Kart 64 and the James Bond games being the others that jump to mind. But the PS1 on the other hand had like 30 or 40 games that I really liked. Metal Gear Solid, The Resident Evil games, The Tomb Raider games, The Final Fantasy games, The Crash games, The Spyro games, Tekken 2 and 3, Soul Blade, GTA1 and 2, Legacy of Kain Blood Omen and Soul Reaver, Legend of Dragoon, Time Crisis Castlevania Symphony of the Night and more. In my opinion there was just way more games worth playing on the PS1 than there was on the N64.
The first Playstation is a Legendary game system!
Still have both these wonderful consoles. I occasionally play the classics til this day. These consoles litterally had some of the best games ever made. My top 100 list of games consists of at least 20 PS1 games and 12 N64 Games.
Hot Take
I like Paper Mario slightly more than Paper Mario: The Thousand Year Door
Still both fantastic games that I highly recommend playing
Out of curiosity what's the fps game you're playing with a mouse?
PS1 had the games and music but N64 had the 1st-party games and better graphics. I found no issues with the N64 controller because I understood how it was supposed to be used from reading gaming magazines and don’t have the issue of needing to be aggressive and destroy analog sticks to play well haha… therefore they’re both good. RE2 shows that the N64 could probably do more than it was given credit for and the small amount of 2D experiences also showed it was mighty capable of 2D so it’s too bad the cartridge costs held it back.
Don’t forget about the FMV’s
PS1 was also marketed at an older audience which was a good share of Nintendos market at the time. Its what enticed me to go the route of the PS1 over the 64
I dont think the graphics difference was clear cut at all tbh when playing on actual hardware on a CRT at the time. RE2 in itself is a perfect example of this, the pre rendered backgrounds are muddier on the N64 unless you have the expansion pak and even if you do i'm not sure its quite at the PS1 quality. Or looking at something like say Gran Turismo, at that time people were wowed by that game visually over pretty much anything the N64 had. In practice the most actual noticeable differences were in the benefits of CD vs cartridge. The biggest "Wow" factor visually was in FMVs tbh. If you wanted to impress someone with that next gen feel and what the console could do just boot up FF7 or Tekken 2 and those intro FMVs.
@@ministryOFmuff look at F-Zero X, PS1 could never pull those polys at that frame rate. If you didn’t have an expansion park by the time RE2 was ported, I doubt you were really into the system. You needed it for Majora’s Mask and Perfect Dark and it enhanced a lot of games so I doubt someone who would buy RE2 wouldn’t have it. Of course PS1 was superior in FMVs and CD sound, but like I said N64 pushes cleaner and more polys at a faster frame rate without all the horrible warping you get on PS1. Memory on PS1 allows for higher resolution textures but they were always warping and wonky.
@@SharifSourour F Zero X looks like ass though lol. Granted thats in order to prioritize frame rate and amount of racers (and its a great game), but still, basic graphics and simplistic courses. The average Joe wouldnt look at that then look at Wipeout running on a PS1 and conclude that the N64 was some super powerful system in comparison. There was just always drawbacks with the N64 that seemed to offset any advantages it might have had, mainly because of cartridges I guess. Like you'd have that N64 Duke Nukem which looks and plays really well compared to the PS1 version, but then it has no friggin music lol (not to mention the cut content but thats a creative issue rather than technical). It just never felt like a simple black and white "N64 is more powerful" situation.
As a person who enjoys story-based games with jrpg as my favourite genre, PSX wins by a lightyear. MGS and the PS1 FF games were pivotal to my preteen years. As an aspiring writer, I think I am still influenced by those games nearly 30 years later. I still quote MGS to this day.
I was 9 and too young to stay informed on things like exclusivity contracts. I liked RPGs, those were mostly on my SNES, so i asked for a 64 for Christmas. I have this memory seeing trailers for FF7 while i was reading a magazine about the upcoming Quest 64. Thats a rough memory for me.
PS1 destroys N64 in games alone. It has so many exclusives at the time. the crash trilogy and racing game, FF7, metal gear solid, Castlevania sotn, silent hill, spyro the dragon, tomb raider, gran turismo, xenogears, resident evil. And there's so much more stuff, while the N64 didn't have much impressive stuff past whatever Nintendo made.
yeah Rare were terrible
@@Thinkofsomethingnew Eurocom and Acclaim were also not that good. They just released their best games on that console.
@@ThinkofsomethingnewRare could only do so much.
N64 really had but a few great games, while PS1 provided plenty.
@@Thinkofsomethingnew😂❤
Sure but nobody ever busted out the PlayStation at a highschool party. Girls didn't come running over to join in. It didn't create an instant Smash/MKart/GoldenEye level commotion.
It certainly has the better library but it's hard to overstate the four controller ports and heavy focus on multiplayer games.
I never really did get into the N64 past Mario 64, Mario Kart 64, and Goldeneye before I sold it and went back to the PlayStation.
I bought the PlayStation at launch and didn't keep it for very long after the N64 released as I wanted to play Mario 64, so I part exchanged the PlayStation for the N64 back in 1996. Once I had finished Mario 64, Mario Kart 64, and Goldeneye, there wasn't really much out at the time, making it worth keeping. I later part exchanged it for another PlayStation and never looked at the N64 again.
I never had the system when games like Banjo Kazooie, Banjo Tooie, Zelda Ocarina of Time, Zelda Majora's Mask, Perfect Dark l, Conkers Bad Fur Day, Starfox 64, F-Zero X, Paper Mario, Diddy Kong Racing, Donkey Kong 64 etc. This is what made me get rid of it since what it had before said games released wasn't that good at all, apart from the 3 games I had the system for.
When I went back to PlayStation, I was playing games like Final Fantasy VII, Final Fantasy VIII, Final Fantasy IX, Metal Gear Solid, Gran Turismo, Resident Evil series, Crash Bandicoot series etc, the N64's library wasn't even close to that of the PlayStation's. Outside of about 20-25 games, the N64 wasn't worth owning for me.
Was the same for me other than mario 64 and a couple other games I wanted to play I switched back to
As much as I loved Nintendo at the time, I was absolutely crushed that they chose cartridges over CDs. I eventually lost interest after all of the delays. Playstation wins, I'm sorry. The game studios had so many more creative possibilities with CDs. The PS1 was also easier to program for.
11:48 This music track sounds familiar. What is it, and where is it from?
Spyro the Dragon, I don't know which track though.
I love both to death but man, the ps1 has symphony of the night and spyro 2. You could ask 10 people who love the PlayStation 1 what their library looks like and you’ll find some fairly different libraries.
The n64 has about 50 games worth owning. Not to mention a complete in case ps1 game is gonna be much cheaper than a cib n64 game. Strange how Sony dominated to generations in a row with the weaker hardware.
10:47 Basically they took the Virtual Boy controller, turned the right +Control Pad and made it separate buttons, rework the Select button as a Z button and add a Control Stick. All six face buttons have been reorganized to be optimized for 2D fighting games. Z and Start were moved to the middle of the controller as well.
Ps1 destroy n64, fmv, sound, polygon count and games....n64 had few good games but not enough....ps1 had 3,5 mb of total memory and n64 4 mb....
I owned both a release and in the end I preferred the PS1 because it had EVERY TYPE of game imaginable
The N64 never had a street fighter alpha3,2,1 etc... hardly any arcade ports.
Mario 64 was amazing but in the end PS1 kills N64.
In my opinion the Nintendo 64 was probably the weakest of Nintendo's mainline home consoles, and I prefer the PlayStation and the Saturn. I feel the GameCube was a return to form though.
Yeah its funny how the N64 has this weird nostalgia over it now when in reality out of the 7 big Nintendo home consoles its 5th in sales. It also got thoroughly trounced by its competitor at a rate of 3 to 1, the first time Nintendo lost a generation. It also set precedents that still carry on with Nintendo to this day like opting for weird gimmicky shit with the hardware, being an afterthought for third parties etc.
I personally had so much fun, playing NFL blitz no mercy ocarina of time with all my friends! Don’t get me wrong I love the PS one, but for the four player, Mario kart goldeneye type of games. The N64 was just as much fun.
I really think nintendo should have gone with a 2-in-1 64DD from the beginning, no cartridges. the magnetic disks fullfiled nintendo's desire to have a proprietary media format, could be written to, were faster than CDs and cheaper than cartridges.
Only option nintendo could've done. Even bump the storage size to rival the zipdisk/superdisk drives.
N64 is the greatest console of all time! Still playing mine to this day.
Its not even the best Nintendo console.
@ministryOFmuff Yep its not even top 3 Nintendo, but he can have his opinion ofcourse
This is a false statement.
I had both growing up, but didn't get the PS1 until the end of its life, PS2 had already been out for a year at that point and my mom got the PS1 along with a bunch of games on clearance. I mainly grew up with the N64, I believe I was 5 years old the first time I played N64, it was my first official game console, before that I played barbie games on the computer. I always loved the cartoony games the N64 had to offer. The PS1 also had some games like that too, but when I think of PS1 I mostly think, shooters, horror, and racing games. Not kid friendly for me at the time, more or less they didn't interest me at the time. Most importantly N64 had Mario, which I recognized before I even played a Mario game.
Congrats on hitting 1k. I think those first 1 thousand are the hardest.
I’d probably had left videogames had not sony stepped into the market. I was coming of age and games like mario had zero appealed to me, Resident Evil, Wipeout and Tomb Raider in 1996 made me stay 😂
I needed both. N64 for fun with friends.
Ps1 for rpgs.
PS1 had amazing and diverse library of good games. N64 basically had games made by Nintendo and Rare, everything else was meh.
I mean, Turok was decent, and that was made by Acclaim, even if the controls didn't age the best.
I got a had a ps1 back in the day and once I played crash and twisted metal I swapped my older brother for his n64 and never still think that was one of the best decisions I have made nintendo games just rendered better with me and having adhd I never could play rpgs and things with too much reading back then it just felt like work for me but these days I'm finding i just love the saturn so much, all the awesome arcade ports,fighting games and shmups I would of loved it had I knew about it back then
PS1 has more variety, N64 has higher highs. Both worth owning, alongside the Sega Saturn.
I agree. I played and enjoyed both consoles as a kid, but the PS1 is the clear winner. N64 had some great games, but the PS1 had way more, and a much better controller.
I had my playstation for about a year between 1997-98. Then traded it for an N64. Never regretted it. SM64, Goldeneye, Ocarina, Majora, Mario Kart, Banjo, Diddy Kong Racing. These were games that made me love games. Playstation just didn't hit the same for me at the time. N64 games always looked better visually, and load times practically did not exist. That said, I still love the PS1, and still go back and play games I never played as a kid.
Back when games had to be creatively designed around the console, leading to totally different feels in libraries. Amazing times
Now the differences are who paid for exclusivity/studio and which one runs at 60 FPS vs 58 FPS
0:50 The Philips CD-i was NOT made because Nintendo partnered with Philips in 1991. The Super Famicom and the Philips CD-i were both released in 1990, and Nintendo's CD add-on deal with Sony was cancelled in 1991 before going with Philips.
PS1>Saturn>>>>>>64
Nothing against the Nintendo 64, but it is pretty tough competition against arguably the two greatest console libraries of all time.
I'd take the Saturn or N64 over the PS1 any day. PS1 is good, no doubt, but people still ride the things dick to this day like it was a flawless masterpiece.
Greatest console libraries of all time were PS2 and SNES but yeah PS1's library was insanely good and Saturn's was pretty strong especially for genre fans willing to import.
@@seanmckelvey6618neither of them had FF7 and MGS1 so nah
@@seanmckelvey6618 It wasnt a flawless masterpiece but it had easily the biggest and most varied library. Was more powerful than the Saturn and didnt have the numerous flaws of not being CD based like the N64. Its was pretty much a no brainer that it was the best overall option for gaming at the time.
The Saturn is definitely super underrated though. N64 had better exclusives but honestly looking at the overall depth of the library i'm not sure the Saturns was worse. The Saturn library probably had more variation.
N64 was my first ever console so at first I was team n64. But once I got a ps2 and was able to go back and play some of the classics on ps1 I realized Sony got it, too many classics especially if u a jrpg fan
Cartridges as a means of income as quality control. Same McDonalds does, they don't sell burgers, they collect money from their real estate as procurement strategy.
Ps1 hands down. Price, games and everything in general. The franchises for me were Wipeout, Tomb Raider, Tekken, Resident Evil, Metal Gear, and Final Fantasy.
Gran Turismo ❤
the derogative way you mentioned the N64 games at 12:15 made me stop watching because you sounded completely biased and this stopped sounding like a professional video to turn into a fan one.
I was listing off games I've seen people talk about online, aka which n64 games people discuss. What there is derogatory?
@@Kurriochi the tone of your voice...you listed them as if they were kid crap games...then listed every single ps game like if all of them trashed Ocarina of Time... I have been streaming retro games for years and it is very very hard to go back to a single PS1 game. I got my Ps1 back in the day for the Dance Dance Revolution games and Street Fighter
1) That's just my normal way of listing stuff, OOT was one of the best games of 1998.
2) My main point was that both systems had great games, but the PS1 just had more of them - I would run out of characters if I tried to list all of them.
I had the PS1 growing up but I'll say this about the N64, it has the most top heavy library of all time. I think that the best 15 N64 games is better than any other consoles. PS1 had the range, so probably the 2nd greatest range after the PS2. If you valued graphics but wanted a small library N64, if you value cheaper games, CD player function and diverse range of games PS1. If I had to recommend one, it would be the PS1 as they was something for every type of gamer
PS1, not even close. I even prefer the Saturn over the N64 by a sizable margin.
if you skipped over the load times and the fact that those cds scratched up so easy 😅
@ultimatecharisma2822 my CDs are fine, and Saturn load times are, in general, better than PlayStation. I use an ODE, so I don't mess with CDs or loading anyway.
A lot of Playstation Games were also on PC
Those N64 game stats are only because we were desperate and buying everything released for the console. We bought Pokemon Snap, that should tell you how desperate we were for games.
Yeah, though I also believe it's partially parents buying games for their kids, knowing that their kid liked pokemon, and there's this n64 pokemon game, so why not buy it?
But with the n64 there's definitely an aura of "people bought these games not because they were necessarily excited to play them but instead because it was either that game or no game.
@@Kurriochi yeah that definitely drove sales too.
A great generation. Both systems had their great games and were also very different. When I played Ocarina of the time for the first time as a Playstation guy, I thought that I had never played anything like it on Playstation. The game was amazing. Similar to Conker. He was so delightfully crazy that, as a Crash fan, I absolutely fell in love with him, and it's a breath of fresh air in this day and age of correctness.
On the other hand, I was disappointed by Mario 64, which I found boring, slow with not very precise controls. Even though it was groundbreaking in its time, I enjoyed more the frenzy of the previous parts on SNES and NES. That's why I fell so in love with Crash Bandicoot. Mostly the first part. Because there was the playfulness, precise control and frenzy of the older Mario games. I was also disappointed by Mario kart 64. For that I was very happy with Diddy kong racing, which is a great racing gem of Nintendo 64. And I consider it the second best kart game in history. The first is Crash team racing. It dominates its genre with its driving system.
You won't find such a Metal gear solid on the Nintendo 64 or anything close to it. I probably would have laughed like a kid, an American kid who thought Mario was a cool character. As a cool character, I imagined someone like Solid Snake, Gabe Logan, Cloud Strife, Alucard, Raziel, Lara Croft, Crash Bandicoot, etc. Metal gear solid is beautiful and great to play even today. Without any modification. And plenty of streamers are returning to this classic.
I enjoyed Playstation as a kid mainly because of the adult theme. Games like Driver 1,2 or both parts of Medal of honor were amazing and very cinematic. I still play medal of honor on ps1 and it still plays great thanks to the dual shock. They had amazing music and an amazing atmosphere. And there are really a lot of them on Playstation. Such a Soul reaver is a great gem, similar to Silent hill, Alien Ressurection, dino crisis 1.2 or Tenchu 1.2.
The Playstation had a huge selection of all genres and of really good quality. Playstation games tried to depict reality even with their modest parameters. Some, on the other hand, bet on a surreal atmosphere, such as in Abe's odyssey and Abe's exodus.
One really immersed himself in this world. And that mainly thanks to music and sounds. It's a very neglected thing on the Nintendo 64 side. But such The lost world on ps1 and its music and the sounds of the forest and dinosaurs were something surreal for me after the era of 16 bit games. The Playstation can offer much more than the Nintendo 64. But in America, Nintendo is an idol and practically a religion, which cannot be said for the rest of the world, so their fanatics will talk to themselves and never try the Playstation gems and spit on it without even playing anything.
ps1 as a kid was amazing, so many games, so much variety. they were cheaper and when the ps2 came out you could play all of them on it too!
1:54 "...so Sony added a GTE..." I assumed Sony added the GTE to support the CPU. 2:21 "lacked a floating point... Texture warping...the GPU was responsible for that...only draw triangles." This is wrong.
The GPU sprite engine does not need to draw bitmaps inside triangles. It is also capable of calculating quads, into which you could also place a bitmap as texture. But the bitmaps are placed directly onto the scene, without the need to be placed inside a polygon and can then be manipulated with effects.
The wobble is caused by a low resolution of geometry co-ordinates in the GTE.
11:54 'ps1 memory packs used flash memory...meaning it needed constant power in order to not lose the save data." no.
The PlayStation won the 32-Bit console Wars It had better games. It was stronger hardware and using compact discs really helped to show what the console can really do. The N64 is a great console 2 but a used cartridges that didn't have a lot of space in them to begin with and also a control that was very uncomfortable and also over time the stick could also have problems
Come on now, you didn't even bring up Wave Race 64, Ridge Race 64, and Star Wars episode 1 Racer on the N64...
Imagine you bring up every gem and good game out of the PS1s library of thousands of games though lol.
3D platformers existed before Mario 64, but most were beyond janky and are barely remembered today.
Mario 64 perfected the genre overnight and we knew it the instant we played.
I'll never forget seeing that game on a retail demo unit. It's hard to explain to someone who wasn't alive for everything that came before just what it was like to have control over a character with THAT level of 3D animation for the first time. The experience didn't exist before. It felt like you could reach inside the TV and pull Mario out
Interestingly enough, most of those games are less janky than you remember, while Mario 64 is more janky than you'd think. It sounds weird when you first hear it, but there is a lot of small 'jank' in most older games. You just get used to it. People are used to Mario controlling like a ball bearing (he basically has too much weight, though Sunshine overcompensated and made him too light), so they don't notice how off it feels to do some moves from the perspective of someone who has played other games. Also the camera is dreadful.
Mario 64's main strengths were making the world feel far more cohesive than in most other games out at the time, along with your progress being non-linear stars, which made exploration feel more rewarding. That's the experience you enjoyed.
@@Kurriochi Sorry I don't buy it. A lot of games from that era are super archaic and not something you want to return to, while Mario 64 is a popular speedrunning game TODAY. It was leagues ahead of everything else and changed the industry overnight. Pure brilliance.
ua-cam.com/video/LPnssFn5RME/v-deo.htmlsi=G1OziPwaQnBNVTun
@@Kurriochi Jumping Flash is pretty much the only legit 3d platformer that I can recall playing before 96. Do you have suggestions on that front?
I wouldn't call Mario 64 perfection of the genre. It's good but it has a ton of jank, that was the nature of early 3D. Look at how much better mario controls in Odyssey over 64 and that tells you how far we've come in control. I even think Sonic Adventure 1 has less jank in some ways over Mario 64 however both games have their issues with glitches and jank
@@crestofhonor2349 Nah Mario 64 still plays beautifully and watching speedrunners is a sight to behold. It's parkour.
I had a friend who got a PlayStation when it came out and he was excited to play it with me, I thought it had a dumb name and no memory card means you have to start over from the very beginning and I didn't like the load times. I couldn't stop thinking he had a train station and the song Crossroads would come to mind, a song I didn't like, even though I did like trains, a little. Fast forward a few years and so many people had PlayStations, I didn't get one until the PS2 was out and that was also the same time I got an N64. The PS1 definitely had a better variety and the games ended up being super cheap by that time, the N64 games never really got bargain bin prices and the games were mostly less engaging. Several years later and I kept thinking about two games, SmackDown and No Mercy. No Mercy was much better and I bought another N64 just to play it. I always knew I could get a PS2 to play PS1 games and the PS3 was still too fresh for me, I always seem to be a generation behind because the library is flushed out and games are cheaper. PS1 was definitely the winner and knocked Nintendo off the console throne but the NES and SNES still hold an even more special place in my nostalgia than the generation that followed. I didn't really game much in the late 90s but I did have a Gameboy and I played a bit of Tetris. I don't know anyone who actually thinks N64 won that generation even if they're unfamiliar with the history but I don't really ask nor do I tend to pay much attention to people who are somehow connected to the internet but are so wrong about something they could easily look up. I must say that there were some games on the N64 that are more fun to play but the PS1 has some RPGs that could have never worked on the N64, the whole gaming industry was so focused on 3D that many gems released on the PS1 didn't get attention until the internet became more widely available and UA-cam videos were made covering them. No one that owned an N64 had to flip the console upside down to play a game though and may actually account for several million of the 102.49 million units sold. The low sales of the N64 ushered in a difficult market for the GameCube to capitalize in and caused the president of Nintendo to retire, although there was no hara-kiri performed. Not many would state the Piss won it's generation afterwards but it did, at least by units sold.
2 things:
1) A messed up N64 console that didn't read cartridges properly literally caused the "cosmic ray" mario 64 glitch (it wasn't a cosmic ray)
2) Lots of online articles, youtubers and forum sites repeat incorrect information regarding the PS1/N64, because most of the people repeating it are not well versed in how these systems worked. Everything from claiming the PS1 could do 360k or the N64 could do 1 million polygons per second (both could do around 100k textured polygons per second during the 90s), to not understanding how detrimental cartridges were to the system's library, or how few games came out on the system because of both the carts and the terrible licensing.
@@Kurriochinot only cartridge but the n64 limited texture cache ram. Which led to blurry textures from the n64 games.
First of all love your content. Now with that said if I could just be a little critical. You tend to write a lot of information on the screen while verbally going thru different information. Both concepts being explained can be vastly different and information dense. It can be hard to take in all the info I would pause read the info and then finish the audio. But for those just listening to the content, which I sometimes do. You would be missing a lot of the interesting information you were giving. Just wanted to help you make the best stuff you can. Noticed you left out the four player aspect of gaming. It was huge the experience of playing Goldeneye with your siblings or friends is an experience that doesn’t exist in the ps1. Also for people who weren’t alive back then the game price thing may throw people off n64 selling 90$ games. Well most people didn’t own many games back then (usually what you got with it in day one or holidays) blockbusters and Hollywood videos meant that you could rent a ps or n64 game for 5$ for the whole weekend Friday to Monday. And that’s what we all did and had no problems. Also I never had a problem with the memory for either system not saving or being there when I needed it sometimes years later. Now I did have a lot more ps1 games only because I knew a manager of a toys r us who had a deal with the truck driver who dropped off games he would sell me any game for 10$ any controller or peripheral for 10$ I bought it all lol it was my first big game collection. The truth is I owned both systems and I did it for the exclusives. Till this day Nintendo kept those exclusive games and those IP are why we still buy Nintendo today. I think modern consoles excluding Nintendo are just the same essentially. Nintendo back then and now is their own thing their own lane. Sony and Microsoft can do their own thing but Nintendo will keep on because it’s the only way to get those ip. Also Nintendo isn’t afraid to just make fun games and experiences that don’t lean on gpus and cpus as much it’s the experience that matters. In conclusion Love the channel keep it up
PS1 has more iconic games, and the programmers used beautiful prerendered back grounds much more often. N64 has good 3D platforming, and collectathons which get old after a while, it had good shooters, but so does PS1. RPG fans love Playstation way more, there's tons of RPGs on that system, not to mention alot of popular arcade fighting games on the Playstation. So I prefer Playstation although some games were really cool on the N64.
There was more experimentation on the PS1. Developers weren't afraid to try new things that's why the variety of PS1 games is ridiculous. N64 basically had just Nintendo stuff. The stranglehold Nintendo had on 3rd party games in the 80s and early 90s was gone and Sony benefitted.
Semi off topic but what’s the game at the 2 minute mark?
MDK.
I grew up heavily with both consoles, more recently I quickly sided with PS1.
Hardware-wise the N64 was better, though it was crippled by storage capacity of carts. But it was a Silicon Graphics-bred 3D powerhouse. However, it was SEVERLY lacking in many important game genres. There were basically no good RPGs for it, there were a few racing games but nothing even close to the level of Gran Turismo or Colin McRae Rally (even the Ridge Racer on the n64 was just a worst version of R4)... It still has some of my favorite games of all time but the PS1 was just more complete. For me another big problem was cost. PS1 games weren't the cheapest thing, but were still much cheaper than the N64 cartridges. PS1 peripherals like controllers and memory cards were also more accessible (and better).
The conclusion I have is that the Sega Saturn is severely underrated.
The cost of games was a huge factor, yeah. Cheap CD media resulted in games being able to drop to crazy low prices. This was hugely impactful for me and let me try way more games on my PS1 than on N64. With few exceptions, the N64 mostly only got rentals played on it.
I’ve always said the N64’s biggest problem is that it had some of the best games ever made, but barely anything else. Like we saw again with the Wii U recently, having good games on your console is not the same as having a good library.
Using CDs wouldn’t have helped either way other than raise the price of the N64 at a steeper price point compared to the PS1. As optical drives and ram were excruciatingly expensive back then.
@@crazedlunatic43 The N64 was already $100 cheaper than the PS1 at launch. From the sound of their statements from back in the day, Nintendo didn’t go with CDs because they wanted piracy to be really hard and they seemed absolutely convinced that loading times would be completely unmanageable (honestly way they were putting it I feel like one of them saw the Neo Geo CD in action and thought that’s just what happens when anything more complex than a snes game is on a disk). And let’s face it, the game benefits and extra 3rd party support would’ve had people more than willing to fork over the extra cost.
@@crazedlunatic43 Drives were expensive but the media was super cheap even then. Pressing a CD cost pennies while making a cartridge was $20 or more (depending upon the capacity of it). This obviously carried over to the sale price of games and gave both consoles very different minimum costs for new games.
N64 had golden eye, spacestation silicon valley, mischief makers, blast corps, snowboard kids, and far better wrestling games which were huge at the time. It wasn't just games from Nintendo. I had both, and while I would agree Playstation won, I wouldn't say N64 was a 1 trick pony of 1st party exclusives.
PS1 one had the resident evil series, tekken, final fantasy,, WWF smackdown series, need for speed, point black and time crisis and a tone other games. PS1 was geared mored at the teen adult market which was a huge ex Nintendo fanbase. Nintendo made 3 mistakes with the 64, gearing most of their library to kids still (dont forget the NES and SNES had a library geared at adults and kids), sticking with carts, and that god awful controller.
In real time it kind of was though really. Looking at it from the perspective of week by week, month by month playing out in real time for several years the N64s release schedule was barren compared to the PS1. The N64 started that tradition of buying a Nintendo console as your secondary console for Mario and Zelda and a handful of other exclusives, its been that way every generation since.
And while I agree that the n64 had better wrestling games, lets not sleep on Smackdown 1+2, those were a very nice consolation prize for PS1 owners at the time. Smackdown 2 especially had the best backstage areas up to that point by far.
The Dual Shock wasn't Sony's first Analog controller for the original Playstation. Dual Shock was the second version and added the rumble feature. The Playstation's first analog controller was called the Dual Analog.
I think the Nintendo 64 has more games I would want to play today than the PS1 does. But I'm also not the biggest RPG fans so that might be the reason
The PS1 beats the N64 in literally every genre other than FPS and platformers though.
I personally preferred the ps. By quite a bit. All my favorite 3rd party frachises were going there and were still getting 2d pixel installments (castlevania, megaman x etc). I wasnt a fan of everything going to 3d on the nintendo and the poliginal aesthetic as a whole. I thought a lot of it looked bad, even with the novelty of it, especially compared to 32 bit pixel art, which has aged quite well. A lot of it just didnt transition very well for me. Of course, I played a lot of star fox 64 and mario kart 64 but not much else.
People forget how horrid the PS loading times were. After playing a friend's PS I made up my mind to get the N64 and never regretted it. Also Americans were easily fooled by PS cut scenes in advertising, then you'd get the game and gameplay was weak, but it fooled millions.
Are you sure their discs weren't smudged up? The loading times are (most of the time) under 10 seconds per load.
Also, I'm not sure anyone, including Americans was convinced that the FMV cutscenes were "real gameplay". That and over 20 of the 33 million N64 sales happened in the US.
Banking software uses fixed point. Floating point is not more accurate. Floating point can represents bigger ranges of values, but its a trade off with accuracy. With fixed point the precision is constant on all the range.
The thing is that due to the larger gaps between adjacent fixed-point numbers, you can end up having larger round-off errors than if you used floats. Especially when we're dealing with 32 or 16 bit values.
N64 has experienced the Dreamcast effect where people who never bought it or supported it in its time swear by it now. I had both those systems on their hay day and enjoyed them a lot at the time so it’s nice to see a lot of people noticing their value if late, but the disingenuousness of then being all about it is odd.
To be honest, the Dreamcast's exclusive library has been far more interesting than the N64's. The Dreamcast had pretty cheap publishing deals, so some interesting lower budget games were made for it (zusar vasar for instance). It's far more interesting (and playable) than what the N64 had to offer.
@@Kurriochi Ocarina of time set the precedent for how 3D action adventure games should be designed. Until this day the best 3D action adventure games copy it and for good reason. Same can be said about Mario 64’s 3D platformer of completely outdoing any similar examples at the time and set the standard for all future games in that genre to follow. Goldeneye not only had a great campaign but had one of the most fun multiplayer experiences in its time. Winback an underrated gem executed an amazing duck and shoot design copied by countless games after. N64 had the best looking arcade ports of racing games in its time. It has amazing hidden gems like Sin & Punishment. It also boasts some of the best Star Wars games like Rogue Squadron and Episode I Racer. Starfox 64 is the ultimate on the rail shooter which many games have mimicked since. There are many more too. If you can’t find enough good playable exclusives on N64 it’s not the N64’s fault!
@@SharifSourourother than those games including perfect. Outside of them the dreamcast has much better especially 3rd party, racings and arcade games.
@@maroon9273 well I wasn't comparing the N64 and Dreamcast that way, I was saying that a lot of people who stand for the N64 today weren't down when it came out. I do agree that Dreamcast may be a superior system to it, but that's not what I was talking about.
@@SharifSourour Yeah I do feel like theres some retconning going on. Back in those days you'd walk into a store and the PS1 section would be 3x the size of the N64 section. N64 owners would still be talking about and playing the same handful of games while the PS1 got a steady stream of content. Obviously stuff like OOT and Goldeneye were understood to be great but very few people at the time were seriously arguing that the PS1 wasnt kicking the N64s ass overall.
I was a teenager during the 5th generation of gaming. I received a PSX for Christmas 1996, and purchased an N64 in the summer of 1997. Back then I played far more N64 than PSX because the games in the genres I liked most were stronger on Nintendo. I was a junkie for 3D Platformers, Action/Adventure, FPS, and Pro Wrestling games.
The people that got really into JRPG’s loved the PS1, but I could never stand the grinding. Although there are a number of PS1 games I really liked, the N64 games I love are among my favorites of all time. PlayStation may have had more good games, but I feel that the N64 had more S-tier games.
PS1 had more fun and engaging games
@@starstarstar4643 But the PS1 had WAY more fighting, racing and sports games than the N64, and those are genres with major multiplayer components. Also as we see even nowadays single player driven games are the backbone of a console. Even for the N64 the two most celebrated games for it are OOT and Mario 64. You cant win a console generation off the back of a few party games for when your friends come round.
The highs were higher on the N64 but the lows were lower.
What can I say that hasn't already been said in the video and the comments section, except.. I always found it funny that Crash had the gall to troll Nintendo in his commercial for his game that just happens to contain question mark boxes that reveal hidden items when you strike them.
the question "which is the best" is stupid, we should rather ask; which is the best in relation to what the gamer is looking for.
N64. Quality over quantity.
PS1 had a ton of quality
@crestofhonor2349 ya, n64 top 10 games are on par with ps1 but after that ps1 top 50 games blow 64 out the water. It was the jrpg system when jrpgs were everything.
PS1 had quantity AND quality.
The N64 controller was indeed odd but it was revolutionary. The advanced analog stick for 3D Games and the rumble feature came from the N64. There a reason why Sony released the DS controller in the first place. I felt like you didn’t give Nintendo its props there.
Both incredible systems! Had a great time with my PS and N64
Still have them 👾 and both working A1
iI cant believe that there are no 3rd party N64's. If someone would make one, they could fix the ram issues. Most games on Playstation aged poorly and CD's really dont hold any real value compared to a cartridge. ( There are exceptions like that CD-i Zelda game that will cost you a kidney, then your sanity).
PS1 dominates, but the what N64 lacked technologically and in quantity of games, it made up with in quality exclusives.
You can't even compare the launch games, my man. PS1 had more games, sure, but none of them held a candle to Mario 64 at the time, and they sure as shit don't hold up anywhere near as well today. The PS1 library is huge, but it also contains a massive amount of crap that is not worth playing. Quantity does not equal quality.
Imagine you're a consumer in late 1996. You can either buy the Mario console, which also has pilotwings 64, or the sony console that has like ballpark 100+ games on it, and a couple of the games on the platform are also really good 3D platformers, just not collectathons.
In terms of 'holding up', Mario handles like a ball bearing, and I could just keep on nitpicking flaws in Mario 64, but it has aged quite well, all things considered. Though, the same could be said for Jumping Flash and Crash. Sure, those 2 games aren't the same type of 3D platformer that Mario 64 is, but they're all still 3D platformers.
So yeah, the quantity and quality was there, while the N64 had quality first party titles, but like, nothing else.
Mario 64 is one of the most overrated games of all time. It was ...fine but but not good enough to justify getting a 64 over a ps1. This is from somebody who DID buy a 64 over a ps1 and count it as my biggest gaming mistake. 28 years later. The 64 ALSO had a lot of crap games. Superman 64, Quest 64, clayfighter, hey pikachu. Let's not act like n64 was all bangers.
The N64 also has TONS of crap in it lmao every single console does. And you can't possibly tell us that PS1 games don't hold a candle to Mario 64 when back then MILLIONS of people bought the PS1 over N64 stop glazing Mario 64. The N64 had way less memorable stuff past nintendo's offerings while the PS1 had truck tons of quality content
@@Kurriochi I was a consumer when these consoles were current and I’ve got to say this video is one of the most biased and clearly from a retrospective perspective that did not experience this first hand…
You lost me when you started comparing the memory cards… NO one cared about memory cards at the time. We were just happy most of the games actually could save..
N64 has about 6 games worth playing so wgaf?
I was around for both consoles launch. I remember being nuttier than a squirrel turd trying to figure out which one to beg for. My intro to the ps1 was twisted metal 1, my intro to the n64 was Mario 64 a little later on. I begged for a ps1 but kept the genesis alive until the price dropped to 150 on the ps1 then mom got one. And a Sony trinitron crt. It was bangin. Then later on I played goldeneye and was like oh man I need a n64 and I loved pilotwings. Then Medal of Honor came out and I was all happy again. Spot on about the number of games owned for each system. I had stacks of ps1 games, over 50. My neighbor had maybe 10 n64 games. Once goldeneye wore out the ps1 carried on for a few more years as the neighborhood machine. Until the ps2 showed up. I will say though, that going back and playing through doom 64 as an adult was a great time. Upscaled with a 360 controller it’s an absolute treat and my favorite doom.
I've only played the PC port of Doom 64, it came out a couple years ago I think... And yeah I have to say it's a great game. The atmosphere and sounds especially, oh and also firing the chain gun feels so good.
I have had a PS3, PS4, GameCube, Wii, N64 and a PS1 and going through the whole game libraries of each to find games I like playing on emulation, what I noticed was that how few games were available for N64 and the GameCube in Europe with majority of them being rubbish especially the Wii which had mostly crappy games whereas the PlayStation's had massive gaming libraries 6-10 times more but you got even more great games.
As much as I loved my N64 it has maybe a few dozen really great must-play games. The PSX has several hundred. Not only that but the larger storage space allowed for more modern game mechanics like multiple save profiles, FMVs, CD quality music, multi-disc games, and much more unique content. Not to mention TEXTURES. MGS1 and Gran Turismo wouldn't be possible on the N64 without really butchering the textures. To go even further the N64 has about half a dozen RPGs most of which kinda suck while the PSX is a JRPG paradise and is where some of the most cherished franchises started or found their stride. I play games from both consoles but the PSX has way more exclusive stuff that keeps me coming back. Luckily both consoles are a joy to emulate these days!
PS1, easily. Lots of great N64 games but PS1 has so many more great games and some really cool deep cuts too.
Quality over quantity my friend
Don't act like you weren't a bit jealous of the pokemon stadium games in 98/99
The quality over quantity argument from N64 fans has always been weird to me. The PS1 has BOTH.
@@vegapreferred9344 Or we could just take both, because the PSX CERTAINLY has that.
With the N64 you can potentially put in extra enhancement chips onto the cartridge to add in more performance. Nintendo did this with the SA-1 chip on the SNES. You cannot do this with the PS1.
You can't do this on the N64, actually. The transfer rate of 5MB/s is far too slow. The Saturn had a RAM expansion upgrade cart, and that ran at 50MB/s, around the same as the N64's abysmally slow RAM (The saturn's HWram ran at ~115 and LWram at 88 MB/s while the PS1's RAM ran at 132MB/s, FYI).
Yeah the theoretical RAM speed was far higher, but the sustained speed was 50MB, which is what matters when you're running games and not benchmarks.
The N64 had a RAM expansion port, but that could only be used for the 4MB of RDRAM, as that's how it as mapped on the hardware.
There is no way to expand the hardware's capabilities. You might read in a few places that the 64DD "gave the N64 8MB of ram", but what they actually mean is they gave you the same expansion pak you got with majora's mask or DK64 along with the 64DD, which was basically just a floppy drive.
13:53 this is misleading. Having lived through this era, I can tell you this: The 64 was targeted towards kids and preteens, as where the ps1 was marked towards young adults. So instead of buying 64 games our parents would RENT them, because is was far less expensive. So this really hurt the sale of 64 games. Young adults on the other hand had more disposable income and because the games were less expensive, they would be able to afford them.
ps1 is the winner
This bit about eliminating the main benefit cartridges used to have is wild, can you point me to more information about that? I’m not super tech savvy but I’d love to read about it. The n64 marketing seems like it was full of a lot of half truths
Basically, the cartridges were still too slow to directly read data off of them. Data still needed to be copied from the cartridge to the RAM. Now, this was ~16x faster than doing the same thing with a disc, which meant loading times of (from my measurements) 2-8 seconds depending on the game and situation on the PS1 were often near-instant on the N64. The difference is that the N64 carts held far less data, and while the longer load times could be dealt with, you could just put in mid-level loading zones, you could make a smart way of streaming data to where they're far less of an issue, etc., it wasn't easy, but it was workable. With the cartridges, the one giant downside was unavoidable. They were expensive and held far less data. There's a reason we switched to discs. Today, of course, discs are far too slow for us, so we've moved to installing disc games to the main RAM, and due to the Switch's design, cartridges actually work out quite well on it. But back on the N64 it was strictly the worse choice.
@@KurriochiOne of the bigger limitations of the N64 was the use of RDRAM, which offered high bandwidth at the cost of horrible latency. Had Nintendo stuck with CDs, the final product would not only be more expensive, but it would’ve been a total disaster thanks to the horrible latency offset by RDRAM.
@@crazedlunatic43so sram is much better than rdram?
@@maroon9273 The type of RDRAM that Nintendo used happened to be an early batch, which means RDRAM was first used on the N64 before their introduction to PCs in late ‘99. Nintendo chose it because they were being offered RDRAM at a lower price which offered higher bandwidth, compared to other alternatives. But they probably shouldn’t have went with RDRAM, since loading textures from RAM was not desirable and the burden was shifted to the cartridges instead, which was faster than RAM.
My father owned both when I was a kid. Last year I've build a little emolation console and played N64 & PS1 classics. The N64 games aged better and they feel great, even compared to modern games. Banjo Kazooie, Mario 64, Zelda OOT & MM, Rouge Squadron, Smash Bros and F-Zero are timeless classics. Don't get me wrong, FF VII and FF IX, Metal Gear, Tekken 3 and the Resident Evil games are also great games. But if I compare the consoles today, I stick with N64. The games simply aged better. OOT and Mario 64 are played even today
Ps1 is better the n64 controller was a nightmare to handle
Final Fantasy 7 alone wins it for the PS1 lol
I see this video appeals to mass/number factor, the mass preferred PS1 thus it must have been better but if you check today prices how much does each console cost and which is the preferred one today ? Clear evidence that masses can be wrong sometimes!
By that logic the Sega Saturn won, alongside basically any console that sold a small amount of units.
If the n64 and ps1 sales were reversed, the ps1 would be more expensive, similarly to how used Wiis are cheaper than used PS3s (or DS systems and PSPs)
@@Kurriochi you know very well Saturn does not compare to N64! Nintendo was always the innovation team and the rest follow! Example1 joystick first applied to N64 then to ps1, expansion pak first applied to N64 then to modern consoles with their "pro" version, working wireless controller first applied to wavebird then to the rest, microphone first applied to Gamecube then to the rest and the list goes on! The fact you don't cover the developments in from that generation in a honest way makes me doubt of your honesty
yeah the N64 had a joystick for 2 weeks before the Saturn had one, though the first analog joystick was on a 1989 megadrive controller.
the expansion pack was actually needed by what? 3 games? and in most other other games it gave you an interlaced resolution mode that killed your framerate. A simple RAM upgrade isn't the mid-gen refresh modern consoles have, it's actually the reverse. PS5 -> PS5 pro upgrades everything but the RAM, same with the PS4 -> PS4 pro.
The microphone was used in hey you pikachu on the N64 before the gamecube, and even so microphone games existed previously, like that NES game where you had to yell "FIRE" into the headset (plus some Dreamcast games let you chat with players over the mic). The N64 was nowhere near as "innovative" as people seem to think it is, hardware or software wise.
@@Kurriochi -Regarding the joystick we are talking about thumbstick joystick here not that arcade kind of 1980s joysticks. We all know Nintendo was the first to provide a thumbstick joystick but more importantly Nintendo was the first to make a real 3D game!! SM64 was the reason why we needed a thumb joystick so that we could navigate in a real 3d world!
The fact that none else had a real 3d game yet produced joystick controllers shows how good they are at following Nintendo!
-The expansion pak actually is being utilized by much more than just 3 games! Search and you can find an article from Game Rant regarding the 18 best games that utilize the expansion pak, and guess what, there are many games that missed that list. Star wars episode 1 racer, TopGear overdrive to name two of them! Still more games than those that utilize PS5 pro xD
As for the fps decrease that was not an issue back then, at least not when dropping from 30 to 20. Even today I can not see much of a difference in TopGear overdrive when enabling HiRes textures!
My point is producing an improved iteration of the original console mid-life is the same concept to what Nintendo did with extension pak and attempted to do with DD64. Nowadays RAM is not increased due to how the technology has evolved but conceptually it is the same move you like it or not! Sony copies Nintendo again!
-Regarding the microphone you made my point NES is Nintendo my friend another innovation there!
-Other Nintendo innovations you might have "accidentally" forgot are:
Wavebird, motion controls, SDgecko,4 player capability, Gameboy camera and printer... I am sure I am forgetting some
Bottom line you refute the facts that Nintendo leads and Sony follows which makes me believe you are a Sony fan boy and not a Nintendo fan at all, the opposite of what you mentioned somewhere in this video!
@@Kurriochi -Regarding the joystick we are talking about thumbstick joystick here not that arcade kind of 1980s joysticks. We all know Nintendo was the first to provide a thumbstick joystick but more importantly Nintendo was the first to make a real 3D game!! SM64 was the reason why we needed a thumb joystick so that we could navigate in a real 3d world!
The fact that none else had a real 3d game yet produced joystick controllers shows how good they are at following Nintendo!
-The expansion pak actually is being utilized by much more than just 3 games! Search and you can find an article from Game Rant regarding the 18 best games that utilize the expansion pak, and guess what, there are many games that missed that list. Star wars episode 1 racer, TopGear overdrive to name two of them! Still more games than those that utilize PS5 pro xD
Its pretty simple : the N64 was a shitty blurry graphical fog.
Like when a puke in my mouth, but in 576p 😂.
And with ps1 , you've played with metal gear, tekken, crash bandicoot, final fantasy,winning eleven,etc....
The roster of games was incredible.
On the PSX it also was far easier to copy the games. ;) Good video, thanks!
It definitely was, but it's also important to note that more legitimate games were sold per PS1 (9-10) than games sold per N64 (6-7)
I think Nintendo's refusal to use CDs kinda bit them in the ass. I love my N64, but yeah, the library is pretty lacking outside of the first party titles, and I think the reliance on cartridges is a major reason why because of the lack of storage and how it affected game prices. It makes sense why the PS1 outsold the N64 so much.
Have both, love both, but if I had to pick a favourite I think it's obvious
Great video!
Even though PlayStation 1 won the console war at that time but at least I can say the N64 games holds up better today than some PS1 games...