So fun fact: Warfarin is really, REALLY good here in place of Myrrh. Her talent restores some SP to a random op in her healing range whenever an enemy dies within her range, including the little tumor things. Basically she turns this map into one big SP buffet. Just wish I had my Saga leveled, she would be a ton of fun to use in place of Myrtle here (and you probably wouldn’t need to replace her, just keep spamming her S2)
@@veta4935 It's also good to place some operators with store up skill like Eyja, Ifrit, Saga, Siege, Saria, etc and yes La Pluma too. So that those random SP will be as optimized as possible
Add Liskarm to the mix and you get permanent skills, i followed this strategy but switching ethan for mizuki and beagle for Liskarm (E2 LV80, max potential, S1), and her health never dropped as she had her skill 24/7 activated and giving SP to Mizuki so he would have his S2 activated almost permanently, i think that Kirara could be a decent replacement for mizuki, S1 better than S2 tho in this situation. The rest of the team was Spot-->Mudrock, Arene-->SilverAsh, Popukar-->Blaze, Kroos-->BluePoison, Noir-->Ash. I personally think that Liskarm is underrated, her capability to tank both physical and arts damage, along with a decent skill kit (defense/offense option, and the fact that can attack aerial enemies), along with the talent of defensive SP regen makes her really good as she is a tank, she is supposed to tank, and on top of that she grants herself and an ally SP for doing her job? it's good AF, and pairs well with basically every unit, specially i noticed she is really strong when used as a wall for Lappland or Ayerscarpe for the arts damage they do, and the extra SP she provides, she is a 5* so it doesnt cost as much to max her, and you can get her for free, be it through some of the event tickets, or recruitment, for me it's an almost permanent member of my squads. This is totally nonbiased opinion on Liskarm. PD:Use her.
@@spottedwing173 on the tile next to Kroos, facing to the left. That way the enemies would get attacked by both Ifrit and her. Though instead of Ethan, I used Lappland, since it turns out that she could silence some of the enemies (helps in reducing the lag a bit lmao)
The real danger with this annihilation is the map's passive habit of turning phones into Eyjafjalla's Skill 3. Other than that it's a pleasant walk. Cheers everyone!
Gotta agree with ya bud, with the right setup and a fire extinguisher this stage is quite easy. Besides, I would much rather deal with a million slow inducing parasites than having to deal again with sanity draining sea vegetables. And I love how the description of the stage finally explains what happened to the remaining mutated mobs after the rainbow event. Anyhow cheers Rhodey!
Used La Pluma instead of Popukar and Thorns instead of Arene, also Blue Poison instead of Kroos and Hoshiguma and Saria instead of Gummy and Beagle, dude, I was only in danger like 3 times and it was only because I activated Myrtle's Skill either too early or too late. You are a blessing to this community dude.
Just a suggestion for anyone with Lappland-havers -Do use her because she can silence those thingies to prevent them from splitting into slugs (can replace Ethan, Myrtle, or whoever it is) Edit: If you have Dusk, she can also work in replacing Ifrit because she can clear swarm of slugs much more easily with her extended range (S2 L7, no need M3) IMO she's kind of better at removing the pressure than Ifrit because of her Expanded AoE range instead of just 1 straight line only
Yeah, I used a different config with Dusk on the right of the center island, and Carnelian on the left edge to engage the brood spawner things early (as well as AoE everything else). Not a low end team by any stretch, but ... super effective haha.
If you can support Ifrit with Warfarin and Liskarm I don't think Dusk can get even close to catching up. That was insane. I would not be surprised to learn that Ifrit forgot her s2 wasn't a passive.
@@calebreinhold6987 Really depends on the setup because I personally prefer Dusk for secured anti-leak (Gintano 2.0), her S2 has fair duration and cooldown (ofc, when paired with Liskarm and Warfarin to recharge her SP, she'll definitely leave no traces at all). Ifrit was okay when I used her, but I just really personally prefer Dusk for more AoE.
I'm watching the videos more to see what are the enemies and the map mechanics to adjust my operators. I can't stand when I'm a the end and something happens and ruins all I've done till then. Keep them coming, mad respect for the time invested in making the guides.
Replacing Beagle with Liskarm pretty much makes Ethans timing with the skill a non-issue. You can almost always keep it on cooldown since when he's recharging he's getting a ton of SP from Liskarm blocking.
Used Liskarm and Mizuki instead of Beagle and Ethan respectively, was seeing a lot of Red Number A very simple to understand strategy as ever, thank you !
Thanks Kyo!! Your ifrit strat works so well here!! I replaced myrtle with manticore later on to help the bot lane. Every other ops are direct upgrade to yours except I borrowed a mountain along with shining as a defense buff support plus healing. I also put silverash just in case I needed him to replace mountain. Thank you so much, may your channel prosper for the next years as a dokutah!
First time I was able to get this on first try. Of course I used your strategy as my base and changed a few units but yours was a massive help! Thank you Kyo!
I figured this out on my own, with Lappland, Pinecone, and Meteorite on the left side of Myrtle, but I still decided to come watch what you did to see how you did it different. "We did really alright, good job Kroos. *pat pat*"
I did it with Mizuki, his s2 is better here. His extra damage from talent always gets eaten by the slugs, as the condition is having lowest absolut hp, not % hp. Meaning the atk rate up is way nicer to clear out the slugs. My max level mizuki with skalter buff instantly killed all type of slugs.
one tiny change, at the VERY beginning: deploy Ifrit first, THEN Myrtle. Ifrit is a caster, and even at high end, only a defense of about 150. Myrtle, on the other hand, even though shes basically not used for fighting, IS a fighter, and has a defense over 300 at M2. plus, if M2, she has a personal Regen effect. you can cut down the need for spot's healing by boatloads by making her the focus of the snipers. also, given that her whole job is just to build up DP (that you never use after you get everyone out) means that you can even replace her with someone like Bena (self-retreats and becomes a tankier 0 block AoE damage dealer, allowing them into ifrits range just like using Myrtle's skill does) if you have her anyway.
I'm glad this was easy and that I have the necessary ops for the high end squad. The dust makes my potato phone burn, adding extra and unnecessary difficulty.
Thank for the guide Kyo, I follow your place operator but with my Op, this map is so easy if you have a strong roster of extra range/long range AOE unit. Also for my pick, Platinum extra range can pretty much solo entire right lane and even shot enemy on top lane so there is no need for Range guard, you can leave that spot for some extra La Pluma/Manticore/Mizuki in 2 empty slot in between 2 Defender. You also can use Rosmontis instead of Ifrit, her skill 1/2 is way better to in my opnion in this scenario, Ceobe skill 3 also have it use in this potision too. Liskam and Blemishe skill 2 all so a very good pick to replace 2 Defender . Saga & Bagpipe skill 3 also a very good pick in Beagle and Myrthe potision (just careful of ear bleeding if you use Saga though :D )
If red dudes still give you headache, consider retreating Myrtle and adding an Aoe\chain caster\support (Like Eyja s2 or Passenger) north of your sniper facing left, when the column degrades from the dust.
Be careful of that Gummy, or any other auto-use heal, placement if you're using Pinecone or the like. If the small slugs that slow attack speed get into her square and then she starts blocking, the reduced attack speed+auto-heal means she'll use her attack to heal the chip damage from the slug instead of bonking. This creates an infinite loop and cause a 10-15 minute clear to become a 30 minute clear.
Quick tip: if your only using one sniper or lord to tend to the far right side, you can spare a slot for shaw with S1, she can push the infiltrators infront of myrtle if you have her skills at rank 7, which gives ethan another chance to bind them with his talent and slow them down
An alternative way with TEXAS ALTER E2S3 (deploy her to eliminate the holographic mirages), Gravel (when the greatswordsman on the right appears, you'll use her to stall until him gets killed), juggernaut tank (Mudrock E2S2, to take advantage of ST generation) and Bagpipe (for safety, just in case an infiltrator gets through). - Place Myrtle in the spot where Popukar should be, Ifrit and then BAGPIPE E2S3 (to generate early DP) in the tile above the one Beage is going to be. ~work with the stuff around - Place the range guard, medic tank, the tank right to Bagpipe and retreat Bagpipe. - Later you'll deploy Bagpipe where Myrtle should be. Now fill the Ethan's (I didn't have him on E1 neither resources left to do so today) spot with a tank and the sport above it with another one.
I really liked this stage. It felt nice beating it without guidance. I loved using Carnelian S3 on this stage, it was very satisfying to see her shred through the mobs
Yostar: _Introduces Long Spring Wastes_ Me trying to clear but can't even get pass 100: *Is this a CC R18 Annihilation 9?* Edit: With this strat, I aced the whole stage. Thanks Master Kyo. But yeah, the only problem I had is that my phone overheated. 😂🤣 Edit 2: Tip, you can replace Myrrh with Gavial S1 Skill Lvl. 7 and Gummy with Cuora S2 Skill Level 7 (Both are at E1 Lvl. 45). Ethan just needs to be Skill Level 7, no need to max E1 him or upgrade him to E1 Lvl. 50 (cleared the stage with E1 Lvl. 10 Ethan). You can replace Arene with Lappland S1 Skill Level 6 as long as you have your Kroos (or any sniper you used) at max skill level and E1 Lvl. 50. You can also replace Popukar with Arene (facing left) if you are going to use both Arene and Lappland (Or just use SilverAsh S3 as Popukar replacement for better results) Hope this helps.
If you don't have an Arene to replace Popukar or just want to replace Popukar, you can use Midnight with Max Level and Max Skill Level. Be careful tho, timing is key when using Midnight as Popukar replacement.
A couple of tips: Equip Arene's S1 for faster cooldown and more damage. All enemies on the right are vulnerable to physical. Tequila can also help nestled among the sand towers or where Gummy is facing right if your sniper + ranged guard isn't enough or you don't want to use one or the other. Just make sure you have some form of healing.
One small improvement - deploy ifrit first, then mirtle. This will allow ranged enemies to target mirtle, and since she has more def - easier to survive. I missed cd on healer, and ifrit died from arrow -(
A piece of advice for those who have Asbestos and a really, really good medic: Put her on the place of Spot, and watch her kill tons of enemy with her skill 2. Mine is level 60 and S7, worked very well.
The tile above Kroos is pretty useful. To use it, simply don't build the structure directly left of it and the sandstorm will free up the space around 240 kills that time.
I place La Pluma in Beagle's position and sometimes this can causes some problem. The shadow things ends up out of Ifrit's range so the mirage can easily go past my defense, luckily my squad is so strong so it doesnt matter anyways lol
- you clear long spring wastes - using only your own operators, unlocking auto - you can get more originium there than lungmen downtown - still farming in downtown because your phone cant hold spring wastes 2x speed
thanks for the help with this one man, I struggled a bit with the infiltrators, but swapping Myrtle for Blemishine once I banked up around 300 spare dp helped a lot(at around 300 enemies killed) also thanks for the advice to swap the ranged guard for Gladia, she pretty much carried that lane for me along with W s2
Thanks for the guide! And with the help of a few comments below I managed to figure out how to M15 Ifrits S2 hahaha. Warfarin, and Saga as SP batteries had her laying down napalm faster than my phone could handle. The potato is now a baked spud
0:20 "Like on my phone sometimes its lag" Me too, imagine playing Arknights in phone that have 4 gb ram and Metiatek Helio P35 (chipset) Well, I put some ice cubes on the back of my phone so it doesn't get overheat (sorry for my bad English)
Some operator that have true AoE will be shine and warfarin talent also help this (ifrit, la pluma, saga, stalker specialist, spreadshooter, and others)
for anyone want use any splash damage operator dont put operator in the second place that kyo recomend. already try it with my leonhardt and guess what even he is not the last he still attacked first and die first unless you bring 2 medic operator. i use skadi alter and saria s2 for healling and yeah he still dead
its because enemy from bottom lane will only have him as the only target in the range, so even if he isnt the last one to be deployed he'll still get attacked since no other target except him is in enemy's range
I just clutter a lot of operator to form a choke point, Ifrit, Mizuki, Ethan, La Pluma, Lava The Purgatory, and Spectre. Thorns dealing with stragler on the right, Ch'en for Thorns SP battery, Local Vampire for healing, and a portable DP Printer.
I don't know why, but around 380-390 half of my operators suddenly die. Tried multiple times, it may be the snipers at the end? What can I do to prevent this?
@@Dianbler Realistically I could see thorns with his third skill being able to do it since they get an attack speed up. Otherwise i could see Exusai or even Ash being able to solo that as well
my first attempt was 391, id say it was well done, considering i had nothing protecting the right side, second while was 400 i let one little bugger through... i could deploy 2 units at that time without having to retreat anyone. only used such underpowered op's as chalter, thorns, blaze, la pluma, ifrit, and surtr ironically for moral support only.
Pinecone is really good and easy to build. You should try her... I built her even before I got Chalter. Her S2 is good for long stages like Annihilation.
Just a question: Do you need to have an E2 operator to use your friend's operators at E2 because the highest unit I could use from a friend is E1 lvl 80.
Not a whole lot of strategy for this one. I just stuck Blaze, Ch'alter, SliverAsh and a borrowed Thorns in the bottom right corner and facefucked everything as soon as it was in range.
“Let’s do contingency contract Long Spring Wastes”
Thank you Kyo
Contract: {redmark infiltrator} and {redmark elite infiltrator} are invisible after the first attack
Contract: Enemies cannot be silenced and an Essence of Evolution will instantly appear at the end near the blue point.
@@Yumiesthetic bruh
Contract: no dirt mounds available
So fun fact: Warfarin is really, REALLY good here in place of Myrrh. Her talent restores some SP to a random op in her healing range whenever an enemy dies within her range, including the little tumor things. Basically she turns this map into one big SP buffet. Just wish I had my Saga leveled, she would be a ton of fun to use in place of Myrtle here (and you probably wouldn’t need to replace her, just keep spamming her S2)
Does La Pluma benefit from Warfarin’s S2?
@@veta4935 yes but a little RNG, because Warfarin restore SP to random operators in range so make sure you place her wisely.
@@veta4935 It's also good to place some operators with store up skill like Eyja, Ifrit, Saga, Siege, Saria, etc and yes La Pluma too. So that those random SP will be as optimized as possible
@@veta4935 if you have Chen, she has a passive sp gain for on attack skills so you can put her somewhere for la pluma
Add Liskarm to the mix and you get permanent skills, i followed this strategy but switching ethan for mizuki and beagle for Liskarm (E2 LV80, max potential, S1), and her health never dropped as she had her skill 24/7 activated and giving SP to Mizuki so he would have his S2 activated almost permanently, i think that Kirara could be a decent replacement for mizuki, S1 better than S2 tho in this situation.
The rest of the team was Spot-->Mudrock, Arene-->SilverAsh, Popukar-->Blaze, Kroos-->BluePoison, Noir-->Ash.
I personally think that Liskarm is underrated, her capability to tank both physical and arts damage, along with a decent skill kit (defense/offense option, and the fact that can attack aerial enemies), along with the talent of defensive SP regen makes her really good as she is a tank, she is supposed to tank, and on top of that she grants herself and an ally SP for doing her job? it's good AF, and pairs well with basically every unit, specially i noticed she is really strong when used as a wall for Lappland or Ayerscarpe for the arts damage they do, and the extra SP she provides, she is a 5* so it doesnt cost as much to max her, and you can get her for free, be it through some of the event tickets, or recruitment, for me it's an almost permanent member of my squads.
This is totally nonbiased opinion on Liskarm.
PD:Use her.
Imagine playing this without any frame lag
*cooms
*laughs in ipad
732G struggled a lot
I thought i was the only one🥺
Laughs in Asus ROG 5
An annihilation stage that I actually managed to beat on my own haha. A walk in the park when you have Ifrit and La Pluma.
same
Where did you put la pluma?
@@spottedwing173 i dont use la pluma
@@spottedwing173 on the tile next to Kroos, facing to the left. That way the enemies would get attacked by both Ifrit and her. Though instead of Ethan, I used Lappland, since it turns out that she could silence some of the enemies (helps in reducing the lag a bit lmao)
Don't forget Dusk and the other AOE casters, I used Dusk and Dusk + Ifrit totally cheesed the stage
The real danger with this annihilation is the map's passive habit of turning phones into Eyjafjalla's Skill 3. Other than that it's a pleasant walk.
Cheers everyone!
Gotta agree with ya bud, with the right setup and a fire extinguisher this stage is quite easy. Besides, I would much rather deal with a million slow inducing parasites than having to deal again with sanity draining sea vegetables.
And I love how the description of the stage finally explains what happened to the remaining mutated mobs after the rainbow event.
Anyhow cheers Rhodey!
@@zerogalaxy2735 Haha, everyone's favorite abyssal screaming flowers.
Cheers Zero!
Phones?
@@kmraa9950 Ah, I believe they meant turning your phone into her S3 as in you tap everywhere.
@@kmraa9950 Think they're referring to the fact that the sand wind is heavy graphically for phones making them heat up a lot
Already Done using a different guide but all I can say about this Annihilation is....
The Slideshow is pretty good!
So I wasn't the only one having lag
This annihilation is heaven for Operators with passives that increase 'stats' per kill (i.e. Dusk, La Pluma...)
_Flamebringer crying in the corner_
Used La Pluma instead of Popukar and Thorns instead of Arene, also Blue Poison instead of Kroos and Hoshiguma and Saria instead of Gummy and Beagle, dude, I was only in danger like 3 times and it was only because I activated Myrtle's Skill either too early or too late.
You are a blessing to this community dude.
Just a suggestion for anyone with Lappland-havers
-Do use her because she can silence those thingies to prevent them from splitting into slugs (can replace Ethan, Myrtle, or whoever it is)
Edit: If you have Dusk, she can also work in replacing Ifrit because she can clear swarm of slugs much more easily with her extended range (S2 L7, no need M3)
IMO she's kind of better at removing the pressure than Ifrit because of her Expanded AoE range instead of just 1 straight line only
Yeah, I used a different config with Dusk on the right of the center island, and Carnelian on the left edge to engage the brood spawner things early (as well as AoE everything else). Not a low end team by any stretch, but ... super effective haha.
Lappland also prevents them from spawning the slugs at all. Truly the MVP for this annihilation.
Where you place lappland?
If you can support Ifrit with Warfarin and Liskarm I don't think Dusk can get even close to catching up. That was insane. I would not be surprised to learn that Ifrit forgot her s2 wasn't a passive.
@@calebreinhold6987 Really depends on the setup because I personally prefer Dusk for secured anti-leak (Gintano 2.0), her S2 has fair duration and cooldown (ofc, when paired with Liskarm and Warfarin to recharge her SP, she'll definitely leave no traces at all). Ifrit was okay when I used her, but I just really personally prefer Dusk for more AoE.
I'm watching the videos more to see what are the enemies and the map mechanics to adjust my operators. I can't stand when I'm a the end and something happens and ruins all I've done till then. Keep them coming, mad respect for the time invested in making the guides.
Replacing Beagle with Liskarm pretty much makes Ethans timing with the skill a non-issue. You can almost always keep it on cooldown since when he's recharging he's getting a ton of SP from Liskarm blocking.
one of best defender, i must up her
Used Liskarm and Mizuki instead of Beagle and Ethan respectively, was seeing a lot of Red Number
A very simple to understand strategy as ever, thank you !
how was your mizuki leveled? and which skill is he on
@@waters8853 E2 40, S1 M1
Thanks Kyo!! Your ifrit strat works so well here!! I replaced myrtle with manticore later on to help the bot lane. Every other ops are direct upgrade to yours except I borrowed a mountain along with shining as a defense buff support plus healing. I also put silverash just in case I needed him to replace mountain. Thank you so much, may your channel prosper for the next years as a dokutah!
First time I was able to get this on first try. Of course I used your strategy as my base and changed a few units but yours was a massive help! Thank you Kyo!
thank you for you hard work.
I love when Kyo saying: "Its easy" ,and usually it is, but for the sake of universal justice i messed up everything
thank you so much kyo !! this was a massive help LOL, i can't believe i missed the ifrit lane as an ifrit haver
I usually have to make a few attempts on annihilations even with tutorials but this one saw me through on my very first try! Tysm!
I figured this out on my own, with Lappland, Pinecone, and Meteorite on the left side of Myrtle, but I still decided to come watch what you did to see how you did it different.
"We did really alright, good job Kroos. *pat pat*"
I'm having a lil bit of trouble because the support Ifrit isn't strong enough to kill the holograms in time so the infiltrators keep leaking
I did it with Mizuki, his s2 is better here. His extra damage from talent always gets eaten by the slugs, as the condition is having lowest absolut hp, not % hp. Meaning the atk rate up is way nicer to clear out the slugs. My max level mizuki with skalter buff instantly killed all type of slugs.
You are truly a heaven sent for us smol brain Dokutahs 🥰 . Thank you so much for your guidance on this game..
one tiny change, at the VERY beginning: deploy Ifrit first, THEN Myrtle. Ifrit is a caster, and even at high end, only a defense of about 150. Myrtle, on the other hand, even though shes basically not used for fighting, IS a fighter, and has a defense over 300 at M2. plus, if M2, she has a personal Regen effect. you can cut down the need for spot's healing by boatloads by making her the focus of the snipers.
also, given that her whole job is just to build up DP (that you never use after you get everyone out) means that you can even replace her with someone like Bena (self-retreats and becomes a tankier 0 block AoE damage dealer, allowing them into ifrits range just like using Myrtle's skill does) if you have her anyway.
I'm glad this was easy and that I have the necessary ops for the high end squad. The dust makes my potato phone burn, adding extra and unnecessary difficulty.
The main enemy is not the stage, but frame drop hehehe.
Great run btw
Thank for the guide Kyo, I follow your place operator but with my Op, this map is so easy if you have a strong roster of extra range/long range AOE unit.
Also for my pick, Platinum extra range can pretty much solo entire right lane and even shot enemy on top lane so there is no need for Range guard, you can leave that spot for some extra La Pluma/Manticore/Mizuki in 2 empty slot in between 2 Defender.
You also can use Rosmontis instead of Ifrit, her skill 1/2 is way better to in my opnion in this scenario, Ceobe skill 3 also have it use in this potision too. Liskam and Blemishe skill 2 all so a very good pick to replace 2 Defender . Saga & Bagpipe skill 3 also a very good pick in Beagle and Myrthe potision (just careful of ear bleeding if you use Saga though :D )
Anni 9 may look intimidating because of the swarm mobs, but as long as you have enough Ops that can do AoE it's very easy to do.
If red dudes still give you headache, consider retreating Myrtle and adding an Aoe\chain caster\support (Like Eyja s2 or Passenger) north of your sniper facing left, when the column degrades from the dust.
Using ch'elter and ifrit on this map
Enemy: I feel cold and hot and cold
What a S.E.G.S TEAM impressive dr. Kyo
Ifrit can be replaced with logos S1. His S1 will LITERALLY delete enemies within his range below a certain health which includes a lot of the enemies
doing the stages before they leave, loGOD
Be careful of that Gummy, or any other auto-use heal, placement if you're using Pinecone or the like. If the small slugs that slow attack speed get into her square and then she starts blocking, the reduced attack speed+auto-heal means she'll use her attack to heal the chip damage from the slug instead of bonking.
This creates an infinite loop and cause a 10-15 minute clear to become a 30 minute clear.
I had Liskarm in Myrtle's position and Warfarin as medic. Then I put Saga in Ethan's position. And... yes. my thumb hurts...
Quick tip: if your only using one sniper or lord to tend to the far right side, you can spare a slot for shaw with S1, she can push the infiltrators infront of myrtle if you have her skills at rank 7, which gives ethan another chance to bind them with his talent and slow them down
An alternative way with TEXAS ALTER E2S3 (deploy her to eliminate the holographic mirages), Gravel (when the greatswordsman on the right appears, you'll use her to stall until him gets killed), juggernaut tank (Mudrock E2S2, to take advantage of ST generation) and Bagpipe (for safety, just in case an infiltrator gets through).
- Place Myrtle in the spot where Popukar should be, Ifrit and then BAGPIPE E2S3 (to generate early DP) in the tile above the one Beage is going to be.
~work with the stuff around
- Place the range guard, medic tank, the tank right to Bagpipe and retreat Bagpipe.
- Later you'll deploy Bagpipe where Myrtle should be. Now fill the Ethan's (I didn't have him on E1 neither resources left to do so today) spot with a tank and the sport above it with another one.
you only need lappland for this stage. And probably Texas to shut her up.
I really liked this stage. It felt nice beating it without guidance. I loved using Carnelian S3 on this stage, it was very satisfying to see her shred through the mobs
Replaced Popukar with Blaze and Arene with Thorns and got it first try without any stress, took about 30 minutes. Thanks so much!
Yostar: _Introduces Long Spring Wastes_
Me trying to clear but can't even get pass 100: *Is this a CC R18 Annihilation 9?*
Edit: With this strat, I aced the whole stage. Thanks Master Kyo. But yeah, the only problem I had is that my phone overheated. 😂🤣
Edit 2: Tip, you can replace Myrrh with Gavial S1 Skill Lvl. 7 and Gummy with Cuora S2 Skill Level 7 (Both are at E1 Lvl. 45). Ethan just needs to be Skill Level 7, no need to max E1 him or upgrade him to E1 Lvl. 50 (cleared the stage with E1 Lvl. 10 Ethan). You can replace Arene with Lappland S1 Skill Level 6 as long as you have your Kroos (or any sniper you used) at max skill level and E1 Lvl. 50. You can also replace Popukar with Arene (facing left) if you are going to use both Arene and Lappland (Or just use SilverAsh S3 as Popukar replacement for better results) Hope this helps.
If you don't have an Arene to replace Popukar or just want to replace Popukar, you can use Midnight with Max Level and Max Skill Level. Be careful tho, timing is key when using Midnight as Popukar replacement.
Damn this is easy with La Pluma, Blaze, Ifrit, Thorns, Manticore, etc. Also really satisfying playing with all this AOE
What about W as a sniper? :)
Awesome! Thanks! This is going through be a extremely easy Auto Deploy!
Thanks again Kyo!
La Pluma destroys this one, especially at S1M3. Combine her with Lappland and it's byebye spawners.
A couple of tips: Equip Arene's S1 for faster cooldown and more damage. All enemies on the right are vulnerable to physical. Tequila can also help nestled among the sand towers or where Gummy is facing right if your sniper + ranged guard isn't enough or you don't want to use one or the other. Just make sure you have some form of healing.
Nice strat Kyo!!
One small improvement - deploy ifrit first, then mirtle. This will allow ranged enemies to target mirtle, and since she has more def - easier to survive. I missed cd on healer, and ifrit died from arrow -(
Turn out listening to la pluma asmr while slaughtering 400+ enemies feels really satisfying.
The lag was unbearable lmao, I seriously thought the game would crash at any moment 💀
This Anni can destroy your FPS, On god.
Great guide, thanks. Used Manticore in Ethan's spot, Lappland in second medic defender's spot, and Surtr where Myrtle was. Easy 400.
A piece of advice for those who have Asbestos and a really, really good medic: Put her on the place of Spot, and watch her kill tons of enemy with her skill 2. Mine is level 60 and S7, worked very well.
The tile above Kroos is pretty useful. To use it, simply don't build the structure directly left of it and the sandstorm will free up the space around 240 kills that time.
Very nice Kyo!
I place La Pluma in Beagle's position and sometimes this can causes some problem. The shadow things ends up out of Ifrit's range so the mirage can easily go past my defense, luckily my squad is so strong so it doesnt matter anyways lol
Commenting to boost the UA-cam algorithm, nice clear Kyo
I just got Ifrit a few days ago. Great timing!
I remembered seeing a video you made about when this anni was released in CN where you basically just used La Pluma as core op... worked wonderfully
Phalanx caster are pretty good here too, because they have true aoe. If you sp feed them with liskarm / warfarin, they are very strong here
"lets clear con-con-" haha too much CC 😂
Thanks for the guide kyo.
Appreciate it man.
Kyo said his friend a fake simp 4:40 im dying HAHAH
Is there anyone who watches kyo's videos for entertainment rather than guide?
This annihilation is the easiest, yet it also annihilated many phones
How are you making more points with her skill
"If Ethan blocks an enemy, he will be slowed,-"
Ethan with zero block: 👀
- you clear long spring wastes
- using only your own operators, unlocking auto
- you can get more originium there than lungmen downtown
- still farming in downtown because your phone cant hold spring wastes 2x speed
Looking at this i should use my lappland in place of mrytle's place so she can silence the bombs. Yes this is big brain time
Thanks for the guide Kyostinv!!
Those slug things are so annoying ngl
chalter on kroos position singlehandedly takes care both lane
4:39 imagine getting called out by Kyo on being a fake simp in one of his guides
feels bad man
thanks for the help with this one man, I struggled a bit with the infiltrators, but swapping Myrtle for Blemishine once I banked up around 300 spare dp helped a lot(at around 300 enemies killed) also thanks for the advice to swap the ranged guard for Gladia, she pretty much carried that lane for me along with W s2
did do this myself but borrowed Thorns for Arene spot
so i wanted to see how you handled it
interesting solution putting another sniper there
that sneaky cut at 14:34 LOL.
Thanks for the guide! And with the help of a few comments below I managed to figure out how to M15 Ifrits S2 hahaha.
Warfarin, and Saga as SP batteries had her laying down napalm faster than my phone could handle. The potato is now a baked spud
And here I was, panicking as I didn't see a video from kyo about this annihilation.
I cleared this with Saga and now all I could hear is her “Natto Gohan!” stuck in my head.
0:20
"Like on my phone sometimes its lag"
Me too, imagine playing Arknights in phone that have 4 gb ram and Metiatek Helio P35 (chipset)
Well, I put some ice cubes on the back of my phone so it doesn't get overheat (sorry for my bad English)
Some operator that have true AoE will be shine and warfarin talent also help this (ifrit, la pluma, saga, stalker specialist, spreadshooter, and others)
Damn this strategy made it so easy esp when you have Mudrock and Blemishine
for anyone want use any splash damage operator dont put operator in the second place that kyo recomend. already try it with my leonhardt and guess what even he is not the last he still attacked first and die first unless you bring 2 medic operator. i use skadi alter and saria s2 for healling and yeah he still dead
its because enemy from bottom lane will only have him as the only target in the range, so even if he isnt the last one to be deployed he'll still get attacked since no other target except him is in enemy's range
"Wow, fake simp." - KyoStinV, 2022.
This stage is really satisfying because I use all aoe dmg dealer (texas, mudrock, ifrit, saga etc.)
I just clutter a lot of operator to form a choke point, Ifrit, Mizuki, Ethan, La Pluma, Lava The Purgatory, and Spectre. Thorns dealing with stragler on the right, Ch'en for Thorns SP battery, Local Vampire for healing, and a portable DP Printer.
Reed the flame shadow is amazing for this map as well
1:06 Love italian Kyo
Just realized the squad menu says S E G S. Nice.
I don't know why, but around 380-390 half of my operators suddenly die. Tried multiple times, it may be the snipers at the end? What can I do to prevent this?
Don't use Silver Ash skill 1 to protect the box. He's not strong enough even at lvl 70 to do it alone.
That's why you also have the sniper facing N to help remove some pressure
@@zaninel5372 Yes, but there might some that can do it alone.
@@Dianbler Realistically I could see thorns with his third skill being able to do it since they get an attack speed up. Otherwise i could see Exusai or even Ash being able to solo that as well
@@zaninel5372 Thors would, yeah. He's pretty good. Exusai with third maybe. Ash sould but it wouldn't be automatic.
Mudrock S2 is very fun to use on this stage , can spam skills like crazy
my first attempt was 391, id say it was well done, considering i had nothing protecting the right side, second while was 400 i let one little bugger through... i could deploy 2 units at that time without having to retreat anyone. only used such underpowered op's as chalter, thorns, blaze, la pluma, ifrit, and surtr ironically for moral support only.
can i change ethan with some other operator because i dont have ethan and i use ifrit for support unit ?
since i have la pluma s1 L7
my ifrit is elite 1 lvl 80 and talent rank7, will she be enough ?
Wow an annihilation where we don't even hear Kyo saying "I hate annihilation so much" ?!
This is the most satisfying stage ever, since i have ifrit chalter pluma saga
Damn this was actually pretty straightforward
I hate this map so much since i don't get/build any full aoe character (la pluma, chalter, etc). Thank you for the guide as always kyo😄
Pinecone is really good and easy to build. You should try her... I built her even before I got Chalter.
Her S2 is good for long stages like Annihilation.
Just a question: Do you need to have an E2 operator to use your friend's operators at E2 because the highest unit I could use from a friend is E1 lvl 80.
Yes
My 3rd annihilation contract which is now stuck at 399/400 🥲
Not a whole lot of strategy for this one. I just stuck Blaze, Ch'alter, SliverAsh and a borrowed Thorns in the bottom right corner and facefucked everything as soon as it was in range.
The humming right at the start of the video