Warhammer's Greatest Storyteller | Gav Thorpe in Conversation
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- Опубліковано 6 вер 2024
- I'm talking with Games Workshop design legend and author Gav Thorpe! Gav has worked on innumerable games, supplements, and stories at GW for Warhammer Fantasy, Warhammer: 40,000, Warhammer Quest, Inquisitor, Battlefleet Gothic, and just about everything else released by Workshop in the early 2000s!
As one of the designers who resurrected the Citadel Journal, helped develop Tau and Sisters of Battle for 40k, created Inquisitor, and continues to write countless novels and adventures for Black Library Gav Thorpe has impacted the games and worlds of Games Workshop in a way that few can rival.
We chat about developing Warhammer Quest, designing 40k, telling stories in Warhammer Fantasy, and the evolving culture and business of Games Workshop. It's a good one!
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Links & Sources:
[Gav Thorpe's Website] gavthorpe.co.uk/
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Thank you
My warhammer friends whatsapp group is called 'Gav Thorpe's 40k clubnhouse' for many years out of respect for this legend
Top conversation, I had the pleasure meeting Gav at a Gamesday in Sydney Australia, great guy.
Yup, these interviews are absolutely fire!
Thank you!
Back in the day I loved reading articles in White Dwarf by Gave.
Great stuff. We need an interview with Andy Jones on all things WHQ95, Man O War etc.
The very first White Dwarf i bought was issue 195, and the battle in that issue was Steve Anastasoff's High Elves vs Gav Thorpes Forces of Chaos. And that report, the excitement created by Gav and Steve left such a impression on me as a 12yo that i read it SO MANY times that even now, over 25 years later, i can remember nearly ever detail.
Gavs a legendary figure amongst many legendary figures that have made WH and 40K what they are today and its been a pleasure to listen to him.
Thanks Jordan for sharing this with us, and keep up the fantastic work with your videos, they are very much appreciated and enjoyed.
I played my first game of Warhammer Quest 95 in about 20 years just today! My 7yo daughter demanded to try it! ❤
I started a campaign this Christmas with my 6 year old Daughter and 9 year old son
Gav is sounding more and more like a grizzled old commander. Very cool.
Gorkamorka was such a brilliant player focused game that inspired players to build their own kitbash games. Brian Ansel was a brilliant Orc designer I always thought.
Great interview. Gav explains how he feels opening his Rogue Trader book and thats exactly how I feel about 2nd Ed or Necromunda. Instantly 11 years old again. Such a human experience.
The more of these interviews I listen to, the more Games Workshop feels like it has been experiencing the quote "The bureaucracy will grow to meet the needs of the growing bureaucracy". As a result, the folks doing the work are silo-ed further and further from the stakeholders and related teams. A real bummer, but they have absolutely had to grow to support the global business they've become.
How amazing would it have been to be involved in this early days of everyone in one small building.
Interviews like this are just awesome!! Such a great interview!
These interviews are absolutely gold! Thank you, Jordan!
Great interview and video! I've had the pleasure of working with Mr Thorpe on a few projects a number of years ago and he is a great and talented guy. Keep up the great work!
Solid creative interviewed, fantastic listen. Lots of cool insights from Gav. Especially the bit about Inquisitor and larger scale vs regular scale narrative play.
Awesome as always, your interviews are the bridge between today and legendary past of hobby we all love and adore since decades. Gav is indeed one of GW solid foundations and hearing from him was lovely time travel. Keep that work mate, we owe you so much!
Another well done champion interview with a good bloke who shaped the Halcyon days - and era - at GW that we rememember fondly. Cheers 🙃😃
Thank you Jordan Mr. Thorpe along with Andy Chambers and Rick Priestly were the people that were responsible for my enjoyment of playing tabletop gaming so I thank them all as well as you Jordan for bringing these people to conversations which you have made publicly possible for all, very much appreciated as that is what GW used to be like before it became a boring business that doesn’t admit it is a hobby anymore.
Excellent interview, huge fan of Gav's work so this was a real treat.
Thank you!
Firstly, it's fascinating to hear the business issues of GW, because it gives some justification to their seemingly exorbitant prices, and secondly, its weird to see interviews with legends like Gav Thorpe (or Mike McVeigh) who I still visualise as fresh-faced twenty-somethings...
This was just so good, so much more detail than I expected, could have listened to so much more.
These interviews are great for many reasons. One that I would mention is as a consumer of his work. I've seen pictures and read the professional body of work of GW giants and I would project an idea of personality to them. Now, listening to their thoughts and design philosophy it's an interesting comparison. Best wishes to you all and keep up the great content!
Great interview as ever.
In a decade of working as a chef that mans audiobooks have got me through many's a long shift of prep.
Really looking forward to Andy Chambers and Gav's new games!
absolute legend! great interview, thank you Jordan Sorcery for making it happen
Great episode Jordan - lovely to hear from Gav one of my absolute hobby heroes!
Another crackin' interview. Enjoyed that. Thanks Jordan. 😊
another great interview, loving your content, hope to see one with Graeme Davis soon?
I would love to chat with Graeme Davis one day, such an influential yet often overlooked figure in the history of Warhammer’s world
Amazing interview. Seemed an incredibly switched on guy, more business aware than other GW veteran's of his period. Thanks for this and good luck to Gav with Zeo Genesis.
Great interview! Thanks for interviewing them.
Great interview! Especially liked Gav's insight into the development of the special games and how they all affected each other, as well as his view on the introduction of Age of Sigmar.
Another awesome interview with another GW legend. Incredible work as always, Jordan!
I actually played the halfling thief in Warhammer Quest (using a halfling from a box of plastic heroes that I got from Games Day but never saw for sale anywhere else... pretty sure that they were from Talisman).
...
Somehow "halfling thief" was being auto corrected to "half lingerie thief." I've never played one of those.
“We went from a games lead development to a management lead development” we know Gav, we know 😢
Great interview! 🤩
Cheers Nis!
@@jordansorcery It would be really cool if you could get Bryan Ansell on sometime. Just to get that part of the story and perspective from "the horse's mouth".
Amazing interview!
Thanks!
i am a dwarf player,in fantasy and i aos(fyreslayers and disposesed), i loved your balance in your books where the slow units have better stats than fast units to balance them,in actual days is a shame as in aos the designers ignore the move stat and we have many units that have same cost and stats but one have move 4" and other 6" but actual balance team just ignore move when is the biggest stat that win the games.
i was a big fan of your work
So, do you have industry connections or just the initiative to ask for these interviews? It's magical.
He must have photos from a dodgy weekend in Nottingham, i reckon. Either that or GW employees have a knitwear fetish.
Money talks. BS walks.
Huh?@@stevenkennedy4130
As Andy Law over on the Rookery said a few days ago on their own stream invitations: just ask, even when you are just starting out. Many of these people enjoy talking about their passions to no end.
magical or "sorcery"...?
Will be interesting to see what videos and topics you come up with based on this interview, like you mention at the end.
What do we want? Plastic 54mm kits for for an Inquisitor/Mordheim mashup! When do we want them? As soon as we've found a buyer for our second kidney!
the different scale of 54mm is what tmade my club bounce of it as no terrain would work and the modfels couldnt be used in their 40k armies apart from 1-2 of them that worked as demons. i remember a demonhost and a big green fellow with mechanical arms that i considdered buying but ultimatly didnt
The fact I've seen multiple 3D printed 54mm Inquisitor warbands and FDM terrain around the gaming group's I haunt recently. It's a really exciting time for the system. INQ28 held the torch, but maybe it's TIME
Great guy.
Ace interview
What an awesome conversation. Thanks to both ofnyou for taking the time. Thanks to Gav Thorpe for his contribution to my hobby! I loved WHQ back in the day.
Great interview. I always found that Gav was fantastic at writing rules mechanics but not necessarily at making things balanced and giving fair points values when creating army books.
Have a GW game ever really been close to balanced?
Great that you just listen & don’t talk over or interject opinion 👍
All due respect to Inquisitor, but who do I have to kill to get Warhammer 47?
I am Fond of this codices for that exact reason.
Cracking ❤
Another fascinating and informative chat, well done sir.
If we're going to have to do a shot each time Gav's name comes up om going to need to call a doctor.
Was blowing up the world worth it to get those big centrepiece models? Unless you're GW shareholders, no
So, does he know about Codex Compliant drinking game about him?
Gav do you have a copy of WHQ you'd like to get rid of? :)
Gav "da-da-da" Throrpe. I calling for a rap battle between him and Slavoj Zizek.
Orky!!
Dude!!!! Breatheeeee!
Take a shot.
Gav Thorpe: take a drink
Hands down the worst writer at GW ever
Sarcasm?
Why do you think so? Care to elaborate?
I thought Matt Ward was the guy folks didn't like? (To a stupid degree, poor guy).
@@iatebambismom Gavin is 2d. It has started with 3rd edition Eldar codex and the star canon.
@@NisGaarde Lorgar: Bearer of the Word is probably the worst black library novel
Gav seems like a ncie guy.. :) back in the days I just thought he lost all battle reports.. But then later, kinda the head honcho, iirc, of the best edition, 6th Ed WHFB - when Tuomas left? He seemed to do a great job.
It's very interesting, but GW lost me with age of Sigmar, and 7th ed 40k, just lost what the games were about for me 🥲
And GW got many more people since then. changes where actualy good and create many more players/clients
What's your point? I stopped playing 40K because I no longer enjoyed it enough to justify the outlay. Like wise for me Warhammer was about mass combat of ranked units and once it was gone I had no interest in AOS, which is just 40K without the guns. I write from my perspective the return of save mods and multiple wounds seemed regressive and killed my interest. When it comes to warhammer no blocks of infantry, no interest, I'm happy people still enjoy the game I'd be sad if GW disappeared, but modern 40K and AOS don't interst me enough to expend the time and money to continue playing. I still collect and paint, but I don't play any more. As I say this is my opinion, what's your point?@@Marcojaralaconich
@@dhaosandy Sorry, I overreacted. Your are right in the diferences and reasons.