I built a city in the centre of Shun with my first character. I then built two castles guarding the easier entrances to Shun and allied with the Shek. Shun is so chill, all the resources you could ever want and no strong raiders nearby. Shun is the promised land where all of the rejects in Kenshi can live and prosper.
This is wonderfully timed! I was just scouting out Shun the other day and thought: "Why the hell have no factions settled here since the Second Empire?"
Probably because of logistics, UC is too large and the cities that are in that zone are already "hard" to maintain by themselves (I think there's one that's mostly ruins there), the shek just doesn't have the human resources to make even a small town nor the handwork to do so, and the holy nation needs to destroy the shek to even reach there, and even then, I don't think they're too interested in a land so far they're holy lands
There's also no small faction that could get interested enough to reach there, it's just too far apart from them and the danger of the travel is too high
@@thechosenone8288I disagree with that. The Tech Hunters are already managing World’s End and Black Scratch, and considering that there’s tons of ancient tech in Shun to the point that you can already meet the only hostile tech Hunter spawns in Kenshi there, it’s strange why they never thought about building a permanent settlement.
If you are unsure what location to do next, I could really go for "Should You Settle Arach? | Kenshi Location Guide". After going there the first time I can recommend it for it's beautiful landscapes, and passive wildlife.
I've actually got a base in Shun! Settled on the coast and didn't bother building any walls, since the occasional Gorillo or Skin Spider attack is a good way for your guards to passively build up toughness (It builds character!) It's so far away from any major settlements that nobody comes to raid your base, unless you kill a big name or something. Otherwise it's a fantastic place to train up legendary smiths, only downside is it's a bit of a jog to just about anywhere but the southern empire. Overall great place if you have social anxiety and hate when the neighbors visit!
I love the idea that crumblejohn is probably not even 70, he just lives in a setting where most of the population in well off places live like medieval peasants and might have inherited his white hair from a scorchlander in his family tree
iirc he says he's in his 40s, though you gotta remember a lot of men in their 30s and 40s in the modern world start going bald, or at least start to get grey hair. Probably in part due to the unnatural stresses of modern life.
I just found your channel recently and have been binge watching them since. I love the information provided and your sense of humor. If you had to wrap up the base settling videos I would love to see a tier list of all the locations you made videos on based on your opinion alone. I love super difficult places to settle bases so getting established feels that much more satisfying
I've been in Shun for a couple of weeks now in game. No one has attacked me apart from the occasional aggressive gorillo. So far the Band of Bones has left me alone as well; I assume by the time they do start showing interest, I'd be well established with base defences up. Got a couple of Cactus and Wheat farms up and living off Dustwiches.
These location settling videos for Kenshi is why I’ve subbed to you :) If you branch out to more Kenshi videos of this kind, factions you like or lore things, I’d be done 👍
Definitely a remote region, I'd probably be more amicable to set up there IF I didn't have the occasional problem of having people get stuck while running long distances for trade runs. One thing of note, you can buy a house in the way station in the hook which can act as an initial starting point before getting the actual base going. I usually use these kind of places to set up beds and supply storage to operate out of whenever I want to do more thorough work in the area. While working on that waystation house I contemplated Shun as a base location. It definitely feels like the best spot to do a "peaceful" base run. Of course, mods can add some VERY big challenges to the region along with custom settlements/factions.
On the topic of eyegore assaults, The only time I ever saw an antislavery actually in uc territory he attacked a slave camp and managed to get a lucky kill on the noble. At the time I was allied with the slave traders, the uc and the traders guild. Eyegore would regularly show up at my base say his classic lines like "ARGH!" and "KILL!" and then I'd pick him up, get a free meitou weapon, he'd leave then like 3 days later he would come back re armed with a meitou sabre that I would take at literally 0 risk to myself
that little hill next to the river only has one way up so it is really easy to defend a tiny base just enough room for some crafting. Can leave some people behind and not worry about safety
Just yesterday I was talking with my friends about the possibility of building a city in Shun for members of the faction in my current playthrough to move to when they want to settle down if they don't like acid rain I want to live somewhere wholely owned by their people. Still gonna fortify the place(s) though since even if it doesn't happen in the course of the playthrough, these people have traded with and work jobs within the shit Kingdom long enough to know that conflict with them, even if it doesn't last very long, is a matter of when not if. That said one of the reasons I wanted to build and shun is how beautiful it is. So trying to come up with a method of fortification where people still have fantastic views from where they live and work it's going to be a fun challenge.
Decent location for a relatively safe base! The only problem are Band of Bones' squads. They can become really annoying if you turn squad size to max. Once my scientist lost her arm here because of them. I've built my largest and most developed base here!
I love these videos, keep up the great work man Have you ever thought of doing a location guide for The Pits? I recently settled there in my game and its a blast to be around such high loot areas
While I never settle Shun, I always go there to power level Stealth at the Lost Library at the coast. The hoard of Blood spiders there let you level to 90 stealth when it's night time in about 5-10 minutes
You know you can sneak-swim? I sometimes use this method up at the big cannibal village on the coast in Darkfinger. Great place to cheese sneak, assassination and thievery. And it's not too far from the level 48 cage in Bast. Make a master ninja in a single trip.
perhaps after you run out of regions to go over, you could go over possible specific base locations that are best for a certain thing, like defendably from raids, food production etc..
It's definitely doable, but I'd worry for new players when they have to travel through the Swamp/Wetlands. Swamp Ninjas are pretty fast and red spiders are a water hazard.
If you start in the Hook as the Freedom Seekers (best start, you're right in the middle of UC territory, no one will attack you as you travel, also the Mercenary Guild has outposts everywhere in the Hook), I suggest you spend that 4000 starting cats on 12x cactus and 5 books to acquire cactus farming, baking, cooking and then head to Shun, if the waystation doesn't have 12 cactus and only 11, buy the 11 cactus and head to Drifter's Last and one more, pick up five books if you haven't already and a sleeping bag, the remaining cats spend on building materials, then head to Shun. The only group you *really* should be concerned with is Band of Bones, they will not be a threat to you early if you don't upset them or are 0 or higher rep and their patrols are not hostile 70% of the time before their first raid and only then become hostile if you refuse to give them tribute. No one else will bother you there, even the United Cities (the southern UC are weak and lack the logistics to tax outside their immediate territory). But, it also means you can easily survive there on your own with just your starting set up living there on nasty Dustwiches. The first thing you want to do when you can afford it after acquiring the aforementioned, is to acquire 10 books through trading copper or with the remaining cats and as much steel plates as you can carry. The reason you want this is so you can reach tech 2 and research mounted crossbows. These will help you deal with the Band of Bones raids; Consequently, early on the Storm house provides better door armour than the tech 1 gatehouse and you can mount crossbows on the stormhouse. Build the Stormhouse at max height also forces enemies to channel up to the door two at a time up a narrow stairway, so it is even harder for them to break down the door, all while being rained down on by crossbows. Shun in my opinion is the best destination for Freedom Seeker start in the Hook due to the lack of any real threats, very close to the starting waystation, a massive unoccupied region that has been abandoned for a millennia with the only "cities" there being second empire ruins jutting out of the soil with a few buildings or just a single building still standing. The Southern UC which at this point in time is more Mercenary Guilds and Smugglers than Nobles and Peasants, are not in any position to expand into it either. Also, additionally and more importantly, there are ancient Libraries around the arena which spawn books once a day, you can return and re-loot the locations over and over for books. These will help you become completely self-autonomous and complete the tech 2 research required to make both chewsticks and dustwiches. Now you're set for food.
Tried to build outpost there once, but at that moment I was hostile to almost all major factions except shecks. So outpost has collapsed under constant assaults.
Huh... lots of coast... good beach front property... it does indeed look like a good place to retire... im allied to the United Cities, and didn't know they had towns there... Perhaps once i deal with the Cannibals and Holy Nation, I'll settle down there
Sounds like a place that would sound great at start, but fewl like it would get boring as youre far away from everything besides Drifter's Last and a long hike to Shek Lands
@@austinlipnicki7761 cannibals are only ever a problem when you visit darkfinger for the first time, otherwise your biggest problem is rebel farmer scum, but they arent too hard and their captains can be sold for a handsome sum in the UC, i just love slaving my enemies to the UC, i dont get why people hate the UC so much.
@@austinlipnicki7761 what? Just because you dont like my opinion you dont need to call others pretenders, it sounds rather immature of you ill be honest, seriously if you dont stick too close to darkfinger and dont venture there Sinkuun is a really peaceful place.
If I am a new player (100hrs) who has not seen 90% of the biomes yet, would you guys recommend me to go out and discover them myself or should I just watch some guides?
A guide will only tell you what spawns at certain areas, the fertility, weather, etc. It beats going in blind, but the best thing is still to just go there and find out yourself. Just remember to be wary. Anything that could go wrong can and will go wrong in Kenshi.
I think it depends on how you want to go about it. If you like finding out what's in each region yourself, then go for it. I try to steer clear of spoilers in my videos though so it won't hurt to watch them if you're curious.
If it were me I'd just go exploring, nothing quite like uncovering the mystery in kenshi. I like a good power trio adventuring party with maybe a bonedog and bull for backup and supplies.
dont put heavy armor on turret operators, the crossbow debuff also applies to precision shooting wich removes the friendly fire avoidance entirely, im not sure if a crossbow buff armor does help whoever.
@@paulrogersgaming there is a small spot in the south-eastern part of Crater that's not within any tax-zone, there's also no unprovoked attack factions, and it's only within Shek Kingdom influence sphere, so if you befriend Sheks no one will attack your base. There's no base attacks in the Crater.
@@dazeen9591 Shek "tax collectors" only want food, so one only needs to scoop up their food and dismantle food storage for the duration of the attack anyway
I may have not been looking in the right direction, but will it be possible if we can get a guild on settling in the southern part of the fog islands? Where all the hive villages are located? @paulrogersgaming Edit: After watching The Vain Video, I withdraw my question.
still haven't gone to the north UC,you really don't like desert and nobles. Allie with empire then it will be most convenient and safe place in the game.
There's also the HN if you're a human only squad. Once you ally with them you can even start replacing limbs and hiring non-humans, traders just won't speak to skeletons or people with skeleton limbs grafted to them.
@@刺枫林 Hot tip: use Sinkuun as a tax haven, only weak rebel bandits wander around there and even then they usually have their shit kicked in around by goats.
@@paulrogersgaming Its very pretty but it is basically dead content. No cities, 1 ruin, constant sand storms, no copper, no iron, no water, only arid, no camps, only very rarely you will get cannibals or shrieking bandits walking through. Maybe beak things as well. I think its worse then deadlands IMO.
I built a city in the centre of Shun with my first character. I then built two castles guarding the easier entrances to Shun and allied with the Shek. Shun is so chill, all the resources you could ever want and no strong raiders nearby. Shun is the promised land where all of the rejects in Kenshi can live and prosper.
This is wonderfully timed! I was just scouting out Shun the other day and thought: "Why the hell have no factions settled here since the Second Empire?"
Probably because of logistics, UC is too large and the cities that are in that zone are already "hard" to maintain by themselves (I think there's one that's mostly ruins there), the shek just doesn't have the human resources to make even a small town nor the handwork to do so, and the holy nation needs to destroy the shek to even reach there, and even then, I don't think they're too interested in a land so far they're holy lands
There's also no small faction that could get interested enough to reach there, it's just too far apart from them and the danger of the travel is too high
It's called shun, it's probably deserted based on local stigma
Quiet nerd
@@thechosenone8288I disagree with that. The Tech Hunters are already managing World’s End and Black Scratch, and considering that there’s tons of ancient tech in Shun to the point that you can already meet the only hostile tech Hunter spawns in Kenshi there, it’s strange why they never thought about building a permanent settlement.
If you are unsure what location to do next, I could really go for "Should You Settle Arach? | Kenshi Location Guide". After going there the first time I can recommend it for it's beautiful landscapes, and passive wildlife.
Such a pleasant place, I would recommend upping the squad size modifier and population modifier to max to compensate for the lack of wildlife.
I've actually got a base in Shun! Settled on the coast and didn't bother building any walls, since the occasional Gorillo or Skin Spider attack is a good way for your guards to passively build up toughness (It builds character!) It's so far away from any major settlements that nobody comes to raid your base, unless you kill a big name or something. Otherwise it's a fantastic place to train up legendary smiths, only downside is it's a bit of a jog to just about anywhere but the southern empire. Overall great place if you have social anxiety and hate when the neighbors visit!
I love the idea that crumblejohn is probably not even 70, he just lives in a setting where most of the population in well off places live like medieval peasants and might have inherited his white hair from a scorchlander in his family tree
iirc he says he's in his 40s, though you gotta remember a lot of men in their 30s and 40s in the modern world start going bald, or at least start to get grey hair. Probably in part due to the unnatural stresses of modern life.
@@lsswappedcessna beakthing pattern baldness I feel would be a problem, yes
He is 45
I just found your channel recently and have been binge watching them since. I love the information provided and your sense of humor. If you had to wrap up the base settling videos I would love to see a tier list of all the locations you made videos on based on your opinion alone. I love super difficult places to settle bases so getting established feels that much more satisfying
I've been in Shun for a couple of weeks now in game. No one has attacked me apart from the occasional aggressive gorillo. So far the Band of Bones has left me alone as well; I assume by the time they do start showing interest, I'd be well established with base defences up. Got a couple of Cactus and Wheat farms up and living off Dustwiches.
These location settling videos for Kenshi is why I’ve subbed to you :)
If you branch out to more Kenshi videos of this kind, factions you like or lore things, I’d be done 👍
astounding how tame this place is
Shun is a must go in all my play throughs, after this vid I think I’ll build a base there
That river valley you showed there has become one of my favorite base spots, such a strange change existing in peace in kenshi
Was looking for a Kenshi UA-camr for quite some time now, damn I'm happy that UA-cam recommended your videos to me
Welcome to the channel 🙏
Definitely a remote region, I'd probably be more amicable to set up there IF I didn't have the occasional problem of having people get stuck while running long distances for trade runs.
One thing of note, you can buy a house in the way station in the hook which can act as an initial starting point before getting the actual base going. I usually use these kind of places to set up beds and supply storage to operate out of whenever I want to do more thorough work in the area.
While working on that waystation house I contemplated Shun as a base location. It definitely feels like the best spot to do a "peaceful" base run.
Of course, mods can add some VERY big challenges to the region along with custom settlements/factions.
I'm exploring Shun with my current playthrough. It's wonderful.
Me favorite video: Final copy
It's an optimized title for people looking for the final version 🙂
Retirement age joke hits so hard in my bones. Damn.
Fun vids as always)
Good video,hope next guide will be about Great Desert/Hook!
These are great guides my guy also suprised to see slippin is on your fav list gonna tell him this :)
I love Slippin! He makes great stuff
@@paulrogersgaming think he might use these guides as info but we'll see :)
Edit he has a discord server if your interested
On the topic of eyegore assaults,
The only time I ever saw an antislavery actually in uc territory he attacked a slave camp and managed to get a lucky kill on the noble.
At the time I was allied with the slave traders, the uc and the traders guild.
Eyegore would regularly show up at my base say his classic lines like "ARGH!" and "KILL!" and then I'd pick him up, get a free meitou weapon, he'd leave then like 3 days later he would come back re armed with a meitou sabre that I would take at literally 0 risk to myself
that little hill next to the river only has one way up so it is really easy to defend a tiny base just enough room for some crafting. Can leave some people behind and not worry about safety
Just yesterday I was talking with my friends about the possibility of building a city in Shun for members of the faction in my current playthrough to move to when they want to settle down if they don't like acid rain I want to live somewhere wholely owned by their people.
Still gonna fortify the place(s) though since even if it doesn't happen in the course of the playthrough, these people have traded with and work jobs within the shit Kingdom long enough to know that conflict with them, even if it doesn't last very long, is a matter of when not if.
That said one of the reasons I wanted to build and shun is how beautiful it is.
So trying to come up with a method of fortification where people still have fantastic views from where they live and work it's going to be a fun challenge.
I love this series
Decent location for a relatively safe base! The only problem are Band of Bones' squads. They can become really annoying if you turn squad size to max. Once my scientist lost her arm here because of them.
I've built my largest and most developed base here!
Love these!!
a guide to me... that aside i almost always settled in Shun it seemed so safe and easy to stay in
I dont think ive ever been to Shun, time to add it to the list of things to do next time I get back into Kenshi, also enjoy like number 420
Oh neat, I think I never been there besides moving in/out Crater, Arach and the Grid.
I usually make one visit to loot ruins and stuff.
@@PerfectDeath4 In my last match, I had researched already everything and before, I only had been to the Grid at best.
I love these videos, keep up the great work man
Have you ever thought of doing a location guide for The Pits? I recently settled there in my game and its a blast to be around such high loot areas
Oh, we going to the Pits soon. 🤫
I literally was just looking at my map in kenshi, wondering what was up in shun as i made my way to the southern united cities for the first time
While I never settle Shun, I always go there to power level Stealth at the Lost Library at the coast. The hoard of Blood spiders there let you level to 90 stealth when it's night time in about 5-10 minutes
You know you can sneak-swim? I sometimes use this method up at the big cannibal village on the coast in Darkfinger. Great place to cheese sneak, assassination and thievery. And it's not too far from the level 48 cage in Bast. Make a master ninja in a single trip.
Try setting up in the Shrieking Forest. It would be quite a challenge.
perhaps after you run out of regions to go over, you could go over possible specific base locations that are best for a certain thing, like defendably from raids, food production etc..
Crumble Jon is 45 years old. He mentions it in one of his dialogues. Everybody is surprised when he says it.
His poor back...
Would it be a good idea to settle in shun right from the beginning of a settlers start?
It's definitely doable, but I'd worry for new players when they have to travel through the Swamp/Wetlands. Swamp Ninjas are pretty fast and red spiders are a water hazard.
If you start in the Hook as the Freedom Seekers (best start, you're right in the middle of UC territory, no one will attack you as you travel, also the Mercenary Guild has outposts everywhere in the Hook), I suggest you spend that 4000 starting cats on 12x cactus and 5 books to acquire cactus farming, baking, cooking and then head to Shun, if the waystation doesn't have 12 cactus and only 11, buy the 11 cactus and head to Drifter's Last and one more, pick up five books if you haven't already and a sleeping bag, the remaining cats spend on building materials, then head to Shun. The only group you *really* should be concerned with is Band of Bones, they will not be a threat to you early if you don't upset them or are 0 or higher rep and their patrols are not hostile 70% of the time before their first raid and only then become hostile if you refuse to give them tribute. No one else will bother you there, even the United Cities (the southern UC are weak and lack the logistics to tax outside their immediate territory). But, it also means you can easily survive there on your own with just your starting set up living there on nasty Dustwiches.
The first thing you want to do when you can afford it after acquiring the aforementioned, is to acquire 10 books through trading copper or with the remaining cats and as much steel plates as you can carry. The reason you want this is so you can reach tech 2 and research mounted crossbows. These will help you deal with the Band of Bones raids; Consequently, early on the Storm house provides better door armour than the tech 1 gatehouse and you can mount crossbows on the stormhouse. Build the Stormhouse at max height also forces enemies to channel up to the door two at a time up a narrow stairway, so it is even harder for them to break down the door, all while being rained down on by crossbows.
Shun in my opinion is the best destination for Freedom Seeker start in the Hook due to the lack of any real threats, very close to the starting waystation, a massive unoccupied region that has been abandoned for a millennia with the only "cities" there being second empire ruins jutting out of the soil with a few buildings or just a single building still standing. The Southern UC which at this point in time is more Mercenary Guilds and Smugglers than Nobles and Peasants, are not in any position to expand into it either.
Also, additionally and more importantly, there are ancient Libraries around the arena which spawn books once a day, you can return and re-loot the locations over and over for books. These will help you become completely self-autonomous and complete the tech 2 research required to make both chewsticks and dustwiches. Now you're set for food.
Shun Shun Shun Shun Shun Shun Shun Shun
why you shoud settle the creater please.
Tried to build outpost there once, but at that moment I was hostile to almost all major factions except shecks. So outpost has collapsed under constant assaults.
Huh... lots of coast... good beach front property... it does indeed look like a good place to retire... im allied to the United Cities, and didn't know they had towns there...
Perhaps once i deal with the Cannibals and Holy Nation, I'll settle down there
Final copy master kralson
Dude! I'm rolling from that title being sent out to all subs XD
I am once again asking for an Ashlands settling guide
What do you think about Berserker country?
Sounds like a place that would sound great at start, but fewl like it would get boring as youre far away from everything besides Drifter's Last and a long hike to Shek Lands
I've heard it's possible to aggro tech hunters in Shun but I've never seen it...
How did you made crabs that big? I had one reached age of elder and he was nowhere as big.
The crabs were recruited from the Crab tournament. Being able to recruit them was an option due to the "Recruit Beasties" mod.
@@paulrogersgaming tried to settle in crab raiders territory today. Was quickly reminded where my place is.
hey, bro can you get to Sikuun? i like the place :) theres places where you can avoid taxes and canables in there :)
i was wrong about the canables, my mistake bro
@@austinlipnicki7761 cannibals are only ever a problem when you visit darkfinger for the first time, otherwise your biggest problem is rebel farmer scum, but they arent too hard and their captains can be sold for a handsome sum in the UC, i just love slaving my enemies to the UC, i dont get why people hate the UC so much.
@@lelagrangeeffectphysics4120 i just really fuckin hate slavers and people in robes pretending to be wise, it gets so so so deep under my skin
@@austinlipnicki7761 what?
Just because you dont like my opinion you dont need to call others pretenders, it sounds rather immature of you ill be honest, seriously if you dont stick too close to darkfinger and dont venture there Sinkuun is a really peaceful place.
@@lelagrangeeffectphysics4120 i did not i was on abou the nobility. You are not preteding anything
Ashland base when?
If I am a new player (100hrs) who has not seen 90% of the biomes yet, would you guys recommend me to go out and discover them myself or should I just watch some guides?
A guide will only tell you what spawns at certain areas, the fertility, weather, etc. It beats going in blind, but the best thing is still to just go there and find out yourself. Just remember to be wary. Anything that could go wrong can and will go wrong in Kenshi.
Make a throwaway character explicitly for the purpose of exploring.
I think it depends on how you want to go about it. If you like finding out what's in each region yourself, then go for it. I try to steer clear of spoilers in my videos though so it won't hurt to watch them if you're curious.
If it were me I'd just go exploring, nothing quite like uncovering the mystery in kenshi. I like a good power trio adventuring party with maybe a bonedog and bull for backup and supplies.
Finding out the hard way is what makes Kenshi fun.
If it's safe then I don't want to live there. How am I gonna turn my zeros into heroes without a constant supply of blood, skulls, and slaughter?
dont put heavy armor on turret operators, the crossbow debuff also applies to precision shooting wich removes the friendly fire avoidance entirely, im not sure if a crossbow buff armor does help whoever.
you should do pop culture references in kenshi
It's weird that you don't get UC tax collectors, they usually don't have a problem crossing over into adjacent areas to squeeze you.
Now see if you can make a settlement in Arach
Make a guide about settling in the Crater 💀💀💀
*excited beak thing noises*
@@paulrogersgaming there is a small spot in the south-eastern part of Crater that's not within any tax-zone, there's also no unprovoked attack factions, and it's only within Shek Kingdom influence sphere, so if you befriend Sheks no one will attack your base. There's no base attacks in the Crater.
@@dazeen9591 Shek "tax collectors" only want food, so one only needs to scoop up their food and dismantle food storage for the duration of the attack anyway
I may have not been looking in the right direction, but will it be possible if we can get a guild on settling in the southern part of the fog islands? Where all the hive villages are located? @paulrogersgaming
Edit: After watching The Vain Video, I withdraw my question.
Base in ashlands or Cheaters run when ?
Hahaha I was thinking about making a meme episode that is on how great Cheater’s Run is. Because... ya know there's a secret spot there.
@@paulrogersgaming Ye that would be good
Wheres my berserker country video
Now that might be the most neglected region
Holy nation is not racist, my best friend is a Scorchlander for Okrans love !
Do the Northern Coast or I will destroy all of the crab nests!
Wait
but my name is shun
why havent I settled here
i never even been to shun.
mmake video finding bigfoot
Congrats. In Shun you've basically build a cowboy's town. A true wild west style..yeehaa!🤠
Exactly, I love it 🤠
bruh i just setteled in Shem
still haven't gone to the north UC,you really don't like desert and nobles. Allie with empire then it will be most convenient and safe place in the game.
There's also the HN if you're a human only squad. Once you ally with them you can even start replacing limbs and hiring non-humans, traders just won't speak to skeletons or people with skeleton limbs grafted to them.
in HN shop is very poor and still need to deal with base attack,in UC can just buy building materials
and some mercenary to defend
@@刺枫林 Hot tip: use Sinkuun as a tax haven, only weak rebel bandits wander around there and even then they usually have their shit kicked in around by goats.
I love everything about how you worded your comment ❤️
lol i forgot this place exists. Never even read the name on the map
really nice intro man, aonsfonaoraeornao
crumblejon is in his 40s
He look so old tho
Go settle the purple desert and suffer
Such a beautiful region
@@paulrogersgaming Its very pretty but it is basically dead content. No cities, 1 ruin, constant sand storms, no copper, no iron, no water, only arid, no camps, only very rarely you will get cannibals or shrieking bandits walking through. Maybe beak things as well. I think its worse then deadlands IMO.
greyshelf.
lol 65...even the post apocalyptic hellscape of Kenshi will let you retire earlier than one of ourgovernments will.
No massive horde of beak things, 0/10