Why Are Most Gacha Games Terrible Games?

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  • Опубліковано 15 тра 2024
  • "Gacha games are good despite being gachas" is a take I've heard before. Which means that all gacha games are inherently bad games. But some are able to be good despite that. And straight up, I agree. I think that all the popular ones, Arknights, Limbus Company, Punishing Gray Raven, Genshin Impact, Fate Grand Order, etc, would be better if they weren't a gacha game. And this video breaks down why that's the case and will also prolly anger a lot of gacha game players...
    Amiya art from:
    / 1243451068014415872
    www.pixiv.net/en/users/28736166
    Furina art from:
    / 1727295673442394598
    www.pixiv.net/en/users/67125567
    Faust art from:
    / 556ch0cl8
    www.pixiv.net/en/users/7860895
    Also my friend Dino Dave helped me out with some ideas for this video. Such as the disconnect between game play and story and how that's a flaw for Gacha's.
    Check out his channel: / @dinodave935
    00:00 Intro
    01:41 Arknights
    04:01 Limbus Company
    06:14 Punishing: Gray Raven
    07:52 Genshin Impact
    10:21 Fate Grand Order
    12:28 What makes a Gacha Game good?
    14:35 Would you buy these games?
    18:32 How being a Gacha makes these games worse.
    25:07 Outro
    My Discord: / discord
    My Twitch: / tsunul
  • Ігри

КОМЕНТАРІ • 1 тис.

  • @carmelow7623
    @carmelow7623 4 місяці тому +1197

    i love arknights lore, but at this point its more than 2 bibles of text, i would need to stop my life to read everything

    • @Tsunul
      @Tsunul  4 місяці тому +195

      I heavily feel this, I haven't even read Chapter 12 yet, don't got the time.

    • @shadymann9468
      @shadymann9468 4 місяці тому +296

      The "more than 2 bibles of text" is actually not quite accurate, it's more text than 3 bibles according to a Tumblr user and that didn't include Module stories and the alternative game modes.

    • @shadymann9468
      @shadymann9468 4 місяці тому +76

      ​@@Tsunulhonestly didn't like chapter 11 but 12 was pretty good and didn't really drag for longer than it needed plus Kal'tsit didn't meet anyone to philosophy to so not munch on long winded dialogues.

    • @carmelow7623
      @carmelow7623 4 місяці тому +42

      @@shadymann9468 2 bibles was a rough estimative that i made some time ago, good to know that someone did the actual maths

    • @rotonek2887
      @rotonek2887 4 місяці тому +21

      ​@@shadymann9468and most of it is just water

  • @niloinreverse
    @niloinreverse 4 місяці тому +262

    Just thinking about it,
    Gatcha isn't a genre, technically...
    It's a sales strategy
    The random pull system is designed to make you want to spend money
    It doesn't necessarily have any bearing on the story

    • @SageRuffin
      @SageRuffin 4 місяці тому +36

      "It doesn't necessarily have any bearing on the story" Eh... yes and no. I can't say for other titles, but in Genshin Impact, a limited character's rerun is often tied to an event. For people like myself who's been playing at or close to the game's release, it's increasingly obvious that the devs prefer to use the game itself as a form of marketing, i.e. "Hey, check out this character in this new limited time event! Aren't they cool? Don't you want them in your collection since they're so cool?" This is how you get some characters who have 3 banner reruns in a calendar year while another barely gets more than a cameo for almost 2 (if you know, you know).
      Whether or not event stories are as important as the game's main story will depend on who you ask (particularly regarding character lore), but depending on who your favorite character is, it can be immensely frustrating to have to wait _literal years_ to be able to add them to your collection, not because "it's simply not their turn yet" but rather because the devs couldn't find anything for them to do in-game.

    • @asdfqwerty14587
      @asdfqwerty14587 3 місяці тому +5

      Well.. the gacha mechanic itself might just be a sales strategy, but at this point "gacha games" is something a lot more than just a sales strategy because of all of the implicit game mechanics that you just expect to see in any gacha game. Every gacha game I've ever seen comes with things like a limited amount of energy per day, tons of daily and time limited quests, and you also expect character strength to scale nearly infinitely (not technically infinite, but the barrier for getting a "maxed out" character is so high that it's basically impossible to reach without shelling out ridiculous amounts of money). Those kinds of things have huge implications on the gameplay of a game, and while you could argue that you technically could have a gacha game that doesn't do those things.. in reality, gacha games basically always do those things.

    • @thecolorgreen9022
      @thecolorgreen9022 2 місяці тому +11

      idotic take
      1. your game needs to release multiple characters every several months => not everyone is fleshed out
      2. blatant fanservice storytelling - mutliple playable characters simping for MC for no reason
      3. no deaths - because killing a playable character doesn't make $$$
      and there are a lot more. gacha limits story extremely

    • @paulgaton4461
      @paulgaton4461 2 місяці тому +3

      @@thecolorgreen9022 it really depends on how the developers handle the game. it's more of a skill issue for the developers or the amount of effort the put in the game. As I have only been playing arknights I can only give examples using it.
      1. Arknights releases characters which have been introduced years before in story while new character releases are accompanied by events that tells their story
      2. Most characters joined the team not because of MC but because of their own agenda or their existing relationship with other characters.
      3. One of the most beloved NPC in the game is dead and there are no rumors of her coming back as a playable character.
      and lastly some of the popular characters in the game are the "free" ones.

    • @niloinreverse
      @niloinreverse 2 місяці тому +1

      @@thecolorgreen9022
      Welp, guess i have to clarify
      The Gatcha system doesn't have an impact on the *type* of story the game uses (horror, fantasy, sci-fi)
      In this case, all the playable characters are friends but there's also literally nothing stopping developers to release villains and antagonists as characters. Hoyoverse just doesn't wanna

  • @Welvader
    @Welvader 4 місяці тому +1139

    I think a lot of the stigma that surrounds gacha games is due to how oversaturated and predatory the average gacha is. A lot of what makes people hate gacha is that they're always very formulaic. Most people tend to hate the monetization system because of inherent bad reputation it's aquired over the years and thus view all the gachas as the same cashgrab the next one is, but also a lot of it stems from that 95% of gacha games use overly sexualised characters and makes it very obvious it's just trying to sell you a hot anime waifu to make its money.
    Personally, the reason why I like limbus so much is because it does neither of those 2 things and has actual diginity to not have snarky monetization systems, which is also a big reason as to why I love Projectmoon so much and can excuse the issues Limbus Company has at times

    • @ihave2cows
      @ihave2cows 4 місяці тому +82

      limbus company would still be better if it wasn't a gacha. It's good, for a gacha, but it's still held back by its need to be a live service and power progression is still shafted by being tied to how many pulls you've made and how many exp tickets you've grabbed. The game's forced to be easy because it's now marketed to the lowest common denominator, AND not everyone's going to have good IDs. If you got rid of everything that made it a gacha, it would litteraly just be a better game. (aka library of ruina.)

    • @kirbypsicopata29
      @kirbypsicopata29 4 місяці тому +162

      ​​@@ihave2cowsThe thing is, limbus company is the game that is going to back ProjectMoon finacially. So honestly, for me the gacha elements of limbus is a necessary evil for the future games of ProjectMoon.
      With the added plus of increased exposure, since ProjectMoon's games have always been a little more on the underated side of things

    • @areszeudion5153
      @areszeudion5153 4 місяці тому +7

      I still wish that the pass are redeemable without paid Lunacy, because not only that I wanted Sinclair announcer, I also want to redeem about 200 fragments box.

    • @ihave2cows
      @ihave2cows 4 місяці тому +49

      @@kirbypsicopata29 I understand why they did it, and like I said, its good for a gacha game, but it doesn't change anything I said. Game still would have been better if it wasn'ta gacha.
      as an aside; I understand that this is going to be a hot take, and it's a little bit rude of me to not wish success to others, but I honestly would rather have the developers remain a small team focused on making quality games even if it takes longer periods of time than trying to expand and create more faster. The project moon universe as it is right now is so good because they've had a small, tightly knit team thus far. The worst things that have happened to the series happened because of outside influences and attention drawn from third parties. And the more the universe expands, the more we're going to have third parties coming in and watering down the quality.
      take type moon for example. everything that was an original creation (not a remake) by nasu has been good, but the series has been hyper-inflated with a bunch of other authors that have made the quality of the series wildly inconsistent. It wouldn't be too much of a problem if these were all spinoffs, but everything in the fate universe is canon, and it seems with the introduction of mirror universes in project moon that its going to be following a similar route. And I would personally really rather not have that. That's not to mention the outsourcing they've done to other companies that resulted in the absolutely awful business practices of fgo itself either.
      Like, dont get me wrong, Limbus Company is my ride or die right now, but I'm still worried about the future of project moon. Expansion isn't always a good thing, and we've already seen the consequences of pulling in outside attention. There's no guarantee that it's going to survive another scandal, or that it won't find itself in a position where they get investment from a shitty publisher like nexon or something.

    • @kirbypsicopata29
      @kirbypsicopata29 4 місяці тому +10

      @@ihave2cows yeah thats fair mate

  • @karkar3647
    @karkar3647 4 місяці тому +379

    worse thing about gacha is not the gacha but the grinding, you're obliged to keep farming for progressing or building unit daily which makes it less of a game where you want to just login and have fun then stop whenever you want without needing to clear some obligatory mission everyday

    • @ZSleepingDragonZ
      @ZSleepingDragonZ 4 місяці тому +55

      You either pay with your money or pay with your time.

    • @asoret
      @asoret 3 місяці тому +7

      Yeah, it would be much better if for example you only had to play once weekly, like maybe a longer time than daily to compensate for not playing, but still not getting punished, I saw star rail is kinda doing it already with their battlepass and even easier dailys, literally just have to spend energy in auto mode and done, while genshin takes longer and im kinda tired, I thought with genshin updating the dailys it would be much closer to star rail ones but not completely, better for doing events or explore skipping dailys, but prefer star rail way of spending the energy that you would do anyways

    • @karkar3647
      @karkar3647 3 місяці тому +7

      @@asoret yeah mission where they want you to do something you wouldnt do normally when playing the game is the worse, i still have bad memory of genshin ballon escort and some mission dont have efficient portal placement so i still need to run to it, while some gacha daily can be completed by just playing the game normally

    • @f.b.l.9813
      @f.b.l.9813 3 місяці тому +12

      yeah, gachas stop being a game and turns into a chore if you plan to go F2P, you have to do all the boring daily and time limited sh*t because it's the only way to get the game's most valued currencies, if it was any other game, i just don't do the quests that i find boring, in Skyrim i chose not to do the barenziah quests, in GTA 4 I chose not to find all 100 pigeons, in Assassins Creed 1 i chose not to collect all 100 flags because they're boring but in gacha games, they usually lock the most valuable currencies behind the most boring ass quests and limited time quests even!

    • @compact6038
      @compact6038 Місяць тому

      ​@@f.b.l.9813i played GTA 4 and AC they're not boring... Wwhhha whhatt??

  • @SenorFluffy
    @SenorFluffy 4 місяці тому +574

    Limbus is my favorite gacha, and admittedly I’m biased as someone who’s loved all of PM’s games, but it reminded me that gacha games, while definitely more susceptible to scummy and predatory practices, are just as able to tell good stories and have engaging gameplay as any other genre.

    • @SenorFluffy
      @SenorFluffy 4 місяці тому +64

      Everyone can have their own opinion on Limbus’ gameplay, but lmao at me insulting LoR by liking it. Truly a PM fans don’t read moment

    • @B.a.z.z796
      @B.a.z.z796 4 місяці тому +27

      @@keyboardtaskforcephi-3689 the three games have good and engaging gameplay wdym

    • @axious9613
      @axious9613 4 місяці тому +16

      @@B.a.z.z796 i remember in ye olden times sseth wanted to review lobotomy corp but got filtered by the gameplay, lmfao
      also for an adhd guy lob corp is a piece of cake

    • @CritHit
      @CritHit 4 місяці тому +3

      MINE EVERY DAY ALL DAY INSTEAD OF SPENDING MONEY

    • @CritHit
      @CritHit 4 місяці тому

      I would have loved to see that review@@axious9613

  • @Rekoyuu
    @Rekoyuu 4 місяці тому +501

    Let me remind you that Limbus Company is a gacha game made by a team of people with no prior experience making gacha games. Same with Library of Ruina and Lobotomy Corporation being a card game and a management simulator respectively. This is what makes them so unique in my opinion
    I tried getting my friend into Limbus recently and described it as "a gacha game made by people who have never made a gacha before. In a good way." and I think there's some truth to it

    • @2265Hello
      @2265Hello 3 місяці тому +21

      I will say that the main reason why the last two games gameplay was good and actually felt balance is because they had a lot more time and a system to design around. Not to mention have time to grow it.
      Most gachas to my knowledge focus on a system and do build around it but it’s mostly just linear growth ie power scaling. Most mechanics they do add is character based instead of system based.
      Oh and PM’s favorite mechanic RNG doesn’t work as well to strategize around because of this

  • @Absolute__Zero
    @Absolute__Zero 4 місяці тому +106

    I came into Arknights for the edgy character designs but stayed for the amazing lore/story/worldbuilding/characters/music/gameplay. Arknights as a whole does nearly everything right when it comes to being an enjoyable game/IP. I'm a day 1 player and will definitely be a final day player.

    • @mr.pockets8523
      @mr.pockets8523 4 місяці тому +22

      I came for the waifus stayed for the gameplay.

    • @4K0LL05
      @4K0LL05 4 місяці тому +23

      Came for the curiosity, stay for lore,gameplay and characters

    • @playingsometimes7290
      @playingsometimes7290 4 місяці тому +18

      I do agree its music is great and with a great story and the dedication for us people to read is just astounding.
      I mean Lone Trail literally sent us to the Skies above.

    • @maximpopov403
      @maximpopov403 3 місяці тому

      @@playingsometimes7290 Ill have to finish it someday, i had exams during the time it was out

    • @f.b.l.9813
      @f.b.l.9813 3 місяці тому +8

      I came for Genshin for the open-world, elemental action combat, music and some of the waifus, stayed for sunk cost fallacy and stockholm syndrome.

  • @swordmeisterguy6752
    @swordmeisterguy6752 4 місяці тому +74

    Since you play Azur Lane, you already "know" what the game's true source of income is.
    It's definitely one of the few that can survive without a gacha system for a long time.

  • @xenolad4943
    @xenolad4943 4 місяці тому +184

    Sad to see the lack of acknowledgment for Punishing Gray Raven in the comments, that game is severely underrated!

    • @blackwingBF
      @blackwingBF 4 місяці тому +51

      Lack of advertisement, and also when less people know or play the game, people will have less motivation. Most people in this world do stuff or play things because it's "popular", not because it's to their liking.

    • @nuzhatmaliat9258
      @nuzhatmaliat9258 4 місяці тому +10

      iirc pgr had a very controversial launch reception. their bundle costs were uneven around regions and too high for beginner players. I heard they improved their pricings later on

    • @YiorKha
      @YiorKha 3 місяці тому +19

      Lets hope that wuthering waves will not drop dead soon after release and will bring attention to its developer and in turn to pgr. Kinda like genshin did to honkai 3.
      Let Kuro rise as a game development studio, they deserve it.

    • @Mutualititve
      @Mutualititve 3 місяці тому +6

      I feel like the publisher stopped advertising Punishing Gray Raven after its initial release, I don't play the game and the only time I see any kind of advertisement for it was the 2 or 3 months before and after its release.

    • @asoret
      @asoret 3 місяці тому +2

      Yes it didn't got much advertisement, also some people like me love playing gacha on pc with emulators, but until they released the official pc version it took a lot, and the controls were pain there, also that this is a fair game without auto mode, asking you more to do things by yourself

  • @justanotherviewer9643
    @justanotherviewer9643 4 місяці тому +204

    There was game I played that wasn’t primarily a gacha since you could only gacha for cosmetics. It was called final fantasy first soldier and it was a great experience. Unfortunately the servers went down couple years ago because clearly it wasn’t valued as much by the developers as it was by the fans.

    • @Tsunul
      @Tsunul  4 місяці тому +50

      Yeah, sounds like a Square Enix gacha game... They kill those at the drop of a hat.

    • @akakakases8660
      @akakakases8660 4 місяці тому +12

      ​@@Tsunul they gave the game a nice old British Handshake

    • @GiangNguyen-gx6vg
      @GiangNguyen-gx6vg 4 місяці тому +8

      i'm think Identity V too, you just gacha for the skin. Especially with S skin in essence which is limited.

  • @tokkifoefire3409
    @tokkifoefire3409 4 місяці тому +71

    Got into Limbus company 2 weeks ago, as a F2P the combat mechanic is fun and I got addicted to the story! But dang Fried chicken tho... and I can no longer eat a single apple ever again.
    Genshin Impact, Honkai Star Rail, Counter Side, Brown Dust 2, Limbus Company, Reverse 1999, Arknights have well written story and lore imo.

    • @SineFineBellum
      @SineFineBellum 4 місяці тому +3

      Don’t forget girls frontline

    • @ikram1572
      @ikram1572 4 місяці тому +6

      Add Guardian Tales, it has good story and *ACTUAL* good gameplay. I like the small QTE sometimes, and in one stage you get to play something akin to a FPS.
      Definitely one of the ore fun gacha games.

    • @xenolad4943
      @xenolad4943 4 місяці тому +3

      How about Punishing Gray Raven?

    • @tokkifoefire3409
      @tokkifoefire3409 4 місяці тому

      @@xenolad4943 Its pretty good too, but I can't keep up with the science fiction theme very well as I like a pinch of realism to it or some form of logic for it to work, but still better then a certain game that show us 2D waifus jiggle physics while shooting something. 😂

    • @Hasieur
      @Hasieur 4 місяці тому +6

      genshin could have a better lore if it wasn't poorly written

  • @malleuslimbus
    @malleuslimbus 4 місяці тому +61

    The Megaman gacha did what you described when it stopped being updated and apparently that worked pretty well

    • @kevinseraphin5456
      @kevinseraphin5456 4 місяці тому +6

      1 - There was a megaman gacha???
      2 - "when it stopped being updated" good to know it worked prettyy well for a game that was already abandonned x)

    • @InFiNiTeO7
      @InFiNiTeO7 4 місяці тому +4

      @@kevinseraphin5456 It's called Mega Man X DIVE
      Surprisingly good reception.
      It has all 5 mainline Mega Man protags, including some side characters like Roll and some Bosses being playable like Leviathan from Mega Man Zero

  • @c-domination
    @c-domination 4 місяці тому +63

    We need more offlines after they close service like Megaman X Dive. Dragalia Lost is an example.

  • @terrablade1963
    @terrablade1963 4 місяці тому +227

    For me gacha games are a blessing. Most countries in Asia dont buy games in general, we only buy a device and just play games that are free. even if gacha is bad, im grateful to be able to just play the game and experience it for free. My parents dont allow me to buy games and only allow me to buy devices to use and thats even with the main reason is for school etc. Even if gacha games grinding felt like hell, the amount of cool stories and gameplay, hell even gacha games makes me think how to manage my currencies so i can actually maximize my acc and not destroy, basicly money management. Thats my opinion on gacha games

    • @InFiNiTeO7
      @InFiNiTeO7 4 місяці тому +41

      yea a lot of us here in Asia surprisingly do not get consoles or good pc's to even play games on.
      where I came from, my family would always buy handhelds that have a ton of games on them, you know those 99 in 1 cartridges? yeah those, or handheld systems that allow downloads, like the PSP.
      And yeezus christ, was my country basically a PSP piracy den back when the PSP released.
      And you cannot go for second without hearing a bunch of people say "Tara, ML tayo" (meaning, Come on, let's play Mobile Legends)
      Yeah speaks volumes that the mobile market is big here in Asia.

    • @nottyseel949
      @nottyseel949 4 місяці тому +6

      I'm a pretty loose spender in games I like and one of the many reasons is I know that there are a lot of people who actually cannot spend on games for one reason or another. It's literally an investment in the community for the game, especially since most of those same players are able to find out all the stuff I don't have time to learn and share it, saving me time and as a result money.
      Still, though, that's no excuse for the game to be "bad". If the game is bad, it really is just either marketed to the wrong audience or inaccurately designed. Do not assume that just because you're "blessed" to get something for free, that it is justified to be low quality. Most of the games I love have far less financial and production support than many of the gacha games that I can't stand, it's simply a matter of design choices.
      I honestly think that the market for gacha games expanded so rapidly the developers did not have the time to adjust. Over the next few years, I think they will come to satisfy many more types of gamers and as a result even become more consumer friendly. We can see they are already going in that direction in big ways with more console crossover and PC clients.

    • @reyhan0447
      @reyhan0447 4 місяці тому +8

      You do realize a freemium game doesn't need to be Pay2Win or have inherent advantages by whaling ? Just look at TF2 or Apex Legends

    • @bullettime1116
      @bullettime1116 4 місяці тому +50

      ​@@reyhan0447ah yes the average phone user in Asia who explicitly stated they only have a phone is going to play apex or tf2 on it. Surely you have good reading comprehension

    • @plaguedoc9797
      @plaguedoc9797 4 місяці тому +3

      I can see your point if view, if there was this market when I didn't have any console, but only a phone, gachas would've been a blessing
      I still somehow survived on emulators, and when other big games like Minecraft and Terraria began getting ported, things started getting better, I was like 12 at the time so buying was a big no, but piracy was easy

  • @1m7he8est
    @1m7he8est 4 місяці тому +85

    I was surprised you did not mention Limbus on the disconnection between gameplay and story, being the one where that disconnection is almost non-existent, I appreciate Project Moon keeping the trend they started on LobCorp where gameplay and story are connected and explained in-game

  • @ishigamiryu5689
    @ishigamiryu5689 4 місяці тому +24

    Me who enjoys F/GO gameplay: it's joever...

  • @VCE4
    @VCE4 4 місяці тому +55

    Not like it is really a "redemption" for being a gacha game, but I still want to bring out that Hypergryph (Arknights devs) use some of the money they got to make cool stuff for fans, like quality merch, badass live concerts, great music production overall, anime adaptation, weebs convention, etc.
    They also use them to produce new games. So far we know about 3 new games from HG and only one of them is gacha.
    Though the most coolest and important one is charity donation and help they doing. Wildlife protection, endeavors in education sector and help to those who suffered natural catastrophes are the most known ones.

    • @kyarumomochi5146
      @kyarumomochi5146 4 місяці тому +8

      Many do that actually, mihoyo made multiple schools everywhere and manjuu donated a ton to charity too, its just marketing afterall
      Only if HG wasnt terrible ad budget management and actually worked on a single game instead of 4 others (you missed one btw)

    • @C1pher187
      @C1pher187 4 місяці тому +7

      ​@@kyarumomochi5146 Must be a pathetic live to hate arknights for no reason.

    • @kyarumomochi5146
      @kyarumomochi5146 4 місяці тому +8

      @@C1pher187 If you take this as hating then its even more pathetic

    • @C1pher187
      @C1pher187 4 місяці тому +13

      @@kyarumomochi5146 oh I have seen enough everything you says about arknights never good always has something to complain. Not just this video almost every other that is related to arknights video have you complaining. that is so pathetic.

    • @kyarumomochi5146
      @kyarumomochi5146 4 місяці тому +1

      @@C1pher187 Womp womp?

  • @Coraline2luv
    @Coraline2luv 4 місяці тому +76

    Another point in Limbus Company's favor is that, unlike any other gacha I've seen, you only get a cast of 12 characters with different versions you can play.
    So when a new unit gets released, the game doesn't have to cook up a whole backstory for you to get invested in. It's just an alternative version of the same weirdo you already know and love, just in a new light.
    This makes for much tighter character writing and development and far less effort on the audiences part to keep track of everyone.

  • @benaressu
    @benaressu 4 місяці тому +84

    I can say one benefit they have is being free to download, so you can try it out and delete if you didn't liked it. Another one is that they're still games that you can play for free despite all the gacha and monetization, many of people I know that never played any games or only played mobile ones tried genshin because it was more unique comparing to other mobile games and liked it. Yes you have to put lots and lots of work and salt to it, but for countries where games and consoles/gaming pcs are very expensive and not everyone can or want to afford it(or don't know/want to pirate), I'll say they're fine for casuals even if gachas are more predatory, and being free means they'll get more recognition comparing to full games because everyone can just download it for free, reason why genshin and something like among us became popular
    On that note, recent "full" games that you pay for are also don't feel full now because of stuff like preorder bonuses that can kinda be counted as fomo, day 1 dlcs and cosmetics for money, ik people will say don't buy it if you don't want to,but it does feels like instead of having it in-game naturally, they rippef it off from the game and sell it separately so that they could get more money, you pay more than game's original price. Or game that ask you full price but it released in absolute garbage state

    • @benaressu
      @benaressu 4 місяці тому +13

      Btw my comment doesn't exactly praises gachas as someone who played both fullprice games and gachas, I still have plenty problems with it like how it's more time-consuming, all the predatory tactics like fomo, powercreep, ect., and i will always will prefer full games over gachas, just about them being accessible is one of their advantage, better of for worse. But I will also say that the state of full games(at least some aaa games, Nintendo does fine but they also do some dumb decisions) aren't exactly better, EA and Square showed it, and bazillion shovelware games that has audacity to charge money, and I think people should support indie or actually good devs that don't do anti-consumer practices like fromsoftware

    • @Mont3rAK
      @Mont3rAK 4 місяці тому

      The Sims 4 in a nutshell

    • @asdfqwerty14587
      @asdfqwerty14587 3 місяці тому +3

      My experience with these style of f2p games is that they start off by appearing to be more player friendly but then just gradually make it more and more unfriendly the further you get into the game until it becomes absolutely insufferable. It's happened so many times that I don't even bother trying them anymore personally. I pretty much see f2p games as a red flag at this point (unless the only thing you can buy are cosmetics) - I think I might actually be *less* inclined to try a f2p game personally, though I'm obviously in the minority about that.

  • @xkalasx
    @xkalasx 4 місяці тому +19

    You forgot that Limbus Companies story isn't just build on two other games, but also 3 different sidestories of different style. We have Distortion Detective as more or less a book, we have Wonderlabs which is more like a colored manga/comicbook and we got Leviathan which is (mostly) a classic manga. Every entry into PM's lore is a different thing that all ties itself together and almost everyone playing Limbus Company is in it for the story.

  • @ChaosDraguss
    @ChaosDraguss 4 місяці тому +76

    My biggest issue with the genre is the commitment they ask from you. Log in every single day to do some repetitive task because if you don't you'll miss out, or to play menu simulator for a couple of minutes if the game has a sweep system, and frankly I don't know which is worse. On top of that, time limited events that you have to do *right now* even if you feel like playing something else, so the game no longer feels like leisure but some weird responsibility you've taken on. I absolutely loved Genshin, but day after day of dailies and artifact grinding burned me the hell out, and then the second GAA event came out right when I'd *finally* gotten around to starting Elden Ring and I didn't want to stop playing that. By the time I felt like playing Genshin again, it was just around Nahida's release and I realize after being inactive for so long I had basically nothing for her and that just completely discouraged me from going back. I've had that problem with a lot of gacha games I've tried, to the point where there's others that look super interesting (like PGR and Star Rail) but I stop myself from trying them because I'm afraid the same thing will just happen again.
    At this point I stick completely with FGO and Arknights, and in the latter I've already been ignoring some time limited content (didn't even touch Reclamation Algorithm and Pinch Out). All I can say is that AK fortunately tends to make its most interesting content permanent eventually, and in FGO's case since I've been playing since the NA release I have such an absolute mountain of resources and apples that I don't feel bad about quickly rushing through events over a weekend and just letting my stamina sit there for most days.
    One thing I think you didn't mention, btw. Gacha games tend to have massive balance issues, and I'm not talking about the power creep. Because the main game needs to be balanced around players being able to beat it with low rarity units and low grind, it can very quickly become horribly unexciting and downright boring to endgame players. I'll keep using Genshin as an example since I already brought it up (but Ak and most others seem to have the same issue to various degrees). My initial exploration of Monstadt and Liyue was full of excitement and tension, and many combat trials were genuinely challenging. But later on I had Ganyu and Zhongli and Raiden and a whole bunch of other strong characters, several of them kitted for the Abyss, and the high of the power trip quickly gave way to weary boredom. It's like an eternal paradox of wanting new characters because they seem cool, and knowing the game will get increasingly boring as my account gets more powerful.

    • @tylorhobbs8920
      @tylorhobbs8920 4 місяці тому +17

      I think this is one of the strengths of Honkai:Star Rail. Sure, with it's auto battle system its dailies are very much menu simulator. But it's also a turn based jRPG, and those things are Menu Simulator: The Genre. So at least it's catering to people who already like that.

    • @f.b.l.9813
      @f.b.l.9813 3 місяці тому +13

      yeah, gachas aren't fun video games in the long run, it feels like a job, a chore...

  • @leeroyjenkins3702
    @leeroyjenkins3702 4 місяці тому +12

    One point that was missed was the music in some of these gachas are god tier. Genshin, PGR, Arknights all have great music.

  • @zhayne1774
    @zhayne1774 4 місяці тому +31

    Speaking of Lingering Echoes, it was the first event where I actually read the story even though I started late february last year in time for dororthy's event. Gotta say 10/10 first story, fucking bawled my eyes once I saw LE-8 before, after and the story episode after that

    • @Tsunul
      @Tsunul  4 місяці тому +12

      Lingering Echoes is straight up one of the best stories in Arknights.

    • @godo2712
      @godo2712 4 місяці тому +10

      i recommend trying Laterano one next (Guide Ahead)
      several main characters - including semi-antagonist, a lot of religious and non-religious philosophy, great drama, exciting reveals and conflicts
      i swear, some of AK events can literally be adapted into books or movies (like current movie adaptation of Lonetrail)

  • @Farnciss
    @Farnciss 4 місяці тому +28

    actually peak writing from tsunul?

  • @edgedancer4750
    @edgedancer4750 4 місяці тому +90

    You make a lot of good points. For a long time now, I've been trying out new gacha games as they release and came to conclusions along the line of "This is actually a pretty good game, just not good enough to put up with the business model." And honestly, in that regard, all the daily missions and grinding etc are worse for me than the actual gacha/gambling. If they were games where characters are perfectly usable out of the gacha and pull currency is something that just passively accumulates on the account without the need to log on each day, so I only need to pay attention to them when I get an email notification about a new event/banner/whatever, I'd probably still be playing a whole lot more of them.
    On whether I'd be paying for gacha games if they had like a subscription/expansion model, well, the above probably does a good job hinting at my answer. Yes, if doing so also cuts out a lot of the life service chaff. Probably not, if it means all I skip is having to pull from the gacha. Like, I don't play Genshin anymore, but just getting all the characters and then having to grind up the material and artifacts up for them sounds like an active punishment that'd make me quit the game all over again.
    Which does bring me to Limbus Company, the only gacha game that ever made me spend money. (Of course, the amount of money I spend is way less than whales spend on gachas, so it's not like that's an achivement the industry would actually care about.) And the fact that it not only lets me get all the stuff, but also convert those shardboxes into thread to make sure I have to do less grinding to uptie whatever I want is a large part of it. A bigger part of it is that the lack of ascencion materials means there was less stuff to grind in the first place. Just Exp and Thread, clean and simple. (Although, I'd appreciate it if the season pass also gave EXP tickets, or something. Or, well, kept giving tickets once you hit "max" level. God knows, the level cap increasing each season is easily my most disliked aspect of the game and it can only get worse as I have to spread that EXP over more and more IDs if I want to use them outside of base MD. I can't imagine hitting a level spike each canto is improving the new player experience either.)

  • @czsgenesis
    @czsgenesis 4 місяці тому +147

    i think one of the big factors to why gacha games are still played by a lot of people even though the genre itself sucks is because they are actively updating and this makes the game's community be very active aswell.

    • @kyarumomochi5146
      @kyarumomochi5146 4 місяці тому +15

      No its mainly because they are free and many people have gambling addictions even when they are f2ps
      There are countless gacha games that hardly get updates and still has tons of players

    • @czsgenesis
      @czsgenesis 4 місяці тому +3

      @@kyarumomochi5146 you'd know if you've ever played a game that announced they would be entering maintenance mode or a date for eos. ive been through more than half a dozen already, dragalia, dffoo and brave frontier to name a few, and the story repeated itself every time. the player base drops to like 20-10% of its former total from one day to another. people just stop caring once they know there wont be any more updates again. you can see the same phenomenon of active game updates = active community = active players in mmorpg games too, and they (usually) dont have heavy gambling elements as the main thing. ff xiv for example has a community that is very similar to any gacha community out there, and incredibly there are still people playing wow to this day, they dont seem to be able to quit at all.

    • @kyarumomochi5146
      @kyarumomochi5146 4 місяці тому +11

      @@czsgenesis The thing is gachas main monetization is to appeal to hyper whales that will keep paying even at the last seconds of the game, its one of the reasons why its such a Succesful market anyway
      Also i had seen countless EOS games that still got revenue even when eos was announced to come, people are extremely wild these days man

    • @defaulted9485
      @defaulted9485 4 місяці тому

      @@kyarumomochi5146 Actually, I'm curious. Drop me the game names and its player counts. I need some few to try.

    • @defaulted9485
      @defaulted9485 4 місяці тому +3

      Outside of gambling players, this is true.
      Updates make new characters which feeds comic market which feeds the community.
      Also new characters usually means new playstyle or new shiny collection to look at.
      Meanwhile people aren't only playing for the game. Maybe for the story or music alone. Other maybe because it jogs their managerial sense which explains why play a bad game and put effort in the "passive" activities. Other to keep up with the market preferences. Other for social aspect it brings. Or people want games they want to play at commute or secretly at work for keeping morale up.
      I know it's gambling that fuels this game and their main audience, but damn people are really diverse out there. Also people are smart enough to make up reasons that weren't the case before.

  • @aghitsaplane4262
    @aghitsaplane4262 4 місяці тому +21

    There's a reason most gacha's die in a year and the ones that don't have a year worth of mediocre at best slop to get through before you get to play the good part, gacha games basically force devs to squeeze as much money as possible out of the game for the lowest possible cost at their beginning because the company that created them either can't or wont give the game and devs proper funding and expect it all to come from the playerbase. It's the same problems that most MMO's have except the company is literally gambling on people gambling, they're going to be made as cheaply as possible until the big bucks whales roll in because creating a gacha game with any kind of investment is an insanely massive risk most aren't willing to take without minimising the finnancial risk as much as humanly possible.

  • @GranMaj
    @GranMaj 4 місяці тому +14

    I love arknights above all gacha games are for the fact that you could buy character costumes using in game premium currency pretty dirt cheap. I hate when a game sells a character skin that you need to use real money to buy, it's annoying.

  • @gogycreave6044
    @gogycreave6044 4 місяці тому +45

    "Would you pay for your gachas?"
    No, absolutely not. Because there is no way in hell i could afford that much. I do have money but its barely enough for me to live, the cost of living here is much lower making my money even less valuable, and also almost all my payment methods are disabled. So an opportunity to have so many great games available at my fingertips at the cost of missing out on a lot of collectibles... It is worth it, for a lot of such gachas. But if the game ain't good then frfr what the hell am i enduring this for?
    As a side effect, trying to keep up with so many games and daily grinds drains my already limited time. It really just feels like work. And since there is no payment, it is a self-inflicted slavery. I'm tired boss...
    I like good games. I don't mind gacha. I just hate the grind.

    • @f.b.l.9813
      @f.b.l.9813 3 місяці тому +2

      with all the time you spend trying to be F2P you could've just gotten over time and earned more money than you saved in gachas OR alternatively, just don't play gachas, it's an advice i wish i could easily apply to myself......

    • @gogycreave6044
      @gogycreave6044 3 місяці тому +5

      @@f.b.l.9813 at this point i specifically don't want to spend money on gachas, and i don't think i could even if i wanted to, considering all the sanctions and blocks... and i kinda stopped playing most of the gachas i tried, only limbus remaining because its a PM game, so i guess i did stop playing gachas... instead now i play MMOs and still grind them like a job lmao nothing changed

  • @velen2531
    @velen2531 4 місяці тому +68

    For something like Arknights and a lot of other gacha game they have to be gachas. There is no other format that will be able to fund a live-service game with new events and side stories every month and a continuing main-story. There is no other (profitable) format of game available to tell a story like this.

    • @Uohhhh777
      @Uohhhh777 4 місяці тому +4

      It has suzuran😭

  • @JPXtorsion
    @JPXtorsion 4 місяці тому +20

    After playing a lot of gacha games over my time, I’ve come to realize a big component of me enjoying a gacha…
    No PvP. PvP pushes pay to win, cheesy/auto gameplay, and other issues that make the game sink into a cash grab.
    Just some food for thought!

    • @randomperson4198
      @randomperson4198 4 місяці тому +3

      agreed pvp sucks ass seeing your team gets humiliated 10 times in row are the worst
      those who love it is a whale, have too much time or a masochist
      i hate counter side for doin this making the limited pull currency with pvp currency like in arknight green ticket shop u can unlock more shop even further back of the shop making me grind more and gets even more humiliated even then u need to do atleast 6 win or 12 loss just to get basiclly daily currency for the extra limited currency not only its fukin grindy its fukin iritating because its pvp u cant even skip
      then bluearchive has pvp im so damn gratefull its so limited on how much u need to interact with the pvp

    • @farikkun1841
      @farikkun1841 3 місяці тому

      Oddly i could play pvp game like PUBG or Sim racing casually. Meaning just playing 2 hours once a week, having fun, and dont think it outside game. Meanwhile in gacha even if its non PVP, i have to remind myself to do dailies, strategizing where to spend stamina, who to built, what day i can farm certain materials.

    • @JPXtorsion
      @JPXtorsion 3 місяці тому

      @@farikkun1841 that’s because in competitive games, you compare your skill level per game. In a gacha, PvP is straight up how much you grind and pay for most games

  • @EdyAlbertoMSGT3
    @EdyAlbertoMSGT3 4 місяці тому +34

    There was a free moblie game that, i assume, existed to mock gacha games. I can't remember it's gameplay too well, but pulling for strong characters was incredibly easy to do, and the gameplay loop was a compressed version of the average gacha gameplay.
    It would, however, end up becoming a dress up/scene creator that would be infamous for spawning the most questionable of content.

    • @EB_Denki
      @EB_Denki 4 місяці тому +13

      Are you talking about Lunime games (they created Gacha Life, Gacha Studio, you know the drill)? That last part feels like a giveaway for me

    • @loreyxillumina
      @loreyxillumina 3 місяці тому +1

      Lumine games? Like gacha club and gacha life

  • @danilkishinskij1548
    @danilkishinskij1548 4 місяці тому +7

    50%:Personal Experience
    Everybody Else: LIMBUS COMPANYYYYYYYYYYYYY

  • @stickersjd772
    @stickersjd772 4 місяці тому +19

    great video!
    tbh as a PM fan, ever since limbus company was announced and all the backlash that ensued after, I’ve been thinking a lot about gacha games as a model and how… good or not good they are.
    for context, I wasn’t really one of those people who was upset over limbus being a gacha because I’ve been exposed to gachas my whole life. I’ve been playing lots of niche gacha games way before Genshin and even FGO were a thing. was an F2P in nearly all of them too, but not by choice, I was a dependent back then, and since most of those games were exclusively in Japanese app stores there’s no easy way to pay for app purchases as a non-Japanese resident. for the most part, those games were run-of-the-mill idol rhythm games (think Project Sekai but way easier haha).
    So why would I play those games? It was very innocent reason: because they were technically free. I had rather stingy parents who weren’t into games, so asking them to buy me a console or PC or just any full-priced game in general was a challenge. Many full-priced games were too expensive in their eyes too. So allegedly “free” games were a great loophole for that. There were some other things that did draw me into the games, such as their great music or animations. In the end though, I could just quit them easily and vicariously live through other people’s playthroughs or uploads of the content in the game when the grind got too stressful for me, so the FOMO wasn’t so bad for me. Of course, I feel like with games with a lot more story or gameplay content to offer, the FOMO can get real.
    I think part of why gacha is successful now is because it’s highly successful in Japan (and some other Asian counties, but Japan is the root of gacha I believe). In a western perspective, gacha is divisive because gambling is often seen as an awful, potentially life-ruining thing. But in some asian countries, especially Japan, gambling is seen as “normal”. I mean look at the horse race betting and pachinko machines there; gambling is like an everyday thing for the average Japanese man. The massive success gacha has in Japan has led others to attempt to use the model in other markets, but of course that’s a hit-or-miss unless something in the game is just that good, like you said. Being released in global did not work for one of my favorite run-of-the-mill gacha games, A3!, because admittedly it was pretty barebones as a game and even though I liked the story, it’s not like the bestest or most thought-provoking story ever, so it ended global service early while the Japanese server remains strong today (and that also explains the presence of a ton of successful Japanese gacha games that have little to no hope of a global release).
    Overall, I understand that gacha is a bad model for consumers. I do get stressed out by the daily grind at times and it sucks. It is obvious that it is ridiculously lucrative for developers, so unless massive intervention is done, gacha games will still exist. Honestly though, I have to say that I wouldn’t be into games as much if it weren’t for gacha games, which is both a blessing and a curse in my perspective hahaha

  • @Rlowe247
    @Rlowe247 4 місяці тому +26

    FGO remains the baseline of shit rates and least QOL

    • @pougetguillaume4632
      @pougetguillaume4632 4 місяці тому +3

      Arknights player: NOOOO what do you mean we don't have sweep after X years trash qol changes (please ignore annihilation being sweep)
      My brother in sui siblings we've had auto deploy since day 1 and only have 2 potions per week, fgo is stuck at manually doing everything AND and you get dozens of apples per month. Keeping my phone on while watching youtube videos is such an insurmontable effort fr fr.
      I'm thankful i don't spend in fgo i can easily imagine how painful it must be for whales to upgrade all the units they get from the extra pulls, that grind takes *days* off your life, not hours, with every new event, it's that bad.

    • @Kumire_921
      @Kumire_921 4 місяці тому +9

      @@pougetguillaume4632 Actually the maxing characters part is the easiest of any gacha i've played, so much so that when i get a new servant i can simply max it in less than 1 hour. Now, events on the other hand yes those are grindy, lotteries are especially bad.. game needs an auto mode really badly.

    • @jackb450
      @jackb450 2 місяці тому

      ​@@Kumire_921especially for player's who's already finished ascending all servants they already own, it's make it so you have lots of exp fodder once another lotto comes out

  • @The_Arbiter1
    @The_Arbiter1 4 місяці тому +16

    Thanks for giving me a reason to tell my friends that literally will kill me if they see me play Limbus a reason why how I actually play for the story and not the femboys. I appreciate it!

  • @pbyn153
    @pbyn153 4 місяці тому +88

    I think it is a matter of perspective. The common stereotype is that Gacha games are predatory in nature due to microtransactions found within. However, the Gacha, in my opinion, is good if the game can be enjoyed by a F2P

  • @AdrianArmbruster
    @AdrianArmbruster 4 місяці тому +8

    Gacha is a revenue model more than a 'proper' genre tbh. Many of the smaller games are, well, tower defense or very bare-bones mobile RPGs. It doesn't have to be like that though - certainly Genshin and Star Rail are, like, actual games. You can explore in Genshin as a standard open world action-RPG with minimal interaction with the slot machine, for instance.

  • @shisz
    @shisz 4 місяці тому +15

    I'm so glad I started playing Limbus Company. I love everything about it.

  • @blue-boi
    @blue-boi 4 місяці тому +14

    I got into Arknights thanks to the music they made and upload.
    I just love the music they put out and many styles too!.
    Arknights is the first and only Gacha game I play since I have the same thinking you said on the video about arknights.
    also for me I hade NO idea what a Gacha game was and I was thinking Arknights was a simple mobile game with ads and things like that like the other mobile games.... oh boy.. I was so wrong but in a good way. then I did find out what a Gacha game was hahah.

  • @agatebeowulf643
    @agatebeowulf643 4 місяці тому +8

    "They don't have femboys" made me cackle like an idiot when I saw Lithos from PGR lol

  • @snipermagoo
    @snipermagoo 4 місяці тому +6

    I play Limbus, being a PM fan, but the gameplay is still in the process of getting there. The recent IDs and MD3 are convincing me they are getting there, though.

  • @z.e.v
    @z.e.v 4 місяці тому +4

    I agree with virtually everything you've said and it pretty well lays down many of the thoughts I had in my experiences with gacha games. Thank you for this video. The video quality was also on point so keep up the good work!

  • @c-domination
    @c-domination 4 місяці тому +28

    Gachas worst part its the time sink if you are f2p, or just the dailies and weeklies, I want to play other games instead of wasting two hours a week in the mirror dungeon. I have almost 300 hrs in Limbus and I can only count the cantos and first railway as the only times I had real fun. I'm also afraid we'll have a situation like TypeMoon where everything other than the gacha is in development hell.
    Actually blocked Limbus social accounts to detox, and they bring out my favorite ego Magic Bullet. I'm cursed.

    • @rensouhoutv3139
      @rensouhoutv3139 4 місяці тому

      I'm in a weird spot with Limbus. I hate thinking about doing mirror dungeon or doing my dailies but I don't really mind going though Simulated Universe in Star Rail and grinding other games. Mirror Dungeon and the Thread/EXP nodes just feels really bad to go though for me.

    • @Traveller_Of_The_Galaxy
      @Traveller_Of_The_Galaxy 4 місяці тому

      Personally i like playing the MD so cant talk too much about that part, tho i can easily understand since it takes time to finish (myself between 3-4 hours since i take it slow).
      As for exp tickets if i need some for a setup for md or new ids i do them in background, runnin win rate and start from time to time while watching something or playing isaac etc. Tho there is the fact that im playing on pc so there is that too. Additional part is making a team that will be reasonably chill with win rating the highest exp lux. Currently writing this while i auto the 5.5 event d: . I guess there is also the fact that i can do same thing while typing on discord, watching vid, doing limbus exp and running arknights auto from time to time (tho uninstalled arknights 2nd time now since am not ultra into tower defense enough to play gatcha td).

    • @crowraterohale
      @crowraterohale 4 місяці тому

      > I'm also afraid we'll have a situation like TypeMoon where everything other than the gacha is in development hell
      Bro, Type-Moon just released Fate Samurai Remnant some 3 months ago, a PC/sonsole action game. And FGO is now doing a collab event with it. And that is not mentioning the other ones that released only like 1-2 years ago like Tsukihime Remake and Melty Blood remake (now with additional FGO retcon to make the lore more consistent). And I'm not even including the anime adaptations (Fate Stay Night Heaven's Feel arc, FGO Babylonia adaptation, etc.) which aired WHILE FGO is in service.
      Saying Type-Moon got hardstuck to committing to FGO alone is just straight up wrong. If anything, Project Moon is the one that hasn't released jackshit from the moment they launched Limbus Company.

    • @thecamelchannel1467
      @thecamelchannel1467 3 місяці тому +4

      Now that we know about the Ruina port to PS4 and Switch which just released, I think we can be confident that PM will be able to develop more content while also doing Limbus

    • @compact6038
      @compact6038 Місяць тому

      How's limbus? Im a 1 day of player but it didn't hook me alos combat and story felt off so I'm lost what the hell is going on limbus company gams?

  • @Gaerdren
    @Gaerdren 4 місяці тому +24

    Based take, honestly I play Arknights, reverse 1999 and limbus but I would love for them to be « real » games and not gacha.
    Only limbus makes me feel like I’m not missing on anything by not paying huge sums

    • @Alexandraadftxr7052
      @Alexandraadftxr7052 4 місяці тому +5

      Yeah. I whish there was no gacha involt in Reverse. But so far the gatcha sistem seems veary forgiving, the stories are good (main story, event storeis), lovable characters, and the devs so far seem to care about both the game and it's community.
      It would be nice if it was a more normal game, but then I don't know if we still would get to have the events, and the characters who are not in the mainstory.
      Sorry if I sounded stupid.

    • @compact6038
      @compact6038 Місяць тому +1

      I started playing limbus today, I'm literally confused it and banner it shows paid 😦😯

    • @Gaerdren
      @Gaerdren Місяць тому

      @@compact6038 you can do a single pull per day with paid lunacy, the rest of the pulls are with in game ressource.

    • @aimanF987
      @aimanF987 15 днів тому

      ​@@compact6038oh that,they make sorting the currency for some reason,once being free and one being paid currency..
      i think you already know this because it already 3 week

  • @monokun_6072
    @monokun_6072 4 місяці тому +9

    Focus on the tip of my sinclair man talks about gacha games that they have played

  • @akiharuse825
    @akiharuse825 3 місяці тому +8

    Honestly, Arknights has some of the best music in any gacha game.

    • @simonshura9144
      @simonshura9144 3 місяці тому +1

      Thats a reach but ur opinion

    • @aliwi3476
      @aliwi3476 2 місяці тому

      All have good music

    • @CoFF3e_Man
      @CoFF3e_Man 2 місяці тому +1

      PGR for me...but tbh both have the same studio

    • @OffTheRailGaming
      @OffTheRailGaming 23 дні тому

      Hit hard a broken wall

  • @bryanpineda2096
    @bryanpineda2096 4 місяці тому +13

    No matter what gacha game I played, I always experience these 3 problems from them. They are incredibly demanding, sometimes inconsistent with stories, and I am not a fan of gacha games. But, despite that I did enjoyed Arknights for a while until I got tired of it.

    • @rmp.attackerfake9446
      @rmp.attackerfake9446 4 місяці тому +3

      I've been playing Genshin for more than 700 hours since I started over a year ago on mobile, and everyday there's always something to look forward to, the rewards are way more generous than you think. Playing for the first couple hours, I feel baffled knowing that it's a free game. And so far it's only taking 28++ GB of my storage. The communities suck toes tho.

    • @farikkun1841
      @farikkun1841 3 місяці тому

      ​@@rmp.attackerfake9446 what activities in genshin you would still doing if it dont give you anything like primo, mora, exp, materials, etc.

  • @dumbino7745
    @dumbino7745 4 місяці тому +10

    I mean Gacha isn't even a real genre, it's a monetization method, a heavily anti-consumer one at that. A method so bad it even harms its own devs, specifically the game designers because the gacha element makes it impossible for them to know what the player has access to, which in turn forces them to make most, if not all of the gameplay completable with just the base stuff the game gives you for free(which tends to be very weak and boring on purpose to incentivize using the gacha) or balance the game around the new stuff causing it to be a volatile p2w game. At least that's what it seems like from what little I have seen.

  • @Kumire_921
    @Kumire_921 4 місяці тому +9

    I fully agree with FGO. Gameplay is ass, gacha is ass, outdated UI, no auto mode, hell you can't even make a proper account yet i'm still playing that game 8 years later. Hard to recommend the game itself, to get people to try it i feel like you have to introduce them to the Nasuverse first then they'll come on their own.

  • @MozillaVulpix
    @MozillaVulpix 4 місяці тому +3

    This was a surprisingly well put-together video. I was just expecting jokes, not actual insight.

  • @nicholaslienandjaja1815
    @nicholaslienandjaja1815 3 місяці тому +4

    Speaking of gacha games, anyone remember Dragalia Lost? Used to play that until the game basically died (back then, I got several limited edition crossover characters, including two Fire Emblem characters (I got Marth and Tiki), Mega Man, Rathalos, Fatalis, and Joker, Morgana, and Sophia (from Persona 5)).

  • @Deku_231
    @Deku_231 4 місяці тому +3

    Thanks for the Video! I've been playing quite a few gachas but in the end I only stuck with Blue Archive and recently Nikke. Imo it's true that the story and character writing is the most important part when it comes to good gacha games. It's a shame when the gacha system is so bad that you can't really get into it though. For example I had very bad luck when I wanted to get into Genshin and pulled Qiqi 3x for my first three 5* pulls which made variety in team building basically non existent and made fights feel like a chore, since the enemies were getting quite tanky pretty soon. I very quickly dropped it. I think Gacha games should provide players wirth a decent roster of viable(!) units from the beginning to not have the game feel terrible to play if someone happens to have abysmal luck. Sometimes more generosity can lead to more player retainment and thus profit imo

  • @randalthevandal4170
    @randalthevandal4170 4 місяці тому +12

    You cooked with this one

  • @He4vener
    @He4vener 4 місяці тому +3

    I like how you mentioned everything about Arknights except of soundtrack that you used through almost the whole video

  • @sanguisbumb6138
    @sanguisbumb6138 4 місяці тому +6

    The thing about gacha is they rack in a lot of cash. So it can create a paradoxical puzzle here. The game might not be as good without all that cash flow to make it good. So while a good gacha game may be good despite being gacha it also wouldn’t be good or as good without that gacha.

  • @reiyun
    @reiyun 4 місяці тому +16

    As someone that started FGO at the beginning of global and is currently in lostbelt 5.5 yes FGO is, in fact, ass. Don't play it

    • @malleuslimbus
      @malleuslimbus 4 місяці тому +1

      I have played global since launch and finished all content available to me, it is in fact ass

    • @GBlockbreaker
      @GBlockbreaker 4 місяці тому +3

      how have you played for 6 and a half years and are 3 story chapters behind? lmao

    • @sathariel3231
      @sathariel3231 4 місяці тому +1

      maybe its just not for you lmao

    • @privateSEGS
      @privateSEGS 4 місяці тому +1

      How are you so behind? I literally ran through story in two months, LMAO

  • @TheThreeTwo
    @TheThreeTwo 4 місяці тому +4

    I've got a few games I follow and think to myself, "this would have been great as a stand alone cartridge or something" but the ability to drip feed content and story over time is a lot more interesting to me than I expected. I would love to see more games get a treatment like Mega Man X Dive Offline where they bundle the content into a stand alone package after the game goes offline, just because I hate seeing games disappear.

  • @Jamman4life
    @Jamman4life 4 місяці тому +3

    Man does this tempt me to get back into Genshin and Punishing Grey Raven after I've stopped playing them both for a good while.

  • @F0xdash
    @F0xdash 4 місяці тому +10

    you can say gameplay is good in a gacha when you don't wanna tap the "AUTO" button.
    and when grinding don't stall your progression in the story (like NIKKE)
    Or when your rate for geting a character is so insuferable small you feel like you born by a very bad star (FGO) or when grinding is so, so, sooooo bad you start to reconsider your life choices (FGO, Priconne, Blue Archive, Arknights)
    there's a lot of reasons to hate or question gachas, a lot of reasons to like gachas, and because of that balance, you will NOT see any changes about this genre, gachas are part of gaming "ecosistem" and are to stay. as much as i hate or like it, it's a complex topic. there's pros and cons, but it's up to the individual to choose walking on this path.

    • @Duderock007
      @Duderock007 4 місяці тому +1

      Bingo it’s a chosen hell. It’s kinda crazy because I swear the biggest streams are the viewer pulls for gacha . Some of us are aware that we are participating in a form of gambling , so it’s easier to take an “ L”, but for-serial , when people don’t get that summon/recruit/etc it’s a bad game

    • @F0xdash
      @F0xdash 4 місяці тому

      @@Duderock007 i call gachas are bad in a daily basis, i still play some of them regardless of my luck. if the problem with gachas are only how lucky or unlucky one can be with the pulls, you are just a crybaby.

    • @Duderock007
      @Duderock007 4 місяці тому

      @@F0xdash once again it’s a hell
      People choose , I accept the fact I won’t get a character, just got my first five stars in an eleven pull in FGO last GSSR I had a copy already and the other one was meh .
      It is what it is , I’m just clarifying some continue to play gachas and it’s either rain or shine depending on their pulls
      Some content creators joke around about how you should be of legal age to play gachas due to the fact kiddos lose their minds over not getting a character .

  • @Briliantless
    @Briliantless 4 місяці тому +27

    I think you said it best about PGR and why I love action games gacha games with multiple version of a characters Honkai Impact 3rd
    The characters growth is not just in the writing but also in gameplay, having multiple characters show how they matured thorough the years like the devs telling the story with the how the characters fight
    Early Kiana gameplay is brash and inexperience but the lastest version of her is elegant while still being playful Kiana
    Early Lucia is plain and robotic but her newest version is cheerful and confident

  • @harperlee9982
    @harperlee9982 4 місяці тому +5

    I dunno if you read these comments, but if you have the time, it would be interesting to see a deep dive on the Uma Musume boom.
    It's often written off on the western side of the globe because of both its over the top premise and gacha nature, but it's still earned 2 billion dollars in mobile game revenue alone and not only is being endorsed by the horse racing associations of Japan, but it also has an actively enforced anti rule-34 stance for its IP (so no pron allowed) despite coming out Feb 2021, so I think it's worth looking into for a video.

    • @Tsunul
      @Tsunul  4 місяці тому +3

      Uma Musume was something that always caught me by surprise. I don't really know how it got so popular. Not saying its undeserving of its popularity but since we don't got it in the west I was always curious why it blew up in Japan.

  • @Boricosa
    @Boricosa 4 місяці тому +2

    Recently, devil may cry: peak of combat released and I wanted to try it out, because I had never played a dmc game before. It turned out to be a gacha game, in which I spent a whole 2 hours clicking on menus to collect rewards and around 30 minutes actually doing combat(which is very clunky, for some reason). I think that the pressure from upper management to make a game that will make infinite profits stops the developers from making a game that is actually fun.

  • @donimmortal7692
    @donimmortal7692 3 місяці тому +3

    Have to give FGO some credit when it come to the handling power creep, it probably the best on the list. In game like Genshin copies are essential while in FGO they are more of a luxury for most characters, not to mention that a lot of welfare or 3 stars are legitimately useful.

  • @danieletorrini9150
    @danieletorrini9150 4 місяці тому +6

    For me, the only dominant factor is the story and the characters. Any gacha gameplay, even if it is innovative, tires in the long run, what keeps me going is the interest in reading, I think of them as visual novels with gameplay. That's why I only play Path to Nowhere and Limbus Company, they're phenomenal from that point of view.

  • @SXR123_YT
    @SXR123_YT 4 місяці тому +3

    I've said it before that FGO looks like a damn flash game from 2008. Shit is so low budget they apparently don't have the resources to spare to give animation updates to servants from the first year the game came out.
    Where the game stands out are as you said, the story and its character designs both visually and writing wise.
    The latter of which I'll talk about. Its got bits and pieces from all kinds of genres. Men and Women of every shape and size. You look at Artoria, Mecha Eli and Ivan the terrible and tell me they're from the same game. A knight, a mecha girl and a giant elephant man. Shit is wild.
    It's one of the few gachas I've seen (although I don't play a ton) where the male characters receive enough attention that you can tell they were trying. Look at King Hassan and tell me that is not the baddest looking mofo you ever seen. He oozes bad assery. The men in FGO go from femboy to *MAN* and everything in between.
    The female characters in the game vary a lot too. Like, yeah they're designed to be sexually appealing but they're not always trying to bang the MC. In most modern gacha it feels like all the girls are so down bad for the MC that they don't really care to do much else. In FGO, they still a lil down bad for the MC but their personalities vary from wacky, serious, silly, virtuous and so on. They're fun imo (Jalter is best girl. Fight me.)
    That's partly why I still read it. That and as you said, the story is a banger. Anyway, that's my two sense.

  • @raisinjuice
    @raisinjuice 3 місяці тому

    very well done video. its important to know that a game being a gacha game doesnt just mean you need to gamble at times, but it also means live service, grinding, and time commitment in order to really make the best out of the experience (i.e. playing sometimes pointless events just to get rolls to play as your favorite character). i think you got that point across pretty well and really helped me to realize why i cant just tell my friends to play star rail no matter how much i love it.
    HSR is without a doubt my favorite gacha game ive played over my many years of playing them. it has a near endless amount of great aspects to it; story, characters, music, graphics, gameplay etc., but no matter how great it gets, the sheer fact that the developers' main income to keep the game running and getting better is through predatory means like gambling and forcing you to commit your time in order to get the full experience of the game. thats why no matter how good it is, i still have to add "gacha game" to the front of HSR when i describe it because such a substantial amount of its greatness is going to be determined at the beginning. whether players can stand to sink SO MANY HOURS and GAMBLING into a game or not will filter people out no matter how great the game is besides those points. even though in my opinion HSR has been outstanding in the genre so far its still a gacha game. no matter what.

  • @goodsirsepsis8152
    @goodsirsepsis8152 4 місяці тому +3

    While I would not say I like the gacha system, but I support that I actually have to work for the unit/operator/sinner/whatever that I want by saving my resources
    Obv you have a point that collectors or new players or unlucky people cannot have all desired characters, then again I think the limitation that is set with that in the gameplay makes it more interesting
    Sure you can get all powercreep characters and Rip Space enemies with W Don or Surtr stages or whatever those Dendro synergies with Nahida were
    But I enjoy the games more with my favorite characters that I spent half a year saving for, because it feels more earned imo, rather than getting them gifted via an event (hell Amiya and Gladia are the only gifted characters I frequently use, and there I like their design and gameplay over their competition) or having a bloated roster that would have no restrictions on how ridiculous their damage gets
    It gives me more incentive to care about them instead of getting them thrown after me

  • @Nesperimus
    @Nesperimus 4 місяці тому +4

    Being a fans of a gacha that barely makes any money compared to the one you mentioned, I think a gacha business model might be a necessary for the dev. The dev I follow seemingly want to use video games mainly as a storytelling medium. If playing a console/premium game for the story is comparable to watching a feature length film, playing a live service game is comparable to following an ongoing TV series, you get more content from live service/TV series and they tend to have more active community.
    On the dev side, running a live service game will have less upfront cost than developing a premium games (especially AAA titles, in which some upcoming gachas seem trying to reach that level of production quality), they have room and continuous funding to add more content, etc. If the dev I'm following were an "idealist" who insist on only making premium games, they were likely can only make 10 hours worth of play time every 4-5 years, that is if they don't went bankrupt first.

  • @dautunhudanhealh2568
    @dautunhudanhealh2568 Місяць тому +2

    Thought I'd add my list of elements frequent in gacha games that have no relation to virtual gambling but are common anyway:
    >abundant religious theming and nomenclature
    >post-apocalyptic, dystopian, or otherwise crapsack world
    >discrimination, often against the playable roster's in-group but not necessarily
    >physically and mentally corrupting forces
    >dark alter egos, often caused by aforementioned corrupting forces
    >sci-fi or sci-fi influenced setting

  • @gluttonyfang6674
    @gluttonyfang6674 7 днів тому +2

    This is what infuriates me on FGO, I love Fate and FGO is the only gacha game that I have played on release and still playing, and I am guilty of it.
    The majority of the fanbase as well as the developers just decided _"Yeah, the IP, story and characters are good. But good gameplay? 3D? Open World? Fully voiced cutscenes? Nah, we don't need that, what we had is enough lmao!"_
    This is why the game is still stuck to a browser game with a light novel attached into it.

  • @ghosthost2033
    @ghosthost2033 4 місяці тому +5

    The problem is not the gambling system per se, it is how much the games makes you regret not having a character, a good example of this is Genshin, like, the abyss is always aimed toward the newly released characters and the game literally creates an artificial dread toward characters:"If you don't pull now who knows when there will be a rerun", while other games like Arknights deal with this much better making all the content playable with 3/4 stars and with support units, hell, even Nikke has a better system where units are pulled into standard banner and wishlisted, the idea of a character in a video game being irreperible because of a banner system is literally one of the most predatory system out there.
    Another thing to consider is how much the game wants you so suffer with daily grinds, and even here Genshin doesn't sit well with the fact that dailies are a separate thing from the artifact loop and that you have to do stages every time to earn rewards, for god sake, raid functions or autoplay should be a norm.

    • @thisenable
      @thisenable 4 місяці тому +1

      I'm probably too casual as I just play with my friends who also don't have time and energy to keep up with the community and their feedback amidst more important irl work to do
      But yeah it's always interesting how different experiences can be for playing the same game! I don't touch the abyss and really don't think I've done artifact domains more than 4 times every month. From this perspective everything's playable with my team of 4 star and personally I don't feel like there's much suffering to the daily grinds (especially if I don't even log in daily 😂)
      BUT we DO feel the gacha aspect when the story/event is related to the newly released character hahaha. When you don't get them on that banner/rerun, it definitely sucks for a moment 😅
      Also if am enjoying Genshin without dread but you say Arknight and Nikke are even better, I might have to give one of them a try!

  • @Houtont
    @Houtont 4 місяці тому +6

    RNG is just the way of life in PM games.

  • @HappyHaploid
    @HappyHaploid 4 місяці тому +2

    Thank you for appreciating Lingering Echoes bro

  • @goop4923
    @goop4923 4 місяці тому +1

    for limbus in like 7 or 8 cantos when the story is finished and we get eos i hope the distortion detective visual novel comes out

  • @marielcarey4288
    @marielcarey4288 4 місяці тому +3

    1:46 how very dare you, Ideal City was such a fun read

  • @tenkk_ch
    @tenkk_ch 4 місяці тому +8

    The problem with this video is that these games can't continue being developed as they are if they were "pay once play full" games. The "full" game will be ultimately smaller than what they currently are, to the point that they can be completely finished in a week, just like paid games. Majority of people are going to be turned off by that fact alone. I think there should be so many other factors to be considered that this video currently lacks when it comes to business model and consistent player experiences. Statistics will always prove a fact, and seeing how there are ridiculous amounts of gacha players to date shows how the business model is working well, not just as a money maker, but as a reliable source of a gaming experience that is sought after by many. Almost everything that is shown in the video (the game content) is not going to exist if they were full paid games in the first place.

    • @toukoenriaze9870
      @toukoenriaze9870 4 місяці тому +3

      if path of exile can get by then its fine
      you dont need to monetize everything ... you just need a community that want to support your game and buy stuff

    • @tenkk_ch
      @tenkk_ch 4 місяці тому +1

      @@toukoenriaze9870 That would've been a pretty good argument if it's a game that targets the same type of audience. For a gacha game, the linear content (story) is the hook. However, in Path of Exile, that will be the repeatable gameplay progression. If we were to make PoE stand in the grounds of a gacha community, the story is only a tiny fraction of what the other games have, and that's not enough to keep them around for long.
      You're correct in a sense, but it still didn't refute what I said. Almost everything shown in the video won't exist in the first place because the entire formula of their game design will be changed.

    • @shamsielshahar120
      @shamsielshahar120 3 місяці тому

      @@toukoenriaze9870 until you compare how much the gacha games like Nikke and HSR make and Path of Exile make. Not everyone can be POE, yes same thing as HSR, but it's shown that gacha games earns companies more money.

    • @toukoenriaze9870
      @toukoenriaze9870 3 місяці тому +1

      thanks for proving my point even more

  • @wooperdoober74
    @wooperdoober74 4 місяці тому +2

    Bruh, I saw Isabel from Revived Witch and I kid you not, a bit of sadness came over me.

  • @diavolojaegar
    @diavolojaegar 4 місяці тому +20

    The only reason gacha games are addicting is story, ost, lore, and characters.
    But overall, as a gambling addict despite being f2p. I LOVE THE FEELING OF LOSING AND WINNING THE CHARACTER LOTTOS

  • @starryHyacinth
    @starryHyacinth 4 місяці тому +3

    11:20 Yeah, can confirm that it’s hella ass, even moreso considering I made a whole planner for banners for this damn game (but that’s just insanity + dedication to Gilgamesh on my part lol).
    There’s a lot I can trash FGO on for, from the gacha rates, lack of QoL in general, ass early story + early interludes, lack of animation updates for earlier servants, or even *not having a goddamn account bind system*-the list is goddamn **endless**. But as you said later on in the video, the main reason why people continue to play the game is for the story, whether it’s the main story or the event story (of course there’s also the characters, but that also sort of interwoven with the story-adjacent part too + with how they’re characterized).
    Most people’s favorite Lostbelt in the game is Lostbelt 6, which is *absolutely* understandable, the story and the characters are peak, especially Oberon. But for me, my personal favorite is Lostbelt 1 for multitudes of reasons. Without doing a *whole* deep dive into why I love it so much now since spoilers (of course), it sets up the reality and danger that Guda is in now and hits us with the realization that “Oh. Oh god *this* is what we have to deal with now?”. But hits me the most in that LB is two specific characters and how they’re portrayed in it *because* of the history behind them-one has a history of a previous Fate IP and the other in irl history. The latter one hits me so much harder because it’s one of the very few portrayals of them that truly understands who they were in life in relation to another character and gives them proper *justice*. Again, it’s one of those thing where I would go in-depth if it wasn’t for spoilers.
    But that also brings up one of the other reasons as to why I (and some people) continue to play the game-the *characters*. If there’s one thing that Fate has over other gachas (and other medias with historical characters), it’s how much they shine light to so many different historical figures in history, even despite the oddities and weirdness with some of them combined with the fact that FGO has a bias towards adding Japanese historical figures (since y’know, JP based game lol). There’s a lot of people that I would’ve never heard of in my lifetime if it wasn’t for this game, and with some of them it got me interested enough to look up their history. There’s a lot I can say about this game in general but it’s getting into ramble territory now lol
    Tl;dr: Fate fan makes an essay on why they’re not completely insane for continuing to play this damn game as their first actual comment on this channel LMAO

  • @theenter1672
    @theenter1672 4 місяці тому +16

    Nikke and Blue archive also actually have pretty good stories though..
    too bad some people dont eve trying to learn about the games only because those are waifu games...how tragic...(I would rate BA, Nikke stroy similar tier as Arknights, next to FGO which has best story btw...)

  • @ElusiveAgent404
    @ElusiveAgent404 4 місяці тому +2

    Good video. In my opinion the worst aspect of gachas is limited banners. The gambling aspect is awful but the fact that you may have to wait 6 months to a year to roll for a character you want just kills these games for me.

  • @defiantichigo
    @defiantichigo 4 місяці тому +1

    ok so a few things that i want to bring up for arknights is that 1. rhodes island isn't just the doctor's department so they may end up other places even if they say they'll join rhodes island its just hr and recruiters not assigning them to your department. hell some might not even be in the same country and might be acting as representatives of rhodes in their own country away from any knowledge of the doctor. and 2. if you're not changing release order you're stuck waiting the same amount of time between maria nearl and near light regardless of if its dlc or not more so possibly since maria nearl reran a few weeks before near light in cn. other than those 2 things it was a good video and i enjoyed the hit and run joke.

  • @foodgood5624
    @foodgood5624 4 місяці тому +17

    the unfortunate thing for genshin is that if it's released as a full game it would be financially impossible to have all regions available from the get go as the game develops along with it's live service content. i remember initially genshin was mihoyo's big gamble and one nation basically take minimum a year to develop to be considered complete. If we take all the region's trailer to see 7 different regions, the game would've taken a minimum of 7 years to make without accounting for region dlcs, characters, new gameplay etc.
    it would be impossible to make a game as massive as genshin without insane funding
    (inb4 you mention baldur's gate 3)

    • @MorbidEel
      @MorbidEel 3 місяці тому +2

      Would probably be 8 or 9 since there is also Khaeri'ah and Celestia.

  • @dreamllusion8390
    @dreamllusion8390 4 місяці тому +5

    Funny how you mentioned destiny 2 xD. On the other side of the spectrum, there is warframe, another f2p which it's premium system is one the most healthy ones I've seen. Althought it's not a gacha, it's 10 years and still ongoing lifespan shows that this kind of old f2p system still works and respect the player's time even more

  • @ARKMerry
    @ARKMerry 4 місяці тому +2

    How many arknights song you want in the video?
    Tsunul: Yes

  • @seresrobertwoodoo2451
    @seresrobertwoodoo2451 7 годин тому +1

    if u want to ask how long fgo lore is
    out of the 8 base story chapters the shortest one is speedran into a movie, a normal one is speedran into 2 movies and the longest one is a 24 episode well made anime series
    thats not counting the other 16 main story chapters(SOME ARE LONGER THAN SAID ANIME) dozens of events and for god knows how many characters's personal stories which all take up between 3-45 minutes, fgo is probably the largest when it comes to story without a competition in sight

  • @Hgjrtu
    @Hgjrtu 4 місяці тому +22

    Tbh, in Limbus you can just ignore gacha at all. PMs made economic in their game very loyal even to full f2p players, but if you buy battlepass, then you will get stupidly large amount of shards selectors. Players with bp can buy anything from dispenser without any trouble and completely ignor gacha system (until Walpurgis Night)

    • @anhduc0913
      @anhduc0913 4 місяці тому

      The same can be said for gacha like genshin and star rail. If you ignore 1 thing, even with just f2p you can clear all contents. But if you want to full star abyss or moc then prepare for a massive grind or multiples carefully planned purchases, sometimes both.

    • @pifilixxiv3192
      @pifilixxiv3192 4 місяці тому +8

      @@anhduc0913 yeeh genshin felt like... you are punished for wanting little less or little more from the game, with me frankly just quitting it after finishing sumeru and realizing how much of a pain it is

    • @TehCoopaTroopa
      @TehCoopaTroopa 4 місяці тому +3

      @@anhduc0913 I think the difference is in limbus you can easily get every unit in the game without rolling the gacha, not that you can do everything in game with base units (which you can't at a certain point). So you aren't gated off from using the cool new units, since you can get them for free the second they're released. It's also helped by the fact that PM just throws free currency at the player.

  • @TenebrisTemporis
    @TenebrisTemporis 4 місяці тому +5

    I think the question is would the game be objectively better without Gacha elements. The answer is always yes

    • @InFiNiTeO7
      @InFiNiTeO7 4 місяці тому +1

      A game without RNG being better is subjective.
      You can say the same about "Gacha", meaning RNG elements for stuff like RPG's and even the original Gacha, card games.
      I wouldn't want my game of YGO or Pokemon where every match is uniform, the same factory made progression, the same factory made outcome.

    • @abombernation3254
      @abombernation3254 4 місяці тому +1

      I disagree. I love genshins gacha elements and it makes getting characters very rewarding. The only instance in which I would want it to be gacha free is if it wasn’t a live service game, but gacha as a whole doesn’t really work well in non live service games.

    • @TenebrisTemporis
      @TenebrisTemporis 4 місяці тому

      @@abombernation3254 Gambling addicts do tend to find winning rewarding

  • @manamaster6
    @manamaster6 3 місяці тому

    Something that made me quit many gacha games was the convoluted unit improvement system, having multiple currencies, the materials, etc.
    It was a grind fest that at some point became a secondary job.

  • @hehexd5317
    @hehexd5317 3 місяці тому +2

    i actually enjoy the grindy parts of games, so azur lane is my favourite one, it also helps that cubes aren't hard to collect, while UR characters are released with enough time between each new one, so you can save up on cubes and not have to actually spend money for them, + i like the story

  • @featherless2524
    @featherless2524 4 місяці тому +11

    I actually liked the escort mechanic in the last one. It was like a little puzzle that didn’t punish me as much for being underlvled.

  • @chillhour6155
    @chillhour6155 3 місяці тому +3

    HSR dailys take about 2 minutes now

  • @leiuwu3965
    @leiuwu3965 3 місяці тому +2

    i remember 3 years ago on discord, i asked a random member hey im bored what games do i play i like hot anime girls, he answered with arknights, i came in for the waifus, stayed for the gameplay, lore and cultural diversity, probably best game recommendation ive ever gotten

  • @AGHHHWHYGODWHY
    @AGHHHWHYGODWHY 2 місяці тому

    0:50 We aren’t even a minute in and you’re already spitting straight facts GOD DAMN😭

  • @kariellokwell914
    @kariellokwell914 4 місяці тому +3

    Many points in the video are interesting, and now that the draft has come out to limit mobile games in China. I think the two games that could fit those points well would be arknights and Limbus. And it could be that with the modifications requested by the Chinese government, many practices that encourage gambling will be eliminated... Although there are many points that do not make sense and seem more like a cult pamphlet... Like most of the history of F/ GO after solomon...

  • @silverdededestruction2197
    @silverdededestruction2197 4 місяці тому +5

    The brainworm I have tells me NIKKE is a good gacha game inspite of how it normally is just an auto shooter snooze fest.
    But my heart tells me that NIKKEis a good game because despite the characters blatantly being horny bait, their writing is incredible.
    I love Arknights more than NIKKE, but there hasn't been a story in Arknights that has made me really feel the other characters unless it's my favorites like Specter or Gravel.
    A mini-story in fucking NIKKE made me feel so many emotions. The God damn Christmas event with the super big booby paid outfit for one of the characters ended up making me cry so fucking loud and for so long because of how much of an emotional rollercoaster it is.
    There's a lot to criticize about NIKKE, but it absolutely didn't slack on the writing (except for the minigame story during last Christmas, the fucked up there for the weirdest reasons)

    • @lexeleister4618
      @lexeleister4618 4 місяці тому +1

      Yea NIKKE has made me feel the most since it released overzone and redash are fucking masterpieces

  • @genericfakename4372
    @genericfakename4372 2 місяці тому +1

    The talk of gacha games with the gacha removed kinda reminds me of Midnight Suns-which has several things that make it feel like it was supposed to be a gacha (a half dozen different currencies, 2 types of loot boxes, relationship values tied to leveling up heroes) before they switched to just being standard 'game+expansion' monetization at the last moment.

  • @sathariel3231
    @sathariel3231 4 місяці тому +2

    I think the best things gacha have to offer is the ability to be able to put down and play whenever and of course with that you aren't going to be experience a triple game title but something about that slow grind and marathon where you progress a little bit a day that is so fulfilling. I agree that Gacha is just an inherent system so that a shit ton of money can be made and can be quite predatory for some people but there is a difference between you needs this unit vs I want it and sometimes people blur the line too much. Let's be honest gacha games are not meant for you to get every single unit its for you to choose and pick a few units you genuinely like.

  • @danielm2066
    @danielm2066 4 місяці тому +5

    FGO, the playable visual novel, with a shitass gacha system tacked to it. Man, I need to grind again today. Someone free me from this hell

    • @privateSEGS
      @privateSEGS 4 місяці тому +2

      Back into bond farming you go solider, that pity ain’t gonna save itself