Rigging Blaze Part2

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  • Опубліковано 12 вер 2024

КОМЕНТАРІ • 6

  • @dr.mizanurrahman7052
    @dr.mizanurrahman7052 3 дні тому

    excellent and very helpful

  • @SuperMontana2008
    @SuperMontana2008 19 днів тому +2

    Possible to do a tutorial showing how to rig clothes, belts and bags to him?

  • @HmadaMems
    @HmadaMems 19 днів тому +1

    amazing tutorial, thank you sir

  • @notmyself9279
    @notmyself9279 18 днів тому +2

    Amazing instructions, step by step to the point and concise. Please do a follow up to get all these features working in unreal, using UE5 Pose driver connect, control rig, deformer graph can use deltamush in ue5. then ML Deformer but thats maybe unnecessary . it would be such a awesome integration. hard to find any resource for using them, your works incredible.

    • @mki9597
      @mki9597 12 днів тому +2

      It would be a true life saver if Advanced Skeleton implemented drivers straight from Maya to UE5.

  • @emmanueladusei5437
    @emmanueladusei5437 19 днів тому

    hello, would there be an update where by we can just highlight on the bibed to select controls instead of selecting them one by one