I could think of another variation of this game to make it more easy for younger children is that: 1. You play this game in 2 teams, players vs killers 2. You let both team do an English task, then let them Roll the Dice 3. You put a TICK for players according to the number of the dice on the Rocket, and a Cross vice versa for Killers 4. Which team got all the parts first win a round, of time up and if they have more parts of the ship (fixed or destroyed) they win.
I am amazed at how good you are at turning basically anything into a super fun game! Thank you so much for accommodating my request!!! I will 100% add this to my stockpile of games I use from your channel. The D&D spin-off was an enormous hit, so I’m predicting this game will also generate a lot of excitement. Nicely done!
What a fantastic game! I had fun using this game in my classroom. I very appreciate you guys creating amazing games for the ESL communities! Thank you!
Thank you professor Carson. This idea is amazing. If I were a student I would be very happy to have a class that made me study with a game like this one.
What a smart adaptation of the game Among Us! I love how you retain many of the features of the original version while still being able to create your own rules - many of them are also very meaningful. I can't wait to see how this is going to work out in my class. Again, your idea is awesome. Very clever and creative! Thank you for sharing it with us.
aaa thank you so much for your ideas! I have to teach about tenses on Monday and it's bit boring without game so I am so happy to find this game! Thanks fot your ideas! I've been fan of this channel for a long time and it always give me inspiration to make teaching learning process better.
Wow, a really creative version of the game! I think I'll try putting numbers next to students' names so that the killer can just show the number of the student he want's to eliminate. Should be enough to deter anyone trying to cheat :)
Seems like another great game from you, Guys 😉 but I have a question ( and am wondering why nobody asked it 🤔): when the killer makes a mistake and someone notices that, it's obvious who is is the killer. What to do next? Is the game continued?
It’s a good question. The ‘good guys’ win the game. At that point, you could play a second time or move on to something else, depending on time management. One way around this is to ask slightly easier questions to whichever student (only) you know to be the imposter/killer
Does it? They’ve been eliminated from the game, but not from the classroom. My students participate in other ways, such as helping (or trying to trick) those who remain, and they can still be part of the discussion when the crew tries to find the killer. Unlike the real game, the dead crew in this version do not know who has killed them. Either way, they’re present during an immersive English environment that has brought life to a potentially otherwise dull classroom experience.
@@GuysWithGamesESL So they help the game but is that helping their learning? I'm sure it's fun and allows social skills to build, but it doesn't sound like it helps them with the syllabus. If I may make a suggestion, I would have those students who die set some of the questions for the other students. You could guide them, and make some question cards for weaker students to use. That way the learning is always active for every student
That is certainly a well-thought out option. All of our material on this channel is merely a suggestion of how to make the learning environment fun. No two classrooms are the same, and what might be necessary in yours may not be in that of another viewer. We sincerely appreciate your feedback, and your suggestion. I do hope that it helps others who would have similar issues with using the activity as it was presented in this video. That being said, I teach in a private after school elective learning center. I am not beholden to any content expectations, state standards, benchmarks or rigid curriculum guidelines. In my classroom, a successful activity or game is one that helps the students realize that English is more than a subject that needs to be memorized, drilled and tested.
As a teacher myself, I find this appealing. Thank you! I do have a question though. It seems that students who are already out of the game have a massive downtime of not doing anything, especially the first one who got killed/voted out of the game early on. I know that also happens in the game (they can even spectate on whoever the killer is during the "closed eyes" part, assuming they don't spoil to the others who the killer is). What do you suggest on what they should do during this downtime?
That’s a great point. I try to model suspicion as the players work through their tasks. Once eliminated, those students find themselves “in the loop” of an inside joke and usually contribute to the building of suspicion. Player: does a task Teacher and ghosts: “hmm? Are you sure?” It’s usually over pretty quickly as the killer is almost always discovered.
Remember, the tasks are presented publicly, unlike the actual game. In this way, although only the active player must answer orally, all students experience the question and are presumably considering how they would answer.
We understand how that might make things easier to understand, but we’ve decided to keep our students out of our content for two main reasons. First, the comments section on UA-cam videos is not always a friendly space. We don’t want to subject our students to potential ridicule or cyber bullying. Secondly, we don’t want to waste their time. We will not shoot during our class time, and asking them to stay after class to shoot a video borders on forced child labor, in our opinion. We will happily explain things that are unclear if asked about it in the comments section. We hope that this is enough.
Any game that takes 17 minutes to explain (to NATIVE speakers, no less) is too complicated to use for ESL in my opinion. But regardless of that, don't TELL us how the game is played, SHOW us. Have someone else there to play the role of a student. Remember, this has got to be demonstrated to a class of kids who don't understand English that well. Also, using the term 'killer' with kids is not something I would advocate.
These are all fair criticisms. If I may, this game was designed upon request from one of our viewers, two years ago, at the height of the One Of Us craze. I suspect that many kids, including mine, were already familiar with the mechanics of the game. So my explanation to them was limited to, “roll the dice. Do the English task. If you do it incorrectly, you’re out. After one round, we vote on who we think the killer is. If the killer survives, he/she will eliminate one player.” As a small UA-cam channel that earns a modest income from ads, it’s difficult to get someone who’s willing to be on camera for free. Lastly, any and all of our games are meant to stand as suggestions or ideas. We encourage our viewers to modify them in any way they see fit. I, personally, do not see harm in calling the role ‘killer’ and do not stop play during break time that emulates soldiers with guns, or monsters/ghosts who eat the other contestants. That said, you could call the role an ‘angel’ who takes one to heaven, and the game would work the same.
I could think of another variation of this game to make it more easy for younger children is that:
1. You play this game in 2 teams, players vs killers
2. You let both team do an English task, then let them Roll the Dice
3. You put a TICK for players according to the number of the dice on the Rocket, and a Cross vice versa for Killers
4. Which team got all the parts first win a round, of time up and if they have more parts of the ship (fixed or destroyed) they win.
Thanks for the idea, I'll use it with my students. Let's see how it goes^^
I am amazed at how good you are at turning basically anything into a super fun game! Thank you so much for accommodating my request!!! I will 100% add this to my stockpile of games I use from your channel. The D&D spin-off was an enormous hit, so I’m predicting this game will also generate a lot of excitement. Nicely done!
Thank you for the suggestion, and we’re happy you like it.
What a fantastic game! I had fun using this game in my classroom. I very appreciate you guys creating amazing games for the ESL communities! Thank you!
Thank you professor Carson. This idea is amazing. If I were a student I would be very happy to have a class that made me study with a game like this one.
What a smart adaptation of the game Among Us! I love how you retain many of the features of the original version while still being able to create your own rules - many of them are also very meaningful. I can't wait to see how this is going to work out in my class. Again, your idea is awesome. Very clever and creative! Thank you for sharing it with us.
Thank you!!!
aaa thank you so much for your ideas! I have to teach about tenses on Monday and it's bit boring without game so I am so happy to find this game! Thanks fot your ideas! I've been fan of this channel for a long time and it always give me inspiration to make teaching learning process better.
Awesome video.. gonna use this in my class. You can even switch it up for math or science
Great game. Really attractive for the students
Wow, a really creative version of the game! I think I'll try putting numbers next to students' names so that the killer can just show the number of the student he want's to eliminate. Should be enough to deter anyone trying to cheat :)
Good idea 👍
Anything I can replace magnets with if my board is not magnetic?
You could just write their initials.
Guys, great game! Thanks for your work.. :-)
What if the killer doesn’t make any mistakes at all? How do others guess who the killer is?
This happens in the actual game as well. It’s a chance for people to invent suspicion and voice their opinions. Great for conversation practice.
@@GuysWithGamesESL
Thanks 🙏 My students love the game!
Your ideas have always been so appealing, by the way , I cannot seem to find any magnets to work in this case.
They just need something to represent who and where they are. You could use their initials.
Nice guys! ❤️ 🙌
very nice seeing ur games!!!! can I see u guys on TikTok?
At the moment, we’re not on Tik Tok, no.
Seems like another great game from you, Guys 😉 but I have a question ( and am wondering why nobody asked it 🤔): when the killer makes a mistake and someone notices that, it's obvious who is is the killer. What to do next? Is the game continued?
It’s a good question. The ‘good guys’ win the game. At that point, you could play a second time or move on to something else, depending on time management.
One way around this is to ask slightly easier questions to whichever student (only) you know to be the imposter/killer
So what do the students who die do? Seems like their education kinda stops at that point
Does it? They’ve been eliminated from the game, but not from the classroom.
My students participate in other ways, such as helping (or trying to trick) those who remain, and they can still be part of the discussion when the crew tries to find the killer. Unlike the real game, the dead crew in this version do not know who has killed them. Either way, they’re present during an immersive English environment that has brought life to a potentially otherwise dull classroom experience.
@@GuysWithGamesESL So they help the game but is that helping their learning? I'm sure it's fun and allows social skills to build, but it doesn't sound like it helps them with the syllabus. If I may make a suggestion, I would have those students who die set some of the questions for the other students. You could guide them, and make some question cards for weaker students to use. That way the learning is always active for every student
That is certainly a well-thought out option. All of our material on this channel is merely a suggestion of how to make the learning environment fun. No two classrooms are the same, and what might be necessary in yours may not be in that of another viewer.
We sincerely appreciate your feedback, and your suggestion. I do hope that it helps others who would have similar issues with using the activity as it was presented in this video.
That being said, I teach in a private after school elective learning center. I am not beholden to any content expectations, state standards, benchmarks or rigid curriculum guidelines.
In my classroom, a successful activity or game is one that helps the students realize that English is more than a subject that needs to be memorized, drilled and tested.
You are so clever
As a teacher myself, I find this appealing. Thank you! I do have a question though. It seems that students who are already out of the game have a massive downtime of not doing anything, especially the first one who got killed/voted out of the game early on. I know that also happens in the game (they can even spectate on whoever the killer is during the "closed eyes" part, assuming they don't spoil to the others who the killer is). What do you suggest on what they should do during this downtime?
That’s a great point. I try to model suspicion as the players work through their tasks. Once eliminated, those students find themselves “in the loop” of an inside joke and usually contribute to the building of suspicion.
Player: does a task
Teacher and ghosts: “hmm? Are you sure?”
It’s usually over pretty quickly as the killer is almost always discovered.
Remember, the tasks are presented publicly, unlike the actual game. In this way, although only the active player must answer orally, all students experience the question and are presumably considering how they would answer.
We need real students in your videos pls 😥 in order to understand so much better the game
We understand how that might make things easier to understand, but we’ve decided to keep our students out of our content for two main reasons.
First, the comments section on UA-cam videos is not always a friendly space. We don’t want to subject our students to potential ridicule or cyber bullying.
Secondly, we don’t want to waste their time. We will not shoot during our class time, and asking them to stay after class to shoot a video borders on forced child labor, in our opinion.
We will happily explain things that are unclear if asked about it in the comments section. We hope that this is enough.
Any game that takes 17 minutes to explain (to NATIVE speakers, no less) is too complicated to use for ESL in my opinion. But regardless of that, don't TELL us how the game is played, SHOW us. Have someone else there to play the role of a student. Remember, this has got to be demonstrated to a class of kids who don't understand English that well.
Also, using the term 'killer' with kids is not something I would advocate.
These are all fair criticisms.
If I may, this game was designed upon request from one of our viewers, two years ago, at the height of the One Of Us craze. I suspect that many kids, including mine, were already familiar with the mechanics of the game. So my explanation to them was limited to, “roll the dice. Do the English task. If you do it incorrectly, you’re out. After one round, we vote on who we think the killer is. If the killer survives, he/she will eliminate one player.”
As a small UA-cam channel that earns a modest income from ads, it’s difficult to get someone who’s willing to be on camera for free.
Lastly, any and all of our games are meant to stand as suggestions or ideas. We encourage our viewers to modify them in any way they see fit. I, personally, do not see harm in calling the role ‘killer’ and do not stop play during break time that emulates soldiers with guns, or monsters/ghosts who eat the other contestants. That said, you could call the role an ‘angel’ who takes one to heaven, and the game would work the same.