Space Engineers | Planet Modding Tutorial Ep5: More on Heightmaps

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  • Опубліковано 25 жов 2024

КОМЕНТАРІ • 10

  • @OmniArcher
    @OmniArcher Рік тому +2

    Keen's official guide is no longer available. You now have the best detailed video guides on making custom planets, thank you!

  • @thirdghosthand8677
    @thirdghosthand8677 5 років тому +3

    15:15 Oh man... Phew. It's gettin' steamy in here!

  • @stephensency4612
    @stephensency4612 8 років тому

    Love how fluid the intro is, keep up the good work man you have my support.

  • @centromediomalikine2052
    @centromediomalikine2052 Рік тому

    @9:56 : "Each voxel material needs to have a separate ID assigned to it, and then when this is edited in this map and loaded, that material will be put in that location."
    How do I know what ID I should assign? Can I just say: "40 is for desert or 60 is for forests"? And what color(s) do I use when I paint them in the red-channel of the MAT-Map? Where is the reference, that Space Engineer know that a certain color on the map is a certain ID in the .sbc-file?

  • @MarcWeavers
    @MarcWeavers 8 років тому +2

    great tutorial :D
    bad cpu cooler? :D

  • @mr.unitato7955
    @mr.unitato7955 7 років тому

    tnx alot