Create A Quick Sci-Fi City - Blender 2.9 Tutorial

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  • Опубліковано 16 січ 2025

КОМЕНТАРІ • 169

  • @mindofgabe
    @mindofgabe 3 роки тому +84

    2:16 If you are having trouble getting the cube project to work, just make sure after you select all the faces, press "U" and then it'll show "cube projection" and just click that :D

  • @lukaz2040
    @lukaz2040 3 роки тому +17

    I was about to give up on a project because I thought making a sci fi city just for a background would take waaayyy too long. You inspired me to go for it. Thank you!!

  • @vive335
    @vive335 Рік тому +4

    This was breathtaking. I've never been so happy before, like this city I've never made before and after adding the fog it literally looked STUNNING

  • @CGLife
    @CGLife 3 роки тому +82

    Wow this is perfect i'm planning on making a city as part of my next project

    • @PopNerdStudio
      @PopNerdStudio  3 роки тому +6

      Sweet! I hope this helps to create your city!

  • @alvabjorkeblad7903
    @alvabjorkeblad7903 3 роки тому +5

    dude, please don't stop making tutorials, you have really inspired me and I love your ideas!! this is awesome!

  • @guido.degenaro
    @guido.degenaro 3 роки тому

    LMAO brother I love how you let out a little laugh at 3:03 and decided to leave it in the final video. You just got yourself a new subscriber

  • @fullyleaded
    @fullyleaded 8 місяців тому

    Wow ! Great tutorial. I didnt realise how how effective the built-in scatter was. This is amazing!

  • @SuperPandas2
    @SuperPandas2 3 роки тому +5

    I just start learning blender a few day ago and for me that is impressive, thx for this tutorial

  • @bitspacemusic
    @bitspacemusic 3 роки тому +16

    Adding short DOF on a scenery will make it look like a scale model. Your brain is used to having everything sharp at that distance and will see it as something small because of the blur. It's not always bad, but something to remember if you want it to look like a realistic photo.

    • @PopNerdStudio
      @PopNerdStudio  3 роки тому +4

      You're definitely right. I enjoy using lots of DOF to give scenes more depth to make them more interesting but too much of it is not ideal for photorealistic renders.

    • @marcusanimation100
      @marcusanimation100 2 роки тому

      True, although defocussing some objects that are very close to the camera is still physically correct, and will add depth to your image.

  • @dannyhalley
    @dannyhalley 3 роки тому +17

    this is poggers

  • @rinathamidulin3781
    @rinathamidulin3781 3 роки тому +6

    Thanks for the breakdown, the Scatter plug-in I will defenetely use in future project.
    Just a tip - the first thing I noticed when I saw the final render (and what broke the illusion actually), is that the cars all look the same, more variety in shape and maybe color would help to sell the picture.

    • @PopNerdStudio
      @PopNerdStudio  3 роки тому +3

      Thanks for the feedback! I created that scene as a concept for a short film that I'm working on so I'll definitely keep that in mind while creating the final product.

  • @parkerbelholland1037
    @parkerbelholland1037 2 роки тому

    Wow, randomize transform, who knew? Even after years using Blender, something new every day, thanks.

  • @simongarrettmusic
    @simongarrettmusic 3 роки тому +1

    Real nice tutorial. Depth of Field often makes things look like models to me - that's how lens in the real world work - over a certain distance everything would be in focus (infinity) so in a scene like this really nothing would be out of focus - at least not caused by the lens so adding DoF afterwards just makes the scene look like a model - or in your case i think it makes it look like it's an animation and it's not trying to be a real scene - which works really nicely, it could be a scene for a sci-fi story based on a graphic novel for instance.
    I personally prefer using Blender to create scenes which are not supposed to be hyper real

  • @HaikuTutorials
    @HaikuTutorials Рік тому

    Wow. Incredible video, mate!!

  • @coolzack1012
    @coolzack1012 2 роки тому

    easy to follow and nice end result! I made my own twist on the tutorial. amazing what one texture can do

  • @한결-x1t
    @한결-x1t 3 роки тому +2

    Wow... What a amazing tutorial! That's so cool!

  • @xorasanorg
    @xorasanorg Рік тому

    beautiful work. your narration/voice is soothing and easy to follow.

  • @andyklyen6885
    @andyklyen6885 3 роки тому +2

    Thank you - so well explained and useful

  • @godfreyosese7717
    @godfreyosese7717 2 роки тому

    Ayyyy Thanks for helping get to know the Software! I just downloaded it in hopes of making resetupes and originals. Props to you for

  • @harshitrao8729
    @harshitrao8729 3 роки тому +1

    This is so great
    This video needs more views

  • @Clydacious
    @Clydacious 3 роки тому +1

    Excellent tutorial fella!

  • @PaintingTutorials-im2lf
    @PaintingTutorials-im2lf Рік тому

    Thanks for the amazing tutorial!

  • @Ryan-geeves
    @Ryan-geeves 3 роки тому +16

    Great tutorial, scatter objects addon looks real useful. A bit curious about your default cubes, they seem to have edge highlights and shadows unlike the standard is it some kind of addon?

    • @PopNerdStudio
      @PopNerdStudio  3 роки тому +6

      You can easily enable the cavity/color in the viewport display settings! Here are the settings I used in this tutorial: imgur.com/BrRBTgY

    • @usxnews1834
      @usxnews1834 2 роки тому

      @@PopNerdStudio thanks!

  • @wmp3920
    @wmp3920 Рік тому

    Amazing and quick !! Thanks you

  • @zetnaruto3614
    @zetnaruto3614 2 роки тому +2

    bro how you make the building appear at 3:40 you skipped that part

    • @waffle_cs366
      @waffle_cs366 2 роки тому +2

      exactly I'm soo confused did u ever figure it out

    • @waffle_cs366
      @waffle_cs366 2 роки тому +3

      I figured it out you just press enter 😭

    • @vive335
      @vive335 Рік тому

      press enter to activate buildings

  • @neversaydiegaming4868
    @neversaydiegaming4868 Рік тому

    DUDE! Thanks this was awesome!

  • @mokhmokhmokhmokh4029
    @mokhmokhmokhmokh4029 Рік тому

    Pro content , so this is how it feels when you are a pro

  • @cleverpete1
    @cleverpete1 3 роки тому +1

    This is great ! Nice tutorial

  • @sancezramon
    @sancezramon 3 роки тому

    This is sick man, keep up the good work !!

  • @InkRebellion
    @InkRebellion 3 роки тому

    love your style popnerd 👌👌👌👌👌👌👌👌👌👌👌👌👌👌

  • @simonlu5141
    @simonlu5141 2 роки тому

    This vid was great, thanks for making it

  • @italocampos9344
    @italocampos9344 3 роки тому +1

    wow! Nice tutorial!

  • @MTOcreations
    @MTOcreations 2 роки тому +1

    Can we please pleaseee get a tutorial on the flying car traffic And the most efficient way to achieve it ?

  • @miwave
    @miwave 3 роки тому +5

    Oh! this is perfect. I own my city.

  • @tatemink1343
    @tatemink1343 3 роки тому

    this was the most helpfull video yet

  • @UHStudio
    @UHStudio 3 роки тому +1

    Really nice and succinct tutorial! Thanks! 👍👍

    • @PopNerdStudio
      @PopNerdStudio  3 роки тому +1

      Thank you! You have lots of awesome tutorials as well!!

  • @mitsukiyouko
    @mitsukiyouko 3 роки тому

    woah!! this is exactly what i was looking for :D thanks!

  • @yonnachammas3620
    @yonnachammas3620 2 роки тому

    amazing tutorial thankyou please do more of those 5 minutes tutorials

  • @cristir3463
    @cristir3463 3 роки тому

    wow, this was super helpful and easy to follow, thanks a lot!

  • @ClearTheRubble7
    @ClearTheRubble7 2 роки тому

    Excellent and very cool! I'm working on a game that works on both PC/macOS and webXR, so I need to keep everything low-poly. I've been using tutorials like yours (for developing complex-geometry cities, landscapes, caverns, etc.) and converting the results into screenshot skybox backgrounds--and you've given me some great ideas for my next skybox.🤠

  • @firippu2808
    @firippu2808 2 роки тому

    wow that was an insane tutorial

  • @aerohighcross2650
    @aerohighcross2650 2 роки тому +2

    3.39 press ENTER ,to view the building in scattered position

  • @tgm2714
    @tgm2714 3 роки тому +1

    Thank you for the tutorial, it really helped me.

    • @PopNerdStudio
      @PopNerdStudio  3 роки тому +1

      Glad it was helpful! I'll be posting more environment design stuff soon :)

  • @5hree
    @5hree 3 роки тому +1

    this is awesome!

  • @saturn7603
    @saturn7603 2 роки тому

    wow! amazing tutorial - thank u! :)

  • @ehnmusik
    @ehnmusik 2 роки тому

    bro this is great learn a lot ! thanks

  • @spaceenemiesnovel
    @spaceenemiesnovel 2 роки тому

    Great tutorial.

  • @heresy970
    @heresy970 3 роки тому +5

    hey, great tutorial, but when i draw with the scatter brush the buildings dont come up?even after selecting the buildings then selecting the plane?

  • @alexandrek.9669
    @alexandrek.9669 3 роки тому

    So impressed

  • @hamsolo4878
    @hamsolo4878 3 роки тому +1

    you're goated.

  • @xabi_3
    @xabi_3 3 роки тому +2

    I can't adjust the textures by scaling like you do at 2:25, I see de texture image on the UV editor but I can't adjust my object, any clue on what am I missing? I think I've followed every step on the video until then.
    Anyway, nice video and thank you for sharing it!

    • @PopNerdStudio
      @PopNerdStudio  3 роки тому +2

      Make sure to press "A" in the UV editor tab to select all the vertices to adjust them. Glad you like the video, hopefully this helps!

    • @xabi_3
      @xabi_3 3 роки тому

      @@PopNerdStudio Yes, that was the problem; thanks for the answer. This kind of tutorials are really usefull for newbies like me!

  • @mkjb8331
    @mkjb8331 3 роки тому

    So good!

  • @dlunario23
    @dlunario23 3 роки тому +1

    wow nice

  • @АлександърАвджиев-с2к

    lol tnx for the tutorial really helpful
    :)

  • @ashborn7688
    @ashborn7688 Рік тому

    2:29 Nothing appear when I open the UV editor, there are no nodes why ?

  • @kasly___8257
    @kasly___8257 2 роки тому

    good tutorial!

  • @josehernandez5080
    @josehernandez5080 3 роки тому

    Buen video, nuevo suscriptor.

  • @maestrom6530
    @maestrom6530 3 роки тому +1

    Thank you, just tnx

  • @afroninjawrld
    @afroninjawrld 3 роки тому

    Afro Ninja approved 🥷🏾🤙🏾

  • @parkersmith3727
    @parkersmith3727 2 роки тому

    great video

  • @juancastro3589
    @juancastro3589 2 роки тому

    If it is intriguing to you, you won't be forgetting it easily

  • @PopNerdStudio
    @PopNerdStudio  3 роки тому +32

    If you use this tutorial & post your work on Instagram, tag me @astronautalpaca on the post and I'll share your post on my story!
    I'm also starting to use the community tab a lot more so make sure to check that out if you want to vote for future tutorials and check in on any updates!

    • @nightowledits5708
      @nightowledits5708 3 роки тому

      next video ...apocalyptic city like in the movie iam legend pleaseeeeeeeeeee

    • @PopNerdStudio
      @PopNerdStudio  3 роки тому +1

      @@nightowledits5708 Ian Hubert has a great apocalyptic city tutorial - you could use that to create some buildings and use the same scatter method from this video to create a quick city

    • @nightowledits5708
      @nightowledits5708 3 роки тому

      @@PopNerdStudio that guy is fast AF 🤣 I couldn't keep up. I hope you will make a seperate tutorial for this one.... Anyways I'm gonna give it shot... You never know what you can achieve before you don't achieve it.

  • @dasodesign2593
    @dasodesign2593 3 роки тому

    Legend.

  • @akonimation
    @akonimation Рік тому

    nice!

  • @francescodeluk5522
    @francescodeluk5522 3 роки тому +1

    this is so nice! im using it to make a background for a grase pencil animation! still trying to figure out how to add the sky texture background and a couple of other things tho. I'm guessing that the little spaceships are just a collection following a curve.

    • @PopNerdStudio
      @PopNerdStudio  3 роки тому +1

      Glad this was helpful! I just duplicated a bunch of cars and keyframed the cars lol but yeah a collection following a curve would be much more efficient hahah

  • @vive335
    @vive335 Рік тому

    at 4:44, four minutes, you mentioned for Emission Strength to be 0.003, but wrote 0.004 instead, would there be a difference?

  • @deancreate
    @deancreate 3 роки тому

    Cool!

  • @SamyadeepPurkayastha
    @SamyadeepPurkayastha 3 роки тому

    5:47 how did you get the flying cars to move in a straight line?

  • @anthonyaustin7826
    @anthonyaustin7826 3 роки тому

    Hi, great tutorial! I was wondering what I would need to do if I was to do this in eevee?

  • @marcorubio8377
    @marcorubio8377 3 роки тому

    awesome

  • @agoogleuser2378
    @agoogleuser2378 3 роки тому +1

    Can you make a more detailed video for beginners😊

  • @fusion325
    @fusion325 3 роки тому

    Awesome tutorial, but how did you get those smoky clouds at the beginning and end of the video?

  • @hauntingbeyond
    @hauntingbeyond 3 роки тому

    Thank.you the tutorial

  • @meversion2.0o86
    @meversion2.0o86 3 роки тому +1

    how do you get the buildings to show up exactly where you draw the scatter line? I can put a line in the middle of the plane and the buildings will go 50m away/around that line, but never on the actual line that I drew

  • @Rickynovantotto
    @Rickynovantotto 3 роки тому

    if only i had seen this 2 weeks ago :')

  • @woritsez
    @woritsez 3 роки тому +1

    hmmm. good one.

  • @SamyadeepPurkayastha
    @SamyadeepPurkayastha 3 роки тому +3

    How to go from 3:38 to 3:39
    I am stuck at the drawing screen
    Wtf

    • @Themmarriuss
      @Themmarriuss 3 роки тому +2

      had the same problem, just need to press enter lol

    • @fusion325
      @fusion325 3 роки тому

      @@Themmarriuss lol thank you I was confused

  • @kxhmxrtin6008
    @kxhmxrtin6008 2 роки тому

    if you don't find the object scatter pressing f3, go to preferences addons and search for scatter, mark the box and enjoy!

  • @kidzula
    @kidzula 3 роки тому +1

    Awesome tutorial! One question though. What is the difference between using the scatter add-on and using a particle system with weight painting?

    • @PopNerdStudio
      @PopNerdStudio  3 роки тому +3

      Using a particle system definitely gives you more control but I would say it's overkill in most cases - scatter objects is just a lot more simple imo

  • @josevelasco2197
    @josevelasco2197 2 роки тому

    what would be the ideal plane size so it looks like a big citylike yours ??? thanks

  • @dailizer1569
    @dailizer1569 3 роки тому +1

    Good video

  • @bordbord123
    @bordbord123 3 роки тому +2

    i got to the drawing on the plate part but they are are purple blocs with a orange line. how do i make them turn into the buildings???

    • @PopNerdStudio
      @PopNerdStudio  3 роки тому

      Just press the enter key and that should apply the scatter objects

    • @SamyadeepPurkayastha
      @SamyadeepPurkayastha 3 роки тому +1

      @@PopNerdStudio nothing is happening on pressing Enter

    • @tusharkashyap2431
      @tusharkashyap2431 3 роки тому

      @@SamyadeepPurkayastha try function key+enter

  • @sutthiphat-m
    @sutthiphat-m 2 роки тому

    3:24 Press anything to search?

    • @kine845
      @kine845 2 роки тому

      F3

    • @vive335
      @vive335 Рік тому

      if you're on a Mac, press (fn) bottom left and F3 together to activate

  • @rihardssmits2505
    @rihardssmits2505 3 роки тому +1

    how did you make uv's in form of a building? after doing cube projection all the stuff from my building did not group like that.. like each part is living it's own life and does not make a form of a building.

  • @vive335
    @vive335 Рік тому

    In the beginning, how did you extrude the block without the annoying lines? If I grab and elongate the object becomes distorted. but the lines where I extruded are visible

  • @bfliving8018
    @bfliving8018 3 роки тому

    awesome tutorial man! for some reason everytime after i try to scatter on a basic plane it keeps rotating the buildings even with rotation and normal rotations off. any ideas??

  • @BalaDM
    @BalaDM 3 роки тому +1

    Wow! That's Amazing. But it is too fast 🙄, Even though It is 0.25. Other than that, You are a Legend 😤

  • @getoveritadventures1861
    @getoveritadventures1861 2 роки тому

    How do i setup my default to look like that? with the red matt texture

  • @kindman9974
    @kindman9974 2 роки тому

    Ive had the issue of some of the buildings floating mid air, is there anyway to fix this?

  • @bhushanmaghade6298
    @bhushanmaghade6298 3 роки тому

    Nice video👍🏻, btw I have a general question. What should be the specifications of a Laptop to create these animations on blender???

    • @mydee2802
      @mydee2802 2 роки тому

      Blender is a highly optimised software so it doesn't require high end pc a potato pc will work

  • @BryonLape
    @BryonLape 2 роки тому

    I've never been so lost in the first 15 seconds of a tutorial before....

  • @Soofresh12
    @Soofresh12 2 роки тому

    how did he put the building on the UVMap area ?

  • @ddggfggghhd5654
    @ddggfggghhd5654 3 роки тому

    Newbie here, for those struggling with the cube/fog not showing. I think its render - cycles, not eevee

  • @NTHNGLIKEDEEZ
    @NTHNGLIKEDEEZ 3 роки тому

    hi
    is it possible make this with a macbook pro m1 2020 or a windows laptop? any specifications?
    thank you!

    • @adedhuman9582
      @adedhuman9582 3 роки тому

      It is possible. Generally you can run blender on almost any standard laptops out there but theyre hindered by their graphics card during rendering , which for you isnt the case :)

    • @NTHNGLIKEDEEZ
      @NTHNGLIKEDEEZ 3 роки тому

      @@adedhuman9582 really? i thought macs had a very poor gpu. thank u man.

  • @abhishekdas2706
    @abhishekdas2706 2 роки тому

    I tried to scatter the buildings but the shape of all the buildings that i selected changes on the plane. Some gets thinner or wider. Any idea where i went wrong?

    • @mistakd3771
      @mistakd3771 2 роки тому

      i had the same problem. plz someone help

    • @vive335
      @vive335 Рік тому +1

      I found out how to fix it! You see on the plane there are several weird tall buildings stuck together? (Those buildings look like one giant building lol)
      scale those with S and pressing x or y to change the thickness.

    • @vive335
      @vive335 Рік тому

      @@mistakd3771 I found out how to fix it! On the (white floor) plane you added, see those several weird taller than the rest buildings stuck together? (Those buildings look like one giant building lol)
      scale those with S and pressing x or y to change the thickness.
      note! THEY ARE NOT THE BUILDINGS LINED OUTSIDE OF THE PLANE, they're the meshed buildings sitting on the plane (on the floor)

    • @abhishekdas2706
      @abhishekdas2706 Рік тому

      @@vive335 yeah I did that only and it got fixed. Not completely but yeah! Thanks for the solution 🙌🙌

    • @vive335
      @vive335 Рік тому

      @@abhishekdas2706 that's great to hear!

  • @Neo-cf5vd
    @Neo-cf5vd 3 роки тому

    how do we add the flying cars bro :( thank you

  • @Fitzliputzli23
    @Fitzliputzli23 Рік тому

    Fog is great but DOF makes the whole thing apear small scale.

  • @vive335
    @vive335 Рік тому

    how did you get the textures for free???? It requires money to get the textures

  • @andyklyen6885
    @andyklyen6885 3 роки тому

    Actually I've found quite a few problems with the scatter tool. The density won't adjust correctly = 0.1 too few / 0.2 too many / close and the scatter tool seems to remember the previous scatters so it's scattering objects that aren't selected. Am I missing something? Is there are scatter reset?

    • @andyklyen6885
      @andyklyen6885 3 роки тому

      As an experiment I've just started a new scene with new objects and scattered them and Scatter is still scattering the objects from your tutorial. I'll try restarting Blender

    • @andyklyen6885
      @andyklyen6885 3 роки тому

      Yep - restarting Blender solved the problem - some kind caching problem with scatter?

    • @PopNerdStudio
      @PopNerdStudio  3 роки тому

      @@andyklyen6885 Huh, I've never encountered this problem before - that's weird. I would recommend maybe scaling up your plane if you encounter this problem again.

  • @himanshupandey199
    @himanshupandey199 3 роки тому

    how to scale the building in uv editor? i tried but it didn't happen, can anyone please tell me how is this possible.