Create A City in Blender - Full beginners Tutorial
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- Опубліковано 15 лип 2024
- 🗿 Check Out The Other Blender Tutorials 🚀 Beginner & Intermediate Level → @architecturetopics
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#b3d
#3d
#city
Of all the tutorials on building a city in Blender, this was definitely the most helpful. Most of the issues I was having were answered in this. Great job!
This is among the many videos that I watched about geometry nodes, but the first video that I followed step by step to create my first city. Very helpful to my understanding of geometry nodes. Thank you so much!!!
seriously the most helpful blender city making video. Everything thought out peice by peice and I just started using blender thank you.
Beautiful work! Thank you for this :)
I usually find geonodes a headache to follow, but this was nice and clear! Thanks!
What a tutorial..everything is described, thankyou sir...
Im new on blender, and this video really help me. Thanks😊
This is only the second Blender tutorial I will describe as "Priceless and invaluable. Thank you so much for making this and I can see you have spent a lot of time on it. It's literally saved me months of work going down the path I was and I stopped doing it my way after I found your video, and I started again.
Again, THANK YOU! You absolutely earned my subscription>
Appreciate it mate! Glad it helped
This is a great tutorial for the city generation and the node usage.
Glad it helps!
Thank. You. Jeez this was helpful
Awesome tutorial. Thank you
thanks for tutorial!
THANKS A LOT!
Amazing ❤
Hello! The whole geometry intersects, maybe there is some kind of node that either aligns or puts everything clearly on points that do not overlap? Thanks!
Thanks for u😍🌹
useful, 10x for sharing
Thanks a bunch! Great tutorial and I had no issues following along.
Glad it helped!
Can you make a video on how to create procedural buildings? You've covered plug-ins for procedural buildings packs, but if you wanted to custom-create your own with parameters that you can adjust, how would you do it? A tutorial would be great.
Why not, I will try to do something like that soon.
Very nice
Appreciate the tutorial bro, gunna make some big things w/ this
Great, go wild!
I like that texture very much 🙂 white on horizontal parts.. great tutorial " thumbs up "
Thanks bud! appreciate it
🔥🔥🔥🔥
You're one of the best Blender channels!
Thanks buddy! really appreciate it.
Indeed
very nice thanks for sharing dear 💙💙
Thanks mate!
Very well explained. Although I don't understand English very well, the video was very helpful. Thanks.
PS:
This is certainly not only suitable for buildings. Maybe for things like a flower meadow. You simply choose different flowers and grasses instead of buildings. If the base does not necessarily have to be flat, I guess it can also be used for the seabed.
useful thanks
Glad it helps!
Very nice, but how do i apply all these changes to be shown, for example in an stl file
Love the tutorial! Im a bit of a beginner, but how did you do the lighting
Thanks mate! We just used 3 area lights around the mesh. I did actually copy the same lights from this scene, so you can see the setup here if you want ua-cam.com/video/RledqE8GOLI/v-deo.html
Dude that's inposible but cool city
Easy to follow and nice end result thanks!!!:)
Glad you like it mate.
How do I make the buildings the same size as the mesh plane ?
3:06 getting an warning "Geometry cannot be retrieved from the modifier object" and the cubes arent being replaced
nice, and please show On-Screen Keyboard in the future videos
Will do next time, but since this was a geo-node video. I don't think the add-on will do much.
with what i need to download it?
13:00 How to draw a road map
I think I get it, but whenever I import the buildings, they are randomnized in another places away from the plane. Is there any reason why?O.o
When I press Reset Children the buildings form a line instead of stacking upon each other in the same spot. Why is that?
how export that? i try exported and no appears
how to you import the building file into blender?
which version of blender you are using because i am using blender 2.93 version and in this blender point instance node dont have instance option only have two geometry options one is right corner and one is left corner please help me
You can see the version at the bottom right corner 3.4.1, and yes geometry nodes changed a bit in blender 3.0 so try to update if possible.
Hi,after I download the 3d buildings they appear to be rather imposible to add to my asset collection.
agreed, does anybody have a solution for this? I can't find an easy way to import the building template downloaded from the link.
6:01
12:43 how did you separate those into 4 planes?
from the first plane, add 2 cuts then hit I to inset then. hit P to separate selection then P again to separate by loose parts.
You have to press "i" twice to inset the second time
@@architecturetopicsalso if you can please tell me which file it needs to be downloaded as? Fbx, USDZ, gltf, or GLB? I downloaded them all and when I try to import it to blender its like it doesn’t exist in the file explorer
I added other buildings but they are all over the place. why is that?
low RIZZ buildings be like
How do I get the buildings
Link in the description box
you're a little too vague on that issue, I'm having trouble opening up the downloaded file for the buildings in a separate blender folder, and copy and pasting those into the geometry node blender file to replace the little cubes. Can you explain more on this please and thank you.@@architecturetopics
Once you have the buildings on separate file you can
1- Open the buildings' file and select them then hit Ctrl C to copy the buildings, then go back to the main file you working on, make a new collection, hit Ctrl V to paste the buildings in the new collection, you continue after that from 6:05
2- Use append without opening the buildings' file, so just open the file menu, choose append, then select the buildings' file and append the mesh as a collection, then continue from the same time stamp.
@@StormBlessedxo
I'm baffled... Please, anybody knows why with Blender 4.10 when I drag the Building Collection I have an exclamation point saying "collection contains current object" and nothing happens? Thank you!
Self-answering: because Plane mesh was inside that collection... Sorry... [>8-o]
mine got upside down teh buildings
Low rizz building 💀
lol🧏🤫
@@architecturetopicsthanks man
I am going to use ur torturial in my new upcoming video this week.😼
Hi how make this in blender?
ua-cam.com/video/rco8VLJ3nho/v-deo.html
Use the ocean modifier to mimic the video in the link. it's easy to work with.
You can look online for water simulations and there're many.
I never finish your videos because of the robot voice, sorry. I think most people would prefer a real voce, even if your ENglsh has a heavy accent.
Next time without an AI voice unless you're Indian.
Everyone keeps saying great tutorial but I have know idea how the hell he's pulling up half this shit without clicking anything.
Is this an automated voice or your own? Geez, what's the point of talking if we all can sound this polished. No more accents in your language of choice!
It's, I am not a cat🐱
Half the buttons you're showing don't exist. For example, the menu at 1:18 is not there. You didn't even tell us which button you clicked to make it appear. I assume it was the right mouse button. Using other menus as a workaround to waste time trying to figure out the swathes of instructions you bumblingly omitted, the option still didn't exist. Worse than useless. This video should be deleted.
The menu you mentioned is the Add menu ( Shift A) and if you're missing any command or buttons just make sure you're running on blender 3.0 and above since blender have a major update in that version with geo-nodes.
Have a nice day
I understand this is a beginner video, but how do you not know using shift A opens up the add menu, it's literally the first thing you learn about blender, adding meshes. If you're struggling with that alone you need to find a much more beginner friendly video about keyboard shortcuts for blender.
Amazing ❤