@coolAaron3 A cutscene is a sequence in a video game over which the player has no or only limited control, breaking up the gameplay and used to advance the plot, present character development, etc. Cutscenes are also referred to as cinematics or in-game movies. A cut scene is not the same thing as a work file. I have been posting renders of my work files here. Work files can have textures turned off to up the scene frame rate in Max. All games assets have a work file in Max or Maya etc.
In answer to EvanAbagail "What did you use to record this? Assuming, this is from an actual wii." Like all the Goosebump cutscenes on my channel this is a play blast or test render from 3d Studio Max. I was an animator on this game, the animation was exported to all platforms from Max PS2, X-Box, DS and Wii.
Hey who animated the characters? Was it you? I thought it would be cool to have a first person shooter mod, have some custom weapons, shotgun, assault rifle, revolver, wrench, and Equipment, it would reuse the main protagonists model and follow its own storyline as it is a fan game.
@@jalpro7997 I animated the cutscenes I have also done in game animations on other games. I worked on TImesplitters one and two. I'm currently busy making an advert for a couple of weeks. If you can afford to pay a competitive rate I might be interested.
@Ass Mate I worked on that 13 years ago why would I have the models? Do you think that when you leave a company you take the models with you? If I did have them do you think it would look good for me to give you copyrighted models from games I worked on? If there is an emulated PC version you might get the models that way, talk to someone who does modding.
I have the internal versions, they are pre-renders from the 3D Max files, the back grounds are un textured and theres no music. I didn't want to put them up because they look better in game.
+Kremert I did work on other cutscenes but the ones on my channel are the ones I animated from scratch. The last one was done by a freelancer, I altered it lots but it's not entirely my animation so I don't show it. I don't think I have a copy of it anymore.
Heh thanks! it was hell to work on. The game got the worst review of any game I've done. It was a lot of the team that made the early Lara Croft games, the trouble was we were under staffed.
?eh? it's one year ago because it was typed one year ago. One year ago things happened like people commenting on this video clip. Also may other things happened one year ago.
I didn't make the models, they were built in Max. Usual start point is a poly primative like a cylinder. You then add edge loops cut in new faces or extrude faces, you can also weld verts and edges. Best do a search on building low poly characters if you want an overview or have a look at this derangedscratchings.blogspot.com/2011/10/orc-warrior-3-poly-model.html
@coolAaron3 A cutscene is a sequence in a video game over which the player has no or only limited control, breaking up the gameplay and used to advance the plot, present character development, etc.
Cutscenes are also referred to as cinematics or in-game movies.
A cut scene is not the same thing as a work file. I have been posting renders of my work files here. Work files can have textures turned off to up the scene frame rate in Max. All games assets have a work file in Max or Maya etc.
I love these vids
Goosebumps Episodes Horrorland And My Favorite Show Episodes And Books
what the heck. I randomly clicked on this. I have no idea what's going on. lol
Game
In answer to EvanAbagail
"What did you use to record this? Assuming, this is from an actual wii."
Like all the Goosebump cutscenes on my channel this is a play blast or test render from 3d Studio Max. I was an animator on this game, the animation was exported to all platforms from Max PS2, X-Box, DS and Wii.
You did a decent job honestly :)
Hey who animated the characters? Was it you? I thought it would be cool to have a first person shooter mod, have some custom weapons, shotgun, assault rifle, revolver, wrench, and Equipment, it would reuse the main protagonists model and follow its own storyline as it is a fan game.
@@jalpro7997 I animated the cutscenes I have also done in game animations on other games. I worked on TImesplitters one and two. I'm currently busy making an advert for a couple of weeks. If you can afford to pay a competitive rate I might be interested.
@Ass Mate I worked on that 13 years ago why would I have the models? Do you think that when you leave a company you take the models with you?
If I did have them do you think it would look good for me to give you copyrighted models from games I worked on?
If there is an emulated PC version you might get the models that way, talk to someone who does modding.
Memories
I didn't animate cutscene 6. All the animation shown on this channel is my work.
these animations are works of art
Same
@@DrasticFox2004 lmao wdym same
I have the internal versions, they are pre-renders from the 3D Max files, the back grounds are un textured and theres no music. I didn't want to put them up because they look better in game.
good vids
*blows a raspberry*
The Music Playing here sounds like a Beta version? You wouldn't happen to have that still would you?
I don’t know why I’m watching this in 2019
@kalaithiran It's all Max I altered the rigs a bit, but the models were built by other artists listed in the blurb.
Eu já Zerei e Amei o Jogo!
I think I have a crush.......on HORRIFICO LOLOL
Were is the ending ones
+Kremert I did work on other cutscenes but the ones on my channel are the ones I animated from scratch. The last one was done by a freelancer, I altered it lots but it's not entirely my animation so I don't show it. I don't think I have a copy of it anymore.
I like this cetaceans from the game I have it
@ViolentJay100 It's from a computer game, I animate for computer games and I post some of my work on youtube.
I think polygonal love is likely to be of the unrequited sort.
Do you make all the moduels?
@ezromation Pretty neat.
What did you use to record this? Assuming, this is from an actual wii.
If this is a cut scene then why are there texture it's nots supposed to if it's cut it is supposed to have barley any work done on it!!
Heh thanks! it was hell to work on. The game got the worst review of any game I've done. It was a lot of the team that made the early Lara Croft games, the trouble was we were under staffed.
cool can you put up a link?
Did you like the game?
It was tough to work on but it was good to do the cutscenes.
?eh? it's one year ago because it was typed one year ago. One year ago things happened like people commenting on this video clip. Also may other things happened one year ago.
@TheScars75 F U I meant If this is cut No texture is usally not in it! And have low work on it!
what tool was used on the models?
I didn't make the models, they were built in Max. Usual start point is a poly primative like a cylinder. You then add edge loops cut in new faces or extrude faces, you can also weld verts and edges. Best do a search on building low poly characters if you want an overview or have a look at this
derangedscratchings.blogspot.com/2011/10/orc-warrior-3-poly-model.html
how much does this game cost in the us for ds??
I meant cutscene