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ezromation
United Kingdom
Приєднався 28 жов 2007
My CGI animation, clips and showreel. Created using Maya and 3d Studio Max.
How to computer animate a female walk cycle
Ready to dive into the basics of animation? In this video, I’ll walk you through creating a female walk cycle entirely by hand. No simulations, no shortcuts-just classic hand-keyed animation, as it’s done for games, TV, and film.
We’ll break it down step by step, starting with the fundamental poses:
The Passing Pose: where one leg passes the planted foot.
The Stride Pose: where the legs hit their most extended positions.
These two poses (mirrored to make four) form the backbone of your walk cycle. From there, we’ll add tweens to bring it to life, doubling our poses to eight and laying a solid foundation to tweak and perfect.
You will be able to see how I interact with the rig, graph editor and interface to take a character from base pose to finished animation.
Whether you’re using Maya, or another 3D software, these principles are universal. By the end, you’ll have an overview of how an animator creates a walk cycle.
So grab your tools and let’s get animating!
We’ll break it down step by step, starting with the fundamental poses:
The Passing Pose: where one leg passes the planted foot.
The Stride Pose: where the legs hit their most extended positions.
These two poses (mirrored to make four) form the backbone of your walk cycle. From there, we’ll add tweens to bring it to life, doubling our poses to eight and laying a solid foundation to tweak and perfect.
You will be able to see how I interact with the rig, graph editor and interface to take a character from base pose to finished animation.
Whether you’re using Maya, or another 3D software, these principles are universal. By the end, you’ll have an overview of how an animator creates a walk cycle.
So grab your tools and let’s get animating!
Переглядів: 15
Відео
🤖 Introducing DivaTron 9000: Supreme Commander of Sass and Precision 💃✨
Переглядів 102Місяць тому
Polished. Poised. Perfect. Ladies, gentlemen, and sentient beings, meet DivaTron 9000-the golden goddess of intergalactic elegance and authority. Known across the cosmos as The High Duchess of Logic and Mistress of the Mechanical Arts, she rules with an iron circuit and the kind of sass that can short-circuit a starship. Once, long ago (or was it yesterday?), she may have had a brief... connect...
Title: 🛸 BREAKING: Real UFO Caught on Camera?! (Totally Not Fake…Maybe) 👽🚨
Переглядів 2423 місяці тому
🚨 Alien invasion alert! 🚨 Okay, not really… or is it? 👽 Watch as this very real (we swear) flying saucer glides through the cosmos with all the grace of a cartoon character that may or may not have been abducted by aliens themselves. 🛸✨ This cheeky, off-beat animation is 100% my own creation-handcrafted with love, pixels, and probably too much caffeine. After years of working in video games and...
Gladiator Sword Of Vengeance finishing moves animated by me
Переглядів 2425 років тому
Here are the finishing moves I animated for Gladiator Sword of Vengeance. Animated in 3d studio Max using Character Studio for Acclaim Manchester. The studio was in the old Ocean building and still had the Ocean logo on the building in chromed metal. The place was next to the canal and surrounded by bars.
Seriously?
Переглядів 9217 років тому
A short animated film about two aliens and an unrequited love that....escalates. Romance in space! Awwwww.... Wait! What!?
😎😎😎😎
🦞
I'm an intellectual and intelligent human being, and I think this video has inspired the inner deps of my soul to become and alien lalalallaalllalalalalalalalalalalalalalalalalalalalalalalalalalalalala, (like and subscribe to the creator of this video or u like the devil, support only amen 🙏😇🫂) (Jesus is guy)
S L A Y !
HO HO HOE MÊRRY CHRIMUHS 👍👍👍👍👍🥰🥰🥰🥰🥰🥰🥰🥰🤗🤗🤗🤗🤗
Becuz yet werth it!
This animation derserves more popularity, I mean one person spend 2 years on this one animation, and it's sick as hell Lol
Been awhile bro. What are you working on these days?
I'm hoping to get onto a new TV series.
WAw, I HAVE BEEN SPIRITUALITY AWAKENED THROUGH THIS VIDEO
I knew this would happen!
ONLY COOL PEOPLE CAN LIKE THIS VIDEO 😎👍👍👍
Perfect as it is
And yeah... Here we are! Is this future? No... Palmpcs sadly died when smartphones did come😭 but first comment in 14 years :D
It's a prop from a short film I was working on at the time. The title was an attempt at click bait, Russian leaked Alien Footage would be another example.
I would love to talk and chat about this game with you. I've been fascinated with this game ever since I'm a child and I still am to this day this love knowing everything about it would love if you would hit me up
The first time I worked on proper hand keyed cutscenes and the last main stream game I worked on.
@@ezromation that's sad man. I always thought the game looked good due to the limitations of the console. I can't thank you enough for the memories you gave me. Did you help with anything else like how the game went or the script
@@tylerlemay2826 I was hired to model and texture, so I did some of that but needed to move back to animation as there was too much work for the animator that was hired to do it. He then quit and shifted to another studio so I did most of the cutscenes. I think the writing was handled by Scholastic who are a huge book publisher, this was their first time publishing a game. I used to get the audio with the voice actors, I would time out the action and storyboard. Then make as animatic with the backgrounds and characters in Max then go to animation. So I basically got to direct them as well as animate. Time pressure was mental because I needed to wait on Scholastic to approve storyboard and animatic, towards the end I think we dropped either storyboard or animatic I can't remember which. However any notes they did give I used to push back on very hard due to tight schedule and they would drop most of their notes. I managed to get help from a freelance animator but it ended up not really being help as I pretty much re did or fixed all of his work. It was a crazy crazy project and I was totally exhausted by the end of it but I think I pretty much hit deadline. Animators do not usually get any say over script or "how the game goes". I got a lot more influence than is normal on the cutscenes as I did the camera direction and edited the audio of the voice actors together which is not normally an animators job. The shot we are commenting on which is GG transforming was my idea. The initial idea was to show the transformation with a shadow on the wall but the in game shadows were very basic and it was not working at all so I had the idea for a texture change and sticking the wings on. As an animator you can sneak ideas into game if you're lucky, but this is usually the designers job and they don't want you to (because it's their job) you can add cute stuff to animation of course. For another game I worked on called Timesplitters I designed Robofish and I think he's the only character in all of the games in the series. I think it's pretty unlikely they would let an animator do that these days. For Horrorland the plan was to shift to environment artist and props as I was being asked to do a lot of motion capture clean up which I hate. As you can see pretty much the opposite happened and I ended up doing a ton of hand keyed animation. These days I mainly animate for TV on kids series.
The Music Playing here sounds like a Beta version? You wouldn't happen to have that still would you?
You know you could be an animator at Glitch Productions that would be awesome
Goosebumps Horrorland Save Little Girl And My Favorite Show
Mask Monster Goosebumps Episodes And Books And My Favorite Show Goosebumps Characters
Goosebumps Episodes And My Favorite Show And Books
Horrorland And Boys They Are Going To Horrorland Goosebumps
Goosebumps Episodes Horrorland And My Favorite Show Episodes And Books
I remember this over and over and over and over and over and over again with you before we went to sleep, I was so obsessed!
AMAZING THIS IS THE BEST VIDEOOO EVVERRRR
Memories
So this is the guy that made my childhood a bit better i thank you for your work
E
PAPLO DE BA DA BA DE DA NO DA BE BE DA OOOOOL
EEEEEEEE
YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
JSJSJSJDHDHSBXJSBD SJANFBKWKDBDJDJSJMSLSLSM
PLEASE UPLOAD
I MEAN MOREEE
UPLOAD MOOOR
MEOW MEOW HOW DOOOO YOU MAKE SUCH GOOOD CONTENT?!?!!? I NEEDED TO KNOW😍😍❤️
SOOOOO COOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL
HOW LONG DOES THIS TAKE YOU TO MAKE😍
YOUR AWESOME 😉😇😜
SO COOOOL
0:25 Is it just me or does Nate sound like SpongeBob? lol 😂😂😂😂
Can you tell me about the sequel to goosebumps horrorland?
No I make TV now haven't been working in games for years.
I understand.
Kool dude Sick
Thanks it's crazy to think that I did it 11 years ago.
Perfect as it is
I wonder if this guy is still around
Yes he is still alive.
T
How do i win
these animations are works of art
Same
@@DrasticFox2004 lmao wdym same
what tool was used on the models?
I didn't make the models, they were built in Max. Usual start point is a poly primative like a cylinder. You then add edge loops cut in new faces or extrude faces, you can also weld verts and edges. Best do a search on building low poly characters if you want an overview or have a look at this derangedscratchings.blogspot.com/2011/10/orc-warrior-3-poly-model.html
That is so droll
So so funny
I don’t know why I’m watching this in 2019
Haunted Mask refrence in this horror scene of the HorrorLand Video Game
That escalated quite quickly :P
Aliens....they react to each other, could it be chemistry?
The texturing is lovely, especially the eyes of the three-eyed alien. Is this intended to be a test for a short film?
Thanks I might make a web series, I'm an animator but I like making characters too. I made a 6 minute short but it took so long to do. ua-cam.com/video/k_F5oVNjhpo/v-deo.html
Hahaha this is AWESOME! <3 Keep making animations man :D