Hey all! This video got a copyright claim and demonetized. I would really appreciate it if you checked out another video of mine after this one, if you enjoyed it! Thanks!
A while ago I suggested a rap song/video inspired by this game, I am glad to see you exploring the civilization franchise, these are quite revered games. But I also hope you'll get the chance to react to Dan Bull's Civilization rap as it is both a tribute to this game and a commentary to human progress wrapped up into a single song. And it might be fun to react to something slightly different, while still being related to your usual content :) And even if you cannot make a reaction out of it, I would still think it is worth a watch, just to get to know your thoughts on it. Here is the link to the video (i can also share it again on Discord if you prefer that) ua-cam.com/video/addABbm5VPo/v-deo.html
16.36 At this point Sean playing an interesting likeable character is basically Movie code for ..🤔😏 Don't get to attached to this Character.. learned the hard way (Boromir😭/Ned Stark😭) He's not making it to the credits 😏😂
Im sorry for this demonitization. But at least now you know there are way more games genres that the media usually publish regularly, in this case the evolution of chess (many leaps :) ) and maybe help you decide a genre you can start when you became a gamer, amateur gamer first. Im not sure if it will be demonitized too (maybe it would help if you find tricks and tips to avoid this, like censoring some frames or images in your video, im no expert) but there is kind of a sequel (civilization is about develop your civilization from stone age to space age, and sent a spaceship to another world, at least thats one victory option). I say kind of because this game im talking about was launched before Civilization VI, but lore wise, its about what happen in the future, (not in Earth) This is the official launch trailer of Civilization, Beyond Earth. Heartbreaking, and maybe the first prophecy a game has ever made. ua-cam.com/video/yEl9kI2Aluw/v-deo.html Also, i remember, that when they were advertising this game, there was some links about the development, trivia, updates and also, lore. In the wiki i found the lore of one of the leaders of this Civilization, and it very sad, to say the least. Its about a letter this leader writes to his brother. civilization.fandom.com/wiki/Samatar_Jama_Barre_(CivBE)#Official_teaser
So, the next Hearthstone expansion gets released on December 3. You think it's worth trying a trailer reaction again? Or should I have told you upon when the new trailer dropped?
Yes that what happened to me lol when I play this game it so addicting game and boring to a outsider. But when you get into it that's where the fun begins same thing with xcom
So fun fact when the first game was made ghandi was one of the leaders you could play and play against. The developers wanted ghandis AI to be one of the least aggressive civs you could play against but something went wrong in the programing so instead of aggression being set to 0 he was set to the max! So theres a ton of memes about ghandi declaring war and launching nukes!
@Dereck1234 The aggression thing was an overflow error. The variable for aggressiveness was a saved as a byte, which means it can have values from 0 to 255. Gandhi's aggressiveness defaults to 1 on a scale of 1 to 10. He was programmed to always take Democracy as soon as he could research it, and Democracy lowered the AI's aggressiveness value by 2. However, since the variable they used didn't allow for negatives, and they didn't think to check for going below zero, it would just roll over, so instead of -1, it would set it to 255...out of 10.
@@Taliesyn42 fun fact actually no. there is a youtube channel called people make games who did an investigation into it and turns out, as far as they could find from talking to actual devs of the Civ games and their own investigating, that never actually was a thing.
@@michaelfourie yea, even Sid Meier himself stated when asked about it that it was never a glitch, they specifically programmed the AI of Gandhi that way. As to why they did, they never said, he did say he wanted it to be a mystery of why they did.
Regarding the game's music- The composer is Christopher Tin, who also did the music for Civilization 4. The main theme you kept hearing is "Sogno di Volare," or the Dream of Filght. Fun fact is that the lyrics are adapted from passages in the notebooks of Leonardo Da Vinci. (He likes taking lyrics from historical sources. The main theme he composed for Civ 4, "Baba Yetu," was essentially The Lord's Prayer in Swahili.)
Also, the tune in the intro cinematic is a retwist of Sogno Di Volare, called New Course. Also by Chris Tin. ua-cam.com/video/WQYN2P3E06s/v-deo.html You can find both on youtube, and more information on the performers of Sogno Di Volare for the game, in the video description. So. Leonardo Da Vinci, a master tier composer or few, and a symphony orchestra. That's why the music is cool. More than that. The music is hard core classy and so is the game. There is actually a tune for every one of the civilisations in the game, and 4 versions of each of those, for the eras the game passes through. Quite a soundtrack to listen.
@@HannaHsOverInvested I basically came here to say what Dreampoint said. Hannah I very strongly recommend you check out Baba Yetu by Christopher Tin, he conducts a Soweto choir live as part of his album tour. Theres also a couple of official trailers from Civilization 4 that feature the studio recorded version of Baba Yetu. Although IMO live is always more emotionally impactful. Baba Yetu is a wonderful demonstration of how videogame music can be inspired.
Fun fact: In a prior Civ title, Ghandi was a playable leader. Because of a gameplay bug, he was renowned for being the one to rush nuclear technology and have no qualms using it when played by the AI. In regards to your question at 9:27 - I think the game caters to two major demographics (regardless of race) and those are history buffs and strategy game enthusiasts. The history buffs tend to play as the notable people or civilisations of history they know the most about or enjoy the most, whilst strategy game enthusiasts would tend to choose the civilisation and leader that fits their favoured playstyle. More causal players may have a tendency to choose based more on things like culture and race, but its never been a notable bias to my knowledge - not to say it isn't possible ofc, just that there's nothing standout being said about it if there is such leanings. As a final note, you asked if Civ should be played in school. I remember coming across a history teacher on TikTok who had his class play a massive, school-year long campaign, and he would keep tabs on the game and in class he would comment on how students acted in game (diplomatic relations and alliances with other students, research/scientific focuses and conquest tactics) and used them to relate to real life examples. Edit: grammar and spelling mistakes for charity's sake.
@@HannaHsOverInvested He's on UA-cam it turns out, albeit his YT seems to have less traction than the TikToks where he talks about the class. The channel is called 'Just Botting' if yiure curious. 11 months ago he released a video explaining that the devs behind Civilisation 6 actually gifted his entire classroom the game. Which is a wholesome little development.
@@HannaHsOverInvested some added context for nuclear Ghandi: It was a bug from the first game that became a staple of the franchise as an inside joke. It originally worked as follows: Ghandi, being renown for his pacifism was programmed to be the most peaceful AI. However all leaders become more peaceful when nuclear weapons get involved (to avoid every AI nuking each other and the player). This pushes Ghandi's level of aggressiveness below the minimum value the game was capable of having. The game then assigned Ghandi maximum aggression instead, when he got access to nuclear weapons, which causes him to instantly declare war on as many people as possible and hit then with a nuclear attack.
@@frederik7338 Actually, the way it worked was opposite, all leaders and an aggressiveness/peaceful scale, 0 being the most aggressive and 255 being the most peaceful. eventually his score would be pushed over 255 which was the limit at the time and it reverted to -1. Becoming the Anti-ghandi
To help you feel a bit better about Civ 6's game-ifying of various cultures, a good microcosm of how well they "get it right" is by working with actual historians and members of these cultures for character design, music, and voice acting. For example, Poundmaker himself is voiced by John Bearchild, his appearance is modeled after a real photograph of him, and the theme features allusions to The Drums of Poundmaker by the Tootoosis family. That said, the Cree feature is a good case of the game overstepping a bit, as members of the Cree nation called out how by virtue of the game's mechanics they're kinda just equating the native Americans to how their colonizers acted and wishing they were consulted more... It's a complicated thing, but overall the game does try it's best to be respectful and inclusive of cultures and groups.
Well, the Cree are virtue signaling, the natives waged war on other natives a lot, eradicating each other. It's different where it is done on a big scale, like colonizers did, but still, the fact stays. By the way, it's interesting that the game never adds Siberian natives, who also suffered (from Russian colonization). The Chukchis, for example, were brave warriors that waged successful wars with Russian Empire trying to stop the expansion.
It's a tough balance, Civ's are allowed to be somewhat unique but for both Single Player and Multi-Player purposes all Civ's have to play relatively symmetrically, which one could argue mirrors/favors Euro-centric historical development. Unfortunately, I don't think this is the game series to unpack any of these items due to this type of balance. A Paradox game would probably be better suited since National Entities are purposely meant to be Unique and unequal in how they play.
I can understand the cree grievance with the game, but at the end it is a game, and without it I would have never learned about the cree, Sumeria, Maori or Ethiopian empire. Plus I mean it's already a game where India nukes ancient Greece in order to stop Greece from colonizing mars first, so there's no point in taking it too seriously
Oh, a Civilization reaction. Out of all of the entries in the series Civ VI is perhaps my favorite because the game has a mechanic where each civilization has a set theme song from the start of Turn 1 to the end of the game. When you advance through the ages, the song's beats and notes remain the same but the musical instruments go along with the advances in technology and society. A good example is the Russian theme where their song in the Ancient Era is just a few strings being pulled but when you get to the final era - the song sounds like it was being conducted by the Red Army Choir and Orchestra. It's a great detail the game has in grabbing your atmosphere.
Civilization V and VI are the only big games I know of where the Swedish music sounds genuinely Swedish Compare it to a game like Age of Empires III, where the Swedish music just sounds like generic music without context
When playing Civ 5, I kept wishing for an evolving civ's theme throughout the game, but wrote the idea off as too much work to be practical. Then they did it in the next game!
So, after a few of expansions, the number of leaders you can currently play as... is no less than 55, spread across 51 nations. I admit, as a Hungarian this game had already captured my heart just by acknowledging that we exist. 😅 But beyond that, it's genuinely addictive and surprisingly educational as well. It's a long-running series for a reason!
I played the first Civilization when I was a kid. Reading through the in-game Civilopedia taught me so much about history and opened my young mind to things I'd have never seen in public school.
Have you watched or know the lore of Civilization Beyond earth (sort of sequel, but was released before Civilization VI, some people called just a modded version of Civilization V ) Man, you get insta depression.
10:18 You got it! 11:35 That incredible theme is "Sogno Di Volare". "The Dream of Flight". I have it in my morning playlist. Great to wake up to. 11:43 You decide how to work the tiles, but the natural resources on them are randomly generated when you set up a game. 15:11 Yes. There's lots of cards involved if I remember right.
In addition to doing voice work for the cinematics, he also has voice lines whenever you start (or load) a game for the era and leader you're playing, as well as for each technology and civic when you research it. It's actually kind of amusing hearing him quote Monty Python.
Yes, love that one, he also quotes "not all those who wander are lost" from Lord of the Rings (Iwhen you get the Cartography research I think), which always gives me goosebumps
Now you're somewhat obligated to watch the cinematics for the 2 expansions aswell :D Edit: Only saw the copy right claim now, oh well, maybe not watch the others 2
Ooh! I didn't expect a Civilization react! Yeah, Civilization plays a lot like a big epic boardgame, and is a perfect introduction to the "4X" genre of games. Canada is a fun faction to play. Other factions can't survive in cold terrain like Canadians can. Plop them along a tundra and just watch those cities grow like crazy! Cree is a little challenging until you got things set up, but once those caravans start rolling you have a pretty large bit of territory that you can use for whatever you like. Other factions need to spend tons of gold or do other long-winded tricks to pull off the same thing but the Cree can just get them a bit more quickly. Then if you reach the information age plays the same drums-and-chanting theme that you hear from ancient times but it's remixed into some kind of badass Cyber-Cree anthem! :D Oh and Civ's 5 and 4 have a nice bunch of intro compilation videos too. Civ 2 has something called "Wonder Videos" that are a pretty interesting watch. Totally recommend them! ps, by the way, I read somewhere that in the old days schools used to let kids play Civ1 in their computer labs, because of the educational aspect... for me, I never went to those types of schools and I started when my dad bought me Civ2 for a birthday present as a kid and it pretty much made me interested in history/religion/civics subjects at school ever since! pps, there IS an actual boardgame, but I recommend staying away from it unless you're ready to sit down reading the manual all day and messing up the rules once you start forgetting them
My dad bought Civ 3 back when I was a kid in the early 2000s. It quickly went from being his game to mine and taught me at a young age alot about history, science, geography, economics, war, etc. Needless to say I have never struggled in a history or social studies class growing up. All thanks to this franchise.
They have a history of getting inspiring people to do the voice acting in these games. In Civ 4, they had Leonard Nimoy (who played the original Spock)
Playing this right now! Most historical games are good at establish a baseline knowledge in a scattershot way, but they're very good at encouraging interest in and inspiring awe towards history. They game is filled with brief popup explanations, abridged encyclopedia (civopedia) entries, and interesting quotes. Civ 4 also had a really good theme song by the way - Baba Yetu by Christopher Tin.
12:19 Because of multiple expansion packs, there are by now around 50 Civilizations, each with at least one Leader to choose from (for example if you play Mongolia, you can choose either Genghis Khan or Kublai Khan to lead your civilization - this lets you choose how you want to play the game. If you want to grow strong through Conquest, play Genghis, if you prefer Trade, choose Kublai Khan).
Yes, most people normally play against/with computer players. You can however also choose to instead play with/against real players (which should be your friends or in some other way people you know and play often with, as a single match of Civilization rarely ends after a single playsession, as Civ games can go on for dozens of hours).
Thank you so much: It's a joy to see your pure enthusiasm for Civ! I spent amany hundred hours with it, and yes you're encouraged to learn about the world and history through its Civlopedia whenever you get curious about something by playing!
Christopher Tin, the composer of this soundtrack, is an advisor for the United Nations for music. That's the feel that we get from there. The lyrics from this soundtrack, "Sogno di Volare" (The Dream of Flight) in particular, used a modernized version of Leonardo da Vinci's writings on flight as its lyrics, to capture the "essence of exploration; both the physical exploration of seeking new lands, but also the mental exploration of expanding the frontiers of science and philosophy."
Civ is unique in that its not only a really fun game but it literally tricks kids into learning about the globe, nature, politics, science, history and ethnography.
Feel like as long as the cultures are represented well it shouldn't matter who's playing them. In this case, even if it's stereotypical of a nation it opens the door for people learning about them. Besides, if you want a nation to be unique it helps to feed into that, and you're play style might not match up with the country you're playing. Or it'll give the game more replayability if you want to go back and do it again with a different nation using that nation's unique strengths. I mean if there is 20 different people you can play as, why limit yourself to the one that represents you in game and ignore the other 95% oh what the devs worked on? Besides, I'm not a fan that you have to play what you are. You look at other games like a lot of fantasy rpgs, they tend to let you play what you want and I'm not an 8ft tall half demon woman or a 4ft tall dwarven male. If I played what I am it would be male fighter. Stuff like that is fine as an academic experiment but it should never be restrictive.
Gaming has been shown to increase empathy by having you play from different pov in different situations I don't think it really applies to sports games but i don't see how playing a black pc would have any negative effects
The civilization games are generally respectful to the cultures they represent. During the previous game's development, they originally were going to represent the Pueblo but concerns among the cultural leaders lead to them scrapping the plan due to concerns of misrepresentation. On the other hand, they have had some misses when it comes to tastefulness. Though they have stated they will not use Hitler as a Germany leader (even going as far as replacing Hitler with Von Papen for their WW2 scenario for Civ 4), they did include Stalin in Civ 4 as an alternate leader for Russia who could be seen as just as bad
Firaxis Games are great founded in May 1996 by Sid Meier, Jeff Briggs and Brian Reynolds following their departure from MicroProse. The XCOM games as well are amazing they're turn based as well both focus on base management and squads of shooters who you move around a battlefield each turn kind of like Chess.
Civilization made me excited for history. Every leader is a stereotype, every civ is also a steretype grounded in history. So you learn a lot about technological advancements and history in general. There is the so called "Civilopedia" in the game, where you can look up everything present in the game, from buildings to technology, and each entry comes with a short history lesson on that specific thing. Gunpowder, dynamite, caravel or the allmighty ICBM. It's like based on a board game.
Civ isnt as hardline as other history games in the sense that it doesn't follow a historical trajectory or campaign or anything like that, but allows us to draw on, I would call them 'inspired' civilizations to craft our own stories in autogenerated worlds.
Civilization is a grand strategy game, where you start with one city in the Ancient era, and progress through time all the way up to the information age, researching new technologies, expanding your borders, and having to decide HOW you want to win the game; through the power of your discoveries, your cultural sway, your diplomatic abilities, or through your forces in warfare. There are several other AI civs in each game too (you can also play multiplayer but those tend to drag out a bit), each with their own goals and opinions of you and other civs, which makes things interesting. You also have to be mindful of the terrain around you as well, certain resources may not be obtainable except through trade or conquest so you have to decide how you want to proceed. Creating alliances with some civs may sour other civs to the point where they'll stop all contact, or even declare war on you. It's a microcosm of how our world actually is, and it's great fun. It's a bit like chess in that you have to think ahead about what you want to build/research/move units to, but also be adaptable to changing circumstances while trying to anticipate what others around you are going to do.
I think it's more about race, gender and community in gaming specifically in nba2k. More about the players interactions with each other but I believe there were elements of race of characters. Similar discussions have been made around professional sports, I think the NFL and the NBA more than elsewhere. Black players with white club owners. "shut up and dribble" remember that? It's not a new idea.
@@HannaHsOverInvested Hmm. I've never heard this controversy outside of nba2k. I think its perfectly fine to play as any character someone wants so long as they aren't a dick about it. Like playing the sims, you can try and emulate another culture when making a family, and be respectful about it even if its not your own.
I'm pretty sure playing a character of a different race or culture will make you more empathetic to the person of that race / culture. Ive noticed this for myself.
Civilization does teach you some things about government but it's a fairly high level overview of stuff. Not necessarily great for history since you're not really following history, you're just dropping historical figures into a fictional world, but it wouldn't be a bad "movie day" option for a civics class. There are a number of board games very similar to the computer game, though they're all significantly less complicated, just by necessity of not having a computer to keep track of a bajillion different things about each civilization. My favorite factoid about Civilization is Ghandi the Warmonger. In the first game they wanted Ghandi to be ultra pacifist as an AI leader, so they basically set his aggression to 0, but they forgot to make sure zero was the minimum or enable negative aggression, so if you did anything that would make him more peaceful he would roll over from 0 aggression to 999 aggression and instantly start throwing nukes (or whatever biggest weapon was available the his civilization at the time) at every other faction in the game. lol
It actually does teach a LOT about how governments rule and how countries are build. It also show that war isn’t always the option. I play Canada and mainly I cement alliances with other countries, I especially like to start a game with true start location (meaning you start where the country you chosen is actually located)
They have now confirmed that Civ 7 is in development. Before that announcement, one thing that got us speculating is job opening announcements for programmers and game designers who are also knowledgeable in history. They are apparently hoping to add many more leaders and nations to the next game, in hopes of getting more interest in the game from people in more parts of the world. One comment that interested them is a Venezuelan who said that he liked Civ 6, because it was the first game where he saw his nation depicted, not as the villain. That said, a lot of new players play their first games as their own nation, but if you had to keep playing as the same nation every game, it wouldn't be as new and interesting for very long. After you have played a few games, you can look at the various leader abilities and see which ones might be more useful given your playing style, and a lot of the game strategy will change accordingly. For example, I personally have never been to Japan in real life long enough to leave the airport (I was on route to South Korea) but the Japanese ability for increased district adjacency bonuses seemed like just the thing I needed to win a science victory on a harder level, and it worked. Ironically, I never built an airport in that game. I have now won victories as Greece, Rome, Russia, and Japan, and I have no real connection to any of these countries in real life. But Greek, Italian, Russian, and Japanese players are welcome to play as America (my country), or as Germany (the country of my ancestry). As for using the game in schools, I wouldn't say that the game teaches history. For example, seeing the diplomatic interaction between Queen Victoria and Emperor Trajan doesn't really teach you anything about the actual history of either 19th century England or Ancient Rome. However, the game does show some cool historical people and nations, with just enough historically accurate detail to spark some curiosity. If I were a history teacher, I would show this game to my students and encourage any who started playing it, so long as it didn't interfere with getting their regular school work done.
The Civilization series is a turn-based strategy game with Numerous potential paths to victory. You can pursue victory through conquest, scientific advancement, cultural influence, religious influence or even using The united nations to have your leader voted leader of the world. Some paths to victory are more difficult to achieve than others, but all are equally viable. It's a fairly deep, and complicated game. It's not quite as complex as real world geopolitics, but it could definitely be used as a learning tool. If you ever do start gaming, it's definitely a title that I would personally recommend.
three things that take this game to another level: -Civilization main theme, 'the movies' edition: ua-cam.com/video/F7CbZoyzOm0/v-deo.html -Film based trailer: ua-cam.com/video/5Tckde7Qvgw/v-deo.html -'Dream of flight' trailer, with documentary footage: ua-cam.com/video/VkOxl12yF0w/v-deo.html honestly, the main theme in it's original version has a bit more punch than Peter Hollens' cover. Christopher Tin's work here was amazing.
Don't like these. As if history is defined as a series of wars. I like to believe that life and progress are what happens absent from war. And I'm not particularly eager to try to win CIVILIZATION 6 by battle.
(Explanation: It is a running gag of the whole Civilization-series that the real-life peaceful and pacifist Ghandi will, in the game, as the leader of India, use nuclear weapons with happy abandon. Civ-Ghandi is a maniac and needs to be stopped! [Many apologies to the nation of India and the memory of the Mahatma.])
Short story 😄 in an early Civ Game there was a bugg, every leader was assigned an aggression level and Gandhi being the pacifist he had lowest possible of 1, but when the player adapts certain policies the aggression level goes up or down & if Gandhi drops 2 levels at once instead he will go to the maximum available cuz he will not go to - 1 & then the nukes will be dropping all over 😄, then it became a meme in all Civ games & Gandhi Nukes became his Norm
I'm finally caught up! UA-cam introduced me to this channel a little while ago, and I've been picking through the Non-Gamer Watches series since. Good old Civilization. The original, top down 2D, Civilization made me late for grade school one morning long ago. The phone rings, you jolt up and look at the clock and go "Oh crap!". This entire series has a way of putting you in that "Just one more turn!" mindset; So much so that back in Civilization III or IV they added a configurable alarm clock to the game. It may or may not interest you to know that Leonard Nimoy was once the narrator for one of the iterations of this series. Looking forward to continuing with this series and see you make it to 100K+!
To answer your question about education, yes, in general games like Civilization can be a great starting point for learning. You can get a basic rundown of the names of historical figures, types of buildings and architecture, economic systems, religions and culture, and much more from these games. It won't give you historically accurate timelines, but it will expand your vocabulary so that when/if you chose to research real history you'll have a stronger starting point in understanding it.
If you like history, you HAVE to check out "crusader kings 3" . Its a "grand-strategy" game where you can basically play as any nation in most of the world, in medieval times. The game stretches from the year 867, to 1453 and includes a lot of real historic figures and events, simulated on a fairly low level - meaning that, in one playthrough, certain events might lead to all sorts of things, like a muslim spain, or a mongolian byzantine empire, or maybe the vikings just conquer half the world. You can have a chinese pope, a lesbian in a matriarchial society in nubian egypt, and you can have a celtic india, who worship the greek gods. Its crazy, the world is literally your oyster. Just search pictures for "CK3 world map" to get an idea of how comprehensive this game is.
I really wished you watched the victory movies for Civ 6. In the game there are different types of victories. This includes: Cultural victory Scientific victory Religious victory Score victory Diplomatic victory And Domination victory. There is a movie cutscene for all of them, and they all have a different variations of the main theme.
Civilization works to teach history in very general terms. Like "Mongolia was good at mounted combat" general. Expect too much, and you might end up with students submitting papers on the intermittent conflict between Canada and the Zulu over the sovreignty of Hong Kong, which ended when Canada discovered a rich source of iron in the north and founded the mining town of Winnipeg to provide them the weaponry to properly deter their aggressive neighbors. Then, after sweeping the first Olympics, Canada declared World Peace before their newly built Statue of Liberty. Which is to say, a large part of the fun of Civilization is looking back on the world history you created.
Hi Hannah, I loved this video! Civilizations is literally one of the best games ever created - and this is coming from someone who's played hundreds of games of all types. My brother teaches in elementary school, and he started using this game in his teaching in the past couple of years, and the students are loving it and learning SO MUCH history and politics and philosophy from it! Although it is a very hard game to learn, I highly recommend giving it a try. It is FILLED with history and it really helps you learn so much about the world and how politics, economy and culture work in the real world. And you would absolutely LOVE the interactions between the leaders, the references, and the AMAZING EPIC MUSIC THAT I NEVER GET BORED FROM HEARING EVEN AFTER SO MANY YEARS! Cheers!
Indeed, the Civilization series of games has been one of the greatest and most iconic computer game series of all time. I have played this series since the very first one, and they are all masterpieces. Every single one has been utterly engrossing and thought provoking, providing nearly unlimited re-playability, and the series just continues to get better and better. Civ IV and VI have had absolutely epic and wonderful soundtracks and voice acting. Civ IV was narrated by Leonard Nimoy, and VI by Sean Bean. Sid Meyer set out to make a computer game that encompassed the totality of human civilization, and more than any other game I've played - he and the companies he's built, have continued to brilliantly succeed.
Civ is probably the best game ever tbh. I've been playing every single version since the first release in the early 90s. You can completely lose yourself in a single match that lasts for months (at least on higher difficulties). It's considered as a "game for adults" and not your run of the mill call of duty player or so. This game needs your mind to be on top to actually be victorious
So about that representation bit, it’s just a game mechanic for a group. A good example is like Age of Empires. They have so many civilizations from European(goths,Franks, Slavs etc.) Middle eastern(Saracen ,Berbers, Turks) and Americas. They added India recently. In terms of people playing other people, it’s not an issue unless someone makes it an issue. I’m not middle eastern but I love to play as the Saracen’s since they make great camel warriors and more tactical options. The developers do their best to research these topics and history of these groups of past history. In the sequel for Age of Empires 3, they put Native American tribes in there to the best of the thier efforts and I like it. My tribe(Navajo) was shown to be hunters and shepherds. Not far off from our history at all.
some cool things about civ that the review didn't address is that while its primarily a military based game you can also win with science, religion, culture or diplomacy, the AI are very agressive and you will have to defend yourself to survive but you have the option of being largely pacificist if you want, Also with all the post launch stuff bundled up there's now around 50 civs up from the 20 at the time of review.
Please just go through the openings of each Civilization game. Especially V. V is narrated by Liam Neeson and just as good. There's also a social studies teacher on tiktok that has his students play civ v together as a way to explore all sorts of topics about economics, politics, and history.
So while I can’t speak for POC I can say the Civilization games and games like it do more positives than harm for the communities they represent. From cultural music to the important leaders/special units etc. the average person playing these games gain knowledge and respect for these civilizations/cultures. I know personally I didn’t know much about certain civilizations until playing these games or games like it. Made me look them up and fall in love with their culture.
I'm looking very much forward to the new surprise DLC expansion that's coming out for it. Side note: despite playing and watching Civ6 for years, I only now realize Sean dies in the launch trailer XD
Origins: ua-cam.com/video/cUuKIpCM2o0/v-deo.html Odyssey: ua-cam.com/video/s_SJZSAtLBA/v-deo.html To come back to a Question from an earlier video, historical accuracy is generally treated quite differently from mythological accuracy. Take for example the Assassin's Creed titles Odyssey & Origins which play out in Ancient Greece/Ancient Egypt. While the surroundings like cities, peoples, and landscapes are modeled to detail (up to the food in the markets or music made) that the games are praised by Historians and used in History Classes (you even can get a separate version of the games that is just the included game mode to explore history sites ua-cam.com/video/_yMDdQKfv70/v-deo.html ua-cam.com/video/sjsjrRlDzJA/v-deo.html) - the mythology on the other hand is wholly reigned and bent to the game lore, obscuring what we know of the beliefs of that distant time. On a personal preference, I more like efforts to display the mythology in kind of what it is. ua-cam.com/video/ZmRoW9zAUhE/v-deo.html ua-cam.com/video/wQl37KNNfIY/v-deo.html
Fun fact: the inventor of basketball, James Naismith, actually was Canadian - but at the time, he was working in the athletics program of a college in Massachusetts, so it is technically an American sport.
First I'm sorry if my English is wrong, I'm using google for some terms that I don't know the translation (I'm from South America). Civilization is a game franchise, which I believe brought me more knowledge in various areas, be it philosophy, culture, politics and diplomacy, and even religion, and international relations. As might be expected, some of these points were not of great depth, but I believe that some go far beyond what I have already learned in schools here in Brazil. I really love seeing your comments and reactions, even if sometimes I have to keep translating what I don't understand (which is not bad, because that way I learn more and more little by little).
I (as an ESL student) learned English, history and physics by playing different games during high school. So yea, probably a good idea to introduce some "educational" games to students. However, most of these educational games are also time-consuming XD
If you're hyped for Civ VI, you ought to check Humankind game trailers aswell. It's an amazing alternative for Civ games, and brings new level of toying with history. 😀
Kinda weird comment about the usage of this at school, or not. I mean, back when I was a kid, in the early 90's, I played Civilization 1 a lot. I was studying geography books for the game. Always looking for interesting landscapes, countries and cities, just to play them and recreate them in the game. I learned a lot about geography and also made learning history a lot more interesting. I mean, when I discovered new countries, it made me want to learn more about them and their history. Even though my parents didn't understand much about computers, they were very supportive for me playing and learning via gaming. I had dictionary, history and geography books in heavy use all the time. Heh. Good memories. :D
I've learned so much through playing Civilization. It has this built in history wikipedia thing that you can get to instantly while playing. I'll see some historic unit or something that I'm curious about so I just click the link and suddenly I'm reading about it. Pretty cool. LoL the game is fun too. :P
As a child, this series made me interested in cultures I have never heard of at the time. Even though I was intitially playing to have fun with strategy, I would always walk away with some token of interest for a new culture. Just my 2 cents.
It's a funny coincidence that I just proposed it on video 167 but you didn't do this because of the comment on that video. Hopefully you watch the 2 expansion trailers aswell someday. They are just as influential and more Sean Bean, so he didn't get replaced. Rise and fall expansion and Gathering Storm expansion are both on the civilization youtube channel. You'll probably get demonetized again though when watching those :(.
I replied to one of the comments but I thought I would state in general as well. In terms of presentation and gameplay, there probably is a discussion that could be had for all Civ's using the same culture-tree and tech-tree, along with technological development being somewhat "Euro-centric". Although the Civ's have unique bonuses, I believe for gameplay purposes they are meant to play relatively similar in order to create a similar experience, and for balancing purposes for Multi-Player as well. I believe they did a reasonable job, could they have done better, probably, but game development doesn't have infinite time or capital and I believe they used their resources with concern to historical discussion as best they could.
gustave eiffel built the Taj Mahal, babylon conducts air raids in the classical era, the Japanese are ruled by vampires locked in a centuries long secret war against magic Scotsmen, the Korean Illuminati, and Le French Cthulhu :D
16.36 At this point Sean playing an interesting likeable character is basically Movie code for ..🤔😏 Don't get to attached to this Character.. learned the hard way (Boromir😭/Ned Stark😭) He's not making it to the credits 😏😂
6:53 "No, here Colognization VI....I mean Civilian VI, we focus on the most important cultures to humanity. Indigenous Persons and Cultures will be investigated as DLC for future iterations. Thanks for your concern."
You should definitely read the TF2 comics in a video, they are pretty high quality in all regards and add so much more the characters and universe without losing the style of humor in Expiration Date. There are, however, a lot of them, but all of them are pretty good and they are divided by topic on the official TF2 website.
Hi, did someone answer your question - should it be played in school and does it teach stuff??? I've played it once and it was very addicting but maybe that's just me, and it did teach some difficult concepts in a middle school level at the time... but I'm curious what answer u got :D
Hey all!
This video got a copyright claim and demonetized. I would really appreciate it if you checked out another video of mine after this one, if you enjoyed it!
Thanks!
A while ago I suggested a rap song/video inspired by this game, I am glad to see you exploring the civilization franchise, these are quite revered games.
But I also hope you'll get the chance to react to Dan Bull's Civilization rap as it is both a tribute to this game and a commentary to human progress wrapped up into a single song.
And it might be fun to react to something slightly different, while still being related to your usual content :) And even if you cannot make a reaction out of it, I would still think it is worth a watch, just to get to know your thoughts on it.
Here is the link to the video (i can also share it again on Discord if you prefer that)
ua-cam.com/video/addABbm5VPo/v-deo.html
16.36
At this point Sean playing an interesting likeable character is basically Movie code for ..🤔😏
Don't get to attached to this Character.. learned the hard way
(Boromir😭/Ned Stark😭)
He's not making it to the credits
😏😂
Im sorry for this demonitization.
But at least now you know there are way more games genres that the media usually publish regularly, in this case the evolution of chess (many leaps :) ) and maybe help you decide a genre you can start when you became a gamer, amateur gamer first.
Im not sure if it will be demonitized too (maybe it would help if you find tricks and tips to avoid this, like censoring some frames or images in your video, im no expert) but there is kind of a sequel (civilization is about develop your civilization from stone age to space age, and sent a spaceship to another world, at least thats one victory option).
I say kind of because this game im talking about was launched before Civilization VI, but lore wise, its about what happen in the future, (not in Earth)
This is the official launch trailer of Civilization, Beyond Earth.
Heartbreaking, and maybe the first prophecy a game has ever made.
ua-cam.com/video/yEl9kI2Aluw/v-deo.html
Also, i remember, that when they were advertising this game, there was some links about the development, trivia, updates and also, lore.
In the wiki i found the lore of one of the leaders of this Civilization, and it very sad, to say the least.
Its about a letter this leader writes to his brother.
civilization.fandom.com/wiki/Samatar_Jama_Barre_(CivBE)#Official_teaser
So, the next Hearthstone expansion gets released on December 3. You think it's worth trying a trailer reaction again? Or should I have told you upon when the new trailer dropped?
ua-cam.com/video/2qN_KNNSzRI/v-deo.html you should react to this game intro
Ah Civilization, the game that gets you thinking “just one more turn” and before you know it it’s 3:00 am.
LOL
I can attest to that :)
@@ryank5424yeap: some days spent on it...
Or when u realize that u not eat anything for 1 day. And not yet sleep for 2 days straight 😅
Yes that what happened to me lol when I play this game it so addicting game and boring to a outsider. But when you get into it that's where the fun begins same thing with xcom
So fun fact when the first game was made ghandi was one of the leaders you could play and play against. The developers wanted ghandis AI to be one of the least aggressive civs you could play against but something went wrong in the programing so instead of aggression being set to 0 he was set to the max! So theres a ton of memes about ghandi declaring war and launching nukes!
That is hilarious
@@HannaHsOverInvested In Civ 6, as a nod to that, Gandhi actually gets the special trait 'Nuke Happy'. You can guess what it entails.
@Dereck1234 The aggression thing was an overflow error. The variable for aggressiveness was a saved as a byte, which means it can have values from 0 to 255. Gandhi's aggressiveness defaults to 1 on a scale of 1 to 10. He was programmed to always take Democracy as soon as he could research it, and Democracy lowered the AI's aggressiveness value by 2. However, since the variable they used didn't allow for negatives, and they didn't think to check for going below zero, it would just roll over, so instead of -1, it would set it to 255...out of 10.
@@Taliesyn42 fun fact actually no. there is a youtube channel called people make games who did an investigation into it and turns out, as far as they could find from talking to actual devs of the Civ games and their own investigating, that never actually was a thing.
@@michaelfourie yea, even Sid Meier himself stated when asked about it that it was never a glitch, they specifically programmed the AI of Gandhi that way. As to why they did, they never said, he did say he wanted it to be a mystery of why they did.
Regarding the game's music- The composer is Christopher Tin, who also did the music for Civilization 4. The main theme you kept hearing is "Sogno di Volare," or the Dream of Filght. Fun fact is that the lyrics are adapted from passages in the notebooks of Leonardo Da Vinci. (He likes taking lyrics from historical sources. The main theme he composed for Civ 4, "Baba Yetu," was essentially The Lord's Prayer in Swahili.)
That that is a fun fact! Thank you!
@@HannaHsOverInvested Another neat fact - Baba Yetu is the only video game music to ever win a Grammy award.
Also, the tune in the intro cinematic is a retwist of Sogno Di Volare, called New Course. Also by Chris Tin.
ua-cam.com/video/WQYN2P3E06s/v-deo.html
You can find both on youtube, and more information on the performers of Sogno Di Volare for the game, in the video description.
So. Leonardo Da Vinci, a master tier composer or few, and a symphony orchestra. That's why the music is cool. More than that. The music is hard core classy and so is the game.
There is actually a tune for every one of the civilisations in the game, and 4 versions of each of those, for the eras the game passes through. Quite a soundtrack to listen.
@@k85 Love all the music, but the Australian theme when it reaches the Atomic Age really blew me away (no pun intended).
@@HannaHsOverInvested I basically came here to say what Dreampoint said. Hannah I very strongly recommend you check out Baba Yetu by Christopher Tin, he conducts a Soweto choir live as part of his album tour. Theres also a couple of official trailers from Civilization 4 that feature the studio recorded version of Baba Yetu. Although IMO live is always more emotionally impactful. Baba Yetu is a wonderful demonstration of how videogame music can be inspired.
Civ games is like crack. One more turn before bed I swear.
🤣🤣
Fun fact: In a prior Civ title, Ghandi was a playable leader. Because of a gameplay bug, he was renowned for being the one to rush nuclear technology and have no qualms using it when played by the AI.
In regards to your question at 9:27 - I think the game caters to two major demographics (regardless of race) and those are history buffs and strategy game enthusiasts.
The history buffs tend to play as the notable people or civilisations of history they know the most about or enjoy the most, whilst strategy game enthusiasts would tend to choose the civilisation and leader that fits their favoured playstyle. More causal players may have a tendency to choose based more on things like culture and race, but its never been a notable bias to my knowledge - not to say it isn't possible ofc, just that there's nothing standout being said about it if there is such leanings.
As a final note, you asked if Civ should be played in school. I remember coming across a history teacher on TikTok who had his class play a massive, school-year long campaign, and he would keep tabs on the game and in class he would comment on how students acted in game (diplomatic relations and alliances with other students, research/scientific focuses and conquest tactics) and used them to relate to real life examples.
Edit: grammar and spelling mistakes for charity's sake.
Such a great way to teach
@@HannaHsOverInvested He's on UA-cam it turns out, albeit his YT seems to have less traction than the TikToks where he talks about the class. The channel is called 'Just Botting' if yiure curious.
11 months ago he released a video explaining that the devs behind Civilisation 6 actually gifted his entire classroom the game. Which is a wholesome little development.
@@HannaHsOverInvested some added context for nuclear Ghandi: It was a bug from the first game that became a staple of the franchise as an inside joke.
It originally worked as follows:
Ghandi, being renown for his pacifism was programmed to be the most peaceful AI.
However all leaders become more peaceful when nuclear weapons get involved (to avoid every AI nuking each other and the player). This pushes Ghandi's level of aggressiveness below the minimum value the game was capable of having. The game then assigned Ghandi maximum aggression instead, when he got access to nuclear weapons, which causes him to instantly declare war on as many people as possible and hit then with a nuclear attack.
@@frederik7338 Actually, the way it worked was opposite, all leaders and an aggressiveness/peaceful scale, 0 being the most aggressive and 255 being the most peaceful. eventually his score would be pushed over 255 which was the limit at the time and it reverted to -1. Becoming the Anti-ghandi
@@heggaj Why do people keep misspelling his name?
To help you feel a bit better about Civ 6's game-ifying of various cultures, a good microcosm of how well they "get it right" is by working with actual historians and members of these cultures for character design, music, and voice acting. For example, Poundmaker himself is voiced by John Bearchild, his appearance is modeled after a real photograph of him, and the theme features allusions to The Drums of Poundmaker by the Tootoosis family. That said, the Cree feature is a good case of the game overstepping a bit, as members of the Cree nation called out how by virtue of the game's mechanics they're kinda just equating the native Americans to how their colonizers acted and wishing they were consulted more... It's a complicated thing, but overall the game does try it's best to be respectful and inclusive of cultures and groups.
+
Well, the Cree are virtue signaling, the natives waged war on other natives a lot, eradicating each other.
It's different where it is done on a big scale, like colonizers did, but still, the fact stays.
By the way, it's interesting that the game never adds Siberian natives, who also suffered (from Russian colonization). The Chukchis, for example, were brave warriors that waged successful wars with Russian Empire trying to stop the expansion.
It's a tough balance, Civ's are allowed to be somewhat unique but for both Single Player and Multi-Player purposes all Civ's have to play relatively symmetrically, which one could argue mirrors/favors Euro-centric historical development. Unfortunately, I don't think this is the game series to unpack any of these items due to this type of balance. A Paradox game would probably be better suited since National Entities are purposely meant to be Unique and unequal in how they play.
I can understand the cree grievance with the game, but at the end it is a game, and without it I would have never learned about the cree, Sumeria, Maori or Ethiopian empire. Plus I mean it's already a game where India nukes ancient Greece in order to stop Greece from colonizing mars first, so there's no point in taking it too seriously
Oh, a Civilization reaction.
Out of all of the entries in the series Civ VI is perhaps my favorite because the game has a mechanic where each civilization has a set theme song from the start of Turn 1 to the end of the game. When you advance through the ages, the song's beats and notes remain the same but the musical instruments go along with the advances in technology and society.
A good example is the Russian theme where their song in the Ancient Era is just a few strings being pulled but when you get to the final era - the song sounds like it was being conducted by the Red Army Choir and Orchestra. It's a great detail the game has in grabbing your atmosphere.
Civilization V and VI are the only big games I know of where the Swedish music sounds genuinely Swedish
Compare it to a game like Age of Empires III, where the Swedish music just sounds like generic music without context
@@ElectariumTunic I'm a New Zealander and it was quite a trip to hear Pokarekare Ana in a major video game.
Ottoman themes from civ are amazing
When playing Civ 5, I kept wishing for an evolving civ's theme throughout the game, but wrote the idea off as too much work to be practical. Then they did it in the next game!
So, after a few of expansions, the number of leaders you can currently play as... is no less than 55, spread across 51 nations.
I admit, as a Hungarian this game had already captured my heart just by acknowledging that we exist. 😅 But beyond that, it's genuinely addictive and surprisingly educational as well. It's a long-running series for a reason!
I played the first Civilization when I was a kid. Reading through the in-game Civilopedia taught me so much about history and opened my young mind to things I'd have never seen in public school.
Civilization game trailers have always given me faith in humanity. If only for a moment.
Have you watched or know the lore of Civilization Beyond earth (sort of sequel, but was released before Civilization VI, some people called just a modded version of Civilization V )
Man, you get insta depression.
10:18 You got it!
11:35 That incredible theme is "Sogno Di Volare". "The Dream of Flight". I have it in my morning playlist. Great to wake up to.
11:43 You decide how to work the tiles, but the natural resources on them are randomly generated when you set up a game.
15:11 Yes. There's lots of cards involved if I remember right.
London Ontario native here, I love your channel so much your are always such a gem thankyou for this content.
You are most welcome!!
In addition to doing voice work for the cinematics, he also has voice lines whenever you start (or load) a game for the era and leader you're playing, as well as for each technology and civic when you research it. It's actually kind of amusing hearing him quote Monty Python.
Yes, love that one, he also quotes "not all those who wander are lost" from Lord of the Rings (Iwhen you get the Cartography research I think), which always gives me goosebumps
@@JeffAlbertson09 Also fun to hear him quote a Rick Riordan book, since he played Zeus in Percy Jackson And The Lightning Thief.
@@seanheath4492 Oh, didn't catch that one, that's cool :)
Now you're somewhat obligated to watch the cinematics for the 2 expansions aswell :D Edit: Only saw the copy right claim now, oh well, maybe not watch the others 2
On 13:50 there is actually an sub version of some civ games named "CivilizationEdu" specifically designed for schools.
That's pretty cool!
Ooh! I didn't expect a Civilization react! Yeah, Civilization plays a lot like a big epic boardgame, and is a perfect introduction to the "4X" genre of games.
Canada is a fun faction to play. Other factions can't survive in cold terrain like Canadians can. Plop them along a tundra and just watch those cities grow like crazy! Cree is a little challenging until you got things set up, but once those caravans start rolling you have a pretty large bit of territory that you can use for whatever you like. Other factions need to spend tons of gold or do other long-winded tricks to pull off the same thing but the Cree can just get them a bit more quickly. Then if you reach the information age plays the same drums-and-chanting theme that you hear from ancient times but it's remixed into some kind of badass Cyber-Cree anthem! :D
Oh and Civ's 5 and 4 have a nice bunch of intro compilation videos too. Civ 2 has something called "Wonder Videos" that are a pretty interesting watch. Totally recommend them!
ps, by the way, I read somewhere that in the old days schools used to let kids play Civ1 in their computer labs, because of the educational aspect... for me, I never went to those types of schools and I started when my dad bought me Civ2 for a birthday present as a kid and it pretty much made me interested in history/religion/civics subjects at school ever since!
pps, there IS an actual boardgame, but I recommend staying away from it unless you're ready to sit down reading the manual all day and messing up the rules once you start forgetting them
Thank you!
My dad bought Civ 3 back when I was a kid in the early 2000s. It quickly went from being his game to mine and taught me at a young age alot about history, science, geography, economics, war, etc. Needless to say I have never struggled in a history or social studies class growing up. All thanks to this franchise.
They have a history of getting inspiring people to do the voice acting in these games. In Civ 4, they had Leonard Nimoy (who played the original Spock)
Playing this right now! Most historical games are good at establish a baseline knowledge in a scattershot way, but they're very good at encouraging interest in and inspiring awe towards history. They game is filled with brief popup explanations, abridged encyclopedia (civopedia) entries, and interesting quotes. Civ 4 also had a really good theme song by the way - Baba Yetu by Christopher Tin.
The song is called Sogno di Volare by Christopher Tin. It’s amazing like all this music
12:19 Because of multiple expansion packs, there are by now around 50 Civilizations, each with at least one Leader to choose from (for example if you play Mongolia, you can choose either Genghis Khan or Kublai Khan to lead your civilization - this lets you choose how you want to play the game. If you want to grow strong through Conquest, play Genghis, if you prefer Trade, choose Kublai Khan).
Yes, most people normally play against/with computer players. You can however also choose to instead play with/against real players (which should be your friends or in some other way people you know and play often with, as a single match of Civilization rarely ends after a single playsession, as Civ games can go on for dozens of hours).
Also, so cool that you reacted to this :)
Thank you so much: It's a joy to see your pure enthusiasm for Civ! I spent amany hundred hours with it, and yes you're encouraged to learn about the world and history through its Civlopedia whenever you get curious about something by playing!
Didn't understand why playing characters that are not our race is a problem as long as everyone is relatively respected, but overall good reaction
Thanks!
If you get a chance. Dan Bulls "civilization" using video from Civ 5 was simply glorious and awe inspiring
It's basically my fave Dan Bull track... It truely is IMO a masterpiece of lyrical writing.
Christopher Tin, the composer of this soundtrack, is an advisor for the United Nations for music. That's the feel that we get from there.
The lyrics from this soundtrack, "Sogno di Volare" (The Dream of Flight) in particular, used a modernized version of Leonardo da Vinci's writings on flight as its lyrics, to capture the "essence of exploration; both the physical exploration of seeking new lands, but also the mental exploration of expanding the frontiers of science and philosophy."
Civ is unique in that its not only a really fun game but it literally tricks kids into learning about the globe, nature, politics, science, history and ethnography.
Feel like as long as the cultures are represented well it shouldn't matter who's playing them. In this case, even if it's stereotypical of a nation it opens the door for people learning about them. Besides, if you want a nation to be unique it helps to feed into that, and you're play style might not match up with the country you're playing. Or it'll give the game more replayability if you want to go back and do it again with a different nation using that nation's unique strengths. I mean if there is 20 different people you can play as, why limit yourself to the one that represents you in game and ignore the other 95% oh what the devs worked on?
Besides, I'm not a fan that you have to play what you are. You look at other games like a lot of fantasy rpgs, they tend to let you play what you want and I'm not an 8ft tall half demon woman or a 4ft tall dwarven male. If I played what I am it would be male fighter. Stuff like that is fine as an academic experiment but it should never be restrictive.
Gaming has been shown to increase empathy by having you play from different pov in different situations
I don't think it really applies to sports games but i don't see how playing a black pc would have any negative effects
The civilization games are generally respectful to the cultures they represent. During the previous game's development, they originally were going to represent the Pueblo but concerns among the cultural leaders lead to them scrapping the plan due to concerns of misrepresentation. On the other hand, they have had some misses when it comes to tastefulness. Though they have stated they will not use Hitler as a Germany leader (even going as far as replacing Hitler with Von Papen for their WW2 scenario for Civ 4), they did include Stalin in Civ 4 as an alternate leader for Russia who could be seen as just as bad
Firaxis Games are great founded in May 1996 by Sid Meier, Jeff Briggs and Brian Reynolds following their departure from MicroProse. The XCOM games as well are amazing they're turn based as well both focus on base management and squads of shooters who you move around a battlefield each turn kind of like Chess.
Civilization made me excited for history. Every leader is a stereotype, every civ is also a steretype grounded in history. So you learn a lot about technological advancements and history in general. There is the so called "Civilopedia" in the game, where you can look up everything present in the game, from buildings to technology, and each entry comes with a short history lesson on that specific thing. Gunpowder, dynamite, caravel or the allmighty ICBM.
It's like based on a board game.
Civ isnt as hardline as other history games in the sense that it doesn't follow a historical trajectory or campaign or anything like that, but allows us to draw on, I would call them 'inspired' civilizations to craft our own stories in autogenerated worlds.
True.
I mean, watching aztecs who founded islam wreaking havoc on murica monarchy is weird AF.
Civilization is a grand strategy game, where you start with one city in the Ancient era, and progress through time all the way up to the information age, researching new technologies, expanding your borders, and having to decide HOW you want to win the game; through the power of your discoveries, your cultural sway, your diplomatic abilities, or through your forces in warfare. There are several other AI civs in each game too (you can also play multiplayer but those tend to drag out a bit), each with their own goals and opinions of you and other civs, which makes things interesting. You also have to be mindful of the terrain around you as well, certain resources may not be obtainable except through trade or conquest so you have to decide how you want to proceed. Creating alliances with some civs may sour other civs to the point where they'll stop all contact, or even declare war on you.
It's a microcosm of how our world actually is, and it's great fun. It's a bit like chess in that you have to think ahead about what you want to build/research/move units to, but also be adaptable to changing circumstances while trying to anticipate what others around you are going to do.
The Civ 4/Civ 5 commercials about being in an AA meeting for Civilization addictions are well worth the watch. No more turns.
When did people playing characters that don’t look like them in a video game become a problem worth writing a thesis over? 😂😂😂😂
I think it's more about race, gender and community in gaming specifically in nba2k. More about the players interactions with each other but I believe there were elements of race of characters.
Similar discussions have been made around professional sports, I think the NFL and the NBA more than elsewhere. Black players with white club owners. "shut up and dribble" remember that? It's not a new idea.
@@HannaHsOverInvested Hmm. I've never heard this controversy outside of nba2k. I think its perfectly fine to play as any character someone wants so long as they aren't a dick about it.
Like playing the sims, you can try and emulate another culture when making a family, and be respectful about it even if its not your own.
This game has the best music and they put alot of research and respect went into the info and music and it shows.
That's awesome
Hannah: "cool"
Trailer: Then the winged hussars arrived
Yes there is civilisation boardgame since 70's or 80'
I'm pretty sure playing a character of a different race or culture will make you more empathetic to the person of that race / culture. Ive noticed this for myself.
Civ is great!!! The music is especially spectacular!
Yes! The music actually got a copyright claim, but it was so good that I didn't want to mute it.
Such a bummer. I hope you check out a playlist of the whole OST sometime! Great music to listen to :)
Civilization does teach you some things about government but it's a fairly high level overview of stuff. Not necessarily great for history since you're not really following history, you're just dropping historical figures into a fictional world, but it wouldn't be a bad "movie day" option for a civics class. There are a number of board games very similar to the computer game, though they're all significantly less complicated, just by necessity of not having a computer to keep track of a bajillion different things about each civilization.
My favorite factoid about Civilization is Ghandi the Warmonger. In the first game they wanted Ghandi to be ultra pacifist as an AI leader, so they basically set his aggression to 0, but they forgot to make sure zero was the minimum or enable negative aggression, so if you did anything that would make him more peaceful he would roll over from 0 aggression to 999 aggression and instantly start throwing nukes (or whatever biggest weapon was available the his civilization at the time) at every other faction in the game. lol
It actually does teach a LOT about how governments rule and how countries are build. It also show that war isn’t always the option. I play Canada and mainly I cement alliances with other countries, I especially like to start a game with true start location (meaning you start where the country you chosen is actually located)
They have now confirmed that Civ 7 is in development. Before that announcement, one thing that got us speculating is job opening announcements for programmers and game designers who are also knowledgeable in history.
They are apparently hoping to add many more leaders and nations to the next game, in hopes of getting more interest in the game from people in more parts of the world. One comment that interested them is a Venezuelan who said that he liked Civ 6, because it was the first game where he saw his nation depicted, not as the villain.
That said, a lot of new players play their first games as their own nation, but if you had to keep playing as the same nation every game, it wouldn't be as new and interesting for very long. After you have played a few games, you can look at the various leader abilities and see which ones might be more useful given your playing style, and a lot of the game strategy will change accordingly. For example, I personally have never been to Japan in real life long enough to leave the airport (I was on route to South Korea) but the Japanese ability for increased district adjacency bonuses seemed like just the thing I needed to win a science victory on a harder level, and it worked. Ironically, I never built an airport in that game. I have now won victories as Greece, Rome, Russia, and Japan, and I have no real connection to any of these countries in real life. But Greek, Italian, Russian, and Japanese players are welcome to play as America (my country), or as Germany (the country of my ancestry).
As for using the game in schools, I wouldn't say that the game teaches history. For example, seeing the diplomatic interaction between Queen Victoria and Emperor Trajan doesn't really teach you anything about the actual history of either 19th century England or Ancient Rome. However, the game does show some cool historical people and nations, with just enough historically accurate detail to spark some curiosity. If I were a history teacher, I would show this game to my students and encourage any who started playing it, so long as it didn't interfere with getting their regular school work done.
I'm simultneously surprised and unsurprised you liked this so much haha
LOL
taking advantage of indigenous people is a huge strategy in the early game.
The Civilization series is a turn-based strategy game with Numerous potential paths to victory. You can pursue victory through conquest, scientific advancement, cultural influence, religious influence or even using The united nations to have your leader voted leader of the world. Some paths to victory are more difficult to achieve than others, but all are equally viable. It's a fairly deep, and complicated game. It's not quite as complex as real world geopolitics, but it could definitely be used as a learning tool. If you ever do start gaming, it's definitely a title that I would personally recommend.
Playing this game could turn you into a megalomaniac
Oh! So play with caution?
@@HannaHsOverInvested indeed... 10 hours of play = 1 Dr Evil
three things that take this game to another level:
-Civilization main theme, 'the movies' edition: ua-cam.com/video/F7CbZoyzOm0/v-deo.html
-Film based trailer: ua-cam.com/video/5Tckde7Qvgw/v-deo.html
-'Dream of flight' trailer, with documentary footage: ua-cam.com/video/VkOxl12yF0w/v-deo.html
honestly, the main theme in it's original version has a bit more punch than Peter Hollens' cover.
Christopher Tin's work here was amazing.
Don't like these. As if history is defined as a series of wars. I like to believe that life and progress are what happens absent from war. And I'm not particularly eager to try to win CIVILIZATION 6 by battle.
The rare occasions when you can play this game with friends makes it so much better. The narration alone is good enough for me to play solo.
YEEEES, IT'S NUCLEAR GANDHI TIME!!!
🤣🤣🤣🤣
(Explanation: It is a running gag of the whole Civilization-series that the real-life peaceful and pacifist Ghandi will, in the game, as the leader of India, use nuclear weapons with happy abandon. Civ-Ghandi is a maniac and needs to be stopped!
[Many apologies to the nation of India and the memory of the Mahatma.])
@@Korelterramalcaor thank you lore master ❤
Short story 😄 in an early Civ Game there was a bugg, every leader was assigned an aggression level and Gandhi being the pacifist he had lowest possible of 1, but when the player adapts certain policies the aggression level goes up or down & if Gandhi drops 2 levels at once instead he will go to the maximum available cuz he will not go to - 1 & then the nukes will be dropping all over 😄, then it became a meme in all Civ games & Gandhi Nukes became his Norm
I'm finally caught up! UA-cam introduced me to this channel a little while ago, and I've been picking through the Non-Gamer Watches series since. Good old Civilization. The original, top down 2D, Civilization made me late for grade school one morning long ago. The phone rings, you jolt up and look at the clock and go "Oh crap!". This entire series has a way of putting you in that "Just one more turn!" mindset; So much so that back in Civilization III or IV they added a configurable alarm clock to the game. It may or may not interest you to know that Leonard Nimoy was once the narrator for one of the iterations of this series. Looking forward to continuing with this series and see you make it to 100K+!
To answer your question about education, yes, in general games like Civilization can be a great starting point for learning. You can get a basic rundown of the names of historical figures, types of buildings and architecture, economic systems, religions and culture, and much more from these games. It won't give you historically accurate timelines, but it will expand your vocabulary so that when/if you chose to research real history you'll have a stronger starting point in understanding it.
"All Wright" almost killed me as I was eating a burrito at the time.
if you haven't already, listen to the concert version of Baba Yetu and Sogno di Volare conducted by Christopher Tin himself! Masterpieces
The trailers for the DLCs are even better, but the best one is definitely Baba Yetu from Civilization 4. Amazing, even won a grammy.
Aaah, I remember the good times playing Civ 5 and 6 with friends, spending all weekend playing the game. It's a really amazing game
If you like history, you HAVE to check out "crusader kings 3" . Its a "grand-strategy" game where you can basically play as any nation in most of the world, in medieval times. The game stretches from the year 867, to 1453 and includes a lot of real historic figures and events, simulated on a fairly low level - meaning that, in one playthrough, certain events might lead to all sorts of things, like a muslim spain, or a mongolian byzantine empire, or maybe the vikings just conquer half the world. You can have a chinese pope, a lesbian in a matriarchial society in nubian egypt, and you can have a celtic india, who worship the greek gods.
Its crazy, the world is literally your oyster. Just search pictures for "CK3 world map" to get an idea of how comprehensive this game is.
I really wished you watched the victory movies for Civ 6.
In the game there are different types of victories. This includes:
Cultural victory
Scientific victory
Religious victory
Score victory
Diplomatic victory
And Domination victory.
There is a movie cutscene for all of them, and they all have a different variations of the main theme.
Hannah, you might enjoy Civ but if you try it, go for one of the easy difficulties and faster speeds. It's fun!
Civilization works to teach history in very general terms. Like "Mongolia was good at mounted combat" general. Expect too much, and you might end up with students submitting papers on the intermittent conflict between Canada and the Zulu over the sovreignty of Hong Kong, which ended when Canada discovered a rich source of iron in the north and founded the mining town of Winnipeg to provide them the weaponry to properly deter their aggressive neighbors. Then, after sweeping the first Olympics, Canada declared World Peace before their newly built Statue of Liberty.
Which is to say, a large part of the fun of Civilization is looking back on the world history you created.
BTW, while they had 20 leaders when that review video was done, they're up to 67 now.
dammnn hannah out here with the guns and the hair in a tank top. she gettin ready for the hunger games
LOL
Hi Hannah, I loved this video!
Civilizations is literally one of the best games ever created - and this is coming from someone who's played hundreds of games of all types.
My brother teaches in elementary school, and he started using this game in his teaching in the past couple of years, and the students are loving it and learning SO MUCH history and politics and philosophy from it!
Although it is a very hard game to learn, I highly recommend giving it a try. It is FILLED with history and it really helps you learn so much about the world and how politics, economy and culture work in the real world. And you would absolutely LOVE the interactions between the leaders, the references, and the AMAZING EPIC MUSIC THAT I NEVER GET BORED FROM HEARING EVEN AFTER SO MANY YEARS!
Cheers!
Indeed, the Civilization series of games has been one of the greatest and most iconic computer game series of all time. I have played this series since the very first one, and they are all masterpieces. Every single one has been utterly engrossing and thought provoking, providing nearly unlimited re-playability, and the series just continues to get better and better. Civ IV and VI have had absolutely epic and wonderful soundtracks and voice acting. Civ IV was narrated by Leonard Nimoy, and VI by Sean Bean. Sid Meyer set out to make a computer game that encompassed the totality of human civilization, and more than any other game I've played - he and the companies he's built, have continued to brilliantly succeed.
Civ is probably the best game ever tbh. I've been playing every single version since the first release in the early 90s. You can completely lose yourself in a single match that lasts for months (at least on higher difficulties). It's considered as a "game for adults" and not your run of the mill call of duty player or so. This game needs your mind to be on top to actually be victorious
So about that representation bit, it’s just a game mechanic for a group. A good example is like Age of Empires. They have so many civilizations from European(goths,Franks, Slavs etc.) Middle eastern(Saracen ,Berbers, Turks) and Americas. They added India recently. In terms of people playing other people, it’s not an issue unless someone makes it an issue. I’m not middle eastern but I love to play as the Saracen’s since they make great camel warriors and more tactical options. The developers do their best to research these topics and history of these groups of past history. In the sequel for Age of Empires 3, they put Native American tribes in there to the best of the thier efforts and I like it. My tribe(Navajo) was shown to be hunters and shepherds. Not far off from our history at all.
some cool things about civ that the review didn't address is that while its primarily a military based game you can also win with science, religion, culture or diplomacy, the AI are very agressive and you will have to defend yourself to survive but you have the option of being largely pacificist if you want,
Also with all the post launch stuff bundled up there's now around 50 civs up from the 20 at the time of review.
Civ 5 was the first Civ game I played, and I got nuked by Ghandi while playing the tutorial 😆
LMFAO
Please just go through the openings of each Civilization game. Especially V. V is narrated by Liam Neeson and just as good. There's also a social studies teacher on tiktok that has his students play civ v together as a way to explore all sorts of topics about economics, politics, and history.
12:15 are 54 leaders today, and tomorrow will be announcement of the new dlc with more leaders, Abraham Lincoln included
So while I can’t speak for POC I can say the Civilization games and games like it do more positives than harm for the communities they represent. From cultural music to the important leaders/special units etc. the average person playing these games gain knowledge and respect for these civilizations/cultures. I know personally I didn’t know much about certain civilizations until playing these games or games like it. Made me look them up and fall in love with their culture.
Bummer this got demonetized, love your stuff!
Thank you!
I'm looking very much forward to the new surprise DLC expansion that's coming out for it.
Side note: despite playing and watching Civ6 for years, I only now realize Sean dies in the launch trailer XD
Origins: ua-cam.com/video/cUuKIpCM2o0/v-deo.html
Odyssey: ua-cam.com/video/s_SJZSAtLBA/v-deo.html
To come back to a Question from an earlier video, historical accuracy is generally treated quite differently from mythological accuracy. Take for example the Assassin's Creed titles Odyssey & Origins which play out in Ancient Greece/Ancient Egypt.
While the surroundings like cities, peoples, and landscapes are modeled to detail (up to the food in the markets or music made) that the games are praised by Historians and used in History Classes (you even can get a separate version of the games that is just the included game mode to explore history sites
ua-cam.com/video/_yMDdQKfv70/v-deo.html
ua-cam.com/video/sjsjrRlDzJA/v-deo.html)
- the mythology on the other hand is wholly reigned and bent to the game lore, obscuring what we know of the beliefs of that distant time. On a personal preference, I more like efforts to display the mythology in kind of what it is.
ua-cam.com/video/ZmRoW9zAUhE/v-deo.html
ua-cam.com/video/wQl37KNNfIY/v-deo.html
Yeah if I hear Canada I’m not thinking basketball😅 but you should be proud to dominate the ice the way you guys do😂
Fun fact: the inventor of basketball, James Naismith, actually was Canadian - but at the time, he was working in the athletics program of a college in Massachusetts, so it is technically an American sport.
@@d.b.4671 damn I didn’t even know that a simple google search would’ve done it but thank you for sharing the information the more you know huh
First I'm sorry if my English is wrong, I'm using google for some terms that I don't know the translation (I'm from South America).
Civilization is a game franchise, which I believe brought me more knowledge in various areas, be it philosophy, culture, politics and diplomacy, and even religion, and international relations. As might be expected, some of these points were not of great depth, but I believe that some go far beyond what I have already learned in schools here in Brazil.
I really love seeing your comments and reactions, even if sometimes I have to keep translating what I don't understand (which is not bad, because that way I learn more and more little by little).
Cheif Pocatello was my favorite character in civilization 5.
reminds me of something my master used to say :
every time a Canadian says "aboot" an angel gets it's "thing"
A-boat I think is more accurate than aboot
9:50 Thats very interesting! This should be a whole podcast subject topic. Count me in!
I (as an ESL student) learned English, history and physics by playing different games during high school. So yea, probably a good idea to introduce some "educational" games to students. However, most of these educational games are also time-consuming XD
If the eyes were a less anime-esque, it would be easy to say that lady character in the Civ 6 trailer kind of looks like Hannah. Very cute, I think
Civ is such a fun game, multiple thousands of hours of fun
If you're hyped for Civ VI, you ought to check Humankind game trailers aswell. It's an amazing alternative for Civ games, and brings new level of toying with history. 😀
Does it crashed as often as Civ's 6?
@@fajaradi1223 it rarely happens. The game is well optimised.
Kinda weird comment about the usage of this at school, or not. I mean, back when I was a kid, in the early 90's, I played Civilization 1 a lot. I was studying geography books for the game. Always looking for interesting landscapes, countries and cities, just to play them and recreate them in the game. I learned a lot about geography and also made learning history a lot more interesting. I mean, when I discovered new countries, it made me want to learn more about them and their history.
Even though my parents didn't understand much about computers, they were very supportive for me playing and learning via gaming. I had dictionary, history and geography books in heavy use all the time. Heh. Good memories. :D
youve made so many non-gamer watches videos that you are now an honorary gamer
A previous game in the series, Civ 4, was narrated by Leonard Nimoy.
it started with 20 leaders. . but many expansions and addons later its gotta be around 40
I've wanted so much for reactions to the Civ trailers and music! This was great to see, you should do more, and react to the Soundtrack as well
I've learned so much through playing Civilization. It has this built in history wikipedia thing that you can get to instantly while playing. I'll see some historic unit or something that I'm curious about so I just click the link and suddenly I'm reading about it. Pretty cool. LoL the game is fun too. :P
As a child, this series made me interested in cultures I have never heard of at the time. Even though I was intitially playing to have fun with strategy, I would always walk away with some token of interest for a new culture. Just my 2 cents.
It's a funny coincidence that I just proposed it on video 167 but you didn't do this because of the comment on that video. Hopefully you watch the 2 expansion trailers aswell someday. They are just as influential and more Sean Bean, so he didn't get replaced. Rise and fall expansion and Gathering Storm expansion are both on the civilization youtube channel. You'll probably get demonetized again though when watching those :(.
I replied to one of the comments but I thought I would state in general as well. In terms of presentation and gameplay, there probably is a discussion that could be had for all Civ's using the same culture-tree and tech-tree, along with technological development being somewhat "Euro-centric". Although the Civ's have unique bonuses, I believe for gameplay purposes they are meant to play relatively similar in order to create a similar experience, and for balancing purposes for Multi-Player as well. I believe they did a reasonable job, could they have done better, probably, but game development doesn't have infinite time or capital and I believe they used their resources with concern to historical discussion as best they could.
Playing this game is like experiencing a different dimension where the French built the pyramids and the Aztecs invaded the Spanish.
gustave eiffel built the Taj Mahal, babylon conducts air raids in the classical era, the Japanese are ruled by vampires locked in a centuries long secret war against magic Scotsmen, the Korean Illuminati, and Le French Cthulhu :D
LOL
You should check out the videos that go through all the leaders and civilizations.
16.36
At this point Sean playing an interesting likeable character is basically Movie code for ..🤔😏
Don't get to attached to this Character.. learned the hard way
(Boromir😭/Ned Stark😭)
He's not making it to the credits
😏😂
>IGN shows Gandhi followed by a nuke
I see whatcha did there
(Ps please watch the Civilization 5 Brave New World intro)
6:53 "No, here Colognization VI....I mean Civilian VI, we focus on the most important cultures to humanity. Indigenous Persons and Cultures will be investigated as DLC for future iterations.
Thanks for your concern."
I like the districts in civ 6 but always have a soft spot for civ 4 where Leonard Nemoy was the voice actor.
You should definitely read the TF2 comics in a video, they are pretty high quality in all regards and add so much more the characters and universe without losing the style of humor in Expiration Date. There are, however, a lot of them, but all of them are pretty good and they are divided by topic on the official TF2 website.
Hi,
did someone answer your question - should it be played in school and does it teach stuff???
I've played it once and it was very addicting but maybe that's just me, and it did teach some difficult concepts in a middle school level at the time... but I'm curious what answer u got :D