I think you're right. It is visually very similar to HoC with a blue circular barrier in front of the character, but looking at the little sword twirl they do I think it matches Nebula.
Oh wow. It looks like the non-damage gap closer may be a proc from Lightning Strike and if so, I’d wager all tanks get similar. If not, then an interesting (???) move for GNB.
@@booshalmighty Here's hoping, the more mobility the better! I also noticed that Bloodfest (despite using it with 1 cartridge banked, copium is that this is just an inefficient demo vid and not indicative of a change to cartridge gains...) was used exactly 15 seconds before the Lionheart combo. Going to guess we'll have up to 20 (?) seconds to use it or lose it after Bloodfest. This can help with sloppier playing, but makes me wonder if there's a world in which the Lionheart combo is the first combo in a No Mercy window, rather than the end. We'll have to see about potency!
@@iChupacabraTube I would suspect you would never want to use it first even if it was more potency (I doubt any hit will be more than Double Down) since it would push back Double Down and Gnashing. What you might want to do is enter 2 mins with 0 cartridges so you can Bloodfest early, and then if kill times cut a 2 min short, you could Bloodfest > Double Down > Lionheart and lose out on Gnashing fang.
That is unlikely to be HoC, but an upgraded Nebula
I think you're right. It is visually very similar to HoC with a blue circular barrier in front of the character, but looking at the little sword twirl they do I think it matches Nebula.
the sound effect matches Nebula sound effect and so does the animation
Digging these visual breakdowns. Really helps to highlight what the new abilities will be.
i can watch this on repeat all day
these are great and I'm glad you're making them 👍
Oh wow. It looks like the non-damage gap closer may be a proc from Lightning Strike and if so, I’d wager all tanks get similar. If not, then an interesting (???) move for GNB.
Dark Knight get's something almost identical in their trailer after Unmend, so I suspect it will be all tanks.
@@booshalmighty Here's hoping, the more mobility the better! I also noticed that Bloodfest (despite using it with 1 cartridge banked, copium is that this is just an inefficient demo vid and not indicative of a change to cartridge gains...) was used exactly 15 seconds before the Lionheart combo. Going to guess we'll have up to 20 (?) seconds to use it or lose it after Bloodfest. This can help with sloppier playing, but makes me wonder if there's a world in which the Lionheart combo is the first combo in a No Mercy window, rather than the end. We'll have to see about potency!
@@iChupacabraTube I would suspect you would never want to use it first even if it was more potency (I doubt any hit will be more than Double Down) since it would push back Double Down and Gnashing. What you might want to do is enter 2 mins with 0 cartridges so you can Bloodfest early, and then if kill times cut a 2 min short, you could Bloodfest > Double Down > Lionheart and lose out on Gnashing fang.
Squall would be proud
That is definitely not HoC, that’s the same animation to Nebula just with FF8’s protect visuals
I'm pretty sure Lionheart combo uses Hypervelocity oGCD at the end of each GCD
It doesn't.
@@chrislee5268 u sure? it looks pretty much like the same aniumation but bigger
Are you sure its not Renzokuken instead?
Live LEtter confirmed Lionheart
gnashing combo is renzo