I really don't like it when games attach the camera to every head movement the third person character makes. makes the game feel very janky and not fluid. the camera needs to be at head level but camera bobbing should be set to filter some unnecessary head movements for certain animations.
nice one mate.......
Thank u for this tuto
I really don't like it when games attach the camera to every head movement the third person character makes. makes the game feel very janky and not fluid. the camera needs to be at head level but camera bobbing should be set to filter some unnecessary head movements for certain animations.