UE 5.4 Motion Design - First Impressions
Вставка
- Опубліковано 4 лип 2024
- Freelance Website & Portfolio: www.jags.tv/
Learn With Me (My Online Courses n' Stuff): www.jonjagsnee.com/
Software I use
- Da Vinci Resolve
- Adobe After Effects
- Maxon Cinema4D
- Unreal Engine 5
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00:00 - Start
00:11 - Enabling the Motion Graphics Plugin
02:47 - Navigation
03:26 - Motion Graphics Actors
05:37 - Unreal Cloner
07:07 - Fixing Broken Geometry for Unreal
08:01 - Making a 3D Material
09:54 - Little Bugs with UE Motion Design
10:55 - Cloner Properties
11:35 - Effectors
13:32 - Sequencer Animation
17:01 - Rendering a BASIC Scene
18:25 - Little quirks and bugs with rendering
22:02 - Unreal things you must do to render...
24:18 - After Effects Rendering
25:13 - Thanks for Watching!!! - Фільми й анімація
thanks for always be on top of the game! Appreciate the content and walkthrough.
First time messing with Unreal and this video gave me a pretty good starting point. I like that you included the little problems so we could learn from it. Thanks!
Glad it helped!
nice one Jags, thanks for sharing!
Thanks Zarn!!!
That looks pretty cool! I'd love to see a video which shows more common motion design tasks done in Unreal, I'm not sure how advanced the current tools are though.
good video! informative!
vlw pelo conteúdo!!!
This is free? i think this is AE+C4D killer. Thanks so much for the tutorial , although English is not my native language, you are understood perfectly!
10:28 This is very helpful as I was quitting and restarting each time a change wasn't updating
Unreal motion graphics not to be confused with UMG (Unreal Motion Graphics)
Do I need to buy this plugin ?
At the moment it seems to me that Blender performs all these tasks much more user-friendly and without having to install several GB of unreal.
...there's so many different project types... what do I even click on to start where you are?
They differ only in the starting content. Just use blank. Later you can add or remove anything you want.
Hi buddy, I had the same problem with the constant compiling issue when I did a render using the free outwest project from the market place. The only way I could get around this was take the projects original config file, and temporarly replace it in unreal 5.1 and 5.3.1. Not sure what the real issue is but I think it is in the config file somewhere. Dont know if this is of any help, but thought I would shar.
Thanks man, I'll take a look :) Appreciate you sharing that!
@@JonJagsNee Please share If you find the solution.
Hi Jon looks great.. I'm pretty familiar with UE so should I think about learning AE or stick with UE? Not an easy question I'm guessing?
Learn both over your entire career. AE is currently the industry standard and UEMD (Unreal Motion Design) is establishing its presence in the MoGraph space. Having a diverse skill set will give you more (and potentially better) job opportunities.
I'd never be a professional, just an interested amateur.. Keep up the good work, your videos are vital 👍
We wanted something that really challenges after effects.. but...
Same here. We'll keep waiting, haha
Promo*SM
Stop! Stop! Stop!
A.I. is going to assimilate this information and have it part of it's cloud computing algorithm and we'll have some UA-camr keyboard jock try to make like they can do motion graphics!
It's already happened to 3D art/animation!
We can't let A.I. get a foothold into motion graphics too! 😅 😮