Pretty sure the ability to land on the "edge" of a nitro crate is part of a grace mechanic that lots of platformers have where the edge of platforms are longer than their physical models suggest or more commonly you still have a couple fractions of a second to press jump after you step off a ledge.
To me, that "mechanic" feels like a bug. Why do I think that?! Well, back in my old days, where I used to make Super Mario World Rom Hacks, there was old custom block tool to create custom blocks and one of them was an insta-kill block. Given this blocktool was old and still not optimized as it were by nowadays standards, you could in fact, do the same and STAND on the right corner of the death block, without dying. That one magic pixel of the block allowed you to stand on it. As soon as I saw this happen here with nitro crates, that is where my mind instantly jumped to this little bug of the said block tool.
@@deoxysandmew2162 Considering that most of the jumps in crash 1 (at least the nsane version) are impossible if you don't jump when off the platform, it's not a bug
Except you see him do it on series of crates, not just corners. It is likely a hybrid of that and something else or just the something else. In particular frame rates, as long as you're able to get on/off the Nitro between frames tied with the landing animation.
@@Buglin_Burger7878 Either way I would rather have same mechanic that was in Crash 2 and 3. Where if you pressed jump on the right frame where you would jump off the nitro, you would outrun the blast. I have done that so many times in Crash 3. Mainly in time trials. I believe one was Future Frenzy. Nitro crate was close to time crate and with Speed Shoes, that was a good speed strat. So seeing this weird strange bug as to why you CAN or CANNOT jump on nitros in the N.sane version, feels way more off as it doesnt feel consistent. Except for the spin trick. THAT is consistent, as long as you have timing down.
I want BIG NITRO to be canon in Crash's universe now! XD Amazing editing, kept me laughing all the way through. Honestly I would love to see a TAS (Tool assisted Speedrun) with this MOD showcasing perfect run all the way through, to visualize exactly the journey you went through. The only part is see tricky in doing so is the performance exploits to create a passageway so you can continue the explosive emissary.
You have so many quality assets that you’ve produced from scratch. One example is the “BIG Nitro”. I subscribed to your channel because it’s guaranteed quality content - as well as showing us what you can do/produce, you also have some fun with your modifier and it’s great to see. Can’t wait to see all the mods you come up with/release, in addition to the content you upload showing your ruminations.
This one was the best one of the "can you beat?" series. I love seeing your other content too, but continuing this to the other Crash games could be really interesting
I really appreciate the extra effort you put into a small gag in these videos, like making a big nitro from scratch, or showing an actual example of how having the superpowers in the first game would change stuff. I really enjoyed this trilogy :)
Man, I'm just can't thank enough UA-cam algorithm for showing me your channel. This content is so fucking cool, all Crash and Spyro challenge playthroughs is something I want to try myself after completing both games (og's and remasters) dozens of times.
hey jsyk in a challenge run you set your own rules. If at the start of the run you decide masks shouldnt be used and glitches are fine, that's a valid way to play the game
Hi ARD! I stumbled upon this series last week and also looked through your NST modding videos and level editor project. I really like the effort you put into these videos, especially the one second throwaway lines like the mention of picking up pinstripe's gun and then seeing you modding just that. Keep up the good work! Nice to see the LBP mention here, too. You might remember me as napero7 from LBPC, nice to stumble upon you once again years later :)
Even though this challenge wasn’t possible, this was still super interesting. It was interesting seeing you expanding on what you had to do in the next 2 games. However, this challenge does look like much more of a pain in the ass.
I like both styles of progression. I think something that would be really cool would be combining Crash 3's warp rooms (I know it's called the Time Twister, but I like saying Warp Room) with Crash 1 and 4's map progression, and also N. Tranced. Maybe even toss a Crash 2 style tower at the very end as a sort of hard gauntlet of levels. The way I imagine that working is you start out on the world map. Instead of entering levels, the dots on the map take you into a warp room containing a set of levels. Not necessarily 5, but maybe 2 or 3. This gives you the freedom to play a set of levels You can usually access multiple dots on the map at the same time, similar to in N. Tranced, so you preserve that feeling of adventuring across a land while also having the variety of level choice similar to in 2 and 3.
Once again the level of dedication to figure out every possible solution. However illogical, time consuming, or game breaking it is, is incredible. It makes me think how for every competitive game or sport someone has to have tried something before it was determined legal or illegal. I know it’s nitpicky to some. But for me seeing every possible way to do something and then deciding which should be a “legal” or “illegal” move is so satisfying. Also I agree. Crash 1 (n same trilogy) is my absolute fave.
I rather appreciate long format videos that go into loads of detail about a certain subject. You're doing a great job of explaining the mechanics and the particulars of this kind of run. Keep up the good work
i like how hes honest with these challenges, its less a challenge video and more a "well... CAN you" he essentially creates a TAS and talks about it and he doesnt try and say shit like "now guys you have no idea how long it took me to get the correct RNG to..." hes just "yeah i cheated to get to this area to test if its possible"
You're integrity to the rules and pursuing the best possible result is always inspiring. If you ever need another masochist for some co-op game I'd be all for trudging through it!
LOVED the first two videos, so this was the perfect thing to wake up to on my day off! I'm mad for any sort of challenge video, and the ingenuity and dedication of this series has been absolutely mental. Who could have ever thought of that crazy GPU strat? Big respect.
I would love to see the other crash games! As someone who is new to the series it’s both entertaining to see you problem solve but also cool to experience these legendary games through your story telling. Keep it up!
I respect that you went into this despite knowing it would be impossible according to the rules you set yourself in Crash 2 and 3, and once again it did again provide some interesting insight into how the N. Sane Trilogy works! Definitely good luck on your level editor, I understand you're done with this kind of challenge for now :)
you should combine all the n.sane triology games into one cohesive experience, like centralizing mechanics and upgrades for said mechanics, and evenly dispersing and mixing levels from each into a pseudo linear progression, similar to how warped handles level progression. would be fun too finding places for all the extra bosses, like using some as mini-bosses to get to new areas.
Yay, Crash 1 is finally here! It was the idea of getting to see this one that made me subscribe after UA-cam threw the Crash 3 video into my recommendations... But annoyingly it didn't think to suggest it and I had to find by visiting your channel directly?!
I feel like death abuse masks should be considered valid. Because wouldn't starting from a fresh save mean you would be struggling to have enough lives to be constantly dying?
Anyone that knows Crash 1 knew you'd have to settle for compromises, but it was still an interesting run to watch! Will you ever consider doing the PlayStation 1 versions? From your Crash Bandicoot 2 all nitros video, you mentioned that Snow Go was impossible to get through because of the 2D section stacked crates, so I would be interested in knowing if there are differences like that. Plus Bear Down would be easier :) If not a full video, I would propose to do a single video compilation of all 3! Then again, I'm sure you got a big headache already from doing the NST already... Cheers mate! Have a good one!
I was never interested in Crash Bandicoot or even videos of this type before, but for some reason I decided to watch one of the other nitro crate run videos and then the second one and loved them. This is the sequel i didnt know i needed
To be honest, the switch crates in the lab I'd try to give a special "Switch Nitro" texture instead of just fully going one way or the other, let there be that little extra challenge, but communicate it to the player. Just like "Yep. You gotta break this one or the door doesn't open."
Nice! Someone else who likes Crash 1 the most! I pretty much never see that, everyone always prefers 2 and 3. Personally I actually like Wrath of Cortex more than Crash 3 lol. But I LOVE Crash 1.
Something that did happen to me in the original games was: when the nitro jumps and I do a small hop on top of it (without touching it), if the nitro below me stops my upwards vertical momentum, I'll be standing on top of the nitro.
Naughty Dog in 1996: "Let's make players jump on this arrow crate to continue the level. No one would ever complain about that."
The challenge: TRIGGERED
Hey guys probaly in the past in great gate/native fortres have exist a shell as jump box have find in prototype chash 1 archive
this comment makes no sense. what the game design has to do with these "challenges" so that a line like this would ever cross your mind?
@@Pao-vo8mfin an exclusive naughty dog interview in 1996, they said that they added arrow crates to detour certain challenges.
And here we are, who'dathunkit?
He first called the triceratops a stegosaurus, and now a diplodocus.
I think he's messing with us guys
he's stated before he got the message it's a tricera :p
and you give views to this kind of vagabond lol
@HarambaeXelonmuskfansdo you not know tricera is short for triceratops?
I think you mean the tyrannosaurus
That missed crate death is pretty funny, would be a great idea for a twisted completionist mod.
"Find every crate or die"
I dig this idea
Some levels cannot be completed fully on first run, so, that would make the game unbeatable. I think it would hit you as early as second level?
Crash 4 moment
@@maxwellmegagamer8535 no, that's find every crate AND die
Sounds like the horror stories of Rayman 1, minus the death part.
9:55 My guy pulled out one of the unused Skylanders just to prove a point. Major respect.
3:14 love the Twinsanity reference XD
I want this skunk in Nitro-Fueled
*insert Caddicarus harmonica solo here*
@@JUMPYCOOL _insert random Caddicarus ADHD spasm here_
Pretty sure the ability to land on the "edge" of a nitro crate is part of a grace mechanic that lots of platformers have where the edge of platforms are longer than their physical models suggest or more commonly you still have a couple fractions of a second to press jump after you step off a ledge.
Ah yes, Coyote Time.
To me, that "mechanic" feels like a bug. Why do I think that?!
Well, back in my old days, where I used to make Super Mario World Rom Hacks, there was old custom block tool to create custom blocks and one of them was an insta-kill block.
Given this blocktool was old and still not optimized as it were by nowadays standards, you could in fact, do the same and STAND on the right corner of the death block, without dying. That one magic pixel of the block allowed you to stand on it.
As soon as I saw this happen here with nitro crates, that is where my mind instantly jumped to this little bug of the said block tool.
@@deoxysandmew2162 Considering that most of the jumps in crash 1 (at least the nsane version) are impossible if you don't jump when off the platform, it's not a bug
Except you see him do it on series of crates, not just corners.
It is likely a hybrid of that and something else or just the something else.
In particular frame rates, as long as you're able to get on/off the Nitro between frames tied with the landing animation.
@@Buglin_Burger7878 Either way I would rather have same mechanic that was in Crash 2 and 3.
Where if you pressed jump on the right frame where you would jump off the nitro, you would outrun the blast.
I have done that so many times in Crash 3.
Mainly in time trials. I believe one was Future Frenzy. Nitro crate was close to time crate and with Speed Shoes, that was a good speed strat.
So seeing this weird strange bug as to why you CAN or CANNOT jump on nitros in the N.sane version, feels way more off as it doesnt feel consistent.
Except for the spin trick. THAT is consistent, as long as you have timing down.
"Diplodocus Chases" - now he's just taking the pee-pee.
Crash Bandicoot 3 Warped will forever be the best Crash Bandicoot game imo!
💯
This is funny cause Crash 1 doesn’t have Nitro Crates!
I want BIG NITRO to be canon in Crash's universe now! XD
Amazing editing, kept me laughing all the way through. Honestly I would love to see a TAS (Tool assisted Speedrun) with this MOD showcasing perfect run all the way through, to visualize exactly the journey you went through.
The only part is see tricky in doing so is the performance exploits to create a passageway so you can continue the explosive emissary.
You have so many quality assets that you’ve produced from scratch. One example is the “BIG Nitro”. I subscribed to your channel because it’s guaranteed quality content - as well as showing us what you can do/produce, you also have some fun with your modifier and it’s great to see. Can’t wait to see all the mods you come up with/release, in addition to the content you upload showing your ruminations.
This one was the best one of the "can you beat?" series. I love seeing your other content too, but continuing this to the other Crash games could be really interesting
I might be misunderstanding your comment, but he has already done Crash 2 and 3
@@7878444 I meant Crash 4 IAT, Crash wrath of cortex, Crash twinsanity, etc
He showed twoc and twinsanity in crash 3 vid and they were impossible
@@hjohnson966Twinsanity nitro kills you instantly even with Aku Aku, so it's 100% impossible
I really appreciate the extra effort you put into a small gag in these videos, like making a big nitro from scratch, or showing an actual example of how having the superpowers in the first game would change stuff. I really enjoyed this trilogy :)
also lol at the correction on the dinosaur name
30:35 I just love when he so quickly shifts from calm and professional, to alpha gamer.
He's well 'ARD.
0:23 *roll credits*
Man, I'm just can't thank enough UA-cam algorithm for showing me your channel. This content is so fucking cool, all Crash and Spyro challenge playthroughs is something I want to try myself after completing both games (og's and remasters) dozens of times.
Haha, yeah, it got recomended a week ago, cool
hey jsyk in a challenge run you set your own rules. If at the start of the run you decide masks shouldnt be used and glitches are fine, that's a valid way to play the game
Watching you do this after i struggled through the game normally is so impressive
"the first legitimate mask" ah yes. The legitimask
feat. Crash Bandixplosion
Good ol LBP1 logic, so nice to see that in the Lab segment.
Love to see anyone talk about Littlebigplanet outside the community
Nice to see the 'interesting' naming of dinosaurs continue in this video
Damn, this whole Nitro logic gate thing is so interesting. I'd love to see more of this.
Whoever holding Crash IP rn should be considering the idea of Mario Maker game for Crash with these in mind
wrath of cortex was my fave as a kid, it'd be epic if you ever got around to that one!
This is my favourite Crash game too, and 'Sunset Vista' is one of my favourite levels - so atmospheric. Great taste!
trust me, after that Polar nitro box jump rolling maneuver, I believe you when you say you tried alternate methods of clearing any obstacle
Hi ARD! I stumbled upon this series last week and also looked through your NST modding videos and level editor project. I really like the effort you put into these videos, especially the one second throwaway lines like the mention of picking up pinstripe's gun and then seeing you modding just that. Keep up the good work! Nice to see the LBP mention here, too. You might remember me as napero7 from LBPC, nice to stumble upon you once again years later :)
2:37 i loved this gag
Even though this challenge wasn’t possible, this was still super interesting. It was interesting seeing you expanding on what you had to do in the next 2 games. However, this challenge does look like much more of a pain in the ass.
I really enjoy this series, thank you for making another one of these videos. : )
Crash’s face is very scary in the thumbnail though lol
Aw yes, Twin Sanity AkuAku, "my duty is to protect you" then instantly spins into Nitro and dies :D classic
I like both styles of progression. I think something that would be really cool would be combining Crash 3's warp rooms (I know it's called the Time Twister, but I like saying Warp Room) with Crash 1 and 4's map progression, and also N. Tranced. Maybe even toss a Crash 2 style tower at the very end as a sort of hard gauntlet of levels.
The way I imagine that working is you start out on the world map. Instead of entering levels, the dots on the map take you into a warp room containing a set of levels. Not necessarily 5, but maybe 2 or 3. This gives you the freedom to play a set of levels You can usually access multiple dots on the map at the same time, similar to in N. Tranced, so you preserve that feeling of adventuring across a land while also having the variety of level choice similar to in 2 and 3.
Now THIS is the Dark Souls of platforming
Once again the level of dedication to figure out every possible solution. However illogical, time consuming, or game breaking it is, is incredible. It makes me think how for every competitive game or sport someone has to have tried something before it was determined legal or illegal. I know it’s nitpicky to some. But for me seeing every possible way to do something and then deciding which should be a “legal” or “illegal” move is so satisfying.
Also I agree. Crash 1 (n same trilogy) is my absolute fave.
I rather appreciate long format videos that go into loads of detail about a certain subject. You're doing a great job of explaining the mechanics and the particulars of this kind of run.
Keep up the good work
Always cool to see more Crash Bandicoot content around, I wish there were more UA-camrs doing videos on them. Their pretty good games.
The next logical step is Team Racing. Being my second video game, and first for a home console it holds a special place in my heart.
i like how hes honest with these challenges, its less a challenge video and more a "well... CAN you"
he essentially creates a TAS and talks about it and he doesnt try and say shit like "now guys you have no idea how long it took me to get the correct RNG to..." hes just "yeah i cheated to get to this area to test if its possible"
i feel this content is SO niche but SO necassary. thanks ARD you're the greatest!
One of the best videos out there for Crash Bandicoot
Loved this series, i hope you do challenge like this on twinsanity
The Twinsanity reference at about 3:20 makes me so happy. That complaining skunk made my day.
Same
consider yourself subscribed, your level of detail and punctuality is something else, thanks man!
You're integrity to the rules and pursuing the best possible result is always inspiring. If you ever need another masochist for some co-op game I'd be all for trudging through it!
I stayed because you didn't clickbait.
LOVED the first two videos, so this was the perfect thing to wake up to on my day off! I'm mad for any sort of challenge video, and the ingenuity and dedication of this series has been absolutely mental. Who could have ever thought of that crazy GPU strat? Big respect.
I’ve never played crash bandicoot but I have greatly GREATLY enjoyed this series from you
I would love to see the other crash games! As someone who is new to the series it’s both entertaining to see you problem solve but also cool to experience these legendary games through your story telling. Keep it up!
This was cool. I'm interested to see what other cool challenges you'll come up with.
I have never, and probably will never play Crash Bandicoot - but I love these videos. I've been binging your whole channel
Absolutely insane the amount of effort you went through for this one. Awesome job!
Awesome video, I really respect your will to go the extra mile.
Now can you beat SPYRO but every crate is a Nitro?
"I'll torch him"
*Crate explodes*
Thank you for losing your sanity for our entertainment sir!
I don't think any of the metal boxes should be considered crates, tbh
Your videos are a joy to watch. Your humor is spot on, your editing is excellent... amazing video, ARD.
I was hoping you'd cover this game. Even if you left the arrow crates alone I would of been happy with it.
I respect that you went into this despite knowing it would be impossible according to the rules you set yourself in Crash 2 and 3, and once again it did again provide some interesting insight into how the N. Sane Trilogy works! Definitely good luck on your level editor, I understand you're done with this kind of challenge for now :)
The sneakie shoes from Wrath of Cortex would have spared this man much pain lol
you should combine all the n.sane triology games into one cohesive experience, like centralizing mechanics and upgrades for said mechanics, and evenly dispersing and mixing levels from each into a pseudo linear progression, similar to how warped handles level progression. would be fun too finding places for all the extra bosses, like using some as mini-bosses to get to new areas.
love this series, keep them coming 👍
I have never played a Crash Bandicoot game before, but I find these videos strangely fascinating.
That thing of nitros hopping on switch crates and activating them makes sense since when a crate falls on top of a tnt it activates
A trilogy of perfection dear sir
16:36 that monke is vibin
Everyone keeps pronouncing his name wrong. It’s pronounced, “Cash Banooca”
huh
CADDICARUS MENTIONED
Bandiconth
My favorite Xbox title.
Cash Banooca 2: Gringott's Steak House
He is correct it’s cash banooca
Can I just say I love this series you've done for these
Shout out to the LBP ambition, absolutely some of the best times with friends was playing and making stuff in that game!
Yay, Crash 1 is finally here! It was the idea of getting to see this one that made me subscribe after UA-cam threw the Crash 3 video into my recommendations... But annoyingly it didn't think to suggest it and I had to find by visiting your channel directly?!
Oh boy! Now that you've finished the original trilogy I can't wait to see you try the all nitro challenge with the next logical game: Crash Purple
Great video. Loved the Twinsanity reference near the beginning!
21:01 Ah, it's always nice to see the old OLD crash commercials
I guess you could say, "it's about time."
Dude PLEASE continue this series! Twinsanity would be hilarious!!
All we need now is crash 4
GOOD LUCK WITH THAT ONE!
Gonna miss those vids! Awesome work
A perfect ending.
Let’s go I thoght it wouldn’t be a video let’s go I love these trilogy of videos
I feel like death abuse masks should be considered valid. Because wouldn't starting from a fresh save mean you would be struggling to have enough lives to be constantly dying?
Waiting for Crash Team Racing: Nitro Fueled *Nitro Fueled*
Anyone that knows Crash 1 knew you'd have to settle for compromises, but it was still an interesting run to watch!
Will you ever consider doing the PlayStation 1 versions? From your Crash Bandicoot 2 all nitros video, you mentioned that Snow Go was impossible to get through because of the 2D section stacked crates, so I would be interested in knowing if there are differences like that. Plus Bear Down would be easier :)
If not a full video, I would propose to do a single video compilation of all 3! Then again, I'm sure you got a big headache already from doing the NST already...
Cheers mate! Have a good one!
Christmas came early
Another great one in the series mate, keep it up!
Loving content, love the way you taling a story in your videos 👍
If you happen to be a total fucking badass! I died when you said that. Lmao
I was never interested in Crash Bandicoot or even videos of this type before, but for some reason I decided to watch one of the other nitro crate run videos and then the second one and loved them. This is the sequel i didnt know i needed
To be honest, the switch crates in the lab I'd try to give a special "Switch Nitro" texture instead of just fully going one way or the other, let there be that little extra challenge, but communicate it to the player. Just like "Yep. You gotta break this one or the door doesn't open."
Was hoping you'd come back to this one!
I’ve been waiting for this for a while now.
Keep up the good work.
Also are you still working on the crash 1 remake?
Basically crash 1 challenge went from "all crates" to "all breakable creates". Leaving metal arrows and switches untouched.
Nice! Someone else who likes Crash 1 the most! I pretty much never see that, everyone always prefers 2 and 3.
Personally I actually like Wrath of Cortex more than Crash 3 lol.
But I LOVE Crash 1.
Something that did happen to me in the original games was: when the nitro jumps and I do a small hop on top of it (without touching it), if the nitro below me stops my upwards vertical momentum, I'll be standing on top of the nitro.
I love Crash Bandicoot, especially the 1st one, my childhood game.
You could use msi afterburner to limit the framerate and revert it back with a button press, no need to change gpus or settings
I’m subscribing just because of your pure dedication and time.
Wow
I absolutely love your content recently man! Please keep these challenges type videos up! You’ve earned a sub from me 🤝
Imagine crash twinsanity with this Challenge 😍 😳 😍 😳 😍
BTW love this Twinsanity reference 3:15 😊
W + That would be a fun challenge tbh
@@Kyle_South198who knows maybe someday 😌
I really hope you make one with Twin Sanity
Dang, finally we would have had a use for the silly sneaking ability in wrath of cortex
3:15 Hahahaha i love you for this 😂😂
I dont know why but looking at the thumbnail at 12:30 AM looks less funny and more horrifying