@@AlMagmaGaming If you use lua you can quite easily look for the last radar track e.g target 7 and then only use that to guide the missile(and ignore all previous targets 1-6). This is due to chaff always appearing as target 1 or the largest target.
@@AlMagmaGaming This should only be the case if there is 8+ chaff deployed otherwise this design should work. Although it will only produce pursuit guidance without modification.
I may be 2 days late, but I get excited every time I see a new Al Magma video!
I did built one several years ago in Scrap mechanic, it was very popular in the Workshop
If only i had a PC, i really admire this game.
I appreciate you posting stormworks, your my favorite stormworks youtuber lol.
I am a little late ☠️
Any chance you'll add the work in progress version to the workshop? Looks awesome
Good stuff
Wait till he learns about GPS guidance and anti chaff and then we done for
The only anti-chaff I've seen is by using legacy radars.
@@AlMagmaGaming If you use lua you can quite easily look for the last radar track e.g target 7 and then only use that to guide the missile(and ignore all previous targets 1-6). This is due to chaff always appearing as target 1 or the largest target.
I tried using a system like that, but it seemed that the chaff filled all targets from the radar.
I might have to return to those experiments.
@@AlMagmaGaming This should only be the case if there is 8+ chaff deployed otherwise this design should work. Although it will only produce pursuit guidance without modification.
were you inspired by the Tor Missile System?
No,
like I said in the video it was actually the Warthunder 2077 vehicle that inspired me.
@@AlMagmaGaming oops i completely missed that
can you add this to the workshop