I use a throttle controller on all my creations that attempts to maintain a set RPS regardless of conditions. That way all you have to do is set the desired RPS and the engine will do as little throttle as is necessary to maintain. I tend to use a PID for it but a function block works too.
Thats kinda how variable pitch propeller airplanes work when you throttle up the engine the propeller governor reajust the pitch in order to bring down the rpm
These props can also be used as bow / stern thrusters, either use the arrow keys to control them directly or use buttons with switch box's to set them to -1 or 1 when thrusting, and stay at 0 the rest of the time. They can draw RPS power from the ships main engines and will consume very little power except when in use.
1) Steering in > function box "x * -1" > Add(1) > Pitch Out 1. 2) Forward / Reverse > Add(1). 3) Steering in > Add(2) > Pitch Out 2. 4) Forward / Reverse > Add(2). Set engine throttle to what ever and you have full tank steering with WASD controls. Also works for electric motors. Hold W to move forward, W and D to move forward and turn right, D to turn right on the spot, S and D to turn right whilst reversing etc. (Not knocking your MC, this is just another way to skin the cat.)
Thats a nice way of turning. maybe useful for certain crafts, but i cant imagine the advantages over a rudder for regular ships besides the maneuver mode. thats a nice thing to have for sure! I'd call it "Tank Mode".
Rudders are only effective if there is water flowing past them, whilst larger boats tend to use tugs or how / stern thrusters, lots of twin engined smaller boats (think catamarans) will use differential thrust for steering when docking. Often using idle or reverse gear if they don't have pitching props.
I use a throttle controller on all my creations that attempts to maintain a set RPS regardless of conditions. That way all you have to do is set the desired RPS and the engine will do as little throttle as is necessary to maintain. I tend to use a PID for it but a function block works too.
Thats kinda how variable pitch propeller airplanes work when you throttle up the engine the propeller governor reajust the pitch in order to bring down the rpm
That is the best way to do it :D
@@miguelgameiro8063 Didn't know that. Thanks for the info
I already used a clutch feather to help turn with the props. If they make these props look nicer Il use them.
Thanks dude! I would’ve never thought of using them this way. Turning on the spot it awesome
:D Thank you for watching!
These props can also be used as bow / stern thrusters, either use the arrow keys to control them directly or use buttons with switch box's to set them to -1 or 1 when thrusting, and stay at 0 the rest of the time.
They can draw RPS power from the ships main engines and will consume very little power except when in use.
1) Steering in > function box "x * -1" > Add(1) > Pitch Out 1.
2) Forward / Reverse > Add(1).
3) Steering in > Add(2) > Pitch Out 2.
4) Forward / Reverse > Add(2).
Set engine throttle to what ever and you have full tank steering with WASD controls.
Also works for electric motors.
Hold W to move forward, W and D to move forward and turn right, D to turn right on the spot, S and D to turn right whilst reversing etc.
(Not knocking your MC, this is just another way to skin the cat.)
Thats a nice way of turning. maybe useful for certain crafts, but i cant imagine the advantages over a rudder for regular ships besides the maneuver mode. thats a nice thing to have for sure! I'd call it "Tank Mode".
Extremely useful for a tug, I once made this with gearboxes, very useful thing to turn on the spot.
Rudders are only effective if there is water flowing past them, whilst larger boats tend to use tugs or how / stern thrusters, lots of twin engined smaller boats (think catamarans) will use differential thrust for steering when docking. Often using idle or reverse gear if they don't have pitching props.
That’s awesome, be a good thing for a tugboat
I was planning to do this but with engines, do you have a microcontroller or advice for that?
and if you want to move sideways like ferries you will probably need side thrusters
tried this with my modular engines and the rps just sky rockets everytime i turn
hi :D