In this particular combo we're not using the effect of Immortal Dragon - but if we do, it becomes a level 2 so you can synchro it away using itself and Toy Soldier to make Rciela (or you can link both off into the FS line.)
You might be onto something here. The only issue I can think of is that regained will be set during the end phase - so it can't be activated until my second turn, or turn 3 as a whole. If we can reach turn 3 with bystials in hand and an active regained, then we're generating some serious advantage. (Plus bystials are good this format in my opinion.)
If you go down this route, the combo changes - zombie dragon becomes a level 2 tuner - so you use this and the toy soldier and go into the level 6 Rciela Synchro (and go from there.) You're trading the nib protection for a FU to tenpai players, whether or not that's worth it depends on your local scene! (Edit - Or you can go into FS and make a HK Caesar.)
@@chrisyt437 This deck unfortunately loses to shifter, Fuwa, Droll - but when it’s allowed to play it can PLAY. I’m working on the final touches for my deck ahead of this weekend’s tournament but I’m tempted to run a cross out package in the main. I have a combo on my channel that shows what can be done with magician’s souls + toy box or toy soldier (there’s a DM in one of them too, because you can get into a Dragoon that’s been properly summoned using DM to get the pop effect.)
you could set branded in high spirits, to reveal any of your spellcaster white forest's to send granguignol, which when your opponent special summons via a monster effect will summon either quem or luluwalileth. Edit: sending the revealed card from your hand to search a "mentions albaz" is optional, you just use it here to dump the granguignol.
@@CanYouFelixTCG possibly Dragostapelia, Starving Venom, Mudragon, Starsource maybe? Really dependant on what the opponent is playing. But there are some options out there. Or if you don't choose to super poly, and by some miracle, it stays on board through the opponent's turn, you could make a rank 8 play.
@@ImMicku We’re losing that in this combo, but I’m trying to weigh up what has the most impact. I’m posting another video later today which shows how we can draw Witch + Toy box, then combo into white forest and end on 3 omni-negates in a more traditional synchro package (so dropping the FS engine from the extra deck.) Supreme darkness changes everything for this deck, but that’s a good while away so I’m just trying to work out the best version of this deck in the meantime. It’s a lot more consistent than people expect it to be though, the toy box engine doesn’t synergise with every deck, but it does *so much* for the decks that can play it.
I'll be honest - the set up for now is just me pressing record on my iPhone, there's nothing fancy going on just yet but if I start getting some traction, the plan is to invest in a proper microphone.
There is 1 problem with your first combo: if immortal sends banshee to the gy, it’s new level becomes the difference between the 2 (so a lvl 2), preventing you from going into the synchro 10.
That’s more of a “if you’re playing vs Tenpai you can do this”, but if you do it changes the whole line. If you send banshee, then immortal dragon becomes level 2 - but immortal dragon plus Toy Soldier still equals your level 6 synchro. (I say in the video that we’re not using that particular effect of immortal dragon in this combo though.)
Extra Deck feels quite tight and really going 1st oriented which isn't really where the Deck struggle in my opinion since the Azamina cards Rciela, Silvera, Diabell, Immortal, Genex, Muddy Mud, Albion, Rhea Silvera, Mu Rcielago, Rabbit, Moon, Requiem, Necroquip, Caesar, S:P i guess No Chaos Angel .. ? Only cards that does something going 2nd in here are SP, Rhea Silvera (meaning u have access to Azamina stuff in hand) and lets say WF Silvera (but you need to get 2 bodies on board which will most of the time be prevented by your opponent. Toy cards doesn't really feel great going 2nd too Are you on Breakers or Handtraps ?
@@NioNerd I’m making a video soon that looks at how we can stress test the deck, and know which hand traps/how many hand traps we can play around. Ultimately this depends on the other cards you’ve drawn, did you draw toy box or not, did we draw Tales of the WF (etc.)
In this particular combo we're not using the effect of Immortal Dragon - but if we do, it becomes a level 2 so you can synchro it away using itself and Toy Soldier to make Rciela (or you can link both off into the FS line.)
I really enjoyed this combo breakdown. Looking forward to more.
Appreciate it!
For the Branded spell or trap you can include 1 Branded Regained maybe along with a small Bystial package for the hand traps portion of the deck
You might be onto something here. The only issue I can think of is that regained will be set during the end phase - so it can't be activated until my second turn, or turn 3 as a whole. If we can reach turn 3 with bystials in hand and an active regained, then we're generating some serious advantage. (Plus bystials are good this format in my opinion.)
I played Bystial white forest at a case tournament recently and won. It goes hard and honestly doesn’t care about Nibiru
@@saxonhagemann1918 Nib's not too bad but shifter makes WF cry... Got a video coming about the different options into shifter though.
@@saxonhagemann1918yo yo, got a list? :o
When you showed that zombie world is searchable in this deck you opened my 3rd eye. I can't wait to make the tenpai players in my locals suffer
If you go down this route, the combo changes - zombie dragon becomes a level 2 tuner - so you use this and the toy soldier and go into the level 6 Rciela Synchro (and go from there.) You're trading the nib protection for a FU to tenpai players, whether or not that's worth it depends on your local scene! (Edit - Or you can go into FS and make a HK Caesar.)
Damn!! I didn't know this was possible with my deck. But one difference is I rus Dark magician and souls.
@@chrisyt437 This deck unfortunately loses to shifter, Fuwa, Droll - but when it’s allowed to play it can PLAY. I’m working on the final touches for my deck ahead of this weekend’s tournament but I’m tempted to run a cross out package in the main. I have a combo on my channel that shows what can be done with magician’s souls + toy box or toy soldier (there’s a DM in one of them too, because you can get into a Dragoon that’s been properly summoned using DM to get the pop effect.)
you could set branded in high spirits, to reveal any of your spellcaster white forest's to send granguignol, which when your opponent special summons via a monster effect will summon either quem or luluwalileth.
Edit: sending the revealed card from your hand to search a "mentions albaz" is optional, you just use it here to dump the granguignol.
I'll take a look at this! Thanks for watching/commenting.
Alternatively, you could set Branded Banishment to special summon Albion, then super poly something off their board.
@ This might be the best shout so far to be honest - but what good targets are there for a play like this?
@@CanYouFelixTCG possibly Dragostapelia, Starving Venom, Mudragon, Starsource maybe? Really dependant on what the opponent is playing. But there are some options out there.
Or if you don't choose to super poly, and by some miracle, it stays on board through the opponent's turn, you could make a rank 8 play.
Very interesting and surprisingly consistent, doesn't it feel kinda bad not ending on Diabellze for the quick summon of a syncro monster?
@@ImMicku We’re losing that in this combo, but I’m trying to weigh up what has the most impact. I’m posting another video later today which shows how we can draw Witch + Toy box, then combo into white forest and end on 3 omni-negates in a more traditional synchro package (so dropping the FS engine from the extra deck.) Supreme darkness changes everything for this deck, but that’s a good while away so I’m just trying to work out the best version of this deck in the meantime. It’s a lot more consistent than people expect it to be though, the toy box engine doesn’t synergise with every deck, but it does *so much* for the decks that can play it.
I have the same Naruto sleeve 🔥🤝
They're really nice aren't they, sleevechief do some really nice stuff.
Which setup do you use for your audio and video bro?
So this may be the return of diezgames? OMG, this is going to be soo fun! 😊😊😊😊😊😊😊😊
I'll be honest - the set up for now is just me pressing record on my iPhone, there's nothing fancy going on just yet but if I start getting some traction, the plan is to invest in a proper microphone.
There is 1 problem with your first combo: if immortal sends banshee to the gy, it’s new level becomes the difference between the 2 (so a lvl 2), preventing you from going into the synchro 10.
That’s more of a “if you’re playing vs Tenpai you can do this”, but if you do it changes the whole line. If you send banshee, then immortal dragon becomes level 2 - but immortal dragon plus Toy Soldier still equals your level 6 synchro. (I say in the video that we’re not using that particular effect of immortal dragon in this combo though.)
Just use the dragon as link material to bridge into fiendsmith lines.
Immortal being 2 + Rucia cannot make Synchro 6 cause both Tuners@@CanYouFelixTCG
But yeah as u said don't have to use Immortal effect
Extra Deck feels quite tight and really going 1st oriented which isn't really where the Deck struggle in my opinion since the Azamina cards
Rciela, Silvera, Diabell, Immortal, Genex, Muddy Mud, Albion, Rhea Silvera, Mu Rcielago, Rabbit, Moon, Requiem, Necroquip, Caesar, S:P i guess
No Chaos Angel .. ?
Only cards that does something going 2nd in here are SP, Rhea Silvera (meaning u have access to Azamina stuff in hand) and lets say WF Silvera (but you need to get 2 bodies on board which will most of the time be prevented by your opponent.
Toy cards doesn't really feel great going 2nd too
Are you on Breakers or Handtraps ?
What happens if your opponent stops Astellar’s effect?
@@NioNerd I’m making a video soon that looks at how we can stress test the deck, and know which hand traps/how many hand traps we can play around. Ultimately this depends on the other cards you’ve drawn, did you draw toy box or not, did we draw Tales of the WF (etc.)
Do you have a deck Profil ??
@@feuerweier Coming this week!
Where is the corgi?
He'll be back!
Could you make a decklist video?
@@Just2DutchBoys Yus