I really like that Mojang is making things difficult. It gives so much more content than just replacing the saplings in an old tree farm. A positive change from bamboo, weeping & twisting vines, and dripstone, which all farmable in essentially the same way as sugarcane.
Yes, and things like stacking raid farms and shulker farms make the game ridiculously easy. The people behind those farms are awesome, but it breaks a lot of what makes the game fun in SMP's.
@@superslimanoniem4712 - You can easily get 100+ boxes in 3-4 hours. Now, you can get 1000 boxes in 3-4 hours of work, and have it infinitely sustainable to produce millions more with no additional effort. With that idea, you literally have to spend no more than the time of the dragon fight, and the time to find your first end city to never have to go back to the end again. It kind of ruins the fun and economy in an SMP.
@@Sentorial everybody has fun on different ways, if you like raiding end cities go ahead, if someone on the same server finds fun building a shulker farm he is also right Also don't underestimate how challenging can be to build that kind of farms on survival
@@enn1924 I've built the upgraded scaffolding farm. took about 3 hours from start to finish, and produced enough shulkers in a few hours to ruin the economy... I find it fun to build large farms, but the ones coming out are just RIDICULOUSLY efficient, and I have nothing but respect for the people that build these. But I also feel that Mojang needs to break the farms that are currently out and make people work harder for valuable resources. Just like villagers need a nerf, stacking raid farms nerfed, and shulker farms nerfed.
Do water streams stop beehives, or do they have to be source blocks? If you can use streams, could you make it slightly simpler by having dispensers with water buckets above each of the 3 sides?
Mango, if growing the tree underwater prevents beehive formation, what if you just dropped columns of flowing water on the 3 sides of the tree while trying to grow it? What counts as "underwater?"
had the same Idea right away :) maybe that's a good way of preventing beehives from spawning. Hope he sees this or even answers :) I would be interested in hearing his thoughts or test results.
but flying machine will not work, and he need to change the full contraption of redstone into other path, it will make more difficult to launch flying machine one after another.
I also tryed to make a Farm for the Mangrove trees but i tilted when i found Out that this trees can Break every Type of Block. By the way this mechanic can Break bedrock
can you please try to build the farm underwater? just wondering if that would be faster and more bonemeal efficient i think the farm can be adjusted by using water resisntant flying machines and sweepers flanking the water tree growing area
Average YT creator: Clickbait content daily under 2h of work. ilmango: Proof of concept farm that took 30h of building for an episode. Enjoyed the challenge. Me: And that's why we love him ❤️
90 seconds a tree is still probably quicker than wailing on the thing with an axe and less likely to be swarmed by angry bees. Awesome machine, Ilmango!
Question for ilmango; I was wondering about how little we could do without the piston. As it is the only way to move blocks automatically. Is there a block you wish would be added in the future that can move block, but in a different way than a piston, or do you think the piston is good enough and this should remain the only way to move blocks? Something that could rotate blocks ,or move linearly (smoothly) across multiple blocks, etc.. Of course the createmod comes to mind and not everything would fit in vanilla but there is some aspects that are very interesting. Mostly the possibility of moving/rotating smoothly/"slowly" blocks and keeping their hitbox. I definitely think some parts of create could fit (as long as we keep the current aspect of redstone relevant) in vanilla if a new big "mechanical" update was to come. So do you think Minecraft (in the Redstone/block moving perspective) is better/more fun with only the piston way we have or would you like something new? (I hope I was somewhat clear)
Nope. It is essential part of minecraft that anything that is not an entity has it's hitbox in a fixed specifiv position inside a block. Anything against it would be not minecrafty, cursed like circles. And other ways of moving blocks are unnecessary. For these rare not 360 symetrical objects there are often other ways to rotate them, through redstone signal
6:22 One thing to note is that you can place blocks directly next to the propagule up to nine blocks above it without affecting growth rates as far as I could tell. Only after the next block does it prevent growth. An encasing around the propagule prevents roots from generating. In case that info is useful
A concept could be having some flying machines coming on form all sides of the tree not to pull the blocks out, but to compact the tree together and remove some leves and then have the flying machines retracts before the tree can be exploded on site
If you can grow the sapling underwater and thereby prevent bees from coming out, why not place a dispenser with a bucket of water on top of the sapling (about 20-30 blocks high) so that the adjacent blocks are water (where its supposed that bees can come out)
one thought, since they can grow in water why not make the bottom in water and drop tnt from above to destroy everything? a conduit nearby should keep the player placing the saplings alive. then it'll solve the need to prevent bee nest spawns letting you get the extra roots from the central blocks which usually produce a lot of the wood in a tree and massiveley speed up replanting.
If I were to build a mangrove tree farm, I think I would do a flooded box, and just drop tnt in place with a falling sand entity to ensure it damages blocks. It might not be 100% lossless, but it should serve my modest needs.
This is insane. I can’t believe how difficult farming this tree is. I think (at least in Java) there could be a better way while growing it under water.
No no, I think I can speak for everyone here that you should do what you're inspired to do. Don't follow clickbait content just because - do what you love!
@ilmango i dont know if this is an unknown glitch/bug but if you take a piston with an observer facing upwards above and a block on top of this observer, then power and unpower it once again, the piston starts continuesly extending and retracting without any logic powersource. That way you can also create zero tick pistons.
If water can prevent the hives from generating, could you also use flowing water? Then you can build the farm in the air, but don't need to push blocks in the right spot, but rather just turn on a waterfall from above
I think, it wouldn’t make any sense if beehives only generate with a flower nearby. There should rather be some block or some other way to prenvent it from generating
He explained in a previous video the reason they generate is that the propogule counts as a flower so a beehive can generate. I'm pretty sure it's not intentional
Would you try to make it also a Muddy Mangrove Roots farm? By having Mud instead of Dirt below where the Mangrove Roots will generate and convert that Mud into Muddy Mangrove Roots when the tree grows. Then collect them with TNT. The Mud can be placed there automatically from a nearby Azalea Tree Farm. :P
question, I can't remember if this is wrong now as it's snapshots, but doesn't adding a second layer of dirt below propagule increase chance a tree will grow? idk if that would be helpful in this farm or not.
Since this machine takes 90 seconds per tree, other channels can’t upload it as a UA-cam short, so this kind of video has that advantage I guess
They might still speed it up, though the contraption is too complex to explain in one minute anyways.
Actually gigabrain
@@destructivforce2894 Complexity doesn't matter when they only try to get more views. SC working on a Five Minute Crafts-esque tutorial rn I bet
youtube shorts are limited by time?
@@alfonzfistron yes
Plenty of click bait content out there, but only Ilmango can make the over engineered chicken and tree farms that we all love
Only clickbait on UA-cam, and speed runs on Twitch
luckily there's a scicraft guy
@@S.alucoN UA-cam: Cat videos and makeup tutorials only, please. 💅
@@S.alucoN but what happened to those good old-fashioned tech builds on which we used to rely?
Think this might be one of the prettiest contraptions I’ve ever seen. So many flying machines going past each other with tight tolerances.
As a metrologist, I am so pleasantly surprised to see someone talking about tight tolerances in Minecraft 😃
would be a nightmare to fix on my realms server
Your knowledge of the game mechanics and willingness to share in that knowledge makes you a fantastic creator. Great video as always sir.
Absolutely, respect +
I really like that Mojang is making things difficult. It gives so much more content than just replacing the saplings in an old tree farm. A positive change from bamboo, weeping & twisting vines, and dripstone, which all farmable in essentially the same way as sugarcane.
Yes, and things like stacking raid farms and shulker farms make the game ridiculously easy. The people behind those farms are awesome, but it breaks a lot of what makes the game fun in SMP's.
@@Sentorial Shulker farms definitely make things better since you don't have to go thousands of blocks out to find boxes on a busy server.
@@superslimanoniem4712 - You can easily get 100+ boxes in 3-4 hours. Now, you can get 1000 boxes in 3-4 hours of work, and have it infinitely sustainable to produce millions more with no additional effort. With that idea, you literally have to spend no more than the time of the dragon fight, and the time to find your first end city to never have to go back to the end again. It kind of ruins the fun and economy in an SMP.
@@Sentorial everybody has fun on different ways, if you like raiding end cities go ahead, if someone on the same server finds fun building a shulker farm he is also right
Also don't underestimate how challenging can be to build that kind of farms on survival
@@enn1924 I've built the upgraded scaffolding farm. took about 3 hours from start to finish, and produced enough shulkers in a few hours to ruin the economy... I find it fun to build large farms, but the ones coming out are just RIDICULOUSLY efficient, and I have nothing but respect for the people that build these. But I also feel that Mojang needs to break the farms that are currently out and make people work harder for valuable resources. Just like villagers need a nerf, stacking raid farms nerfed, and shulker farms nerfed.
Do water streams stop beehives, or do they have to be source blocks? If you can use streams, could you make it slightly simpler by having dispensers with water buckets above each of the 3 sides?
Ilmango: oh I was pretty lucky it generated a beehive immediately
Bee: dies brutally
3:57 I always laugh when he says that word, but this takes the cake
4:00 UA-cam captions: P E N I S BLOCKS
Mango, if growing the tree underwater prevents beehive formation, what if you just dropped columns of flowing water on the 3 sides of the tree while trying to grow it?
What counts as "underwater?"
That actually sounds like it could work
had the same Idea right away :) maybe that's a good way of preventing beehives from spawning. Hope he sees this or even answers :) I would be interested in hearing his thoughts or test results.
but flying machine will not work, and he need to change the full contraption of redstone into other path, it will make more difficult to launch flying machine one after another.
It could cut the flying machines to two(3-4 for one tnt chamber only concept)
@@gamebeast4425 wdym? he could just dispense the water and pick it up when the tree has grown?
I also tryed to make a Farm for the Mangrove trees but i tilted when i found Out that this trees can Break every Type of Block. By the way this mechanic can Break bedrock
I noticed that bee hives sometimes got replaced with logs and was already suspecting something like that. Thanks for the confirmation
This is literally the third time in a row that a new tree can break Bedrock! Mojang, please learn from your mistakes
@@caspermadlener4191 these aren't mistakes! They're features!
@@k1dfr0std Oh, wait. Sorry Mojang, that was a typo :)
DELETE THIS COMMENT
can you please try to build the farm underwater? just wondering if that would be faster and more bonemeal efficient
i think the farm can be adjusted by using water resisntant flying machines and sweepers flanking the water tree growing area
I love that you explain each part of it and show your progress on how the farm got to this point
Average YT creator: Clickbait content daily under 2h of work.
ilmango: Proof of concept farm that took 30h of building for an episode. Enjoyed the challenge.
Me: And that's why we love him ❤️
Seeing those machines just narrowly miss each other, it's eye candy 🍬
90 seconds a tree is still probably quicker than wailing on the thing with an axe and less likely to be swarmed by angry bees. Awesome machine, Ilmango!
3:58 the what block! even captions heard it
Question for ilmango; I was wondering about how little we could do without the piston. As it is the only way to move blocks automatically.
Is there a block you wish would be added in the future that can move block, but in a different way than a piston, or do you think the piston is good enough and this should remain the only way to move blocks?
Something that could rotate blocks ,or move linearly (smoothly) across multiple blocks, etc..
Of course the createmod comes to mind and not everything would fit in vanilla but there is some aspects that are very interesting. Mostly the possibility of moving/rotating smoothly/"slowly" blocks and keeping their hitbox. I definitely think some parts of create could fit (as long as we keep the current aspect of redstone relevant) in vanilla if a new big "mechanical" update was to come.
So do you think Minecraft (in the Redstone/block moving perspective) is better/more fun with only the piston way we have or would you like something new? (I hope I was somewhat clear)
Nope. It is essential part of minecraft that anything that is not an entity has it's hitbox in a fixed specifiv position inside a block. Anything against it would be not minecrafty, cursed like circles. And other ways of moving blocks are unnecessary. For these rare not 360 symetrical objects there are often other ways to rotate them, through redstone signal
As a builder I’m so stoked for 1.19, these blocks are so versatile and I love it
insane ilmangrove farm, thank you for your hard work and dedication!
3:58 Tango caught in 4k. Caught 'im slippin.
Wow, im surprised to see a mangrove tree farm already
this is totally beyond my brain but it looks like you've had a great time building this, nice!
This is incredibly complex and really impressive. Probably my favorite looking farm of the current “best designs” for all materials
damn 30h for this epic clockwork of flying machines
Totally worth it
Ilmango and his tree farm builds. Always great to watch and learn the mechanics behind them
6:22 One thing to note is that you can place blocks directly next to the propagule up to nine blocks above it without affecting growth rates as far as I could tell. Only after the next block does it prevent growth. An encasing around the propagule prevents roots from generating. In case that info is useful
Reminds me of my crazy dirt farm using spruce. It's a ballet of flying machines, but much cleaner ones here!
ilmango: The farm shouldn't rely on tnt duping
also ilmango: we also drop some tnt here
You are mad man! 😲 This farm is so impresive.
A concept could be having some flying machines coming on form all sides of the tree not to pull the blocks out, but to compact the tree together and remove some leves and then have the flying machines retracts before the tree can be exploded on site
Can we now call you Ilmangrove?
Ilmangrove, the MadMan xD
The flying machines' Redstone ballet looks amazing.
i just knew that mango would be the only one to make a efficient mangrove farm, and that fills me with dread
I'm sure it will change several times before release, but of course ilmango gotta do what ilmango does best.
What if you waterlogged the root blocks, so they wont get blown up?
that sounds promising for the "simple" TNT based farm. would make it easier to deal with
Can’t wait for the how to video. Thank you for working on this.
I would love to see the underwater variant of the farm!
Me before watching this : Oh we need Mangrove tree farm lets make it
After watching : Ok never mind....
If you can grow the sapling underwater and thereby prevent bees from coming out, why not place a dispenser with a bucket of water on top of the sapling (about 20-30 blocks high) so that the adjacent blocks are water (where its supposed that bees can come out)
tired: ilcactus
wired: ilmangrove
All your videos are just so amazing they are like you are presenting science results to the community
one thought, since they can grow in water why not make the bottom in water and drop tnt from above to destroy everything?
a conduit nearby should keep the player placing the saplings alive.
then it'll solve the need to prevent bee nest spawns letting you get the extra roots from the central blocks which usually produce a lot of the wood in a tree and massiveley speed up replanting.
If I were to build a mangrove tree farm, I think I would do a flooded box, and just drop tnt in place with a falling sand entity to ensure it damages blocks. It might not be 100% lossless, but it should serve my modest needs.
And in a quest to optimize the farm, so begins the ilmangrove arc.
Amazing design mango squirrel
I would love to see an underwater design! That sounds really interesting and challenging.
This video is what happens when a redstone genius has a LITTLE too much free time 😂😂
little idea idk if it's good
make 4 flying machines under the 4 dirt lines that moves them apart and blow up the tree on the spot
I enjoy your videos, even though as a bedrock user I can't actually build many of them due to redstone differences. Plus, you are hilarious.
This is insane. I can’t believe how difficult farming this tree is. I think (at least in Java) there could be a better way while growing it under water.
This is amazing to watch. I think I'll stick to bone meal in one hand and an axe in the other though lol
No no, I think I can speak for everyone here that you should do what you're inspired to do. Don't follow clickbait content just because - do what you love!
money is nice...
@@ilmango time to buy Mojang
@@ilmango You are being honest, I respect that!
Good job Mango always nice and useful farms👌🏻
@ilmango i dont know if this is an unknown glitch/bug but if you take a piston with an observer facing upwards above and a block on top of this observer, then power and unpower it once again, the piston starts continuesly extending and retracting without any logic powersource. That way you can also create zero tick pistons.
The most known version of your circuit has a dispenser instead a a piston and a redstone dot instead of a block. It is called quasi-connectivity :)
@@caspermadlener4191 oh! Then i remember. Thats such thing used in the automatic chicken skulk farm
Today I learned bee nests are compasses
A real chads builds an RNG manipulator to stop trees having beehives. Great video nontheless (;
If water can prevent the hives from generating, could you also use flowing water? Then you can build the farm in the air, but don't need to push blocks in the right spot, but rather just turn on a waterfall from above
Redstone daddy
7:20 dream luck moment :D
Nothing but love for you and your content! Keep it up und weiter so
You are an absolute mad man
Eine wirklich coole Farm, freu mich schon sie in meiner Welt nachzubauen und ein Fabrikgebäude darum zubauen.
Nice job Ilmangrove
does the entire tree need to be underwater? couldnt you waterlog just the sapling with a second dispenser?
That doesnt work, someone tested it in the last magrove video comments
3:58 u said what?
This is really cool, but unlike other tree farms it would probably be easier to just chop the trees down manually.
I didn't even realize they grew cross-shaped. Well, I don't have to try too hard to hunt for the logs now so thanks
The bubble column observer thing is clever
I think, it wouldn’t make any sense if beehives only generate with a flower nearby. There should rather be some block or some other way to prenvent it from generating
He explained in a previous video the reason they generate is that the propogule counts as a flower so a beehive can generate. I'm pretty sure it's not intentional
Mango, mangrove wood actually has the same hardness as other woods.
Smh he isn't talking about block hardness. He's talking about the difficulty of automating mangroves...
Having giant slim machine slabs move around in the farm looks kind of badass tho
Nooo! we will wait a month for a video if we have to. Don't worry about how long it takes to make the impossible happen, as you always do.
Was hast du eig. studiert Mango? Ich stell mich dich als process engineer oder automatisierungstechniker vor 🤔
Need a new version for this which gives you the saplins etc, waterbased sounds like a cool concept
Let’s gooooo new vid!
Would you try to make it also a Muddy Mangrove Roots farm?
By having Mud instead of Dirt below where the Mangrove Roots will generate and convert that Mud into Muddy Mangrove Roots when the tree grows. Then collect them with TNT. The Mud can be placed there automatically from a nearby Azalea Tree Farm. :P
This is so beautiful Magic
you should use a texturepack where some fruit will be mangos
15:39 My guess is these trees where made in this way as a challenge for you to make a farm :D
"Let's see them farm THIS!" - later: 😲
Ilmangos lil mangrove farm
it's like a beautiful redstone ballet
3:57 - the WHAT blocks??
He did it!
dude, you're a beast!
7:09 damn, the bee got spawn camped by climate change
also, "Automatic Mangrove TF" immidiatly made my thing TF was "the fck", but after some thinking, its probably tree farm
eu sempre fico surpreso com seu conhecimento ilmango.
This is the easiest type of farm I found, thankyou
Any chance of you making a simplified video? I’ve committed to a massive mangrove tree house and I’m regretting my decisions
Strong work mango
This is sick
3:58 pen1s block 😳
Very nice through testing :)
Just bonkers
question, I can't remember if this is wrong now as it's snapshots, but doesn't adding a second layer of dirt below propagule increase chance a tree will grow? idk if that would be helpful in this farm or not.
mango is legend
Let's goooooooooo!!!!
ilmangrove vs. the mangrove tree: ilmangrove wins (for now, lol)
Automatic wood tree farm = automatic wtf
Ik "wood tree farm" doesn't make sence but just realised that because of your title.