Let's Build a High Efficiency Dirt Farm

Поділитися
Вставка
  • Опубліковано 30 лис 2022
  • The omnifarm will encompass all farms in minecraft, well, not for a while anyway. In the meantime lets begin our journey to implement one of minecrafts most convoluted block conversion mechanics by creating a super efficient dirtfarm. In this video we take a close look at all the quirks and challenges in building a technically challenging dirt farm.
    World Download:
    www.mediafire.com/file/e9nnur...
    DrakePHOSE and his work on blast chamber compatible farms:
    • Cascade Converting Uni...
    Wavetech Server Discord:
    / discord
    Mods that I use:
    www.mediafire.com/file/rrtgqh...
    Second Channel where I post my Music:
    / @artism6843
  • Ігри

КОМЕНТАРІ • 357

  • @user-qz2ou2mm3w
    @user-qz2ou2mm3w Рік тому +1269

    Now I can automate the main material for my houses

    • @timezero4853
      @timezero4853 Рік тому +9

      XD

    • @rigierish3807
      @rigierish3807 Рік тому +29

      Don't laugh, I know a French streamer (Antoine Daniel) who built a tower made of dirt called “la TDM”, meaning “the shit tower” and it's surprisingly beautiful once he customized it with other blocks, especially with shaders.
      So that would be incredibly useful for him XD

    • @grimmsoul3096
      @grimmsoul3096 Рік тому +5

      clearly your forte is not building

    • @Knightfire66
      @Knightfire66 Рік тому +1

      you mean dirt?

    • @Ben-fp2yc
      @Ben-fp2yc 9 місяців тому

      brick is the most forgotten block in minecraft

  • @ApocalypticAnarchy01
    @ApocalypticAnarchy01 Рік тому +670

    Man, imagine explaining this to a non minecrafter! I’m sure my grandparents would think I need a new hobby if I told them about dirt farms

    • @beardedPUCK
      @beardedPUCK Рік тому +35

      Just explain that to a non redstoner, they usually turn off their brain in the next blink. Not all of them ofc XD

    • @roberine7241
      @roberine7241 Рік тому +11

      @@beardedPUCK accurate. though that is mostly because I am tired and got a headache.

    • @abyssaljam441
      @abyssaljam441 Рік тому +17

      I once was having lunch in between two CFD tutorials during my engineering masters. My lecturer saw my screen very confused as 'minecraft'. I then turned to him and said 'it's a hell of lot more confusing that what we're do here' and tired to guide him down the rabbit hole of technical minecraft.

    • @a2e5
      @a2e5 Рік тому +4

      Hey, dirt is actually a resource we are running out of slowly. Flooding and plowing takes away topsoil faster than nature makes it. (Gotta 🤓myself.)

    • @jordanwoody3159
      @jordanwoody3159 Рік тому +1

      @beardedPUCK i don't understanding if redstone, but id like to and i think its a better understanding than most people, i mainly watch these kinds of things because i love problem solving

  • @SpringonMC
    @SpringonMC Рік тому +465

    My favorite part was when he said it’s cubin time and cubed on everyone.

    • @pies32
      @pies32 Рік тому +12

      i love it when he cubes 😩

    • @paytontaylor7918
      @paytontaylor7918 Рік тому +5

      Lol by brain went "...when he said it's morbin time and morbed on everyone" and fucking lost it at the word 'morbed'

    • @LDF286
      @LDF286 Рік тому +1

      Hey spring

    • @SpringonMC
      @SpringonMC Рік тому +4

      @@LDF286 hello ldf286 from minecraft

  • @Mogswamp
    @Mogswamp Рік тому +205

    I can't wait to build this omnifarm in my survival world

  • @DrakePHOSE
    @DrakePHOSE Рік тому +205

    Thanks for featuring my farm. I love the improvements you made.
    Bonus points for pronouncing my name right. I have had people literally call me dark horse. :D
    If y'all are interested I have a, IMO, cooler version on my channel but unfortunately it is bigger and its output isn't as convenient for this particular setup cubic is going for.

    • @cubicmetre
      @cubicmetre  Рік тому +71

      Cheers, your tree farm concepts were extremely interesting and innovative, especially with the elimination of hopper spam for sapling collection

  • @UserName-gr2mv
    @UserName-gr2mv Рік тому +9

    finally I can fill in those creeper holes

  • @jackomeme
    @jackomeme Рік тому +244

    I love to see your thinking process and how you break each problem to "simple" tasks. That's the core of developing something and you apply it to minecraft. I loved the video !

    • @nv_takeout
      @nv_takeout Рік тому +3

      breaking problems down into simple tasks is the core of programming?

    • @jackomeme
      @jackomeme Рік тому +13

      @@nv_takeout this is the core of what a developer do, and it uses programming to achieve those simple tasks, being a developer is not about programming, its about solving problems, and programming is just a tool that devs uses

  • @ha7vds
    @ha7vds 11 місяців тому +16

    I truly appreciate how you take a few minutes to explain how to optimize timings instead of just saying "yeah this is the optimal delay between steps and no I will not elaborate."
    It's like that old saying: give a man a farm and he produces dirt, teach a man to make a farm and now he needs a superindustrial storage system for all of his insane farms

    • @jeanremi8384
      @jeanremi8384 8 місяців тому

      yeah, I think i'm gonna need ridiculous storage, pretty sure he got a shulker farm in there for this express purpose.

  • @oblivion_2852
    @oblivion_2852 Рік тому +35

    I actually tried designing a large spruce based dirt farm that wasn't about max speed but rather utility. I want to try and make a farm that has full utility allowing you to choose to farm all logs, bonemeal consumption free (cycling between moss generation and dirt generation) and a few other features. You've inspired me and I think I'll give another crack at my dream farm

    • @matt7399
      @matt7399 Рік тому +4

      It's a tough challenge with all the moving pieces but very rewarding in the end once everything works properly. Took me like a whole day or two to get my own design perfect but got 9k dirt per hour + extras in the end. Best of luck to you with your design though

  • @mischonok_
    @mischonok_ Рік тому +12

    It's insane how you can easily understand your own redstone
    I often find myself not knowing what even is my builds

  • @SpringonMC
    @SpringonMC Рік тому +94

    FINALLY Cubic makes the most useful farm in Minecraft…

    • @kukuba0087
      @kukuba0087 Рік тому +2

      As a landscaper I can totaly agree.

    • @MrBrineplays_
      @MrBrineplays_ Рік тому

      Skyblock will be so much better

    • @egsgrhzzg9675
      @egsgrhzzg9675 Рік тому +2

      Now you won’t run out of dirt when filling up creeper holes

    • @b0ark1ng21
      @b0ark1ng21 2 місяці тому

      Exactly

  • @realizethesneeze632
    @realizethesneeze632 Рік тому +18

    as an avid skyblock player this is the single best minecraft video I've seen. Useful, informative, and entertaining. I actually kind of understand what's going on in a Redstone video for probably the very first time ever.

  • @kryptking6202
    @kryptking6202 8 місяців тому +3

    I love this farm, it's amazing once it's built, BUT I wish I knew that it was directional. I initially built it in the wrong orientation (twisted it 90 degrees). Luckily with the help of the structure block I didn't have to rebuild it.

  • @drwoops3293
    @drwoops3293 Рік тому +19

    I truly appreciated the very clear explanations of the timings involved. I wish all tech vids could be this clear about how things actually work

  • @Max-du9uo
    @Max-du9uo Рік тому +4

    Someone get Sipsco to hire this man

  • @NicoDichter
    @NicoDichter Рік тому +6

    This is probably your best video up to now, the detailed explanations are really good.

  • @I3ashor
    @I3ashor Рік тому +11

    MUCH appreciated, and thank you for explaining so much details in your videos. Always something new to learn!

  • @chaomatic5328
    @chaomatic5328 Рік тому +4

    Cubicmeter, thank you for bringing me with the whole development behind your new additions! Technical minecraft can look scary, but when somebody like you explain his though process every steps of the way, it make me want to make my own farms! Can't wait to see your copper aging module.

  • @jaye3
    @jaye3 Рік тому +1

    Watching you explain the design process behind your farms makes me almost feel like I came up with them by myself. And that within just half an hour!
    I neither want to spend tens or hundreds of hours trying to figure out everything on my own, nor do I want to copy someone else's design without knowing how it actually works.
    Your videos make this possible and I love it!

  • @PotatoCraft_TMC
    @PotatoCraft_TMC Рік тому +2

    You’re definitely in my top 5 best TMC ytbers. I love these long videos explaining in detail the design process without losing any time. Like, the cuts are perfect. We get all the info without losing patience.

  • @embracing_cassie1635
    @embracing_cassie1635 Рік тому +1

    I really love how you explain your train of thoughts on your designs. Not many people do it.

  • @vltir
    @vltir Рік тому +6

    Nice to see you give dirt farms a try. I’m currently designing a 18k rooted dirt farm using buffers. Wiring this takes so much time though. xD

  • @braxeton671
    @braxeton671 Рік тому +1

    This was an enjoyable video. I liked seeing your design process to come up with this farm!

  • @Questerer
    @Questerer Рік тому +4

    My take on rooted dirt option. It might still be the worse of the two ideas because it is slow. But I believe there should be a possibility to make a farm for 1 semi afk person.
    A moss farm can make all the azalea saplings. You put them into a system that feeds players items. The player has the saplings in their off hand and in their main hand a hoe.

    • @MagyarAdam15
      @MagyarAdam15 Рік тому +4

      Ilmango has a rooted dirt-->clay farm, which doesn't need AFK-ing, just loading the chunks, but it's very slow. Maybe ~0.5 shulker/hour. I upgraded his idea added one more Azelea unit, and made it a little faster, but it's still ~1 shulker/hour (I don't know the exact numbers, I don't use carpet).

    • @markeagin9014
      @markeagin9014 Рік тому +1

      @@MagyarAdam15 this is what I don't get about this farm. He made a whole point about avoiding having a player involved. But now it's just a pod farm that requires both a player to run and a player to advance to the next stage (mud).

  • @thomasmueller618
    @thomasmueller618 Рік тому

    cubic, you're a genius! I tried to figure out such a farm months ago but got absolutely nowhere, and gave up. but you just showed it it actually possible to make an automatic tree farm! awesome!

  • @CivicDudeGaming
    @CivicDudeGaming Рік тому +1

    Man, the technical side of my brain is absolutely loving these omnifarm videos! Keep it up good sir!

  • @fikus7879
    @fikus7879 Рік тому

    I like how you present problems and it sounds like its acctualy relevant, and then you say, in the same tone, the solution. Great vid

  • @abcdefghij3603
    @abcdefghij3603 Рік тому +1

    Great farm! love the look into how to do timings and the farm itself!

  • @dirtycorn4958
    @dirtycorn4958 9 місяців тому

    Just got this built in my skyblock world....finally getting some much needed dirt. Thanks for this excellent farm!

  • @roasted.cheese
    @roasted.cheese 8 місяців тому +1

    21:39 *slimestone is my passion*

  • @emil7698
    @emil7698 Рік тому +1

    thank you for this incredible video. I love how you explain everything youre doing and are aloways giving tips and tricks for us if we want to try to design something ourselves. i hope to see more of your great videos in the futurer. keep up the great work. :D

  • @AnnnaKathryn
    @AnnnaKathryn Рік тому +1

    Those timing command blocks are EXACTLY what I needed the other day... and I was sitting there counting massive repeater lines with /tick freeze ;-;
    So glad I won't have to deal with that anymore :D

  • @beardedPUCK
    @beardedPUCK Рік тому

    THANK YOU for that video and farm design. I ve being farming dirt half automatic all the time. Not anymore. Great!!

  • @snowarq6655
    @snowarq6655 Рік тому

    Incredible, I had never seen a dirt farm, and you did it also efficiently, you are god.

  • @inamecomeunico8935
    @inamecomeunico8935 Рік тому

    Actually really interesting, and nice to learn methods of testing and working on redstone

  • @noahollington9946
    @noahollington9946 Рік тому

    Always enjoy the videos. I love to see the new creations and innovations to create these monster engines

  • @HellfireGames1803
    @HellfireGames1803 4 місяці тому

    I have learnt so much from your videos in the past 24 hours about technical mc thank you ☺️

  • @moneyraymondottv
    @moneyraymondottv Рік тому +2

    another awesome video! nice work bro

  • @grezamisoit
    @grezamisoit Рік тому +1

    Excellent video! Thank you

  • @queenrose4444
    @queenrose4444 Рік тому +2

    didnt relize your omnifarm was gonna be updated to include more farms, anyways love your omnifarm design

  • @paulolm1471
    @paulolm1471 Рік тому +1

    That’s perfect ! Incredible !
    I’ve done the omnifarm on my server, and then I’ve started to design in creative a mud and clay converter.
    This dirt farm is insane but personally I prefer mine some shulkers of dirt and then put the dirt manually in a mud converter where I have the choice to send in the blast chamber the mud (for mud bricks), or the clay after some afk.
    I also need to say that this farm is maybe too much powerful and laggy for my little server with friends buuut thanks !! 😊

    • @cubicmetre
      @cubicmetre  Рік тому

      This dirt farm was only 5.43mspt on my system, however the leaf crusher could probably be cut down a bunch as they produce excess saplings.

    • @paulolm1471
      @paulolm1471 Рік тому +1

      Hmm that could be interesting ! But I’m always scared about block updates and a lot of flying machines in a same place. And mining dirt for an hour is quick and easy. But I’m definitely waiting for the mud/clay converter ! Good luck to design it, and see you soon 🔜

  • @MoonyInspired
    @MoonyInspired Рік тому +2

    Yup worth it, liked it a lot

  • @mircydris
    @mircydris Рік тому +1

    This was amazing video!

  • @nathanielberntson8883
    @nathanielberntson8883 Рік тому +1

    Love this stuff, very cool

  • @pinaz993
    @pinaz993 Рік тому +1

    👍 for using the term 'Slimestone'.

  • @combrade-t
    @combrade-t Рік тому +1

    I was wondering how hard it would be to make a podzol-based dirt farm pretty similar to this because it seems for a lot of people the passive azalea is more popular. Love how incredible this omnifarm is becoming.

  • @MoonyInspired
    @MoonyInspired Рік тому +2

    Finally something worth my time

  • @Anonymous-gg6jy
    @Anonymous-gg6jy Рік тому

    Technical Builds are so cool, especially when they are so compact and creative.

  • @MichaelPohoreski
    @MichaelPohoreski Рік тому +13

    What are some of the changes to Minecraft do you wish for that would help make building automated tree farms easier?
    Remove the restrictions around the NW blocks at the sapling level?
    Better sapling drop rates from a single tree?

    • @cubicmetre
      @cubicmetre  Рік тому +9

      I think having some restrictions is perfectly reasonable as it creates a challenge, however what I dislike is counterintuitive things like the directionality of the tall spruce tree, although one benefit of this directionality is that you can prevent the saplings that recieve bonemeal from growing on their own and only allow the tall tree to grow.

    • @joevdb9232
      @joevdb9232 Рік тому +1

      @MichaelPohoreski i would say the restrictions on tree growth should be removed, they're opaque and convoluted. trees should just check individually whether each log/leaf can be placed (as in, if there's air/leaves/water there beforehand, which it can replace)
      i think tree farms would be just as interesting, they would mostly look the same. you need to keep the space for the tree as clear as possible anyway, otherwise you get fewer logs and leaves. there would be new challenges as well, like you couldn't control the growth shape of oak/mangrove at all

  • @Danieltron
    @Danieltron Рік тому

    Hey cubic, I've created that farm in my world and I managed it to work, but I found a problem in your design
    To explain it better, in your world, there is a dropper in the coordinates x:15 y:61 z:7 that is not being powered, the observer that was meant to be powering it, is actually powering a waterlogged stair, and because of that, no bone meal can flow through the farm up to that point
    It's actually pretty easy to fix it, you just need to power it using observers coming from the second dropper behind it (at least that's the way i've used to fix it)
    And thank you for this farm, awesome work man!

  • @notthijs4480
    @notthijs4480 Рік тому

    Quite challenging to build using Litematica, but it was 100% worth it. Thank you for the amazing farm!

  • @sanyeki238
    @sanyeki238 Рік тому

    I love someone else has tried to do a podzol farm :D
    Here are soethings I discovered while trying to do my own, to add up to this video
    1) From my research, you can make the podzol area 4 wide, instead of 3, and thats really where the maximum really peeks. Although I agree that beeing 3 wide is much more convinient for making it into a block stream (although it isnt hard to make a custom chamber for it :P)
    2) there is a sweet spot, where you dont need to clean up the water, and the stuff should grow just fine, its inconsistant due to a bug, but if instead of 2 blocks below, you make it grow, at surface level, or one below, you wouldnt need to clean the leaves the stuff over the podzol, you would just need to clean up the leaves.
    3) I tried to hook it up to an enderman silk touch station... and since it is defenetly too fast, you could actually make it in the end, and slice the rates into full dirt thingy to an about a 1/3 podzol 2/3 dirt (maybe an idea for the next video just saying...).
    there are a 100 ways to optimize this kind of farm... but tbh making a podzol farm by it self is its own win.
    having said that, Im really glad someone has made a better podzol farm, and hopefully someone else tries to improve upon your design too! because dirt is truly the very _basics_ of farming ;)

  • @eywanazerty
    @eywanazerty Рік тому +2

    The best farm of the world and a great vid gg

  • @dvdluisteraar
    @dvdluisteraar Рік тому

    Looking forward to the next edition to the blastchaimber project :)

  • @artemis_furrson
    @artemis_furrson Рік тому +1

    Can't wait for the dirt to clay conversion addition

  • @yiannchrst
    @yiannchrst Рік тому

    Such a fun and interesting farm!

  • @NedJeffery
    @NedJeffery Рік тому

    16:32 I think Iskall deserves naming rights for that one. The Dual 3 block 4 tick feed tape.... of doom.

  • @flufflessMC
    @flufflessMC Рік тому

    Brillant. Very well explained

  • @soups_up
    @soups_up Рік тому

    Loved the iskall quote 🤣🤣 "great success", also you're a genius

    • @cubicmetre
      @cubicmetre  Рік тому +3

      That was an Iskall quote? I thought I was quoting Borat.

    • @soups_up
      @soups_up Рік тому

      @@cubicmetre I guess it was probably him first 🤣🤣 my mind immediately went minecraft.

  • @pedrokotii2417
    @pedrokotii2417 Рік тому +2

    Neat! Of course, the end goal would be to eliminate as much of input as possible while maximizing the output, be that player actions or items.
    By which I mean, wasn't there a compact infinite bonemeal no-player loop farm design that could power this with no need to carry shulkers of bm over there?

    • @cubicmetre
      @cubicmetre  Рік тому +1

      I figured the best way to do bonemeal supply would be caches of shulker boxes at each farm, doing a centralised bonemeal distirubution would be way too complex.

  • @HadesunderworlDomain
    @HadesunderworlDomain 11 місяців тому

    i see your still adding to this farm an loving it cant wait to see the mud an clay addition. Is there a way to add cherry an mangrove trees to tree farm part i know they have very different growing areas an maybe be a challenge but this will be a complete multi farm great job keep up the great work P.S. thanks for keeping a despised version for the SMP players

  • @nessunonessun1
    @nessunonessun1 Рік тому +1

    This video is amazin I am looking for a dirt farm...it explain alot of usefull informations👍

  • @scalamasta
    @scalamasta Рік тому +1

    Can't wait for the next video

  • @raineyoung3291
    @raineyoung3291 Рік тому

    Every time I watch one of your videos, I am reminded of how interesting and aggravating Minecraft's Quantum Physics are. (redstone priority quasi-ticks; the order in which redstone components activate in a single tick) (I think that's what it was called. Its been a while since I saw that video)

  • @atatblast3998
    @atatblast3998 Рік тому

    a fine addition to my omnifarm collection >:3

  • @povilaskirna4108
    @povilaskirna4108 Рік тому +1

    good stuff man just what i asked on the last video

  • @joevdb9232
    @joevdb9232 Рік тому +2

    sick video. i was thinking about blast chamber farms
    if a farm is throttled by a 4gt output blockstream we could use more than one blast chamber. (although ik the point of this specific project is getting as much use as you can out of 1.)
    alternatively a 3gt input blast chamber is probably possible. i might try and make one but i am very inexperienced with zero-ticks

    • @cubicmetre
      @cubicmetre  Рік тому +1

      3gt blockstreams are very painful to work with because at extensions you require block event delay to keep the stream moving. This is because in a 3gt blockstream, blocks start moving infront a piston in the same tick that it finishes moving the previous block and so you need to schedule every piston in the blockstream with subtick precision. That said, the blast chamber can actually handle a 3gt blockstream as an input, because the smart piston going into the chamber has block event delay. This means if you have an autoclicker you can convert concrete and other blocks at 24Kph. However the moment you start expanding the 3gt stream, every piston you add must have longer and longer block event delay to run at 3gt.

  • @archniki_
    @archniki_ Рік тому +1

    Me having a Pikachu face when discovered that Moss can be converted in podzol

  • @keegie_creeper146
    @keegie_creeper146 Рік тому

    I might actually be able to use this, because my world has specific generation properties and the only dirt I can currently get is from those secluded underground patches.

  • @alessiomuccio2795
    @alessiomuccio2795 Рік тому +1

    Dude, the thing is that the shovel ain't even required: podzol automatically turns to dirt if it stays under another block for long enough

  • @blakerr4960
    @blakerr4960 Рік тому

    Ahh finally this is just what I need

  • @mrbusch9126
    @mrbusch9126 Рік тому +1

    Nice Farm design and well presented. I'm just wondering do you realy need the leave chruchers all way up. Half way might be enough for restocking or just one side. Making it much cheaper on Blocks to build.

  • @arthurthaurii5562
    @arthurthaurii5562 Рік тому +1

    Awesome!!! It is amazing!!!

  • @mountainmanxyz
    @mountainmanxyz 3 місяці тому

    You're making me jelly with all that dirt.

  • @agastyaiyer959
    @agastyaiyer959 Рік тому +1

    Man you read my mind
    I’ve been looking a farm for dirt this week
    I even went to scicraft blitz server to steal theirs but sadly didn’t work for some reason in my world
    Still trying to figure that out
    But thank you sooo much

  • @AAshrem
    @AAshrem Рік тому +1

    Amazing! Now I need to find very large area where to build this farming complex. (-;

  • @andreknuttson88
    @andreknuttson88 Місяць тому

    Had to replace a waterlogged stair, in the corner next to the bonemeal, beside the dropperline for bonemeal, to a solid block. the dropperline were not activated and the bonemeal in the middle and on the side of the player did not get filled up

  • @Mysda_
    @Mysda_ Рік тому

    yep thats much better than my old dirt farm

  • @qy9MC
    @qy9MC Рік тому +2

    Say tick one more time I dare you.

  • @matsm1224
    @matsm1224 Рік тому

    I have been working on a farm like this and ended up compromising so much it ended up terrible. (I had the mos generate from the underside) doing it from the side gives you so much more room and solves the low leaf generation problem

  • @slightlyspud6419
    @slightlyspud6419 Рік тому +1

    Now I don’t have to get dirt to fill in creeper holes!

  • @ryanthescion
    @ryanthescion Рік тому +4

    Would you ever be interested in designing a grass block farm?

    • @cubicmetre
      @cubicmetre  Рік тому +3

      Well now that we have automated dirt blokstreams it might be possible, although I don't think grass can spread to podzol so it might need to be a separate farm.

  • @bobdagranny7431
    @bobdagranny7431 Рік тому

    Epic video!! Btw i think your eq is a tad too focused on your voice, the music is a bit too soft

    • @cubicmetre
      @cubicmetre  Рік тому +1

      It's always a balancing act, some people think that the music is too loud and can't hear my voice, others think that the music is too soft and it is my voice that is too loud. Ideally UA-cam would let you set multiple audio channels and let the viewer decide but unfortunately this is what we're stuck with for now.

    • @bobdagranny7431
      @bobdagranny7431 Рік тому

      @@cubicmetre :( oh ok np then

  • @nojdo331
    @nojdo331 Рік тому

    I think this video is so cool, btw.

  • @tavietphucthinh787
    @tavietphucthinh787 Рік тому

    Haha, this is the perfect farm for my starting dirt hut :)

  • @izumi3240
    @izumi3240 Рік тому +1

    Your Ideas are beyond to OUR knowledge
    Change my mind

  • @danshrk
    @danshrk 10 місяців тому

    My man is talking about throughput. In Vanilla minecraft. Actual insanity.

  • @aze4308
    @aze4308 Рік тому +1

    oh boy i sure do looove me some dirt! dirt dirt dirt...

  • @M_1024
    @M_1024 Рік тому +2

    The only problem with using podzol approach is that you can't obtain actual rooted dirt item (also that you need to afk first at dirt farm, and then to convert it into mud)

    • @cubicmetre
      @cubicmetre  Рік тому

      Yes however I would argue that dirt is probably one of the more important resources, especially for terraforming. Which means being able to produce large amounts of dirt directly from the podzol method is much better than the rooted dirt where you will be constantly limited by the durability of your hoe.

    • @M_1024
      @M_1024 Рік тому

      @@cubicmetre that's true

  • @msergei98
    @msergei98 Рік тому +1

    This will be useful in skyblock

  • @sypeiterra7613
    @sypeiterra7613 11 місяців тому

    "over thirty minutes long"
    And I payed attention to it all while passing out and even understood a good majority of it!

  • @manni-ac9573
    @manni-ac9573 Рік тому +2

    very usefull : )

  • @lucboyyy1648
    @lucboyyy1648 Рік тому

    this is sick

  • @wChris_
    @wChris_ Рік тому +1

    it would be cool if you could convert the copper oxidizer into an oxidizer and mud dryer multi machine, so that you wouldnt have to build that much more.

    • @cubicmetre
      @cubicmetre  Рік тому +1

      This is actually the plan, I intend to reverse engineer the copper oxidizer into a configuration that converts the mud to clay. Although something to keep in mind is that the copper takes much longer than the mud to clay does, as the copper goes through 3 stages where each stage is dependent on copper blocks around it. However the mud to clay needs only a single event to convert.

  • @oblio
    @oblio Рік тому +2

    I'd love to build a decent dirt farm, but I'm not sure how to separate this from the other farms it's attached to. Also, I'm looking for something that doesn't rely on an unlimited supply of shulkers. Something for us middle-class minecrafters...

    • @vespertine.
      @vespertine. 7 місяців тому

      have you found a solution?

  • @cheek42069
    @cheek42069 Рік тому +1

    I love your vids

  • @tamayaaa-ug6sl
    @tamayaaa-ug6sl Рік тому

    16:35 that borat reference though T-T

  • @garrettgreenhalgh9109
    @garrettgreenhalgh9109 Рік тому

    14:44 was gold

  • @brewskiboyhuiza4338
    @brewskiboyhuiza4338 Рік тому +2

    I know there is a world download but give us a tutorial, it would be cool to see this machine being built

  • @markereyes
    @markereyes Рік тому

    My favorite absurd, head spinning redstone thing he said was “The use of flying machines to crush leaves in tree farms is not very optimal because they’re very slow and take a long time to process a tree” (22:02) when he just demonstrated that it takes less than 4 seconds to crush 4 tree scaling minutes worth of leaves😂😅😅