The Wonderful World of Pokéblock Adjacents! (Let's Dig Deeper!)

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  • Опубліковано 21 лис 2024

КОМЕНТАРІ • 682

  • @Murkus
    @Murkus Рік тому +2264

    Testing and not finding a strong correlation for stuff like the friendship values and the poffins in bdsp is the stuff that keeps me up at night

    • @Tailstraw_xD
      @Tailstraw_xD Рік тому +27

      What the? Markass is here?

    • @Murkus
      @Murkus Рік тому +57

      @@Tailstraw_xD It's been 3 years since I was markass, and I've streamed with linneus 100 times

    • @doublespoonco
      @doublespoonco Рік тому +23

      ​@@Murkusnew arc

    • @aabattery5
      @aabattery5 Рік тому +5

      What is blud doing here

    • @Murkus
      @Murkus Рік тому +30

      @@aabattery5 linn's my good friend :)

  • @jellystarlight44
    @jellystarlight44 Рік тому +1704

    i remember not knowing ANYTHING about how poffins worked and just feeding them to my guys because i wanted to interact with them so badly
    LET ME PET THE SHARP PENGUIN

    • @Lemonnitenite
      @Lemonnitenite Рік тому +106

      I wish pokemon Amie was there back then, but yeah I didn't care for stats either lol

    • @tysondennis1016
      @tysondennis1016 Рік тому +46

      Because he’s forever alone, he’s the only canonical Water/Steel-type.

    • @luckyinky7849
      @luckyinky7849 Рік тому +54

      ​@@tysondennis1016it's kinda surprising, water/steel sounds like a double type that a good bunch of pokemon would get

    • @mintycookies1327
      @mintycookies1327 Рік тому +18

      @@luckyinky7849yeah like on first glance dhelmise looks like a water/steel type

    • @tysondennis1016
      @tysondennis1016 Рік тому

      @@luckyinky7849 I've actually designed a Water/Steel-type for my fangame. It's one of the fourth Gym Leader (Water)'s team members.

  • @SkyBlueFox1
    @SkyBlueFox1 Рік тому +1442

    I realize this is an extremely tiny thing, but I appreciate that the DPPt data is presented with the old-fashioned pixel font, while the BDSP uses the smoother modern font. Strange as it might sound, that sort of attention-to-detail is my jam. :V

    • @Iinneus
      @Iinneus  Рік тому +486

      You're the first person to mention the font thing (that I've seen)! It's very fun for me, so I appreciate that a lot. (The Berry Crush segment is also in the FRLG font, since that differs slightly from DPPt's.)

    • @guillermostaudt6452
      @guillermostaudt6452 Рік тому +44

      I have to admit i didnt noticed but kjow that i know im impressed and thanks for mutting this much effort in such a niche topic.

  • @Infindox
    @Infindox Рік тому +264

    Don't think I've EVER seen what Berry Crush actually looked like until now.

  • @lamiaprincess6371
    @lamiaprincess6371 Рік тому +569

    You know I sat here like "Wait a minute, doesn't HGSS have an adjacent mechanic for the Pokeathlon" but you can tell its been a while since that's Aprijuice and uses Apricorn and not berries. Thank god for that.

    • @CGFillertext
      @CGFillertext Рік тому +139

      Aprijuice video would also be an interesting dive

    • @prexot2341
      @prexot2341 Рік тому +120

      I'm not sure even Linneus has the mental fortitude required to comprehend the horror that is Pokeathlon stats

    • @NathanTruby
      @NathanTruby Рік тому +20

      ​@prexot2341 but if he can't do it, no one can!

    • @Jono997
      @Jono997 2 місяці тому

      ​@@NathanTruby And now he has!

  • @MrDannyhawk49
    @MrDannyhawk49 Рік тому +559

    “Sorry you can only bring out cute Pokémon!”
    I guess I’ll just have to walk around with my flaming silverback gorilla instead…😢

    • @WhimsicottFanatic
      @WhimsicottFanatic Рік тому +141

      "Sorry Trainer, I'm afraid your Cleffa just isn't cute enough for Amity Park. Oh, but your Empoleon fits in perfectly with its adorable blade wings, of course!"

    • @inkii-y
      @inkii-y 6 місяців тому +19

      okay this is absolutely hilarious, like wym my absolutely adorable vulpix cannot go it but a uh *checks list* shroomish and drifloon can??? (shroomish and drifloon is still kinda cute to me but hu h)
      in reality tho they probably just picked some pokemon with existing overworld sprites like drifloon, as its an overworld encounter, and used amity square as a test for walking pokemon in hgss

  • @dragon_nammi
    @dragon_nammi 8 місяців тому +16

    The thing with the Amity square poffin smoothness being whack was hilarious I'm sorry I'm just imaging Linneus doing a "LET ME IN INN" impression to a game that's handing out nonsensical results. Like that 6 points thing just left me dead fr 💀

  • @JacksonJinn
    @JacksonJinn Рік тому +233

    The youtube comments, enthralled, spoke nearly as one; "Poffins pls"
    And the Pokeblock man said; "Alriiiiight fine"

  • @DracoAleksander
    @DracoAleksander Рік тому +358

    The Sheen level divisions are even weirder than you think here because the whole reason it caps at 255 is because it's an 8-bit system, which can only contain 256 integers (0-255, yes 0 is included). The natural thing to do would've been to divide it into 8 levels of 32, so who knows why they broke it up this way.

    • @Bluelink13
      @Bluelink13 Рік тому +53

      Hell you don't even need to use the full range, if you wanted you could have said "If sheen is over 100 the pokemon is full" and be done with it

    • @algotkristoffersson15
      @algotkristoffersson15 Рік тому +15

      @@Bluelink13it really should not even be called sheen in the first place

    • @Yuzuki1337
      @Yuzuki1337 Рік тому +15

      ​@Bluelink13 I wouldn't be surprised if Gamefreak was still holding on to thinking about the optimization needed for older games and systems. If you're already reserving a full 8-bit integer you may as well make use of it's entire range.

    • @theapexsurvivor9538
      @theapexsurvivor9538 5 місяців тому +5

      ​@@Yuzuki1337 which makes it kind of sad to see how poorly optimised future games would become (XY, ORAS, and (U)S(U)M make a little sense given that they probably had more issues with hardware optimisation than software optimisation, but the switch titles... I think I've made more optimised projects in Godot for playing around to learn the features of the system)

  • @zekenelsons2069
    @zekenelsons2069 Рік тому +198

    For the Poffin Case- I agree it was supposed to be a cheeky callback, but I don't think it's to the Bike Voucher! I actually think it's a callback to how you have to go find the Coin Case in Celadon by talking to some old man before you can actually play the games in the Game Corner!

    • @thetrophygamer3606
      @thetrophygamer3606 5 місяців тому +1

      Considering you get the bike voucher in the next town you go to and have to backtrack to the town with the bike to progress I’m not sure why he said it was a few towns over

  • @sme23
    @sme23 Рік тому +335

    I recall x&y having an in-depth crop crossbreeding system for berries that's never explained ingame and expected that at the end, but pokemon-amie is probably the more direct pokeblock equivalent of those games

    • @DynamoTwentyTwo
      @DynamoTwentyTwo Рік тому +38

      I literally just discovered that a couple weeks ago and I can't remember the last time my mind was so blown by something I stumbled into in a Pokemon game.

    • @quinnfarris
      @quinnfarris Рік тому +85

      I remember having a little journal I used to track berry crossbreedin like I was Gregor Mendel

    • @crowqueenamps
      @crowqueenamps Рік тому +31

      There's crop crossbreeding?! I've played through X&Y at least 5 times and never realized that.

    • @yoshi6421
      @yoshi6421 11 місяців тому +5

      ​@@quinnfarris That's awesome.

    • @anzaia2164
      @anzaia2164 9 місяців тому +10

      It is explained insofar that the games tell you it can happen, it just doesn't tell you what combinations create which berries.

  • @chestnu1
    @chestnu1 Рік тому +719

    A few youtubers have gone into how some of these game mechanics work but they usually only do it as part of a larger video. I would love to see a series on digging deeper on how Pokémon game mechanics work.

    • @Nthsey
      @Nthsey Рік тому +54

      Since the first time I saw the equations for calculating EV’s and IV’s on bulbapedia, I have always hoped someone would do that.
      It’s a children’s game, until you look under the hood.

    • @ela-811
      @ela-811 Рік тому +24

      Forgot the amount of detail they go into, but the UA-camr "Lyra made a website" has made an entire Living Pokedex in the Gen 1 / 2 games and has gone over specific catching mechanics within those games. Good Videos if you haven't seen 'em.

    • @saxor96
      @saxor96 Рік тому +23

      ​@@ela-811they also just recently made a video about how Gen 1 Safari Zone actually works.
      The answer, obviously is: It doesn't.

    • @atomdecay
      @atomdecay 2 місяці тому

      ​@@ela-811 I mean this in the nicest possible way but it took me exactly 5 days from getting Cyndaquil to having a full Living Dex in Pokemon: Crystal. That is an impressive feat but it isn't this impossibly huge task that nobody can accomplish.

    • @SirReginaldBumquistIII
      @SirReginaldBumquistIII Місяць тому

      I would love a speedboat and three large bags of money.

  • @hippothehippo
    @hippothehippo Рік тому +108

    I simply cannot believe someone wrote out these stats, formulated this system, had it approved, and then proceeded to have it effect only one of the smallest, and most innocuous aspects of the game that MOST players genuinely just completely skip.

    • @lpfan4491
      @lpfan4491 Рік тому +31

      The funny part being that if this kind of stuff was in the first two generations, it would have been full of bugs because the devteam most likely did not understand how the code translated to reality either.

  • @isaacthered
    @isaacthered Рік тому +225

    To be fair, I understand why they thought the sidequest to catch the most powerful Pokémon in the entire series who was only accessible to people who bought tickets to a movie/physically went to a Toys R Us in a 1-week window needed to be simplified more than the inner workings of a side mode with nothing important locked behind it.

    • @toumabyakuya
      @toumabyakuya Рік тому +60

      I mean, now that you put it like that, I am glad they went this route because the opposite basically punishes people for being born far away from either a Toys-R-Us or a participating cinema.

    • @AtomicVegetable
      @AtomicVegetable Рік тому +19

      Yea, hospitals tend not to be next to toys-R-us

    • @oui7171
      @oui7171 Рік тому +10

      That's the thing, you can play contest and make poffins and be good enough to clear, you don't need to understand the inner workings of the system else we could also just comply about the battle system with the exact way damage is calculated, but we don't the azure flute excuse is stupid but this isn't exactly a good counter argument per se

    • @anzaia2164
      @anzaia2164 9 місяців тому +1

      ​​@@toumabyakuya Not like that bothered them before, or since tbh

  • @marcgomez8391
    @marcgomez8391 Рік тому +74

    This guy out there on a quest to explain how every single molecule of Pokémon food works on a DNA level and I'm all in for the ride.

    • @anjoliebarrios8906
      @anjoliebarrios8906 4 місяці тому +1

      Pokeblocks and poffins are special foods, but I'm sure there is regular pokemon food. for sustenance.

  • @santiagoacosta3372
    @santiagoacosta3372 Рік тому +62

    I like how all of your torterras have sun glasses for no reason
    They're just cool like that 😭

  • @cipocreep1050
    @cipocreep1050 Рік тому +287

    I was actually surprised to hear that there's still some undocumented stuff about the way bdsp works, as the game had a burst of interest around its release relating to the various ways the game could be broken, so I assumed the ins and outs would be pretty much figured out by now.
    But I guess speedrunners wouldn't really have a reason to dig into the mechanics surrounding poffins.

    • @misirtere9836
      @misirtere9836 Рік тому +50

      they're too busy eating their ham sandwiches

    • @lpfan4491
      @lpfan4491 Рік тому +45

      Pretty much. As far as I can tell, Poffins and other niche data-things are the literal one thing people are not interessted in with BDSP. Unused stuff, glitches, enemy trainer changes? Yep, everything accounted for.

    • @Robbie_Haruna
      @Robbie_Haruna Рік тому

      @@lpfan4491 I remember reading about people who datamined the Battle Tower trainer EVs and shit like week 1 lmao

    • @shinyrayquaza9
      @shinyrayquaza9 Рік тому +19

      to be fair, 90% of the code was copy pasted, hell mods for dp worked when just ported in with no work

    • @TownDarling
      @TownDarling Рік тому

      @@shinyrayquaza9”ported in” and “no work” are not compatible terms lmao there still needed to be work done

  • @Diwasho
    @Diwasho Рік тому +37

    I always thought it was weird how in the minigame the end result is a flat and round pancake but in every other depiction the poffin is a puffy lemon shaped bun.

  • @sadisticmystic
    @sadisticmystic Рік тому +68

    HGSS have a couple mechanics that would have been worth noting here: the the haircut brothers in the Goldenrod underground, and Daisy in Pallet Town, can give your Pokemon a treatment that's equivalent to various levels of Dry Poffin (and, true to the feeding formula, if your Pokemon is already maxed out, these will have no effect).
    This mainly exists so that HGSS players can evolve their own Feebas without trading, but because the single-player poffins you can make with the one-berry limit you get in DP are so terrible (which forced them to add the buyables in Platinum and putting in multiple berries yourself in BDSP so that players looking for contest stats wouldn't have quite as miserable a time), these haircuts and massages are more efficient against the feed limit than any of these one-berry Poffins.

  • @WolfWalrus
    @WolfWalrus Рік тому +93

    You know you're now contractually obliged to make a video about Aprijuice (and maybe the Pokéthlon in general)
    Love how in-depth your videos are, they're incredibly interesting and thorough

  • @sassafrassanid5718
    @sassafrassanid5718 Рік тому +29

    Man, this stuff makes even the Azure Flute look simple!

  • @partyarlie
    @partyarlie Рік тому +234

    poffins are probably my favorite contest feature from Pokémon-- i named one of my cats Poffin because I had so much fun making them alone and with friends growing up! I can't waaaait for this video after loving the pokeblock one!!!

    • @Roseyfinchartworks
      @Roseyfinchartworks Рік тому +23

      That is so freaking cute ❤🐱

    • @enbypolyshostan
      @enbypolyshostan Рік тому +2

      omg poffin is such a cute name

    • @joshnoble07
      @joshnoble07 Рік тому

      omg arlie!!! i love your youtube videos so funny to see you in the comments!!

  • @tysondennis1016
    @tysondennis1016 Рік тому +297

    Imagine if they had to make you get two Beldum to get Metang, then two Metang to get Metagross.

    • @jesusramirezromo2037
      @jesusramirezromo2037 Рік тому +37

      Would be cool, Same with Diglett and Magneton

    • @Diwasho
      @Diwasho Рік тому +41

      Capture 108 spirits to get Spiritomb

    • @thefinalskarm1754
      @thefinalskarm1754 Рік тому +9

      it'd be impossible in rs without trading. or even then impossible with trading and 8 playthroughs of the game until frlg with ditto.

    • @Wertercat
      @Wertercat Рік тому +11

      @@Diwasho That's already a thing in PLA.

    • @annceres1204
      @annceres1204 Рік тому +13

      Doesn’t Beldum have the catch rate of a legendary? That would make it even harder to evolve this way. It would still be a cool way tho

  • @henryc3167
    @henryc3167 Рік тому +22

    29:19 Linneus bakes worst poffin ever, asked to leave Amity Square

  • @username5155
    @username5155 Рік тому +304

    10/10 video can’t wait for Linn to release part 3 and then for GameFreak to add another Pokéblock varient to the next generation

    • @sadisticmystic
      @sadisticmystic Рік тому +15

      Part 3, in which you actually get to kill an old man. No, really, wait for it.

    • @JovFlores
      @JovFlores Рік тому +4

      @@sadisticmystictoo many pokéblock adjacents

    • @supermaster2012
      @supermaster2012 Рік тому +1

      That would require GameFreak to put effort and we know that ain't happening anymore

    • @username5155
      @username5155 Рік тому +3

      @@supermaster2012 nah, reusing mechanics is what they do best

    • @1stCallipostle
      @1stCallipostle Рік тому +5

      After the Pokepuff Episode, we need to cover Poke Beans. And then we might as well dive into Curry and Sandwich mechanics

  • @gluttonousgoddess
    @gluttonousgoddess Рік тому +63

    I think there being no official Pokeball Pez dispensers is a huge missed opportunity

    • @PhoenicopterusR
      @PhoenicopterusR Рік тому +26

      They could just make pokeblock dispensers and some decent candy, and it'd probably sell like hotcakes.

    • @1stCallipostle
      @1stCallipostle Рік тому +14

      ​@@PhoenicopterusRGiven the look of Pokeblocks, just load em up with starburst, legally distinct or otherwise

    • @jakecg9182
      @jakecg9182 11 місяців тому +7

      ​@1stCallipostle hell they couldve made it just terrible chalk candy or marshmallows and it would sell

  • @celarts5752
    @celarts5752 Рік тому +141

    Fun fact: Poffins are actually just muffins, or rather muffin tops!
    Also, BDSP is just DP but translated into Unity code-wise, explaining the Amity Square limitation.

    • @hansmoleman2666
      @hansmoleman2666 Рік тому +20

      That really doesn’t explain anything at all, because they could have still made quality of life changes, which they did in some small areas.
      The real reason would be - if what I’ve heard is true, that GAMEFREAK told the DP remake devs to make a 1:1 remake when the devs presented GAMEFREAK with plans for a more current gen visual take on the games, and it’s assumed that is because it would have blown Legends Asseus out of the water.

    • @celarts5752
      @celarts5752 Рік тому +54

      @@hansmoleman2666 It's more that they likely didn't have the time or resources to work on a full-blown remake, plus this was ILCA's first time doing more than just a mobile game.

    • @LudonarrativeConsonance
      @LudonarrativeConsonance Рік тому

      @@celarts5752 My sibling under the heaven, TPC doesn't get the excuse of "resources". They're the most valuable entertainment IP in the world

    • @CallMeFreakFujiko
      @CallMeFreakFujiko Рік тому +20

      @@hansmoleman2666"They didn't want BDSP to be better than Game Freak's Arceus." LOL. What bullshit cope. ILCA didn't know what they were doing and you know it. Nobody wanted to work on the remake so The Pokemon Company got the people who can barely make mobile apps to do it for them. All ILCA did was copy 95% of the original game and they could barely do that right.

    • @chainswordcs
      @chainswordcs 11 місяців тому +7

      it wouldn't have been that much work. the bulk of the work is literally already done; any pokemon can follow you in the overworld.
      them deciding to keep the limitation is pointless and unnecessary. i promise rewriting the code for the underground stuff took 100x as many man hours as this change would have taken :P

  • @MrAlquimista666
    @MrAlquimista666 Рік тому +62

    I love me some deep dives into obscure and forgotten Pokémon berry mechanics. Thanks Pokeblock man

  • @Joh447
    @Joh447 Рік тому +7

    0:33 castle bravo scientists when their five megaton warhead turns into a 15 megaton explosion

  • @clownball3457
    @clownball3457 Рік тому +27

    🗣I LOVE VIDEO ESSAYS ABOUT NEEDLESSLY COMPLEX POKEMON MECHANICS‼️‼️

  • @Blastosie_Offical
    @Blastosie_Offical Рік тому +23

    You forgot to mention that you can easily raise beauty by grooming your Pokémon from either the haircut brothers or Blue's sister in HG/SS

  • @athenaraines
    @athenaraines Рік тому +8

    31:00
    Ok. I have a theory. It’s obviously not linear so I think there are 2 things which influence your bonus.
    Your party’s total happiness is used to generate a value from 1-6. Then a bonus is applied based on how many members of your party have max friendship. 2 max friendship = 1 point.
    This explains you getting 7 points from 1275 friendship. The number gave you 5, then you got a bonus for 5 Pokémon at max which was 2, so 7. That also explains you getting 6 from the 253/254 Vaporeons. Your happiness was in the 6 range (as expected for it being so high) but you got no bonuses because none of your Pokémon were maxed.

  • @TheErector
    @TheErector Рік тому +6

    I love how there's a solid content market in making comprehensive videos on mechanics in Pokémon games that most people either don't care too much for, or just never realizsd existed (especially in how complex they are).

  • @lokriner
    @lokriner Рік тому +33

    Now I really want to know how exactly other food mecanics on pokemon work, especially the sandwiches on sv, because it seems that the powers you get are determinated by certain stats or just are assigned to certain foods

  • @thatguysagittar
    @thatguysagittar Рік тому +34

    Pokepuffs need their own video!? Now this was an unexpected twist!

  • @bunnykisses
    @bunnykisses Рік тому +4

    I will have to rewatch this video not at midnight because it’s literally keeping me up at night with concern once you got to Amity square and 6 torterra

  • @amberhernandez
    @amberhernandez Рік тому +22

    Even outside the generation that spawned it, sheen continues to be frustrating lmao

  • @TheHackysack
    @TheHackysack Рік тому +3

    I'm not sure whether it was your lovely voice or the absurdness of the Pokéblock's implementation that captured my full attention and subsequent subscription on the first video, but I'm sure I'll have no better luck figuring it out this video either.

  • @dogf421
    @dogf421 Рік тому +33

    its a testiment to how little interest bdsp generated in me that as a based sylveon enjoyer i didnt even realize sylveon wasnt in the game

    • @1stCallipostle
      @1stCallipostle Рік тому +15

      Virgin BDSP not adding Pokemon past original DPP
      Beyond based ORAS having literally everything available up until that point, including new megas and infinite availability for Deoxys and Regigigas

  • @linguaFrances
    @linguaFrances 9 місяців тому +2

    I have a hunch, for the friendship score, that it's derived from basically taking each friendship value, dividing it by 170, and rounding down. Between what you've shown and some preliminary testing, that seems to hold up.

  • @superparadox
    @superparadox Рік тому +24

    a little poffin video, as a treat

  • @petrie911
    @petrie911 Рік тому +11

    FYI, powder yields grow quadratically with the number of players, not exponentially.

  • @NathanTruby
    @NathanTruby Рік тому +3

    Man, I can't believe people are rising Dream World out of its slumber and I can't wait to use it for the first time.

  • @YukiKoyuki
    @YukiKoyuki Рік тому +11

    made a poffin today.............. effervescent

  • @DeucesWild2006
    @DeucesWild2006 6 місяців тому +1

    Now I'm imagining your videos as though in the pokemon universe it's like a cooking show where you explain the complexities of different pokefoods and I'm having the best time

  • @EnergyBurst2
    @EnergyBurst2 Рік тому +9

    On the point brought up at the end, I will always be thankful to the Dream World for allowing me to obtain an Arceus for pretty much no effort, truly a product of the time.

  • @WaluTime
    @WaluTime Рік тому +3

    I'd say the Poffin Case is more like the Game Corner Coin Case, which was also a few buildings down/away from the game corner

  • @Someguy12121
    @Someguy12121 10 місяців тому +1

    In Japan they actually made PokéBlock candy and dispensers that looked just like ingame.

  • @Pikayune5
    @Pikayune5 Рік тому +5

    Great video! Thank you for going the extra mile to research these topics, even going so far as to perform your own experiments.
    While not as complicated as Pokélocks or Poffins, I hope you eventually cover the Juice Shoppe in XY, perhaps as part of an exploration of the depth of growing berries in XY.

  • @CirnouliK
    @CirnouliK Рік тому +11

    I'm surprised you didn't go into depth about Pokéathalon stats (even if they don't involve berries, though maybe they do, I forget), or PokéStar Studios, since those are contest-adjacent.

    • @scrunkore
      @scrunkore Рік тому +5

      there aren't really any deeper mechanics to pokestar studios (or musicals) but the pokeathlon and its apricorn juice could be explored

  • @kerbonaut2059
    @kerbonaut2059 Рік тому +10

    Huge shoutout to SadisticMystic, he's really damn good at breaking down the game. Glad he's still around.
    He's also written one of my favorite Nuzlockes of all time, his only one.

  • @ferociousfeind8538
    @ferociousfeind8538 Рік тому +6

    27:35 I would suggest grabbing a pokemon with 1 extra friendship point, just in case there's some weird off-by-one rounding error and you need to be strictly above the friendship total to get the bonus. That could be why you can only get 9 points, not 10, but also if the limit was 153 instead of 170, you should be getting the first point with your 170-friendship torterra, so...
    I guess I should just watch on

    • @ferociousfeind8538
      @ferociousfeind8538 Рік тому +6

      28:13 yeah! like that! okay maybe I should just shut up and watch!

  • @monopolyrubix1875
    @monopolyrubix1875 Рік тому +12

    Excellent!
    I cannot for the life of me make poffins in BDSP. They want you to spin that stick way, way too fast.

  • @thepicausno5561
    @thepicausno5561 Рік тому +9

    Have you considered doing Research streams? I think it would be really entertaining watching you try to understand how all this stuff fits together, watching the BDSP experiments, ect.

    • @quinnfarris
      @quinnfarris Рік тому +5

      it would also allow for collaboration! viewers might think of something new to try

  • @TheDarkPixie99
    @TheDarkPixie99 Рік тому +20

    Minigame affects Poffin level and stat boost if you include the rarest berries.

  • @vexka1066
    @vexka1066 Рік тому +6

    I can’t express how much I enjoy this style of content, AND the way you make it so entertaining. Can’t wait for more!

  • @brianli6562
    @brianli6562 Рік тому +3

    The thing about the friendship and poffins, I think I have a working theory from the numbers you pulled off. So you can get a max reduction of 9 smoothness with 6 max friendship pokemons. You would assume that it is 1.5 per mon, however, the 5 torterra gave you 7 which should have been 8 alright. What I think is how it works, is that every pokemon, when their friend ship reaches a certain threshhold, it reduces smoothness by 1. AND if you have max friendship with 2 pokemons, you get a reduction of smoothness by 1 again. So having 5 max friendship torterras will give you 7 reduction when using this criteria while having 6 vaporeons with a little under max friendship gives only 6 reduction. So the max happiness overall isn't the key but rather whether the friendship is above a certain number and whether the friendship is maxed per 2 mons. This would make sense.

  • @FluxLuin
    @FluxLuin Рік тому +8

    I'll be happy to add this to the list of videos that help me understand old Pokemon mechanics

  • @YeNguyen
    @YeNguyen Рік тому +1

    Man, I love seeing small channels dive into just the right thing and gain the bigger following they've earned! The work you're putting into these videos is wonderful.

  • @christieziegler4688
    @christieziegler4688 Рік тому +2

    You only have a few videos out but you are already one of my favorite poketubers! There's nothing I love more than going into insane detail in these games

  • @Waumboll
    @Waumboll Рік тому +1

    Why am I even here. Why am I watching these? I don't care about Pokéblocks or Poffins. Yet I watched both videos and I am willing to watch a third one. Help.

  • @psychoDon525
    @psychoDon525 Рік тому +6

    Okay but why is nobody talking about the hilarious text on the end screen?

  • @Acorn_Anomaly
    @Acorn_Anomaly Рік тому +3

    I wonder if the sheen division levels was just a mistake in... well... division.
    You've got levels 3, 6, and 9 have 22 numbers, but also zero.
    They were going for 12 total sheen levels, and knew they wanted to split them roughly evenly. They probably also knew how many needed to have 22 levels to add up properly in the end, like you did(three).
    So, since they knew they wanted the breaks every three levels, they probably used a common mathematical function in programming for easily dividing something and using the remainder - modulo.
    (As stated, taking the modulus of a number and a divisor returns the _remainder_ of a division calculation, rather than the quotient. It's an easy way to group things up into a previously known set of groups. For example, take any number by modulo 4, and you'll get values 0, 1, 2, or 3. (Zero means no remainder, as in the number is evenly divisible by the divisor. 10 mod 4 is 2, since 4 goes into 10 two times(8) with a remainder of 2. 12 mod 4 is zero, since 4 goes into 12 exactly 3 times.) This means that whatever your input, you can split it up into four groups.)
    So, they did exactly that. For each sheen level, if it was divisible by three(mod 3 = 0), then they made it have 22 values instead of 21.
    Problem is, zero modulo any number is also zero. So you take the full set of levels, run them against mod 3, and you get 0, 3, 6, 9, and 12, but by then, you've already used all the levels.
    They probably intended to just have 3, 6, and 9, but the 0 slipped in there because of how modulo works.

  • @rouxls_288
    @rouxls_288 Рік тому +2

    Appreciate the use of Enzo and Drive for the bg music! Also I looooooved this mechanic growing up and just throwing random pet food at my Pokémon. Was a fun time. I miss my Staraptor that carried me through all the master rank cups tho :(

  • @twilitblade
    @twilitblade Рік тому +3

    I have that squirtle pez dispenser in a box... but it has SONIC BRANDING. It's hanging on my wall lol

  • @wakkaseta8351
    @wakkaseta8351 Рік тому +1

    Just finished watching this video and the Pokeblock one, and all the complex math suddenly manifested an Azure Flute in my copy of Crystal.

  • @KingTaltia
    @KingTaltia Рік тому +1

    Watched the first video on this, was curious if I wanted to stick around...
    I subbed after "So let's talk first talk about the how Catch and Escape Factors" I can't breathe from laughing.
    Good humor, and complicated topics.
    I think I'm in good company.

  • @OceanBagel
    @OceanBagel Рік тому +2

    You mentioned the Lilycove Lottery which got me thinking about all the vague and unexplained mechanics behind the various gambling events throughout the series... It would be interesting to see a video about that at some point.

  • @hamburgerbroz6439
    @hamburgerbroz6439 Рік тому +3

    i am loving your pokemon's names :D they remind me of my own and i am thrilled

  • @mossinvasion
    @mossinvasion Рік тому +1

    Your videos are so detailed, can't imagine what work goes into them!

  • @tysondennis1016
    @tysondennis1016 Рік тому +6

    Can we talk about how the dry Poffin is literally a Pipis?

  • @jovanniharmon7724
    @jovanniharmon7724 5 місяців тому +1

    New gen 10 evolution idea!
    Place your eevee inside a coffin shake it violently throw your console into a graveyard then dig it up and use spirit shackle 20 times in one battle without fainting any Pokémon besides your eevee now you have skelleon a ghost poison type

  • @plushdragonteddy
    @plushdragonteddy Рік тому +1

    i am,, SO excited for the next video. despite having watched the anime and many of the movies, i never knew pokemon was a game growing up, so i started in high school with gen 6. i feel like nobody ever talks about kalos, and i'm STOKED to discover there's so much i didn't know about pokepuffs that it exceeded the scope of this video. i am very much looking forward to another one of these deep dives, i've loved every one so far :)

  • @JoeHakai
    @JoeHakai Рік тому +20

    my own assumption on the friendship too reduce smoothness i believe might be based of how many stages of teamwork(the in battle stuff) effects you have access too i do know you used an 254 friendship pokemon that should have worked too reduce the smoothness by 1 but my theory is that the ranges for the table is kind of weird
    like if i went in with an team full of friendship 200 meaning i have and total friendship of 1200 it should still only result in 3 smoothness reduction
    it would also make a bit sense why the vaporeons at 254 friendship only gave 6 smoothness reduction since they only have 2 stages of friendship benefit for a total of 12 compared too the 5 255 torterras with an total of 15

    • @wildstarfish3786
      @wildstarfish3786 Рік тому +1

      where are you getting the values of 2 and 3 from? /gen

    • @JoeHakai
      @JoeHakai Рік тому

      @@wildstarfish3786 i just googled brilliant diamond friendship mechanic and looked at the serebii link for that i did however look up bulbapedias page for that too and the values needed there are different
      stage 1 is 180-219 compared too serebiis 200-229 stage 2 is 220-254 and 230-254 respectively and stage 3 is just max
      the stages are just based on what friendship lvls can trigger increasingly amount of effects like living on 1 hp and so on

    • @Laura-eq6uv
      @Laura-eq6uv 11 місяців тому

      My thoughts too! To clearly state the hypothesis:
      - each Pokemon at max friendship = -1.5 smoothness
      - each Pokemon at high friendship (???, includes 253 and 254) = -1 smoothness
      - each Pokemon at lower friendship (???) = -0.5 smoothness
      Sum it up and round down:
      - 5 x Torterra at 255 = 5 * -1.5 = -7.5, so -7 smoothness
      - 6 x Vaporeon at 253 = 6 * -1 = -6 smoothness
      - 5 x Vaporeon at 253 & 1 at 255 = 5 * -1 + -1.5 = -6.5, so -6 smoothness still
      - 4 x Vaporeon at 253 & 2 at 255 = 4 * -1 + 2 * -1.5 = -7 smoothness

  • @meredithsutton1485
    @meredithsutton1485 Рік тому +8

    What about apricorn juice in HGSS?
    Also, great video! Thanks for doing the nitty gritty and trying to figure out these game mechanics. It's fascinating stuff!

  • @FranXiT
    @FranXiT Рік тому +2

    Man that Vaporeon must be scarred by the number 34 by now 💀

  • @Aurora-P
    @Aurora-P Рік тому +2

    "A Vaporeon. With 0 happiness"
    MY LUNGS--

    • @Aurora-P
      @Aurora-P Рік тому +3

      " I then proceeded to splash all over her face- "
      Me too, buddy. Me too . . .

  • @Jayjaytube518
    @Jayjaytube518 Рік тому +3

    I just discovered your channel, and as someone who enjoys videos like this while I veg out, I have to say I am a huge fan of how you deliver your content!

  • @purplesam2609
    @purplesam2609 Рік тому

    Making poffins was so fun to me as a kid. As an adult? Kinda frustrating at times? The not spilling it is the obvious frustration, but then you have the stir direction flipping and it burning the moment it stops while you're rapidly trying to spin it in the opposite direction

  • @brenkrasmer
    @brenkrasmer Рік тому

    I think that part of the problem with the math at 13:31 is one of a common miscommunication. Ive had to teach a lot of people that "People start counting at 1, programmers start counting at 0"
    Someone without a programming background probably designed this table. And when tasked with splitting a 256 value range from 0 to 12 stars, came up with this list, thinking the values were 1 to 256. 1-21, 22-42, 43-63 and so on, up to 235-255, and a 12-star 256! And then someone clears their throat and corrects him, 0-255. Three eraser marks later and 1 becomes 0, 255 becomes 254, and 256 becomes 255.

  • @timothymclean
    @timothymclean Рік тому +1

    With regard to pressing-power in Berry Crush: I think it makes sense that pressing power is determined by how much of the time you had the A button pressed. If you press a button harder, the difference that the system notices is that the signal from that button lasted longer. (This is used in some platformers as a way the player can control jump height; press the button harder, you keep going up for longer.) If you're pushing the buttons harder, their signals will be active for longer. Pressing power is a silly thing to measure, but they chose a good way to estimate it.

  • @pabloblo2306
    @pabloblo2306 Рік тому +7

    and yet the azure flute was too complicated

  • @chaliceohearts4658
    @chaliceohearts4658 Рік тому

    Can’t wait for the inevitable video detailing everything about the Join Avenue from Black 2 and White 2.

  • @buckleupteddy
    @buckleupteddy Рік тому +1

    These hour long super obscure pokemon videos keep me sane at night

  • @a.v.y8331
    @a.v.y8331 Рік тому +2

    I don't have BDSP so I can't really try it out but, couple of possible tests:
    1. 6x 0 friendship pokemon to test for how the number of pokemon affect the reduction
    2: Repeating similar tests the moment you gain access to Amity square vs a 100% save file to see if there are other variables that might affect the reduction

  • @snugglemuffins762
    @snugglemuffins762 Рік тому

    Pearl was the first game that was my own, i got it on my 10th birthday with a brand new pink DSI (I always played my brothers for previous gens) and I fell IN LOVE with contests and poffins as a kid it’s so cool hearing how the michanics worked

  • @lancelot1685
    @lancelot1685 Рік тому +9

    I love the pokeblock video, can't wait for this one

  • @chapelstadium1430
    @chapelstadium1430 Рік тому +1

    0:20 what a fabulous mane

  • @gungle2595
    @gungle2595 Рік тому

    I don't know if I'm hyped up on coffee or something but you are now my favourite youtuber holy crap, this video series has been perhaps one of my favourite ever

  • @davidcarter3003
    @davidcarter3003 Рік тому +1

    I think the point thing in BDSP might be something like -1 for each Pokémon that has more than 200, and -.5 rounded down for each maxed one. That explains both the Vaporeon example and the Torterra example. Maybe with a minimum of two Pokémon watching to get any reduction.

  • @CarlosMedina-jc3nu
    @CarlosMedina-jc3nu Рік тому +1

    from 0 to 12 stars the ranges seem to be a bit off because of a simple reason:
    there are 13 ranges actually if you count the 0, so it's 21.25 rounding down, every 4 ranges you complete a 22, and the last one is just the maximum so the second-to-last is reduced by the "one" maximum value making it a 20
    .

  • @Max-mx5yc
    @Max-mx5yc 11 місяців тому

    13:45
    The upper bounds for the ranges are actually exactly given by
    floor((stars+1)*255 / 12) with an extra special case for 12 stars.
    However, the game obviously converts gleen to stars, and that formula would be exactly floor(4 * gleen / 85), no special cases required.

  • @AttacMage
    @AttacMage Рік тому

    My honest guess for the smoothness cooking bonus in Amity Square is that there's a flat bonus for having a certain total of friendship, and then each Pokémon with max friend ship adds like 8/6 or whatever of a point.

  • @pikacrafter2903
    @pikacrafter2903 Рік тому +1

    This video was really cool! Even if you didnt come to a solid conclusion, your attempts at BDSP research are admirable.

  • @terribletitan5024
    @terribletitan5024 Рік тому +1

    I can't wait for the Pokeathlon Stats

  • @Maurricent
    @Maurricent Рік тому

    I felt chills hearing Contact ost in this lol, so much nostalgia for that game

  • @Volti666
    @Volti666 4 місяці тому +1

    I just stumbled onto this whole rabbit hole of complicated mechanics and series of yours. And yes I've seen the more recent ones as well but watched them out of order.
    Wanted to compliment your work and effort. This is incredible and hard work. Especially since you have to be very careful and correct on the numbers. But mistakes can happen. Then again it doesn't take away the main point of being too complicated and the azure flute.
    Wonder if curry will come up at a point. Would be happy to see it. Have a good one!

  • @ninckmane
    @ninckmane Рік тому +1

    hehe, loved how you changed the font you used for each game in the video! awesome little detail

  • @GavinAstraWolf
    @GavinAstraWolf Рік тому +4

    You are out right INSANE once again for this shit. I love seeing you go so in-depth over these stupid mechanics, it goes so hard! I learned a lot from watching this too.

  • @wraith4978
    @wraith4978 Рік тому +1

    i recall years ago wanting berry powder to get those pp ups and never finding any friends to make the powder with