"droomish will never make a long form video on the trash cans in Pokemon" well guess what sickos. for real though thanks for the love on this one yall, more like this on the way!!!
Video was super cool, but it would be very interesting to know how many trashcans are in each game, to know how bad is comparatively that there is only 1 or 2 pieces of actual useful trash in a given game.
@@nessdbest8708 song used for the outro is 'Acquired 3rd Gear!' from Drill Dozer. Composed by Go Ichinose who also composed for the pokemon series' music since gold and silver up until now
One more thing about Black 2 and White 2, another house in Humilau city has an old lady with a Mienfoo that you are able to watch for money, and it follows you around. The trash can in her house is empty, but if you check it while the Mienfoo is following you, the old lady will scold you and call you a bad influence on her Pokemon thinking you're encouraging it to look in the garbage. It was another charming little moment along with the rest of the game's "trash".
You forgot that in Gen1 one of the sailors admits they lost a great ball and they think they may have thrown it away, which is what causes one to even look for it in the first place.
Another cool detail in X and Y is the Rotom and Banette in the trash cans make about as much sense as the Trubbish. Banette are old, thrown away, and forgotten toys that become haunted, and Rotom would likely be interested in discarded electronics.
@TheReZisTLust Edgy doll is the wrong name which is why that doesn't make any sense. It's forgotten and sees the trash can as a familiar place of comfort. It has no where else to go
You've convinced me of two things: it's probably not worth it, on average, to check trashcans in pokemon, but also that I should keep doing it anyway, because clicking trash cans makes us human.
Best line from searching trash cans was in RSE there was a sparkle when you walk in the room and upon checking the can it states: “its bright and shiny, but its just trash” and at the time that philosophic statement was more valuable to me than missing out on an in game item.
No trash items in Sun and Moon is very unfortunate. In comparison, the sheer number of items hidden behind TRUCKS in those games cannot be understated.
You actually forgot a trashcan with an Ultra Ball in Black and White. It's in one of the trashcans in Liberty Garden. You can actually see the trashcan at 14:28, but it's empty in the sequels. You could say that this trashcan is event only!
I actually came down to the comments to see if anybody had mentioned that one. Black and White were my first Pokemon games, and that trashcan is the one that made me start checking all of them.
You actually missed something big that makes X and Y even better! Banette's lore is that it's an angry, vengeful spirit of a child's doll that was thrown away. It's the perfect trash encounter along with Trubbish.
One thing about the Great Ball in the SS Anne: as a kid I always used it to catch an Abra in Cerulean. Not sure where I picked this up, but I thought that this was common knowledge and that you were canonically meant to use it for Abra. I ALWAYS did it and the Great Ball NEVER failed to catch the Abra first try. Then I'd take it to trade for the Mr. Mime. So in my mind the Great Ball on the SS Anne was intended as the start of a subquest.
I never personally thought of the great ball as being _intended_ for Abra like that, but yeah, I personally always used it for Abra too. It's easily the best use for it. It technically has only about a 50% chance of catching the Abra at full health, but that's still much better than a Pokeball's 25% chance.
There’s supposedly some environmental story-telling done with the antidote in the trash at Old Chateau. Something about the family there all dying unexpectedly (evidenced by the ghosts) from somebody poisoning them and disposing of the only antidotes in the home.
I never realized it, but you're right. I always checked every single trash can from every 3rd and 4th gen game, but there really never was anything except a few items. In my mind, there was always something new to find in there. I can't wrap my head around this, I could've SWORN it was way more common but it's not.
Personally, my number one favorite Item In The Trash is the Antidote in the Old Chateau kitchen, because I interpreted it as a bit of particularly dark environmental storytelling. This is the same kitchen that a ghost walks into, only to disappear when you follow them. I can't help but wonder why something that cures poison would be in the trash at a place like that.
This is a large amount of conjecture and filling in gaps, but I like the idea that the Antidote in the Old Chateau was not an attempt to prevent a poisoning at dinner, but an attempt to heal the little girl of her mystery ailment (which failed, given that she's currently haunting the place.) The best guess as to what the mystery ailment really WAS seems to be that Darkrai came through, and like the little boy you cure with the Lunar Wing, the little girl long ago fell into a nightmare-filled coma. Supporting evidence: the current victim of the Nightmare is a small child and the player isn't much older than the child, maybe a few years. This indicates that maybe children are more sensitive to Darkrai's power even when Darkrai has long-since left an area. The little girl ghost in the Chateau is in the right age-range as a result. Further, the Member's Card that unlocks the Darkrai Event on Newmoon Island was last marked "50 years ago." Perhaps the little girl's family was close to finding the root cause and got into the Harbor Inn, but were pursuing the wrong half of the equation. Darkrai can't stop causing nightmares. that's why it runs away constantly - only Cresselia can stop Darkrai's Nightmare. Having failed, the little girl passed away and the family abandoned the Chateau some 50 years ago. As to why the butler still hangs around... unfinished business? Guilt over his inability to help the family's daughter? Or perhaps... perhaps Darkrai had nothing to do with it after all perhaps *the butler did it.* Edit to add: in Platinum the character of Charon gets added to Team Galactic, and his notes on Rotom from his childhood are found in the Chateau. He's an old man now, so clearly the ENTIRE family didn't get poisoned back in the day if it was a poisoning event. If it was a tragedy as above, then Charon would have been dragged from his family home (and the Rotom he made friends with/invented for) when the family abandoned the Chateau. Possibly he got ignored for so long he had to befriend the Rotom because his little sister was incurably ill.
another point about the antidote found in the old chateau? its in the kitchen. i always wondered if the devs were implying that someone had been poisoned
I think it's funny the way you described that first instance of Leftovers. makes sense for instances of finding it in the trash, but I always thought of the item in a much more wholesome way: You've cooked a meal for yourself and your team, and one party member wants a little more, so you give them the last little bit that's left over after the feast, and they simply nibble on it in between turns :3
I've been wondering about how many trash cans actually have anything in them in these games for years. This is the kind of investigative journalism the pokemon world deserves.
I like to imagine that the mc looking through trash cans in people's houses. Like, imagine some random kid just going into your house, looking though your trash cans, stealing items that may be lying around, engage in a little conversation, and then just leave.
I personally really like how this other game called TemTem handled this trope. They made it a cultural thing where people from your hometown are known for barging into people's houses and folks living further away are generally a bit disturbed by that behaviour.
To be fair, this DOES sound like exactly what would happen if you set loose a bunch of ten year olds with wild monsters at their side. If I were some poor, hapless villager, I think I'd shut up and let them take what they wanted too.
honestly, if we take it as just culturally normal for people, especially itinerant preteens, to just wander in and out of people's homes, it almost feels like a given. 10-12 year olds are basically raccoons
Back when the PGL was active, if you had it connected to ORAS, the website would keep track of checked trash cans and give you a medal for reaching a certain amount.
I miss PGL and Dream Link, it was that peak period of Pokemon where it really felt like a massive, connected online experience. Especially after XY dropped
Your channel is such a gem. They’re funny and interesting and help me fall in love with Pokémon all over again. “The trash is empty but my heart is full”
Wasn't there a bit of lore around the trash item in the Old Chateau? It's been years but I feel like I remember there being a note referencing not needing the antidote/burn heal anymore, implying whoever needed it succumbed to their injuries.
I very clearly remember there being a great/ultra ball in the trash can at library garden in white. You know, the special event area you catch victini? It’s what made me start checking trash cans in the first place!
Someone at Game Freak must have been taking Psychology classes at the time of gen one and said, "B.F. Skinner's conditioned pigeons/rats are funny, let's do that to the players, but with trash cans!"
The leftovers at Celadon just hit me with a huge wave of nostalgia, I wish I could back to those days, sat at my nanas all weekend spending dozens of hours exploring every nook and cranny of Gen 2 Kanto. I cherish how good those days were and how great the games really were but I just find it sad no matter what I can do I'll never again feel the true magic of Gen 2 when it was fresh.
You should make a video about all the interactive chairs in the Pokémon gens. I remember vividly how you can walk over any chair from any direction then suddenly some games had chairs that only let you access them the intended way.
As much as I actually like SV it's really sad that SV in particular seems to of removed a decent amount of stuff that's been in the series for years, and being able to check the trash cans is yet another example of this
In Sun and Moon, there's a janitor in a building that asks you to help him pick up trash around the floor. I forget what the reward for helping out is though.
one thing i feel the need to point out, during the black 2/ white 2 section, you say that only 7 cans have items in them, but when you listed out the items, there are actually 8
This was super interesting! One of my first games that was “mine” as a kid was Mario Golf: Toadstool Tour on GBA (golf rpg, pretty solid game overall) which had INCREDIBLY RARE items required for upgrades in trash cans. Ever since then I’ve always checked, am constantly disappointed, and always will. Great video, man
Yeah, that's Camelot for you. Golden Sun is where I developed my addiction, but Golden Sun had an extra twist: the Reveal Psypower would straight up show you which boxes, barrels, crates, whatever, had secret treasure in them. I would bind Reveal to my L button and just spam it all over the place, in every town, in every town, and on anything in dungeons that stuck out.
Since there are not very many trash cans out in the public in real life Japan, they likely did not put a lot of cans in the Japan-based regions because of this. Very cool thing I never would have thought about without this video!
FINALLY! I've been obsessed over the mistery of pokemon trash cans since I came across the guy that takes it out in Pokemon XY when I was little. I always feel oddly melancholic whenever I check an empty trash can, like "oh, he's been here...!"
One video idea I think could be interesting is exploring secrets that HMs are needed to find. I’ve always thought that HMs were a double edged sword, in that they were annoying to have but encouraged backtracking and unlocked really cool areas sometimes, like the water route off of route 1 in BW. I’d like to see which game had the most to find with HM backtracking, and if the benefits of backtracking outweighed the annoyance of having HM moves when they weren’t required by progression.
I think Let's Go pretty much solved this issue, making HMs into just little abilities your partner pokemon can learn without taking up precious move slot space on any of your pokemon and eliminating the need for HM slaves. I cannot believe it took pokemon this long to implement something like this. That way HM abilities are still unlockable but all of the drawbacks are now gone, making backtracking incentive really good.
I wish the games had an actual "trash" item that was literally useless you get from clicking any trashcan. Maybe make giving it to garbodor give a "this made garbodor happy" message with literally no effect. Would be super funny
I think it is worth stating that the leftovers in black and white 1 can also be detected using the dowsing machine, so you're not punished for not checking all of the other trash cans.
You are incorrect about B/W having only one trash can item. Outside the Cold Storage in Driftveil, there is a PP Up in a trash can next to a vending machine. unwatchable video.
Items in the trash is one of my absolute favorite RPG tropes. It’s one of the big reasons West of Loathing is a charming, endeared game to me. The way they do it certainly wouldn’t work in Pokemon, but the fact that Pokemon helped prime me to check will always fill me with joy & nostalgia. Even if I can’t rustle through the trash in their games anymore.
I've played through so many play throughs of fanmade remakes, and the remakes of the originals 1-4 gens so often, and I never understood where my memory of getting leftovers in a trash can came from! Gen 2, sitting here gaslighting me with the remakes! No wonder I could never find them again! Thank you!
I cannot believe for the longest time that I thought there was random chance to find items in the trash cans in every game… at least it’s true in X and Y partially. Well now I can finally stop checked all the trash cans in the older games but I wish they add the feature back because it brings me comfort, to me it’s one of those weird features that Pokémon always had.
An underrated detail of the older games that finally got discussed in proper terms in a video essay format. I used to check the cans in my Black2 cuz the Dowsing machine guided me to an item inside it w/o even knowing & looking for its existence. Technically speaking, the biggest trash can content hiding in the bins of Gamefreak offices is the cut content that the dedicated fans were able to find yrs ago missing from the final games. & while it all might be garbage that went completely unused for the devs & they forgot about that junk l8r on, it's an actual treasure for us. Whether it be for using them as inspirations in our fan works or learning about the developmental process & the stages of beta Pkmn.
There's been a few theories about the antidote in the Chateau, with the most notable being that it was thrown away, as the family was poisoned by someone. It's awesome how just one item can give so much storytelling and spur so many theories as to what happened!
15:00 One trash moment I will never forget is the one under the bridge in Virbank City with a whole rare candy that you have to come back later to get with surf. B2W2 was my starting game so that reward defiantly had me checking every can.
would love to see you do a video about tiny pieces of worldbuilding like this. stuff like the winstrate family member in victory road, or banette being a discarded doll and findable in the trash. by far the series' strong suit over the years in my opinion, and it feels like a great deep dive topic
The fact I haven't replayed Gen 2 since it first came out yet I remembered that Leftovers the instant you said only a single trashcan item in Gen 2 proves how impactful it was. It really was the perfect item to put there after the flop of trashcan items that was Gen 1. Still only a single item with the rest being empty, but boy was it one hell of an item.
I'm not gonna lie, still to this day, I check every single trash can in every game even if I know it's empty. It would irk something within me if I didn't.
The wildest thing in this whole video was learning that there's nothing in any of the trash cans in HGSS, yet _somehow_ little 10yo me learned to obsessively check every single trash can on the map from that game
I distinctly remember something in the trash can at the cold storage in black and white when i was a kid. That was the first thing i ever got in a trash can in any game, and made me check all the trash cans for months.
Honestly, I don't know if Pokémon started the RPG trend of hiding stuff in trash cans, but it was the game that _trained_ me to check them anytime and anywhere I saw them. Honkai Star Rail has a very Undertale-y writing style which I love, and the trash containers there have the funniest interaction dialogues and rewards I've ever seen. I love this video lol, the topic is one of those small details/"pseudo-mechanics" that are barely -if ever- talked about. Well done!!
@@BioshockDrill Such an absurd and extremist view 💀 I can't speak for all gacha games, but HYV's are way better than most of the AAA industry so I wouldn't be mad if they become the new norm.
The spitoons in West of Loathing are one of the best examples of "check the trash" syndrome. They were, every single one, utterly disgusting, and yet every one had treasure. There was a full spitoon gear set, that finally finished off with you seducing a spitoon, making out with it, upending it and spilling its contents over yourself, and wearing it as a hat.
@@DisastrousIntentionally I am being hyperbolic. It doesn't outright ends, but it gets reduced or lost in translation as they copy things from previous generations without fully understanding their raison-de-être
I mean just from memory alone, usum has a celebrity pikachu, a rowlet you have to return to its owner from finding a washed up bottle (iirc), a ghost school story, and alot more.
I do this not only every single time I see trash cans and rocks, but also every time I see boxes, as well as potted plants inside of buildings. Why do I think the boxes and plants will have items? I have no idea. Have they ever had items? I have no idea. But I always feel compelled to click on them every time anyway. And I'll never stop.
I love how that first useful trash can feels like it was designed to seem like a bullshit playground rumor, like imagine if in 2nd grade your friend came up to you and was like: “Dude I found an item in a trash can once!” “Nuh uh! I just checked every trash can in the game and none of them had anything!” “Uhm ummm actually, ackshuyally it’s on the SS Anne, and… and you gotta reset your whole game file to get it!”
It's also like the few hidden items on the ground got tons of kids to check every square for an item. First game I remember that did this was I think Dragon Quest on the NES. There are like two or three items on the ground I remember. Yet your allowed to basically search every square of every town/dungeon. Before things like online guides pointed out where items were, you had to look every where.
Using ROTMG as the example of the healing ring is pretty funny honestly, considering vit rings are gods-awful in that game once you have an even half-decent heal pet…
Now i'm just waiting for the inevitable video all about vending machines in the Pokemon games. That or a grand tour of all the malls/unique shopping areas.
I watched your video on the time events lost in the older games and they've brought up so much nostalgia man. I finally just collected all the main line games until Scarlet and Violet so im doing a mega playthrough, so happy to see videos such as this as im going back through the time machine to walk the childhood memories once again. Please make more of these, theyre awesome!
There is actually ONE more item in trash cans in Black and White, but it's locked behind the Victini Event at Liberty Garden, that being an Ultra Ball.
Not Pokemon, but I like how Hoyoverse are painfully aware of checking trash cans. There's even an achievement in Star Rail for committing to checking trash in the starting world, and a lot of callbacks to the fact that RPG players always check trash cans
It would be cool if Pokémon had a dumpster next to a hotel or restaurant. Everyday, the player could dumpster dive for berries that are no longer fresh enough for the establishment to serve its patrons.
"droomish will never make a long form video on the trash cans in Pokemon"
well guess what sickos.
for real though thanks for the love on this one yall, more like this on the way!!!
I hope Gen 10 has trash cans that are similar to the Gen 6 trash cans
Whats the song at the end?
Video was super cool, but it would be very interesting to know how many trashcans are in each game, to know how bad is comparatively that there is only 1 or 2 pieces of actual useful trash in a given game.
@@nessdbest8708 song used for the outro is 'Acquired 3rd Gear!' from Drill Dozer. Composed by Go Ichinose who also composed for the pokemon series' music since gold and silver up until now
droomish will never make a long form video on the trash in the overworld in Pokemon
I love how that one great ball in the trash on the SS Anne has forever turned us all into dumpster divers
Leftovers. It was leftovers in the diner. The most useful item in the game, almost.
@@BenzinilinguineYes! They are having that eating contest. Always found this funny.
It's not even a very good item but I kept searching as if something life changing was going to come out of it.
For me it was the chesto berry in the kitchen in the SS Anne in a FireRed hardcore nuzlocke, God tier item for beating agatha or just on snorlax
it’s like when a dog finds food somewhere outside one time and then checks there again for the rest of its life just in case there’s food there again
I eagerly await the sequel "checking every solitary rock that has no rocks surrounding it"
I'd watch it.
This applies to any solitary short grass tile surrounded by tall grass tiles, or any “suspicious looking” tile in general especially at dead ends.
Bro I’ve checked EVERY SINGLE accessible rock in Mt.Moon probably 5 times over
Theres a ether in mt moon
those activate something in my brain i always have to check them
One more thing about Black 2 and White 2, another house in Humilau city has an old lady with a Mienfoo that you are able to watch for money, and it follows you around. The trash can in her house is empty, but if you check it while the Mienfoo is following you, the old lady will scold you and call you a bad influence on her Pokemon thinking you're encouraging it to look in the garbage. It was another charming little moment along with the rest of the game's "trash".
what is that woman's problem? Mienfoo is just a little adventurer! that's really charming though, such incredible details
Black 2 and White 2 are such underrated Pokémon games tbh
No, they're not underrated. In fact, they are quite accurately rated.@@danielgiovanniello7217
Speaking of BW2, i guess it's the only Pokemon Game that gives a medal for searching a trash can?
i recently gave up walking around the mienfoo, its such a reminder how cool that feature was but it took for forever 😮
You forgot that in Gen1 one of the sailors admits they lost a great ball and they think they may have thrown it away, which is what causes one to even look for it in the first place.
So Game Freak really did condition us to look in every can, forever.
I don't remember that at all.
Proof?
One of the sailors says “I saw an odd ball in the trash”. It’s a nice example of where all the information you need is present in the game itself.
@@benjaminoechsli1941 one of the devs must be laughing their ass off
Another cool detail in X and Y is the Rotom and Banette in the trash cans make about as much sense as the Trubbish. Banette are old, thrown away, and forgotten toys that become haunted, and Rotom would likely be interested in discarded electronics.
It would be funny if you also got pokemon who would check for food in the trash can. Like pokemon based on racoons, dogs, etc
This feature better come back in legends Z-A
@@Sr.Anonimo-bk1uzso zigzagoon or poocheyena?
Why would edgy doll stay in the trash tho lol
@TheReZisTLust Edgy doll is the wrong name which is why that doesn't make any sense. It's forgotten and sees the trash can as a familiar place of comfort. It has no where else to go
I feel like watching 20 minute long video on the quality of trash in each Pokemon game on a Friday evening is a high point in my life
Me too. I needed philosophical thoughts about the trash cans in Pokémon XY
we all live the same life
Wait that is when im watching it now but at 11pm
Lmao same but Saturday
Saturday morning like watching cartoons when I was a kid 😭
You've convinced me of two things: it's probably not worth it, on average, to check trashcans in pokemon, but also that I should keep doing it anyway, because clicking trash cans makes us human.
Best line from searching trash cans was in RSE there was a sparkle when you walk in the room and upon checking the can it states: “its bright and shiny, but its just trash” and at the time that philosophic statement was more valuable to me than missing out on an in game item.
It’s like the phrase “everything that glitters isn’t gold”
Also remember "only shooting stars break the mold"
"It's a cool place and they say it gets colder"
“Man is garbage, that was Snowden’s secret”
@@LRM12o8 I'm burning my wish on this.
I want the cold back.
I wish for lower planetary thermal energy!
No trash items in Sun and Moon is very unfortunate. In comparison, the sheer number of items hidden behind TRUCKS in those games cannot be understated.
It does makes sense story wise. They have the whole trash center in those games with the Alolan Grimer and Muk as workers.
@@SethJV the trash is your taste
the people who grew up on mew under a truck rumors grew up and started developing themselves
@@SethJVPreach, Gen 7 was hot trash on itself
@@arkauacap 😂
You actually forgot a trashcan with an Ultra Ball in Black and White. It's in one of the trashcans in Liberty Garden. You can actually see the trashcan at 14:28, but it's empty in the sequels. You could say that this trashcan is event only!
I actually came down to the comments to see if anybody had mentioned that one. Black and White were my first Pokemon games, and that trashcan is the one that made me start checking all of them.
There's also one with an item in it in cold storage near where the tall grass is. I forget what the item was but it was the first one I ever found.
You actually missed something big that makes X and Y even better! Banette's lore is that it's an angry, vengeful spirit of a child's doll that was thrown away. It's the perfect trash encounter along with Trubbish.
One thing about the Great Ball in the SS Anne: as a kid I always used it to catch an Abra in Cerulean. Not sure where I picked this up, but I thought that this was common knowledge and that you were canonically meant to use it for Abra. I ALWAYS did it and the Great Ball NEVER failed to catch the Abra first try. Then I'd take it to trade for the Mr. Mime. So in my mind the Great Ball on the SS Anne was intended as the start of a subquest.
This is a certified og gamer moment
I never personally thought of the great ball as being _intended_ for Abra like that, but yeah, I personally always used it for Abra too. It's easily the best use for it. It technically has only about a 50% chance of catching the Abra at full health, but that's still much better than a Pokeball's 25% chance.
what's fun is that abra is also the key to the mew glitch
I would always use it to catch Dugtrio in Diglett Cave.
that lvl 31 dugtrio literally never left my party
There’s supposedly some environmental story-telling done with the antidote in the trash at Old Chateau. Something about the family there all dying unexpectedly (evidenced by the ghosts) from somebody poisoning them and disposing of the only antidotes in the home.
Yea, you cant mention the antidote in the trash without putting the lore in the video imo
and the old gateau suggests they died so unexpectedly then didnt even get to the last course of the meal
@@luminous5439The lore? lol thats a head cannon at best, and including semi relevant head canons is a massive waste of time. 🙄🙄
I never realized it, but you're right. I always checked every single trash can from every 3rd and 4th gen game, but there really never was anything except a few items. In my mind, there was always something new to find in there. I can't wrap my head around this, I could've SWORN it was way more common but it's not.
I'm pretty sure it was.
same here
Pokemon Trash Mandela Effect
The urge to check the trash can you already checked yesterday and found empty...
@@theapexsurvivor9538
Sounds more like confirmation bias. You remember finding items in the cans but you don’t really remember the times you didn’t.
Personally, my number one favorite Item In The Trash is the Antidote in the Old Chateau kitchen, because I interpreted it as a bit of particularly dark environmental storytelling. This is the same kitchen that a ghost walks into, only to disappear when you follow them. I can't help but wonder why something that cures poison would be in the trash at a place like that.
Particularly when there's an old gateaux hanging around... Seems like they never made it to the last course.
Came to the comments to say this. I was disappointed he didn't mention it.
This is a large amount of conjecture and filling in gaps, but I like the idea that the Antidote in the Old Chateau was not an attempt to prevent a poisoning at dinner, but an attempt to heal the little girl of her mystery ailment (which failed, given that she's currently haunting the place.) The best guess as to what the mystery ailment really WAS seems to be that Darkrai came through, and like the little boy you cure with the Lunar Wing, the little girl long ago fell into a nightmare-filled coma.
Supporting evidence: the current victim of the Nightmare is a small child and the player isn't much older than the child, maybe a few years. This indicates that maybe children are more sensitive to Darkrai's power even when Darkrai has long-since left an area. The little girl ghost in the Chateau is in the right age-range as a result.
Further, the Member's Card that unlocks the Darkrai Event on Newmoon Island was last marked "50 years ago." Perhaps the little girl's family was close to finding the root cause and got into the Harbor Inn, but were pursuing the wrong half of the equation. Darkrai can't stop causing nightmares. that's why it runs away constantly - only Cresselia can stop Darkrai's Nightmare. Having failed, the little girl passed away and the family abandoned the Chateau some 50 years ago.
As to why the butler still hangs around... unfinished business? Guilt over his inability to help the family's daughter?
Or perhaps...
perhaps Darkrai had nothing to do with it after all
perhaps *the butler did it.*
Edit to add: in Platinum the character of Charon gets added to Team Galactic, and his notes on Rotom from his childhood are found in the Chateau. He's an old man now, so clearly the ENTIRE family didn't get poisoned back in the day if it was a poisoning event. If it was a tragedy as above, then Charon would have been dragged from his family home (and the Rotom he made friends with/invented for) when the family abandoned the Chateau. Possibly he got ignored for so long he had to befriend the Rotom because his little sister was incurably ill.
If you remember the first quarter of the vid.
Seeing an escape rope on a single tree.. is..
@@Conkel There's a reason it's called an _escape_ rope... >.>
another point about the antidote found in the old chateau? its in the kitchen. i always wondered if the devs were implying that someone had been poisoned
I think it's funny the way you described that first instance of Leftovers. makes sense for instances of finding it in the trash, but I always thought of the item in a much more wholesome way: You've cooked a meal for yourself and your team, and one party member wants a little more, so you give them the last little bit that's left over after the feast, and they simply nibble on it in between turns :3
In my hundreds of hours playing pokemon Emerald, I never knew you could look out the window of the boat while sailing
This literally blew my mind. I almost thought it was a joke & it was some sorta emulator mod or something 😅
I've been wondering about how many trash cans actually have anything in them in these games for years. This is the kind of investigative journalism the pokemon world deserves.
I like to imagine that the mc looking through trash cans in people's houses. Like, imagine some random kid just going into your house, looking though your trash cans, stealing items that may be lying around, engage in a little conversation, and then just leave.
hehe i don't do this as an adult... nope... not me!
@@johnm.castillo3163judging by your comment you stuff them into the garbage
I personally really like how this other game called TemTem handled this trope.
They made it a cultural thing where people from your hometown are known for barging into people's houses and folks living further away are generally a bit disturbed by that behaviour.
To be fair, this DOES sound like exactly what would happen if you set loose a bunch of ten year olds with wild monsters at their side. If I were some poor, hapless villager, I think I'd shut up and let them take what they wanted too.
honestly, if we take it as just culturally normal for people, especially itinerant preteens, to just wander in and out of people's homes, it almost feels like a given. 10-12 year olds are basically raccoons
Imagine if you were locked out of stopping Pokémon from evolving up until you read the note in that one trash can in HG/SS.
Back when the PGL was active, if you had it connected to ORAS, the website would keep track of checked trash cans and give you a medal for reaching a certain amount.
That sounds fun!
Pgl?
@@Kimoxdo Pokémon Global Link, it was an online resource that kept stats, obtain items, and register for online tournaments
@@Kimoxdopokemon global link
I miss PGL and Dream Link, it was that peak period of Pokemon where it really felt like a massive, connected online experience. Especially after XY dropped
Your channel is such a gem. They’re funny and interesting and help me fall in love with Pokémon all over again. “The trash is empty but my heart is full”
let's reclaim that lost joy!!! life is beautiful!
Wasn't there a bit of lore around the trash item in the Old Chateau? It's been years but I feel like I remember there being a note referencing not needing the antidote/burn heal anymore, implying whoever needed it succumbed to their injuries.
I very clearly remember there being a great/ultra ball in the trash can at library garden in white. You know, the special event area you catch victini? It’s what made me start checking trash cans in the first place!
Ultra Ball
There was also a ppup if i recall in the trash can just inside the gate to the ice storage
@@pikuhanaim also very certain there is *some* item in that area! I swear id always pick it up whenever i replayed Black and i replayed it a *lot*
Hunting for Banette on specific days of the week was so cool! The games rarely have fun secrets like these anymore
Love how seriously you take this, being genuinely funny while being deadpan serious.
One man's trash is another man's 21 minute video essay on pixelated garbage cans in a children's game about funny little creatures.
Someone at Game Freak must have been taking Psychology classes at the time of gen one and said, "B.F. Skinner's conditioned pigeons/rats are funny, let's do that to the players, but with trash cans!"
The leftovers at Celadon just hit me with a huge wave of nostalgia, I wish I could back to those days, sat at my nanas all weekend spending dozens of hours exploring every nook and cranny of Gen 2 Kanto. I cherish how good those days were and how great the games really were but I just find it sad no matter what I can do I'll never again feel the true magic of Gen 2 when it was fresh.
And no, I never would have found the leftovers if it wasn't for that damn Great Ball 😂
Banette is so cool to find since it was previously an abandoned doll.
_"I wiLl _*_KILL_*_ tHe ChiLD thaT threw Me aWAY!"_
"I'll take care of you!"
"... Okay."
You should make a video about all the interactive chairs in the Pokémon gens. I remember vividly how you can walk over any chair from any direction then suddenly some games had chairs that only let you access them the intended way.
I was literally replaying White recently and found myself checking every single trash can and thinking "why do I do this?"
As much as I actually like SV it's really sad that SV in particular seems to of removed a decent amount of stuff that's been in the series for years, and being able to check the trash cans is yet another example of this
In Sun and Moon, there's a janitor in a building that asks you to help him pick up trash around the floor. I forget what the reward for helping out is though.
one thing i feel the need to point out, during the black 2/ white 2 section, you say that only 7 cans have items in them, but when you listed out the items, there are actually 8
Yeah that first trash can on the S.S. Anne ruined me for the rest of my life. The real great ball was the OCD we got along the way.
This was super interesting! One of my first games that was “mine” as a kid was Mario Golf: Toadstool Tour on GBA (golf rpg, pretty solid game overall) which had INCREDIBLY RARE items required for upgrades in trash cans. Ever since then I’ve always checked, am constantly disappointed, and always will.
Great video, man
Yeah, that's Camelot for you. Golden Sun is where I developed my addiction, but Golden Sun had an extra twist: the Reveal Psypower would straight up show you which boxes, barrels, crates, whatever, had secret treasure in them. I would bind Reveal to my L button and just spam it all over the place, in every town, in every town, and on anything in dungeons that stuck out.
You know I didn't think of it until now but I don't think there's a single trash can anywhere in Orre.
I was NOT expecting Realm of the Mad God to be used as an example of the importance of HP regen in a video game at 6:17
Great video !
Since there are not very many trash cans out in the public in real life Japan, they likely did not put a lot of cans in the Japan-based regions because of this. Very cool thing I never would have thought about without this video!
Unova remakes should have Garbordor be surprise encounters when you look in dumpsters in the alleyways
FINALLY! I've been obsessed over the mistery of pokemon trash cans since I came across the guy that takes it out in Pokemon XY when I was little. I always feel oddly melancholic whenever I check an empty trash can, like "oh, he's been here...!"
One video idea I think could be interesting is exploring secrets that HMs are needed to find. I’ve always thought that HMs were a double edged sword, in that they were annoying to have but encouraged backtracking and unlocked really cool areas sometimes, like the water route off of route 1 in BW. I’d like to see which game had the most to find with HM backtracking, and if the benefits of backtracking outweighed the annoyance of having HM moves when they weren’t required by progression.
I think Let's Go pretty much solved this issue, making HMs into just little abilities your partner pokemon can learn without taking up precious move slot space on any of your pokemon and eliminating the need for HM slaves. I cannot believe it took pokemon this long to implement something like this.
That way HM abilities are still unlockable but all of the drawbacks are now gone, making backtracking incentive really good.
@@JinlongTheGoldenDragon Wait really? I didn’t play Let’s Go so I never knew about this. That’s really awesome.
@@JinlongTheGoldenDragon Sun and Moon were the first pokemon games to do that
I wish the games had an actual "trash" item that was literally useless you get from clicking any trashcan. Maybe make giving it to garbodor give a "this made garbodor happy" message with literally no effect. Would be super funny
I'm pretty sure I've done this over the course of my Pokemon Career, but I'm glad to have a condensed video to show everything lmao
I think it is worth stating that the leftovers in black and white 1 can also be detected using the dowsing machine, so you're not punished for not checking all of the other trash cans.
You are incorrect about B/W having only one trash can item. Outside the Cold Storage in Driftveil, there is a PP Up in a trash can next to a vending machine. unwatchable video.
Cancelled
I watched it just fine
@@gabrielparker7126it a joke
Shoutout jiggly wiggly
#DroomIshIsOverParty
Items in the trash is one of my absolute favorite RPG tropes. It’s one of the big reasons West of Loathing is a charming, endeared game to me.
The way they do it certainly wouldn’t work in Pokemon, but the fact that Pokemon helped prime me to check will always fill me with joy & nostalgia. Even if I can’t rustle through the trash in their games anymore.
I've played through so many play throughs of fanmade remakes, and the remakes of the originals 1-4 gens so often, and I never understood where my memory of getting leftovers in a trash can came from! Gen 2, sitting here gaslighting me with the remakes!
No wonder I could never find them again! Thank you!
I cannot believe for the longest time that I thought there was random chance to find items in the trash cans in every game… at least it’s true in X and Y partially. Well now I can finally stop checked all the trash cans in the older games but I wish they add the feature back because it brings me comfort, to me it’s one of those weird features that Pokémon always had.
There are so many poketubers out there but you manage to keep your content unique and entertaining. Keep up the good work!
Peak research, truly the most needed answers ever
An underrated detail of the older games that finally got discussed in proper terms in a video essay format. I used to check the cans in my Black2 cuz the Dowsing machine guided me to an item inside it w/o even knowing & looking for its existence. Technically speaking, the biggest trash can content hiding in the bins of Gamefreak offices is the cut content that the dedicated fans were able to find yrs ago missing from the final games. & while it all might be garbage that went completely unused for the devs & they forgot about that junk l8r on, it's an actual treasure for us. Whether it be for using them as inspirations in our fan works or learning about the developmental process & the stages of beta Pkmn.
There's been a few theories about the antidote in the Chateau, with the most notable being that it was thrown away, as the family was poisoned by someone. It's awesome how just one item can give so much storytelling and spur so many theories as to what happened!
People are NOT clean in pokemon. There's no trash in the cans because it's all lying on the ground everywhere.
That “don’t worry, I’ll have a use for it” was nice 👍
15:00 One trash moment I will never forget is the one under the bridge in Virbank City with a whole rare candy that you have to come back later to get with surf. B2W2 was my starting game so that reward defiantly had me checking every can.
Trash cans are one of the best parts of a Randomized Pokémon Nuzlocke. I found a Masterball and Fossil on the SS Anne.
you and imported cheese are the only two poketubers i genuinely find funny. great stuff, i'm glad youtube recommended this to me
would love to see you do a video about tiny pieces of worldbuilding like this. stuff like the winstrate family member in victory road, or banette being a discarded doll and findable in the trash. by far the series' strong suit over the years in my opinion, and it feels like a great deep dive topic
Another of the chefs on the SS Anne tells you he saw an “odd ball in the trash”, referring to the Great Ball.
The fact I haven't replayed Gen 2 since it first came out yet I remembered that Leftovers the instant you said only a single trashcan item in Gen 2 proves how impactful it was. It really was the perfect item to put there after the flop of trashcan items that was Gen 1. Still only a single item with the rest being empty, but boy was it one hell of an item.
6:18 felt like i was having an actual fever dream seeing realm of the mad god b-roll footage while clearing a realm for o3
I'm a veteran player who takes often hiatuses and seeing that took me by so much surprise
@@bobjoe3492 what’s your favourite class?
@@enemystand2981 kensei is very fun even though it's the only class I die often on
So this is what people meant when they said X & Y were trash?!
I'm not gonna lie, still to this day, I check every single trash can in every game even if I know it's empty. It would irk something within me if I didn't.
Same!
The wildest thing in this whole video was learning that there's nothing in any of the trash cans in HGSS, yet _somehow_ little 10yo me learned to obsessively check every single trash can on the map from that game
I would be a lot happier with this concept as a whole if "empty" trash cans gave the text "the trash can is full of trash. What were you expecting?"
I distinctly remember something in the trash can at the cold storage in black and white when i was a kid. That was the first thing i ever got in a trash can in any game, and made me check all the trash cans for months.
Honestly, I don't know if Pokémon started the RPG trend of hiding stuff in trash cans, but it was the game that _trained_ me to check them anytime and anywhere I saw them. Honkai Star Rail has a very Undertale-y writing style which I love, and the trash containers there have the funniest interaction dialogues and rewards I've ever seen.
I love this video lol, the topic is one of those small details/"pseudo-mechanics" that are barely -if ever- talked about. Well done!!
Trashcan items were in earthbound, but I don't think that's the origin of them either
Supporting gacha games will kill the entire game sphere
@@BioshockDrill Such an absurd and extremist view 💀
I can't speak for all gacha games, but HYV's are way better than most of the AAA industry so I wouldn't be mad if they become the new norm.
The spitoons in West of Loathing are one of the best examples of "check the trash" syndrome. They were, every single one, utterly disgusting, and yet every one had treasure. There was a full spitoon gear set, that finally finished off with you seducing a spitoon, making out with it, upending it and spilling its contents over yourself, and wearing it as a hat.
Dropped in the ROTMG footage, wasnt expecting that, legend
I adore how all fun easter eggs and fun in Pokémon ends after X and Y. Really makes you think...
This is just false.
@@DisastrousIntentionally I am being hyperbolic. It doesn't outright ends, but it gets reduced or lost in translation as they copy things from previous generations without fully understanding their raison-de-être
I'd argue they removed them in the switch era.
I mean just from memory alone, usum has a celebrity pikachu, a rowlet you have to return to its owner from finding a washed up bottle (iirc), a ghost school story, and alot more.
I do this not only every single time I see trash cans and rocks, but also every time I see boxes, as well as potted plants inside of buildings. Why do I think the boxes and plants will have items? I have no idea. Have they ever had items? I have no idea. But I always feel compelled to click on them every time anyway. And I'll never stop.
I love how that first useful trash can feels like it was designed to seem like a bullshit playground rumor, like imagine if in 2nd grade your friend came up to you and was like: “Dude I found an item in a trash can once!”
“Nuh uh! I just checked every trash can in the game and none of them had anything!”
“Uhm ummm actually, ackshuyally it’s on the SS Anne, and… and you gotta reset your whole game file to get it!”
It's also like the few hidden items on the ground got tons of kids to check every square for an item. First game I remember that did this was I think Dragon Quest on the NES. There are like two or three items on the ground I remember. Yet your allowed to basically search every square of every town/dungeon. Before things like online guides pointed out where items were, you had to look every where.
Home alone on a Friday night?
Just remember: The trash can is empty.
*checks tree: “You found an Escape rope!”*
Me: “Um… I have questions.”
Using ROTMG as the example of the healing ring is pretty funny honestly, considering vit rings are gods-awful in that game once you have an even half-decent heal pet…
Great video. I never thought about the trash that much in pokemon until today.
Now i'm just waiting for the inevitable video all about vending machines in the Pokemon games. That or a grand tour of all the malls/unique shopping areas.
I watched your video on the time events lost in the older games and they've brought up so much nostalgia man. I finally just collected all the main line games until Scarlet and Violet so im doing a mega playthrough, so happy to see videos such as this as im going back through the time machine to walk the childhood memories once again. Please make more of these, theyre awesome!
The way you speak is so entertaining. You give me a nostalgic feeling for games I’ve never played, keep at it!
Didnt expect to see realm of the mad god footage, what a throwback. My 6/8 huntress hasnt seen the light of day in 10 years soon
13:23 really ? i could have sworn there was an item in a trash can at the cold storage, the trash can outside
i had a thoroughly pleasant time watching this, thank you, this was a cozy video
REALM OF THE MAD GOD JUMPSCARE
There is actually ONE more item in trash cans in Black and White, but it's locked behind the Victini Event at Liberty Garden, that being an Ultra Ball.
Considering most players explore the game most will check the garbage cans no matter what
Really glad your main videos have been blowing up recently. Great content dude :)
Stardew Valley players: “ah yes, I’m already an expert in this topic.”
Not Pokemon, but I like how Hoyoverse are painfully aware of checking trash cans. There's even an achievement in Star Rail for committing to checking trash in the starting world, and a lot of callbacks to the fact that RPG players always check trash cans
I don't wish to be rash
In a world of cans plenty
I seek golden trash
Yet the trash can is empty
This CANNOT be how I find out that there’s leftovers just sitting there in Olivine.
The real trash are the friends we make along the way
😂
Ever since I started playing Pokémon, I always check every single trash can in every single video game I play.
Love your unique take on the series man keep up the awesome videos!
It would be cool if Pokémon had a dumpster next to a hotel or restaurant. Everyday, the player could dumpster dive for berries that are no longer fresh enough for the establishment to serve its patrons.
ive clicked this fast a couple of times before
not again
This is the most unnecessary video ever made and that’s exactly why it’s peak UA-cam content. This is masterpiece.