Portal.Effect from PopcornFX in O3DE.
Вставка
- Опубліковано 9 вер 2024
- Managing the portal open attribute via ScriptCanvas. The inner layer of the portal that becomes visible after opening it is not PopcorxFX, it is a static mesh with a material that I created in MaterialCanvas. For two portals, 2 instances of the same material were used.
Key "B" - opens portals, Key "N" - closes portals.
Oh! New portals. Cool idea with spikes