Portal.Effect from PopcornFX in O3DE.

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  • Опубліковано 9 вер 2024
  • Managing the portal open attribute via ScriptCanvas. The inner layer of the portal that becomes visible after opening it is not PopcorxFX, it is a static mesh with a material that I created in MaterialCanvas. For two portals, 2 instances of the same material were used.
    Key "B" - opens portals, Key "N" - closes portals.

КОМЕНТАРІ • 1

  • @Makori4217
    @Makori4217 Місяць тому

    Oh! New portals. Cool idea with spikes