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Показувати елементи керування програвачем
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don't worry about the qualityyy, i got what i needed, simplify and use proper materials, thank youuu
Great tutorial! Very nice.
Amazing!
you make it look so easy
once you break each part down it does become pretty easy just takes practice :)
Nice one mate
Nice, thanks! I would like to see the tutorial about Old Style Headlights. Which is with the relievo inside c:
Only modeling, without normal maps o,o
You should name your video to "how to model a porsche 911 gt3 rs headlight" because I was looking for this for like too long now. And I just found it.
I’m glad you found it! I’ll put that in the tags next time.
its a gt2 rs
very cool
This is nuts very nice man but little to fast for me
wow that looks like hell, i hate modelling headlights!nice job though
This ring w ith the wave texture, how do you get it to glow like that? It's like it emitting, but shader says its not, can't reproduce the same effect :/
did you plug the image texture into the emission node? or the emission part of the principled shader
how to get the shading of the glass in the blender for car headlights ?
ua-cam.com/video/8G5q3vrkH3A/v-deo.html
don't worry about the qualityyy, i got what i needed, simplify and use proper materials, thank youuu
Great tutorial! Very nice.
Amazing!
you make it look so easy
once you break each part down it does become pretty easy just takes practice :)
Nice one mate
Nice, thanks! I would like to see the tutorial about Old Style Headlights. Which is with the relievo inside c:
Only modeling, without normal maps o,o
You should name your video to "how to model a porsche 911 gt3 rs headlight" because I was looking for this for like too long now. And I just found it.
I’m glad you found it! I’ll put that in the tags next time.
its a gt2 rs
very cool
This is nuts very nice man but little to fast for me
wow that looks like hell, i hate modelling headlights!
nice job though
This ring w ith the wave texture, how do you get it to glow like that? It's like it emitting, but shader says its not, can't reproduce the same effect :/
did you plug the image texture into the emission node? or the emission part of the principled shader
how to get the shading of the glass in the blender for car headlights ?
ua-cam.com/video/8G5q3vrkH3A/v-deo.html