How we made a gravity-defying shooter in 4 months.

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  • Опубліковано 15 лис 2024

КОМЕНТАРІ • 4

  • @addisonagamer1867
    @addisonagamer1867 4 роки тому +4

    This game would be great if it were polished. The idea of constantly rotating maps based on the flow of the game sounds amazing, and being able to free run is always great in a game.

  • @AdrenResi
    @AdrenResi 3 роки тому +1

    ayy nice unreal tournament map

  • @autumnuniverse1940
    @autumnuniverse1940 4 роки тому

    The AI Problem could have been fixed
    But very nice Locomotion though

    • @DavieDev
      @DavieDev  4 роки тому

      Thank you! I didn't work on the AI but at least at the time there didn't seem to be a quick fix for it. Since we were in such a strict deadline and the AI was never the focal point we decided to cut it and use the time to work on more maps.