How many AI Agents can Unity handle?
Вставка
- Опубліковано 3 бер 2018
- Let's see how many NavMesh Agents Unity can handle! That's right, another excuse for making a huge simulation ;)
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Edited by the lovely Sofibab.
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How many can Unity handle? More like how many can your PC handle
Anyone here from Tubbo's stream?
That's so cool. I've never used Unity, but I'm impressed at what it can do.
The end was actually beautiful
The path is calculated at the start though, once it's calculated, there's no pathfinding going on anymore, so the only thing you're dealing with here is rendering and collision avoidance. The real test would have been: what happens when I give those agents a new destination every second
God I miss your videos Brackeys
Hundreds of wild running horses running from a giant duck
Come on... I should be doing my homework.
Whos here after brackeys shut down?
wow butiful horse
This.
3:05
Me:*Drops food*
Oh my god that ending!
The most magnificent ending to a project I have ever seen. Bravo, my friend, Bravo.
Brackeys truly is the Bob Ross of Unity
awesome, I've been having so much fun learning about Unity and game development with you!
Your computer slows down at 5,000? Mine probably slows down at 5
5:11
Maaaan, this was the MOST FUN Unity video I've ever watched! And what a breathtaking ending! :) Thank you.