Nice demo! How did you make the mirror in HDRP VR? I always have performance issues. I even resorted to just having a see-through section and duplicating the objects on both sides.
Looks good. Are you getting decent frames using HDRP? I'm running a 3070 and I can't get over 60fps when using HDRP, basic scene with motion blur off. If I use URP I easly get 120fps. Graphy is a good (free) asset for a FPS tracker. Anyways keep up the good work!
Nice demo! How did you make the mirror in HDRP VR? I always have performance issues. I even resorted to just having a see-through section and duplicating the objects on both sides.
Full raytracing! Was shit on performance but 70 fps was a great start
looking good brother keep it up!
HOW? I can make work VR with X12!! which unity version are you using?
2022.2
@@iamtibit Thank you!!
@Michael Scott thanks for the wonderful demo. So, is it with ray tracing or path tracing? I guess ray tracing.
Looks good. Are you getting decent frames using HDRP? I'm running a 3070 and I can't get over 60fps when using HDRP, basic scene with motion blur off. If I use URP I easly get 120fps. Graphy is a good (free) asset for a FPS tracker. Anyways keep up the good work!
are u also using hdro in vr?
@@bimDe2024 Im using URP, HDRP seems like a pain to optimize to get great frame rates with desktop VR.
I have had these issues before. However, I found a way to fix it. What headset are you using and are you using Virtural desktop?
OpenVR or OpenXR?
Open XR
How you make hdrp for Android vr?
Not possible at the moment I believe
@@iamtibit oh man, is there a way? And how you make vr for computer?