Geometry Nodes Abstract Model & Environment in Blender 3.0
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- Опубліковано 1 жов 2024
- Realtime Materials - blendermarket....
In this tutorial we will be making a abstract model and environment in blender 3.0 with geometry nodes
Patreon - www.patreon.co...
Website - www.ducky3d.com/
Twitter - / ducky3d
Instagram - / ducky3d
ducky can you make an intro like yours in blender?
Yes.. or logo animation or text , things that we have to use in our clients' videos
I am not very experienced in Blender but thanks to the common sense I can tell that Ducky 3D used bones to animate the 2D triangles in the logo, a point light for the small shiny detail and 2D text for the text of course lol. The sound is a whole different story.
Anyways don't believe this because I might be wrong in everything I explained in this comment
Watch it frame by frame and you could maybe rebuild it. you can see the "technique" he is using when you watch it like that
I was really bored of waiting for a tutorial from someone
deletes a cube -> adds a new cube classic blender user. Quality tutorial btw
Hey Nathan! I'm new to your channel and I have followed some of your animation tutorials. This is the first cycles tutorial I'm following. Although I did manage to complete it, when it comes to rendering I have no idea how to render in 4K quality, when zoomed even the output retains non-noisy, sharp edges. It would be much appreciated if you can show us render->export the same cube in 4K or render something new using cycles. There are no proper 4K rendering tutorials. The render speed doesn't matter at all. The highest quality is the main concern. Thank you in advance!
It will be handy. There are no HD cycles rendering tutorials on UA-cam. Almost every tutorial is about speeding up cycles, and it doesn't really matter if you own a high-end device. It's so cool if we can get an HD rendering tutorial from DUcky
Alright, here's my animated render of this great tutorial:
ua-cam.com/video/5oTUrCdDgKE/v-deo.html
Thanks again, Ducky!
Can you make a marvel intro tutorial?
Hey! Great tutorial, have you considered using the weighted normal with the bevel modifier, it reduces the segments u might want and is much merciful to your PC
I am consistently inspired by your art! ❤️
Amazing, thanks for another great video :)
As a light transport programmer your comment at 10:17 made me cringe a fair bit. The noise you get in a camera (especially the "good" noise you get from analog film as opposed to digital sensors) is absolutely nothing like the noise you get from undersampling/underiterating a path traced render.
That's like saying you like to render things at a 240x144 res because "i like the soft focus of old-timey lenses". They have nothing to do with eachother. This might seem nitpicky but it's a very important distinction to make - ESPECIALLY if you want to export a render like this as an animation.
Where do you learn to make this stuff, if its a course what os it called
Other than that, wicled tutorial man
I want buy real time material but too expensive. Can you give discount. Your totorial is very nice
Clean, simple, and high quality as always!
Great job Nathan!
This is amazing. Quick question, at 2:42, how did you scale all there axis together without having to scale each individual one?
Nvm, answered my own question! In case anyone else is wondering, click > drag down until x, y & z are all selected, then drag left or right.
@@ronn1023 I knew how to select multiple, but drag left & right is new for me. ThanxALot
Man your tutorials are top notch, Nathan. Having purchased your Shading course recently, i want to say I just LOVE how you go through each of the different textures and layering to create even more varieties of materials effects. So top notch...thank you mate!
I’m so glad to hear that
@@TheDucky3D update: Started getting a grasp on geo nodes. Its so ducking awesome! This time, it was much easier to understand and follow.
Real time materials look so good
I don't have money to get a setup but i Love 3d
can i put same path to any project ??
why the video is so funny when its 2x
WOW this was a amazing vid!
I did everything and then the lighting and colors didnt work, maybe i should activate my Nvidia into blender? been doing this since 9am and now its 10pm
I do an intro tutorial for me
when I am scalling or changing anything that has xyz axis not all of 3 are getting changed simultaneously
hi great vid thank you :) thumbs up
i wander if there is a way to move the cubes, so they would circle around the emitter? thanks :)
Is there really no way to add a bevel currently using just geometry nodes? Seems like there ought to be!
I think my gf is gona leave me:)))) Damn you Ducky!
i would love to see the stereoscopic render
yooo i love the look of this! :D
Awesome, thank you!
Is there a way to do seperate material in geometry node in 2.9 ? cool btw
Did dude is just too good... I can't keep up 😭 even after following you for years, you just keep evolving
I love it and I love your videos. They're always next level and I learn so much about the great features available in Blender by watching them.
I hope you've had a great Monday and I hope you and your loved ones have fantastic 2022!
For everyone reading this comment I hope you and your loved ones have a fantastic 2022 as well! 😃
looks amazing and so easy to understand
I'm gonna go ahead and become the ColorRamp.
I like your style! The blue you use all the time is my favorite color!
I love your videos, but I hate that your end results never look as good as what you show in the beginning of the video.... it's as if you want to teach people, but you can't stand the idea of them being as good as you
the last part is only trying some values. There is nothing to learn there, just test which density of fog, emission and such works best. It would give nothing to the table to add 3 minutes where he just pushes sliders
@@MrMarans This.
Best tutorial everrr.
i think it's better to use instance panel in object properties editor
Blender 2.9 plssssss
THANKS DUCKY VERY COOL!
please make more tutorials like this👍
nice tutorial!
you're a legend
JS
node wrangler! He never gets tired of teaching how to activate it👍
Oh trust me I do!
@@TheDucky3D i feel you lol. question is though, why it doesn't come activated by default with blender in the first place...
fantastic
🙌
looks great. thanks!
More video per week