Also two of the fake cards had typos which were strong reasons for him saying they’re fake. Idk why he bothered saying he spent time because a brief read of the cards would’ve shown 3 had glaring issues
37:27 Expectation: Lmao, Rarran had to come up with an expansion name on the spot, that's why he reacted like that. Reality: Rarran realized that he just leaked the name of the next expansion and has made Blizzard mad.
@@Arenuphis You have to reveal and cast the card the moment you topdeck it to cast it as a Miracle. Hence why its called "Miracle", even though you can alter the top of your deck and just make Miracles happen with cards like Brainstorm.
I mean the Snake is way more powerful than most miracle cards, and doesn't require being the first card you drew for turn. Giving a random creature a Deathtouch counter is pretty cool especially without a cost.
Castle Nathria is in the shadow lands, shadow lands is the post-life of WoW, Castle Nathria is like the purgatory, and that's why we dont have a lot of undead in the set, they are just dead dead
I despise the entire lore of the Shadowlands. Supposedly the Lich King based his entire undead army on the armies of Maldraxxus yet it’s the afterlife so why the fuck did they have ABOMINATIONS CREATED BY SEWING TOGETHER MULTIPLE CORPSES AND THEN REANIMATING THE MASS OF FLESH IN THE FUCKING AFTERLIFE?! HUH?! I guess they’ll just make up some dumb excuse like, “oh, this is the afterlife for the entire cosmos so there’s just a planet out there with bloated three-armed bald guys who have their intestines exposed. Yeah they just look like that.”
I think the flavor with Serenity destroying the minions is the same as Sword to Plowshares exiling creatures. It's not that they are getting so chill they die. It's that they get so chill that they just go home and stop fighting.
Yeah that sounds reasonable tbh, given that Hearthstone doesn't have anything like exile. 'Peaceful removal' is one of my favourite types of flavour in card games, I love the thought of making a giant world-threatening eldritch god into a chill farmer with a quiet life in the country.
since deathrattles are usually themed as the minion dying, i think this interpretation is only thematically consistent if it has a remove from game effect instead of a destruction effect. which would be really cool i think, because we don't see that mechanic often and it'd be interesting to see priests try to set it up to work in their favor, but maybe it'd be a little overpowered for a 4-mana priest soft board clear, idk.
The way I understood the Serenity card "story" is that they find peace of mind and walk away from the battlefield because they have no more fight left in them.
The way I understood it is that they probably just had -2 attack for the rest of the game but it felt bad to just have 0 attack creatures lying around doing nothing, so they changed it to sweep away the rubbish.
@@KuroroSama42 Yeah, that's what I'm saying - I don't think there's a "narrative" for this interaction. I think it's specifically there because of game mechanics (minions with zeroes lying around is not fun).
@4:10 Worgens aren't Beasts because they're Humanoid like the other significant sentient races. Worgen are specifically just magically cursed Humans, after all. Beast is largely reserved for the less sentient kind of beasts which Hunters could tame. On another funny lore note, Worgen are also traditionally immune to the Curse of Undeath resulting in major conflict between the groups, so there also won't normally be an Undead Worgen either. But both Hearthstone and WoW play a bit loose with that lore I'm sure, like Worgen Death Knights being allowed as characters. So (nerd voice) ackshually BOTH tribal tags on Dire Worgen were wrong! The first Kobold was also missing a Pirate tag. ;p
Because Wizards of the Coast are the developers behind MtG, the game CGB plays. It's like if he had to come up with a Hearthstone expansion on the spot, and came up with "Blizzards"
I love hearing Rarran praise and encourage the guest about how well they did, it feels so wholesome and genuine and we need more of that in the world ❤️
Magic doesn't have "When you draw this" but it does have Miracle which says "If this is the first card you drew this turn, you can cast this card for its miracle cost" which is a hugely reduced cost.
I think it's a really cool strategy to ask "what story is being told" bc it's true, hearthstone cards' flavors of being able to tie the art, the name, to the effect, their place in lore, are all amazing that custom card creators rarely hit perfectly [but sometimes they are amazing at it].
@@N12015 he's not a pirate, he's a slaver He sells pirates, not pirated goods. He's actually much more of a bad guy than you'd think based on that face.
“Are Worgen only in World of Warcraft” I believe the answer to that is yes. There was a like… 4 or 5 year time gap between Warcraft 3 and WoW coming out. In that time, Chris Metzen (the main Writer for the story) added a lot of things to the lore that were never before seen. They released some RPG stuff and some additional lore books after WC3 but before WoW that kinda set up some of the major stories. The Titans? Invented after WC3 but before WoW. The dragons each having their own unique colors and flights? Invented between the games. Worgen? Between the games I’m pretty sure. They were invented as an excuse to keep Gilneas (a major kingdom from Warcraft II) out of the game. It was like, “Why can’t we go to Gilneas? It’s RIGHT here!” “Oh, they built up a wall because of some rumored curse or something.”
The Four-tune Fortuner card would probably see play in wild in some aggro decks. It draws 4 mana WORTH of cards, so if you have 0 mana cards, it can draw them out for free randomly, and if your opponent's deck is heavier, they'll draw 1-2 cards and you'll draw 2-4 cards.
"this would turn your whole hand into coins and then you'd have nothing to do" I have definitely died to more than one Rogue with nothing but a handful of coins and a Sinstone Graveyard.
Well hold on there, Worgens WERE classified as beasts since you COULD skin them. But in cataclysm with the release of the worgen race, the skin-ability was removed. They are classified as humanoid but if you wanted to be REALLY specific they are beasts if we are talking Sons of Arugal. Most worgens have a human form and some are just the beast.
Castle Nathria is a zone in Shadowlands, basically Purgatory. Kael'thas died in Burning Crusade, the very first expansion, and here we see him paying for his sins. That's why he's called "sin"-strider. Technically, is just his soul, so I guess that's the excuse Blizzard would tell you to not add the undead tag.
"I have faith in the integrity of spellcheckers in Blizzard". Meanwhile, a card named Florist had a typo for almost 3 weeks: "at then end of your turn". And they couldn't be bothered to fix it.
Lovin all the CGB collabs. He was my go to content creator when i played magic. Havent played it in ages, so i'm really glad to see him back on my screen on your channel
though it's common when non-hs players are in this content they often say stuff like "surely you wouldn't give me X fakes in a row" this is the first time i've seen a contestant purely try to interact with everything BUT the card and just play the mindgame lol also him describing ragers as "filler cards" is so spot on lmao
Actually magic does in fact have a mechanic that triggers when you draw the card that has it, it is called Miracle. Basically if the first card you draw on a turn is a card with Miracle, you can reveal that card, and may immediately cast it for its Miracle cost rather than its actual mana cost. This ignores the cards usual timing, so you can cast creatures and sorceries at instant speed, even on opponent's turns if I remember correct.
Honestly Four-tune Fortuner seems like a great rogue or aggro card. Your opponent maybe draws 1, and you draw 2 coins, 2 shadowstep, and 4 1 cost minions.
another correction here from wow player, worgens are imune to the plague of undead. They can not be undead. Undeads were summon from emerald dream by people of gilneas as a weapon against undead armies.
CGB is great at explaining his thought process. That's the whole reason I watch his videos, they help me learn about the game. This video managed to show he does so even when not playing Magic :)
A) I really like these videos since I can sort of put them on in the background and it's like a funny podcast type of video. B) I'm pretty surprised by how good some of these custom cards are, in terms of art, that is. It's worth noting that a LOT of custom Hearthstone cards have actually become real cards in the past few years, with minor changes. C) The Fires of Zin-Azshari is absolutely useless in Constructed mode, even for the memes but was one of the best cards in Arena mode. It was an absolute first pick that could carry the game for you. Even if you used it early on!
I heard it as "Wizards of the troupe", which feels a lot more viable for overall them cohesion across the classes. I do wanna know what cards warrior would get in the Trope set though.
Karrrghas would actually be insane for Miracle Rogue. There's no way he'd be allowed, despite being real art from the game which made the first one tricky.
for the kaelthas lore he dies during TBC, revealed in shadowlands that when he passed on his soul went to revendreth (where the castle nathria raid is) and one of the encounters is the "sun king's salvation" where you have to save his soul that's being imprisoned by the jailer who's harvesting his anima to do generic evil nefarious things because blizzard really gave up on story telling.
13:50 i think they added mana cost into it just incase they create a card that can bounce locations to hand, or use mana cost on cards that are on board, but if hey never do then its fine. its their default. every token created a thing has a things cost as base cost, like we saw with the: [Hearthstone] The cost of Cheese Elementals summoned by Muensterosity will now be based on their stats instead of always 9 (muensterosity is the 9 mana taunt elemental that summons elemental without any text at all but same stats as muensterosity)
all tokens that can be generated have a mana cost associated with them, just in case a player finds a way to interact with it or future content may allow for that to happen. so that in case any of these cases happen, you do not end up stuck with a dead hand slot. Also Four-tune Fortuner would work really well in Mill-Rogue/-Druid. Because those decks looks for very specific low mana cards to throw out there while trying to draw their higher cost cards really late into the game. And as someone that used to play Mill in all it's beautiful variations I can tell you, there is not much more painful than drawing your only two 6 costs and your only 9 cost card very early and having 3 dead cards that you pulled through Oracle. Also, adding to that, this means that your opponent might potentially draw 4 1-Mana cards, increasing your chances of milling them, or a tin of 0 Mana cost cards, burning them up pretty quickly. At the same time also means, when playing this later into the game there are good chances vs specific decks, that mean you get a 4-Mana 4-4 down onto the board and get to draw, while your opponent might not draw at all. Also really good card for Arena too.
Castle Nathria is located in the Ravendreth zone of the Shadowlands, which is the afterlife of the warcraft universe. Ravendreth is a place where souls guilty of the sin of pride are sent to atone for their sins, & Kael'thas was the second most prideful character in Ravendreth, behind Garrosh Hellscream.
Please make a podcast where you alternatively discuss hearthstone or magic related news depending on what's hot. Having people rely on their extensive comprehension of card games in general while discussing something they don't know well is really cool.
There technically IS a card in Magic that triggers when you draw it, although it doesn't have that exact line "When you draw this", and it's also from a Silver Border Set: "Letter Bomb", from Unhinged. It shuffles into an opponent's deck, and when they draw it, it deals 19-and-a-half damage to them.
Castle Nathria is the home of the namesake legendary of the expansion, Prince Renethal, and his father, Lord Denathrius. Striking a deal with the other prime legendary of the expansion, The Jailer, Lord Denathrius agreed to send all of the anima, the essence of all life in Azeroth, to the Maw in exchange for great and terrible power. This is also a raid in retail WoW where you get to kill Denathrius, and in this raid you get to meet Kael'Thas Sunstrider, marking his 3rd appearance as a boss in WoW PvE history. More lore in response.
The reason KTS is in Castle Nathria is because the Venthyr, the native residents of the realm of Venthyr and dreadlords, are the repenters of the Shadowlands. If you are filled with the sin of Pride and believe you superior to your fellow man, this is where you go to repent through torture and humbling, as you are now put into being the underling of the Venthyr. KTS, the Prince of Quel'thalas, and an arch mage of the great city of Dalaran, is filled with pride for his people and his own abilities, and not for no reason as he and his people are a strong, beautiful, and powerful people and KTS was the most powerful among them. He needed special care and humbling, so was sent straight to be supervised by the big man himself, Lord Denathrius, to make sure KTS learns humility. But as KTS was a powerful and strong soul, he had a great deal of anima in him, making it so he became an... anima cow to the Lord, and his sentence was to be harvested until drained, essentially sentenced to a permanent death. In the raid, you fight his tormentors, just a ragtag of Venthyrs with above average strength, and at certain intervals the shadow of KTS. I hope this was comprehensive enough!
I think serenity's ability to destroy minions could be interpreted as them simply leaving. I suppose either leaving them alive or removing them outright would be more "thematic," but both of those options would make it too suffocating a counter to deathrattle/resurrection decks.
@@Lucifers-Stepdad So, tribes are basically a set pool of "racial" minion categories. Essentially, they're minion types that have some sort of synergy between them (barring one exception that's there purely as an import from another game mode, and has no gameplay effect), and are reoccurring between expansions, with the "All" type on a few different specific cards denoting that all tribal synergies can be used for that card. Tribeless minions are either humans, or races that don't really appear often enough to justify it, or races that haven't been categorized for whatever reason, like having no tribe-specific synergy (like Orcs, Goblins or Gnomes). It's also worth noting some older minions have been updated with the release of new tribes, if they could be considered part of those new tribes. There's the "spell schools" as well, which is a newer mechanic that's similar to minion tribes, but concerns spells (and is generally a lot more Class-specific, as the vast majority of spells in the games are Class cards, unlike minions).
@@badwulff orcs, goblins, and gnomes having no tribe stems from them being just as much regular people as humans in the warcraft context similar story with trolls, elves, dwarves, tauren, pandas, etc.. undead are the only real exception, though admittedly the "regular" people undead are a minority among the mindless skeletons and zombified beasts and such
@@badwulff that's crazy. We (magic) give everything a type but don't guarantee it'll do anything. So we have like 5 cards that have the 'hippo' type and they're all awful but you can make a hippo tribal if you really want.
Dual class was not in a mini set and continued because it was well received. It was the main thing in scholomance and continued in a later mini set because of its initial reception. Just as a heads up.
No there Is no "when you draw It"... Mtg litterally have "miracle" mechanics that work like this discounting some cards of you happen to draw as First card of the turn.
Hello Mr. Ramranch dressing, Fel magic is essentially demon magic. Which is funny because CovertGoBlue said he played Warcraft 3, where orcs get corrupted by a demon by drinking its blood and becoming fel orcs.
Rarren: "I spent a lot of time making sure these cards seemed really realistic."
First card: Pirate guy with no pirate tribe.
true, but to be absolutely fair, a number of his (actual HS-playing) guests forgot to check the tribe in the Do You Know Hearthstone episodes
Also two of the fake cards had typos which were strong reasons for him saying they’re fake. Idk why he bothered saying he spent time because a brief read of the cards would’ve shown 3 had glaring issues
@@shanedancer3895rarun did say he chose the typo one to see his reaction tho
Give this guy a pass, he makes almost daily content for a very long time. He doesn't have infinite hours in a day
Yeah I saw that right away lmao
I can’t believe they would try and shame Doug Dimmadome, owner of the Dimsdale Dimmadome, for his excellent hat. That’s NOT RIGHT 😂
I love Doug. Such a chad.
Not right?
@@jynxed66six54 That's right!
Doug Dimmadome? Owner of the dimmsdale diammdome where they are showing crash nebula?
Well... Doug Dimmadome *was* the owner of the Dimmsdale Dimmadome, until he lost it to his ex-wife Dawn Dimmadome in the Dimmadivorce
Wizards of the Trope was my favourite Hearthstone expansion
💀
I realize written out he meant "troupe" lmao
Gaslight Gatekeeper was a great follow up from Wizards of the Trope.
The most well-balanced expansion by far
37:27
Expectation: Lmao, Rarran had to come up with an expansion name on the spot, that's why he reacted like that.
Reality: Rarran realized that he just leaked the name of the next expansion and has made Blizzard mad.
between 'there are no undead beast' and 'there are no dual class cards' i just really wanted him to see Hollow Hound (a dual-class undead beast)
You right, it’s hard to remember everything
@@Rarran He who Creates the Content Creates Reality, EMBRACE THE POWER
@@Rarran well you can always invite him again and show hollow hound next time ;)
"'When you draw this' is not a line in any Magic card"
Miracle keyword enjoyers in shambles.
Technically it's not triggered on being drawn, just being played the turn you drew it, irrc
No it's when it's drawn but only if it's your first card drawn this turn.
@@Arenuphis You have to reveal and cast the card the moment you topdeck it to cast it as a Miracle. Hence why its called "Miracle", even though you can alter the top of your deck and just make Miracles happen with cards like Brainstorm.
I mean the Snake is way more powerful than most miracle cards, and doesn't require being the first card you drew for turn. Giving a random creature a Deathtouch counter is pretty cool especially without a cost.
@@WhipLash42oa good brainstorm can work miracles indeed
When Rarran said Wizards of the Trope I died, I now need this expansion to be real
I actually thought that was a dead giveaway and was surprised when the magic player didn't catch on lol
Castle Nathria is in the shadow lands, shadow lands is the post-life of WoW, Castle Nathria is like the purgatory, and that's why we dont have a lot of undead in the set, they are just dead dead
Undead also just weren't a tribe until March of the Lich King added them to be fair
@@aereon_gaming They added the undead tribe for old minions too tho
I despise the entire lore of the Shadowlands.
Supposedly the Lich King based his entire undead army on the armies of Maldraxxus yet it’s the afterlife so why the fuck did they have ABOMINATIONS CREATED BY SEWING TOGETHER MULTIPLE CORPSES AND THEN REANIMATING THE MASS OF FLESH IN THE FUCKING AFTERLIFE?! HUH?!
I guess they’ll just make up some dumb excuse like, “oh, this is the afterlife for the entire cosmos so there’s just a planet out there with bloated three-armed bald guys who have their intestines exposed. Yeah they just look like that.”
@@Joaogab29 So basically they added those to have something who could synergize with The Lich king? Sounds like a smart move if you ask me.
IM UNDEAD NOT DEAD DEAD
I think the flavor with Serenity destroying the minions is the same as Sword to Plowshares exiling creatures. It's not that they are getting so chill they die. It's that they get so chill that they just go home and stop fighting.
but swords specifically doesn't kill the creature, just exiles it which represents a wide variety of things in magic. Serenity actually destroys them.
@@TheStornewell you don't have exile in hearthstone so that's the best you will get
@@vietquang8739 We also have vanish tho
There is exile on some hearthstone cards. It's just a very rare effect. @@vietquang8739
Yeah that sounds reasonable tbh, given that Hearthstone doesn't have anything like exile. 'Peaceful removal' is one of my favourite types of flavour in card games, I love the thought of making a giant world-threatening eldritch god into a chill farmer with a quiet life in the country.
I would see serenity as the ones with 0 attack have found serenity and choose to leave the battlefield and do no more harm
That a good one! I was thing they ascent to Nirvana or something like that.
since deathrattles are usually themed as the minion dying, i think this interpretation is only thematically consistent if it has a remove from game effect instead of a destruction effect. which would be really cool i think, because we don't see that mechanic often and it'd be interesting to see priests try to set it up to work in their favor, but maybe it'd be a little overpowered for a 4-mana priest soft board clear, idk.
when the guy said "priest looks like it would be my jam just stopping opponents from doing anything" i realized: HEY WAIT, PRIEST IS JUST BLUE.
mind control effects are strictly Blue in MTG and that's core to priest yes? Nice
The way I understood the Serenity card "story" is that they find peace of mind and walk away from the battlefield because they have no more fight left in them.
The way I understood it is that they probably just had -2 attack for the rest of the game but it felt bad to just have 0 attack creatures lying around doing nothing, so they changed it to sweep away the rubbish.
@@buttonasas That's not a lore thing. That's a balancing thing.
I agree with jax's interpretation for the lore: Destroy means "leave the battlefield".
@@KuroroSama42 Yeah, that's what I'm saying - I don't think there's a "narrative" for this interaction. I think it's specifically there because of game mechanics (minions with zeroes lying around is not fun).
i love the many guests you have on this show. they all offer a lot, in addition to their respective games perspective
Ngl the speed and lack of hesitation with which you came up with Wizards of the Trope was impressive
@4:10 Worgens aren't Beasts because they're Humanoid like the other significant sentient races. Worgen are specifically just magically cursed Humans, after all. Beast is largely reserved for the less sentient kind of beasts which Hunters could tame.
On another funny lore note, Worgen are also traditionally immune to the Curse of Undeath resulting in major conflict between the groups, so there also won't normally be an Undead Worgen either. But both Hearthstone and WoW play a bit loose with that lore I'm sure, like Worgen Death Knights being allowed as characters.
So (nerd voice) ackshually BOTH tribal tags on Dire Worgen were wrong!
The first Kobold was also missing a Pirate tag. ;p
thank you for commenting my immediate thoughts while watching this video
But can you skin a dire worgen?
The only undead worgen I can think of is the worgen abomination from the witchwood but that one is only part worgen
Yeah, the Kobold was the first thing I noticed… I’m like, surely this would be a Pirate, so this just screams “lazy” fan 😅
37:38 omg the LA Noire "Wrong Doubt" sound, on point
How the hell did Rarran just cook up an expansion name on the spot? 😀
Because Wizards of the Coast are the developers behind MtG, the game CGB plays.
It's like if he had to come up with a Hearthstone expansion on the spot, and came up with "Blizzards"
I love hearing Rarran praise and encourage the guest about how well they did, it feels so wholesome and genuine and we need more of that in the world ❤️
I find it funny how similar Wizards of the Trope is to Wizards of the Coast, the makers of MTG, and CGB still didn't catch it ahahaha
I'm sure he noticed
I just love how blue deducts his answers with the story behind a card .
very enjoyable to watch
Magic doesn't have "When you draw this" but it does have Miracle which says "If this is the first card you drew this turn, you can cast this card for its miracle cost" which is a hugely reduced cost.
I think it's a really cool strategy to ask "what story is being told" bc it's true, hearthstone cards' flavors of being able to tie the art, the name, to the effect, their place in lore, are all amazing that custom card creators rarely hit perfectly [but sometimes they are amazing at it].
Pirate Traderr, who wears a pirate hat, isn't a pirate?
My thought too, Rarran and Covert didn't mention the most plain problem with this card.
He trades pirates but himself isn't one. It was a really unfortunate title when he arrived in Stormwind and got arrested for piracy.
@@slimek20 I mean, you have Tony as a pirate due to selling pirated stuff so...
@@N12015Tony Two-Tusk is a pirate in WoW.
@@N12015 he's not a pirate, he's a slaver
He sells pirates, not pirated goods.
He's actually much more of a bad guy than you'd think based on that face.
Really fun to see his logic when susing out the fake cards, well done!
I like the entire flavor thought proccess, it's really cool to think about the cards being applied in an in-battle logic. Sick.
I love CovertGoBlue, your two work so well together
This type of content is my favourite, keep it up Rarran, we love you ❤
I have never played hearth stone but I watch all of the mtg crossovers. Love cgb!
“Are Worgen only in World of Warcraft”
I believe the answer to that is yes. There was a like… 4 or 5 year time gap between Warcraft 3 and WoW coming out. In that time, Chris Metzen (the main Writer for the story) added a lot of things to the lore that were never before seen. They released some RPG stuff and some additional lore books after WC3 but before WoW that kinda set up some of the major stories.
The Titans? Invented after WC3 but before WoW. The dragons each having their own unique colors and flights? Invented between the games. Worgen? Between the games I’m pretty sure. They were invented as an excuse to keep Gilneas (a major kingdom from Warcraft II) out of the game. It was like, “Why can’t we go to Gilneas? It’s RIGHT here!”
“Oh, they built up a wall because of some rumored curse or something.”
can I have everyone give props to the editor for the subtle LA Noire reference at 37:38?
The Four-tune Fortuner card would probably see play in wild in some aggro decks. It draws 4 mana WORTH of cards, so if you have 0 mana cards, it can draw them out for free randomly, and if your opponent's deck is heavier, they'll draw 1-2 cards and you'll draw 2-4 cards.
"this would turn your whole hand into coins and then you'd have nothing to do"
I have definitely died to more than one Rogue with nothing but a handful of coins and a Sinstone Graveyard.
Well hold on there, Worgens WERE classified as beasts since you COULD skin them. But in cataclysm with the release of the worgen race, the skin-ability was removed. They are classified as humanoid but if you wanted to be REALLY specific they are beasts if we are talking Sons of Arugal. Most worgens have a human form and some are just the beast.
On the name alone i would never consider gaslight gatekeeper a real card, which makes me all the more amazed they actually printed it
having custom expantion logo makes it too easy to spot fakes for someone who played back in the past
holy shit called it
I've played since alpha and didn't even know there are expansion logos
You two have great chemistry, more of these videos please
Castle Nathria is a zone in Shadowlands, basically Purgatory. Kael'thas died in Burning Crusade, the very first expansion, and here we see him paying for his sins. That's why he's called "sin"-strider. Technically, is just his soul, so I guess that's the excuse Blizzard would tell you to not add the undead tag.
These collabs are the best, I appreciate the effort you do preparing and also finding such great guests
"I have faith in the integrity of spellcheckers in Blizzard". Meanwhile, a card named Florist had a typo for almost 3 weeks: "at then end of your turn". And they couldn't be bothered to fix it.
That Wizards of the Trope response was smooth as SILK! 😄
Lovin all the CGB collabs. He was my go to content creator when i played magic. Havent played it in ages, so i'm really glad to see him back on my screen on your channel
Love CovertGoBlue, his energy is awesome with you Rarran, good vid!
though it's common when non-hs players are in this content they often say stuff like "surely you wouldn't give me X fakes in a row" this is the first time i've seen a contestant purely try to interact with everything BUT the card and just play the mindgame lol
also him describing ragers as "filler cards" is so spot on lmao
Yeah, it's interesting to listen to his reasoning and seeing him come to the correct conclusion based on flawless logic.
Obviously very smart guy
30:53 “someone obsessed with the number 4 sounds whimsical !”
Jhin, from league of legends: *heavy breathing
I even thought that cactus rager was fake lmao
the ragers are such a meme lmao
Can't believe rarran would just stand by while blue was dissing a rager smh
Pretty sure Mortal Kombat would never be on a real card since it's a trademark. Great vid though!
27:23
Photographer Fizzle: _in shambles_
Actually magic does in fact have a mechanic that triggers when you draw the card that has it, it is called Miracle. Basically if the first card you draw on a turn is a card with Miracle, you can reveal that card, and may immediately cast it for its Miracle cost rather than its actual mana cost. This ignores the cards usual timing, so you can cast creatures and sorceries at instant speed, even on opponent's turns if I remember correct.
'when you draw this' happens in the miracle mechanic. Fun episode guys, love these collabs
I could've sworn that Magic had "When you draw this card, reveal it, do an effect" cards
They had miracle which is of you drew it as your first card that turn you could cast it for less mana.
Slander about Doug Dimmadome, owner of the Dimmsdale Dimmadome
Honestly Four-tune Fortuner seems like a great rogue or aggro card.
Your opponent maybe draws 1, and you draw 2 coins, 2 shadowstep, and 4 1 cost minions.
"I feel like the art is too nice, somebody got paid, it has to be real."
My friend, this is a Rarran video, nobody gets paid.
another correction here from wow player, worgens are imune to the plague of undead. They can not be undead. Undeads were summon from emerald dream by people of gilneas as a weapon against undead armies.
CGB is great at explaining his thought process.
That's the whole reason I watch his videos, they help me learn about the game.
This video managed to show he does so even when not playing Magic :)
Oh my god the L.A. Noir sound when he believes your lie about the set killed me XD
Rarran: "If I had the time to make these, I woulda"
Also Rarran: Spend 30 + hours on adventures
Rarran really couldn't pull Madness at the Darkmoon Faire out on that illusionist if he really needed to lie about it?
A) I really like these videos since I can sort of put them on in the background and it's like a funny podcast type of video. B) I'm pretty surprised by how good some of these custom cards are, in terms of art, that is. It's worth noting that a LOT of custom Hearthstone cards have actually become real cards in the past few years, with minor changes. C) The Fires of Zin-Azshari is absolutely useless in Constructed mode, even for the memes but was one of the best cards in Arena mode. It was an absolute first pick that could carry the game for you. Even if you used it early on!
Another top tier video. You’ve been on fire lately rarran
CovertGoBlue is so funny, I'm looking forward for more videos with him!
I heard it as "Wizards of the troupe", which feels a lot more viable for overall them cohesion across the classes.
I do wanna know what cards warrior would get in the Trope set though.
It would be like Un-sets in magic
Dormant is pretty close to either MTG's "Phased Out" or "Suspend"
Did somebody say Doug Dimmadome, owner and proprietor of the Dimsdale Dimmadome, THAT Doug Dimmadome?!
Karrrghas would actually be insane for Miracle Rogue. There's no way he'd be allowed, despite being real art from the game which made the first one tricky.
for the kaelthas lore he dies during TBC, revealed in shadowlands that when he passed on his soul went to revendreth (where the castle nathria raid is) and one of the encounters is the "sun king's salvation" where you have to save his soul that's being imprisoned by the jailer who's harvesting his anima to do generic evil nefarious things because blizzard really gave up on story telling.
Had to tab out at 17:49 to play that one doug dimmadome remix
13:50 i think they added mana cost into it just incase they create a card that can bounce locations to hand, or use mana cost on cards that are on board, but if hey never do then its fine. its their default. every token created a thing has a things cost as base cost, like we saw with the: [Hearthstone] The cost of Cheese Elementals summoned by Muensterosity will now be based on their stats instead of always 9 (muensterosity is the 9 mana taunt elemental that summons elemental without any text at all but same stats as muensterosity)
Rarren: "I spent a lot of time making sure these cards seemed really realistic."
Card: "... a extra..."
What’s the problem with that?
all tokens that can be generated have a mana cost associated with them, just in case a player finds a way to interact with it or future content may allow for that to happen.
so that in case any of these cases happen, you do not end up stuck with a dead hand slot.
Also Four-tune Fortuner would work really well in Mill-Rogue/-Druid. Because those decks looks for very specific low mana cards to throw out there while trying to draw their higher cost cards really late into the game. And as someone that used to play Mill in all it's beautiful variations I can tell you, there is not much more painful than drawing your only two 6 costs and your only 9 cost card very early and having 3 dead cards that you pulled through Oracle.
Also, adding to that, this means that your opponent might potentially draw 4 1-Mana cards, increasing your chances of milling them, or a tin of 0 Mana cost cards, burning them up pretty quickly.
At the same time also means, when playing this later into the game there are good chances vs specific decks, that mean you get a 4-Mana 4-4 down onto the board and get to draw, while your opponent might not draw at all.
Also really good card for Arena too.
28:05 Interestingly, cameras have been around in Warcraft lore for a while now. Fluffed as sort of 1800s-style with magical (or steampunk) boosts.
23:12 i was thinking aabout this name when i played the card XDD so funny
No way my man sent "Wizards of the Trope" and didn't burst out laughing like I did
28:50 jhin would be proud
Castle Nathria is located in the Ravendreth zone of the Shadowlands, which is the afterlife of the warcraft universe. Ravendreth is a place where souls guilty of the sin of pride are sent to atone for their sins, & Kael'thas was the second most prideful character in Ravendreth, behind Garrosh Hellscream.
“When you draw this” is called MIRACLE in Magic the gathering
I like the chemistry you two have. These are fun videos.
Magic has "when you draw this" in miracle casting costs effectivly
The little bits with the LA Noir sounds are so funny! XD
Wizards of the Trope is crazyyy😂 Could've said Witchwood too but love the improv
Can't believe you didn't fully introduce Doug Dimmadome with all of his proud achievements, such as being the owner of the Dimmasdale Dimmadome.
Please make a podcast where you alternatively discuss hearthstone or magic related news depending on what's hot. Having people rely on their extensive comprehension of card games in general while discussing something they don't know well is really cool.
There technically IS a card in Magic that triggers when you draw it, although it doesn't have that exact line "When you draw this", and it's also from a Silver Border Set: "Letter Bomb", from Unhinged. It shuffles into an opponent's deck, and when they draw it, it deals 19-and-a-half damage to them.
If the four-tune fortuner had a picture of Jhin it would have been perfection.
28:14 a great man once said: FOUR! -jhin
How you are able to say "Doug Dimmadome" without immediately following with owner of the Dimsdale Dimmadome is beyond me.
Doug Dimmadome, Owner of the Dimmsdale Dimmadome?
Castle Nathria is the home of the namesake legendary of the expansion, Prince Renethal, and his father, Lord Denathrius. Striking a deal with the other prime legendary of the expansion, The Jailer, Lord Denathrius agreed to send all of the anima, the essence of all life in Azeroth, to the Maw in exchange for great and terrible power. This is also a raid in retail WoW where you get to kill Denathrius, and in this raid you get to meet Kael'Thas Sunstrider, marking his 3rd appearance as a boss in WoW PvE history. More lore in response.
The reason KTS is in Castle Nathria is because the Venthyr, the native residents of the realm of Venthyr and dreadlords, are the repenters of the Shadowlands. If you are filled with the sin of Pride and believe you superior to your fellow man, this is where you go to repent through torture and humbling, as you are now put into being the underling of the Venthyr.
KTS, the Prince of Quel'thalas, and an arch mage of the great city of Dalaran, is filled with pride for his people and his own abilities, and not for no reason as he and his people are a strong, beautiful, and powerful people and KTS was the most powerful among them. He needed special care and humbling, so was sent straight to be supervised by the big man himself, Lord Denathrius, to make sure KTS learns humility. But as KTS was a powerful and strong soul, he had a great deal of anima in him, making it so he became an... anima cow to the Lord, and his sentence was to be harvested until drained, essentially sentenced to a permanent death. In the raid, you fight his tormentors, just a ragtag of Venthyrs with above average strength, and at certain intervals the shadow of KTS. I hope this was comprehensive enough!
Also exactly correct, KTSinstrider would not be considered to be Undead ad he is NOT reanimated, he is simply dead, essence, a spirit.
"When you draw this" is absolutely a thing in Magic, it's just followed with "you may reveal it" or similar. Anything with Miracle, for example.
I care about Doug Dimmadome, owner of the Dimmsdale Dimmadome
I think serenity's ability to destroy minions could be interpreted as them simply leaving. I suppose either leaving them alive or removing them outright would be more "thematic," but both of those options would make it too suffocating a counter to deathrattle/resurrection decks.
First card doesn't even have the Pirate tag. That's the dead giveaway.
First card has pirate in the name but no pirate tribe, bravo whoever created it
I've never played hearth stone but I was sure that all creatures had a creature type in the middle. Apparently it is only... Sometimes? Lol.
@@Lucifers-Stepdad So, tribes are basically a set pool of "racial" minion categories. Essentially, they're minion types that have some sort of synergy between them (barring one exception that's there purely as an import from another game mode, and has no gameplay effect), and are reoccurring between expansions, with the "All" type on a few different specific cards denoting that all tribal synergies can be used for that card. Tribeless minions are either humans, or races that don't really appear often enough to justify it, or races that haven't been categorized for whatever reason, like having no tribe-specific synergy (like Orcs, Goblins or Gnomes). It's also worth noting some older minions have been updated with the release of new tribes, if they could be considered part of those new tribes.
There's the "spell schools" as well, which is a newer mechanic that's similar to minion tribes, but concerns spells (and is generally a lot more Class-specific, as the vast majority of spells in the games are Class cards, unlike minions).
@@badwulff orcs, goblins, and gnomes having no tribe stems from them being just as much regular people as humans in the warcraft context
similar story with trolls, elves, dwarves, tauren, pandas, etc.. undead are the only real exception, though admittedly the "regular" people undead are a minority among the mindless skeletons and zombified beasts and such
@@hi-i-am-atan Yeah, that's a good point. I'm not too familiar with WoW lore, so that didn't really cross my mind.
@@badwulff that's crazy. We (magic) give everything a type but don't guarantee it'll do anything. So we have like 5 cards that have the 'hippo' type and they're all awful but you can make a hippo tribal if you really want.
Actually in Magic theres a mechanic called Miracle which works when you draw it
Dual class was not in a mini set and continued because it was well received. It was the main thing in scholomance and continued in a later mini set because of its initial reception. Just as a heads up.
No there Is no "when you draw It"... Mtg litterally have "miracle" mechanics that work like this discounting some cards of you happen to draw as First card of the turn.
Hello Mr. Ramranch dressing, Fel magic is essentially demon magic. Which is funny because CovertGoBlue said he played Warcraft 3, where orcs get corrupted by a demon by drinking its blood and becoming fel orcs.
Elyne, the Illusionist into 9 Ice Blocks is Peak Hearthstone
As a Hearthstone player who hasn't played in a few years, I have no idea if the card is real or not.
Covert forgot about the miracle mechanic which basically reads "When you draw this...".