really nice seeing new gp tutorials being made, especially when they are coming from a talented creator in a time when a lot people seem to prioritize pretty visuals over fun and interesting gp, i have been creating and revamping gp for a couple of years now and i still find a lot of things from your videos to be quite useful!
I was planning to jump to menace from xo in like a couple months and made some small progress (89-100 and the whole spiral part);literally the most fun thing I ever played
Sorry if this sounds toxic but I don't know how ask this question without sounding like this: Are you sure this is a "how to build" and not "how I build"?
I feel like even as someone who's probably experienced in layout creating, this could be quite useful to me (although i don't even know if i'm considered as experienced yet)
I use group 1 for link visible as I really like to get things as optimized as possible, so by using Link Visible there should be no problem rendering big objects.
i am really struggling to make good ship gameplay, a tutorial would be nice. i feel that robot gameplay doesn't differ too much from cube but it just needs to be structured in a way that looks better for robot, and just making sure that the robot gimmick is used is a fun way so for most of us we don't need a robot tutorial but its still cool to drop some tips in other videos that work with robot.
One thing i like so far is that you give people advice on how to improve their gameplay style and don't tell people what not to do. A lot of gameplay tutorials will tell you to stay away from certain mechanics (like the mirror portal) solely because people do not like them. I am glad you are not doing this, and instead just giving tips on making more fun gameplay. For example, Triple Six by Zylenox uses mirror portals, invisible gameplay changes, and mechanics that are traditionally frowned upon, yet a lot of people find the level very fun to play. It is an extreme demon though, which is the highest difficulty in the game, so I guess its better to put gimmicks in insane/extreme demons than 5 star levels.
2:46 i know you've probably heard this but if you go into edit group and press extra and press hide on the object you want to make invisible it'll make it invisible while saving a singular object and a singular group edit: i'm fucking stupid
Hi, im a beginer extreme/imposible creator and my layouts looks like sakupen circles (is way to spammy) can you make a tuto for making hard gameplay he will be very usefull
@@laskouide_newragingbulls to make hard gameplay use the hitbox trail mod if you can, stay away from spam gameplay and loads of straight fly and try to shift towards timings and unique gameplay aspects, some people make part of a layout then just buff it to make hard gameplay
How to make fun spider gameplay when? Im being serious please i need this for the love of all things good i need to know how to be good at making fun spider gameplay
Join my discord! discord.gg/9XVJhx5ghj
no
Sure
JOIN UP
damn puberty hit manny heffley hard, isn’t he only 3?
Lmao
My favorite Menace creator is here
of all the people who were involved in the creation of menace I think manny is the coolest
@@TheNamesFathomW
a video about sync could honestly be nice
I think so too 👍
note representation my beloved :)
Zerosr made a video about that, check it out
Out of all the creators that could give us tutorials on gameplay you just happen to be one of them to do it and you are definitely one of the best
really nice seeing new gp tutorials being made, especially when they are coming from a talented creator in a time when a lot people seem to prioritize pretty visuals over fun and interesting gp, i have been creating and revamping gp for a couple of years now and i still find a lot of things from your videos to be quite useful!
thank you manny
I didn't imagine Manny Heffley sounding like a grown-ass man 💀
thank you manny heffley, you saved my life with this one i think. havent even watched the video yet
main reason why using Hide is helpful is that you can press F6 to easily toggle it on and off
Dude it's gonna be so awesome to watch the emergence of "Manny Heffley gameplay style" after videos like this.
I was planning to jump to menace from xo in like a couple months and made some small progress (89-100 and the whole spiral part);literally the most fun thing I ever played
Sorry if this sounds toxic but I don't know how ask this question without sounding like this:
Are you sure this is a "how to build" and not "how I build"?
You are right. This is how I build. I don't want to waste my time telling people how they should build. I think this is more helpful.
Nice tutorial! Found it very helpful and it made a lot of sense. I also agree on visual sync bring better than click sync.
I really like these type of videos ! Keep making them !
1:25
Obama giving Obama medal meme
I actually agree with you good job explaining it
I feel like even as someone who's probably experienced in layout creating, this could be quite useful to me (although i don't even know if i'm considered as experienced yet)
I use group 1 for link visible as I really like to get things as optimized as possible, so by using Link Visible there should be no problem rendering big objects.
Thanks for this very good tutorial!!
seeing tutorials like this from really talented people is something we need more in gd ngl.
great video, i liked the points you made here
How will this affect the flarg circles economy
Note that Alpha triggers work on tp 2nd portals, Hide option doesn’t
thak you greg heffly! now i can make kenos 2!
Amazing how he knows all this when he is onwy fwee
Manny Heffley is back let's go
I just know you’re gonna cook with this vid
Babe wake up, manny just posted
really instructive video !! I can't wait for part 2
i am really struggling to make good ship gameplay, a tutorial would be nice. i feel that robot gameplay doesn't differ too much from cube but it just needs to be structured in a way that looks better for robot, and just making sure that the robot gimmick is used is a fun way so for most of us we don't need a robot tutorial but its still cool to drop some tips in other videos that work with robot.
I love Manny Heffley
Very clear and helpful. Thank you.
hi your one of my favourite creators just letting you know
thank you manny I love you
BANGER
yo your content is amazing! keep it up
One thing i like so far is that you give people advice on how to improve their gameplay style and don't tell people what not to do. A lot of gameplay tutorials will tell you to stay away from certain mechanics (like the mirror portal) solely because people do not like them. I am glad you are not doing this, and instead just giving tips on making more fun gameplay.
For example, Triple Six by Zylenox uses mirror portals, invisible gameplay changes, and mechanics that are traditionally frowned upon, yet a lot of people find the level very fun to play. It is an extreme demon though, which is the highest difficulty in the game, so I guess its better to put gimmicks in insane/extreme demons than 5 star levels.
2:55 I always reserve 1 and 2 for alpha, I just do no opacity on 2 and half on 1.
bro might be a menace
PLEASE PLEASE PLEAS SUB- PLAYTEST YOUR LEVELS!
2:46 i know you've probably heard this but if you go into edit group and press extra and press hide on the object you want to make invisible it'll make it invisible while saving a singular object and a singular group
edit: i'm fucking stupid
Why
ok your telling me my levels are absolutely impossible to decorate LOL
Now do the titan of fun wave gameplay that isn’t just timings
Hi, im a beginer extreme/imposible creator and my layouts looks like sakupen circles (is way to spammy) can you make a tuto for making hard gameplay he will be very usefull
@@laskouide_newragingbulls to make hard gameplay use the hitbox trail mod if you can, stay away from spam gameplay and loads of straight fly and try to shift towards timings and unique gameplay aspects, some people make part of a layout then just buff it to make hard gameplay
I don't make impossible gameplay, but maybe I make a video on how to make harder gp
first of all dont recreate sakupen circles just go for ILL layout
@@mannyheffley4085 k thanks
I love your song adelucid ❤
what up manny heffley
How to make fun spider gameplay when?
Im being serious please i need this for the love of all things good i need to know how to be good at making fun spider gameplay
I will do game modes in order as they appear in the editor
in 5 months
Tnx for the tutorial
1:29 This sounds a lot like KOSETSU
Very helpful 🖤
Please do this for every gamemode
I will
Nice work.
I love you manny
damn puberty hit early wtf
hey thats my thing
Manny do ufo pls it would be awesome
tutorial for how to be a heffley please
Can you make a viedo on duels next?
I will be making one later in the series. It will be specifically about asymmetrical duals
good video, but music is too loud/energetic
i love you
Not deco 😔
Menny Helley
manny does NOT sound like this
No way he knows all this hes only 3
using alpha 1 instead of hide, way too based 🦾
great tips btw