Mobile gaming was a low risk high reward way of making games. But, well, Hoyoverse kinda destroyed this way of developing mobile games, since Genshin, Honkai and ZZZ are high budget games and ended up as the industry standard for mobile games. And nobody wants to bet that amount of money on a game that may or may not take off.
Something that I started to realize coming sooner than we expect, and because for alot of people, gaming is the escape for politics... But if those 25% tariffs start happening...people need to start thinking how that's going to hit them.
I do have to say, for Hoyoverse games. It is a case of high monetary investment, high return. It cose them 100 million to make genshin impact, and 100 million year to continue its development. And now they have 3 major titles in the market, and you can argue a 4th in Honkai Impact 3rd. This company spends more a year maintaining their titles than most companies make off their mobile titles.
I'll be as happy as anyone if we finally have the industry in general stop believing "live service is the future of all gaming!" and doubling down on that forever, but you do raise some concerning points in there too. If companies switch from live service focus to AAA focus and don't correct the "games cost millions upon millions and take 5 years to make, therefore they have to be smash hits to be profitable" problem, they'll just hit the same wall when they have games that don't become hits, albeit with somewhat less force than they would if they pulled a Concord-level flop. I love some of the big games we get from that as much as the next guy, but not every game should be trying to be that. And if they're really contemplating a $100 price tag for games, that's a a really bad sign that they're not looking at addressing that issue. On top of just being bonkers in itself. I can't imagine even a giant like GTA doing that and coming away unscathed - still plenty successful probably, but surely it'd be noticeably hurt by setting the price tag that high compared to if it just came out at $60-70. And personally, I didn't mind games starting to cost $70 each so much, because it wasn't a big increase and they had been at $60 for a very long time, so I'd kind of figured that had to happen eventually. But suddenly jump to $100 and that would definitely have an effect on how many I buy at launch/full price.
Wait, Kadokawa has nothing to do with Dragon Ball. DB is owned by Bird Studios, and Shueisha has the manga license, Toei has the anime license and Bandai has the toys and games licenses.
Andrew, thanks for pointing out lame corporate overlord phrases like 'freshbook familiar' that should be stamped out as soon as they are blurted out. Office Space stuff, man
Indie games rely largely on streamers and word of mouth, even when they're exceptional. Its cool that you were streaming games like Nine Sols which I think is one of the best in an already stacked genre, but won't ever really get anywhere near the attention is probably should. Happens with some truly inspired tv shows too, like Scavengers Reign which will not get a second season because it just didn't get exposure
Watching this makes me think they're not really in to mobile games, there are some points in the discussion that includes candy crush or whatever. Like thats retro mobile game do Westerners see mobile games as a candy crush thing even though it improved and innovate a lot in someways And i understand that in the west mobile gaming is not a thing specially if looking at it one sided. But like in music industry/genre kpop before was not well accepted and even cosplayers getting bullied. Now, everything is well appreciated. I know soon gamers will accept mobile games as part of the whole industry cuz In all honestly, there are mobile games that are good. Some are hoyo some are kuro. Downside they are all gacha mechanics but when you look at these games and set aside the gacha system and play it as how it is. Finish the whole story line. Wuthering waves is good asmongold likes it and so are the others, Genshin and Honkai still is good. Sooner or later mobile games would evolve in the gaming industry and will coexist together with the other console.
3:30 Fantasian is the perfect example of a good single player mobile game
Mobile gaming was a low risk high reward way of making games. But, well, Hoyoverse kinda destroyed this way of developing mobile games, since Genshin, Honkai and ZZZ are high budget games and ended up as the industry standard for mobile games. And nobody wants to bet that amount of money on a game that may or may not take off.
Something that I started to realize coming sooner than we expect, and because for alot of people, gaming is the escape for politics...
But if those 25% tariffs start happening...people need to start thinking how that's going to hit them.
I do have to say, for Hoyoverse games. It is a case of high monetary investment, high return. It cose them 100 million to make genshin impact, and 100 million year to continue its development. And now they have 3 major titles in the market, and you can argue a 4th in Honkai Impact 3rd. This company spends more a year maintaining their titles than most companies make off their mobile titles.
About the hero shooter niche, I gotta wonder if Marvel Rivals will shake things up considering the amount of hype it's had on social media.
@ 12:20 yeah DOAX VV is still going since 2017 lol.
I'll be as happy as anyone if we finally have the industry in general stop believing "live service is the future of all gaming!" and doubling down on that forever, but you do raise some concerning points in there too. If companies switch from live service focus to AAA focus and don't correct the "games cost millions upon millions and take 5 years to make, therefore they have to be smash hits to be profitable" problem, they'll just hit the same wall when they have games that don't become hits, albeit with somewhat less force than they would if they pulled a Concord-level flop. I love some of the big games we get from that as much as the next guy, but not every game should be trying to be that.
And if they're really contemplating a $100 price tag for games, that's a a really bad sign that they're not looking at addressing that issue. On top of just being bonkers in itself. I can't imagine even a giant like GTA doing that and coming away unscathed - still plenty successful probably, but surely it'd be noticeably hurt by setting the price tag that high compared to if it just came out at $60-70. And personally, I didn't mind games starting to cost $70 each so much, because it wasn't a big increase and they had been at $60 for a very long time, so I'd kind of figured that had to happen eventually. But suddenly jump to $100 and that would definitely have an effect on how many I buy at launch/full price.
Wait, Kadokawa has nothing to do with Dragon Ball. DB is owned by Bird Studios, and Shueisha has the manga license, Toei has the anime license and Bandai has the toys and games licenses.
Andrew, thanks for pointing out lame corporate overlord phrases like 'freshbook familiar' that should be stamped out as soon as they are blurted out. Office Space stuff, man
Indie games rely largely on streamers and word of mouth, even when they're exceptional. Its cool that you were streaming games like Nine Sols which I think is one of the best in an already stacked genre, but won't ever really get anywhere near the attention is probably should. Happens with some truly inspired tv shows too, like Scavengers Reign which will not get a second season because it just didn't get exposure
SONY buying Kadokawa Corp seems like a bad Idea.
Watching this makes me think they're not really in to mobile games, there are some points in the discussion that includes candy crush or whatever. Like thats retro mobile game do Westerners see mobile games as a candy crush thing even though it improved and innovate a lot in someways And i understand that in the west mobile gaming is not a thing specially if looking at it one sided. But like in music industry/genre kpop before was not well accepted and even cosplayers getting bullied. Now, everything is well appreciated. I know soon gamers will accept mobile games as part of the whole industry cuz In all honestly, there are mobile games that are good. Some are hoyo some are kuro. Downside they are all gacha mechanics but when you look at these games and set aside the gacha system and play it as how it is. Finish the whole story line. Wuthering waves is good asmongold likes it and so are the others, Genshin and Honkai still is good. Sooner or later mobile games would evolve in the gaming industry and will coexist together with the other console.
I would say AAA games have
Half of people who play cod are on mobile according to bobby kotek