What's next for Enshrouded?

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  • Опубліковано 1 лют 2025

КОМЕНТАРІ • 121

  • @mystechry
    @mystechry 20 днів тому +24

    Most important for me would be to allow for full storage containers to be moved around

    • @PratfallYT
      @PratfallYT  19 днів тому +5

      That would be fantastic! However that seems to be something that is missing from most similar games (Minecraft etc) so I expect that it’s probably quite an intensive thing to code, so we may not ever see this feature unfortunately

    • @oblikua
      @oblikua 17 днів тому

      ​@@PratfallYT A basic implementation shouldn't be hard to code, but it would lead to many problems like items disappearing and item duplication exploits, etc. That's why most games don't do it.

    • @iKennectz
      @iKennectz 15 днів тому

      Sounds like a pretty good way to join unlocked servers and steal people’s entire loot supply in seconds😂😂

    • @trushiongardel1592
      @trushiongardel1592 10 днів тому

      ​@@PratfallYTnot so much hard to code as exploitable

    • @fusionvibe
      @fusionvibe 10 днів тому

      should be easy to code. You can in Conan Exiles and Nightingale

  • @xlerb2286
    @xlerb2286 21 день тому +18

    I would like to see more automation. Maybe be able to assign a townsperson to a task such as gardening, have a set of rules set up for them to follow and let them go at it. I'd also like to see a unified interface into magic storage chests so I could group a set of chests together and store/retrieve items from the group without worrying about which chest(s) contain those items.

    • @aBadWizard
      @aBadWizard 15 днів тому

      My buddy and I are in the middle of a playthrough, and we were hoping for this feature to be added as well.

  • @trebet5196
    @trebet5196 21 день тому +21

    be good to add the thunder and lightning to the weather

    • @ScottBoydathome
      @ScottBoydathome 20 днів тому +1

      Random lightning strikes like what the Vukah shamans called down!!

    • @makeupminx6103
      @makeupminx6103 19 днів тому

      YES!!! thunder, lightning, snow, heatwaves, all of it!

    • @ScottBoydathome
      @ScottBoydathome 18 днів тому

      @@makeupminx6103 Yeah, heatwaves should be a thing in the desert. Imagine it: heavy armors eat into your rested bonus and doubles the starvation rates!
      (Since water counts as food and such.)

  • @donenglish7572
    @donenglish7572 21 день тому +8

    I'd totally buy dlc after full release. They're very creative with their biomes. I'm a bit burnt out on building though.

    • @PratfallYT
      @PratfallYT  19 днів тому +2

      We would too! Especially when you consider the scale of the updates throughout early access! You just know any paid dlc would be colossal!

  • @bigutudor9048
    @bigutudor9048 17 днів тому +2

    Would be cool to see more building structures: different types of arches, vaults stuff like that. Also some decorations for the exterior. This will make the building more fun. I am really looking to build romanesque and carolingian style buildings because the game fits very well into the setting, especially with the textures and colors around. And of course an optional minimap with more accurate building location.

    • @PratfallYT
      @PratfallYT  17 днів тому

      We’d love to see more building pieces! We already have a great selection but having new shapes just to speed up the building process would be fantastic!

  • @sirterrance69
    @sirterrance69 21 день тому +5

    I think the Sky Islands may be the last region/location that they will add to the game. I think it may be within the story where they host the final villain/boss. It may explain things like the origin of the stranger, shroud and ancients. If they sort out Water, perhaps the next area we will see is North of Pikemead and will be called "The Ocean of Despair".
    I also hope the 5th Hallowed Halls in the snowy mountains gets improved. It's just so small that it's current state may be a placeholder.
    Another thing I'd like to see is another use for Sparks other than your base level. Perhaps a way to raise the level of your favourite weapons. Certain weapons have some cool perk combinations but are locked to a low rarity or level & having a way to make them go from blue to purple or raising them up to higher levels.
    I love finding referrances/easter eggs to Portal Knights and would love them to keep adding more things as I loved Portal Knights & it's lore.

  • @djhracer7
    @djhracer7 13 днів тому

    48:00 Rare as it is, the green cleaver is an item you can get. Its called an Acid Cleaver and the Enemies that wield it will sometimes drop it on death. It sadly though is a 1 handed sword not a dagger pair. (its dropped for a long time, before daggers were added)

  • @johndukes3314
    @johndukes3314 20 днів тому

    It's been a great year with enshrouded and keen games has done a stellar job and I look forward to the next year. I would really love for keen to add more weapons. I would really love it if they would add chakrams. Great overview for the year guys keep up the good work.

    • @PratfallYT
      @PratfallYT  19 днів тому

      We agree, some new two handers as well as some new “out of the box” magic weapons! I’d love to see some kind of magic skull that can put enemies to sleep

  • @gigi3242
    @gigi3242 21 день тому +7

    Whatever they do, I would like them to respect my solo play experience. As the dev said lend their voice, wink wink...maybe they are going to add voice acting? Some of the lore in albaneve mentions the ancients going back to the sky, where they originate from.. maybe we're going to end up with a portal into space? to another planet? I wouldn't mind eventually paying for an "expansion", Enshrouded at least gives you actual content, unlike another game I've paid sixty dollars for an xpac, with only lame dailies to show for it.

  • @AlyredV2
    @AlyredV2 21 день тому +3

    More fences and gates, more secret doors to match the wall types, more and taller windows (there's a lot of window designs out there already), and more "dungeon" parts like the shackles, cage frames and locked gates, etc. More "clutter" would be nice as well.
    Also: Let us move and create lava!

  • @viva_violet
    @viva_violet 21 день тому +3

    I've played a lot of Conan Exiles and they have the sandstorm where you take damage if you're in it, and after making a northern cold part of the map i begged for a snow storm with the same effect but it never came. Now i also play Enshrouded and they straight away put in snow storms and damage but nothing for hot areas
    would love to merge my two favourite games together!

    • @PratfallYT
      @PratfallYT  19 днів тому +1

      We reckon they’re sure to improve and add to the weather system as time goes on! Sandstorms would be fantastic as they’d make the kindlewastes feel more engaging to explore, since the mountain update released, the kindlewastes feel a little dull by comparison at the moment!

    • @viva_violet
      @viva_violet 19 днів тому

      @@PratfallYT i agree.
      I need more pratfall enshrouded adventures!

  • @slate613
    @slate613 21 день тому +5

    Actually, we can already reassign the glider button separate from the jump button.
    At least on mouse and keyboard
    The reassignable button I want most is "Back". I have interact set to num1 [I'm a Lefty], but have to either click the "Back" icon or hit ESC...

    • @hanscarlsson6583
      @hanscarlsson6583 20 днів тому

      Yes! I would really like a reassignable ”back” too, would simplify my gameplay loop a lot. Like unloading my loot into ten boxes after a run, that is a lot of ESC clicking.

  • @nenikiato3230
    @nenikiato3230 15 днів тому

    I luv this game, it feels like when i first played skyrim 10 years ago but this expands all the time wich is soo awesome, & more people should try this game, some dont like it cuz its not so explainable all the time when it comes to quests etc..

  • @mickratters8073
    @mickratters8073 18 днів тому +2

    E to open E to close storage boxes.

  • @HiddenArch87
    @HiddenArch87 18 днів тому

    feels kind of funny that although most people don't care about naming chests and map icons, but that feature is super important to me. I play as the base builder and 'map guy' for my group (around 6 players) so those features would improve my quality of life in the game greatly. anything that streamlines where to find something on a map or helps me describe the chest that holds the items my friends are looking for improves everyone I game with experience.

    • @DawnChatman
      @DawnChatman 18 днів тому

      I'd kill for some map pin names and checkmarks on flames I've already discovered just because I want to know I've been there before.

  • @Ultravis66
    @Ultravis66 14 днів тому

    I recently beat the game solo on hardest preset difficulty (survival). I also completed all the achievements. Its a good start but there are a bunch of issues that need to be fixed:
    1) Enemy AI needs to be improved a LOT! enemies only have 1-3 attacks and once you figure out their moves, the AI is easily defeated
    2) Bosses need cheese mechanics removed... The only boss that felt good fighting and you couldnt find a way to cheese was the Fell Wispwyvern, and it felt great figuring out how to defeat that boss.
    3) We need endgame loops to keep us chasing items.
    4) Multiplayer dedicated servers where people can host their own servers and with individual progression (not server wide). This a big one for me! I want to see large server support where people can join and play and build together. I would like to see bosses where players need to work together as a group to kill. It doesnt need to be MMO, but a small group of 3 to 4 people would be nice.

  • @benholly2022
    @benholly2022 12 днів тому

    in the end i would love to have in the next your a super detailed character editor. thx great game. best in the world (far in future)

  • @MetalMonkey1453
    @MetalMonkey1453 20 днів тому +1

    I do believe you can get the poison cleaver weapons as enemy drops. I don't think they drop as anything above common, though. And right now I can't recall if they do "poison" damage. Been a while since I've seen one.
    Also...Spears?? XD

  • @Sillowette_
    @Sillowette_ 20 днів тому +3

    My hope is that the studio takes a Subnuatica approach to early access and takes minimum this next year to add more content and polish out the game, but I would even say and this is if they do not get burnt out of making the game is take 2 more years of early access and polish every little detail they can and raise the price to 40$ but add big updates yearly/every 8 months to keep people coming back or keep growing the community that realistically could rival some classic survival games of the last 2 decades. These are my thoughts but would love to hear what anyone else thinks! (I would like the console/cross-platform to come in the next year though because I have 7 different people in my circle alone that want to play the game and don't/ can't use a PC for gaming)

    • @PratfallYT
      @PratfallYT  19 днів тому +1

      We completely agree! Enshrouded has the potential to be one of those “evergreen” games that never go out of fashion, and we think that it’s already well on the way towards that! The game really has endless potential! We’d happily wait a couple more years in EA in order for it to be as perfect as it can be by the time full release comes! - in terms of console release, Keen games have been very hush hush about it, so we may be waiting a while for it, but if they keep updating the game with the detail and love that they have been doing, I’m sure people will still be around ready to play it even if it takes a while! Thank you for sharing your thoughts!

    • @Sillowette_
      @Sillowette_ 19 днів тому

      @@PratfallYT I am so happy Enshrouded has led me to this amazing community! Thank you for all of your passion as well!

  • @aBadWizard
    @aBadWizard 15 днів тому

    I seem to be about midway through the currently available content and here are my wishes to see in the full game (some of these features may even already be available and I simply haven't discovered them yet):
    >Villager automation such as farming, smelting, cooking, etc.
    >Villager customization (such as favorite locations that they will more likely be found around their roaming range)
    >Customizable signs (specifically to display text and potentially add symbols, such as a hammer and anvil to indicate the blacksmith)
    >Mounts and/or companion animals for faster travel, extra storage, flight, collecting nearby loot, foraging, alerting for danger, etc.
    >Play fetch with the dogs!
    >Pumpkins/Jack-O-Lanterns
    >Water (It would probably wreck performance and cause all sorts of issues, so it's probably reasonable that it's not added)
    >A system similar to the Bungie Favorites system from Halo 3, so the community has a menu in-game where they can discover the most interesting builds, game modes, screenshots, and clips of the week (this was a massive part of what made Halo 3 so successful with their community. Theoretically anybody's content could be featured, and that was exciting af)
    >Also a system similar to the File Share system from Halo 3 so people can share/show-off their favorite moments/builds/etc
    >A craftable closed-system teleport pad like the ones you use to ascend the Ancient Spires (this may very well already be in the game and I'm just not far enough yet)
    >Enemies raiding player's bases or strongpoints such as previously liberated P.O.I.
    >Traps, so we can make custom challenge maps like the old community favorite SAW maps from Halo 3
    >A device to fling the player high in the sky so they can quickly transition from their base to gliding around
    >Minigame mechanics/items, such as golf equipment so players can make minigolf courses for people to play on, or ball races where players carve a path for a number of balls to race down
    >In-game text chat
    >Functional portcullis, window shutters, fence gates, maybe even a counterweight elevator
    >It's after 1a.m. I should probably end my list here lol

  • @IzzyKuroNeko
    @IzzyKuroNeko 12 днів тому

    I would assume they'd want to fill in the space between Albaneve and the Blackmire to release fully, wouldn't it be awkward otherwise? I wonder

  • @jothewizard
    @jothewizard 17 днів тому

    World events to me are like large scale weather problems that stay fir a period of time. Maybe a volcanic eruption?
    I wonder if they will expand the world more underground. Would be cool to have massive caverns with hanging structures.

  • @Linadhin
    @Linadhin 16 днів тому

    Also, my assumptions for the vague roadmap stuff are:
    Portals to other servers - Something like Serverblend. Essentially, if you're running a hosted, dedicated server, you could link it to another one so that players can come and go freely between the two in-game. (Or, the ability to walk through an in-game portal to enter another world file you have saved without having to back out to the main menu).
    Sharing & visiting of bases - As you said, essentially a way to share your altar's radius (maybe location) and allow people to paste it into their world, a bit like builds on The Sims.
    Create & share gameplay experiences - Being able to share your server settings for people to just click on and have it apply. This seems totally unnecessary to me though. (It could also mean creating and sharing custom made quests, but I highly doubt that will be the case).
    Side note for World Events:
    I'd LOVE to see a more dynamic shroud. like, roots sprouting that spread shroud, and if you ignore them, the shroud could creep and cover the land. A bit like corruption in Terraria.

  • @mickratters8073
    @mickratters8073 18 днів тому

    How about when you click on an item in your inventory the storage box containing the same item lights up.
    Or how about being able to tame a flying pet with inventory space who travels with you and you can send back home to a new Inventory NPC while you're out and about 😀.

  • @borg9355
    @borg9355 19 днів тому

    In regards to the glider when I first starting playing (I'm at level 35 now) with a controller I remapped the glider to a button that wasn't need while jumping and it worked really well. It kept me from gliding in relation to jumping when I did not want to glide. At least I thought it was working until I was in one of the towers and was climbing up a mesh metal piece on a wall. When I got to the top of the mesh I was not able to jump off the mesh unless I either set the controller to the default options or used the keyboard. It took me sometime to figure out what was going on and why I couldn't get off the mesh on the wall. So changing the options on the gamepad messed up that part of the game so I went back to the default options.

  • @Bloodysugar
    @Bloodysugar 19 днів тому

    Building system is pretty powerful but could make even more sense by reuniting hammer tools with manual ones and allowing to use wathever block is in a magical chest without having to carry it in our inventory. It's already very functionnal but it could achieve to be one of the very best building systems ever by rethinking a bit its ergonomy.
    Being able to link the closest magic chest to a crafting tool, so its production automatically goes into this specific chest ready to be used for an other crafting process, would be very nice. Enshrouded is very grindy and an endless source of activities thanks to building, crafting, exploring, fighting etc... winning some time on the borring logistic needed to organize ressources wouldn't make the game shorter, just more enjoyable.
    It would be very cool to be able to assign villagers to certain harvesting tasks, like taking care of animals and plants. Nothing too deep, just some features allowing to get some passive production and more life in our bases. It would be quite a cherry on top of a great base building game it already is.
    A positive thing I never seen anyone talking about, surely because most UA-camrs are playing on Windows, is that Enshrouded works great on Linux through Proton. Got about 200 hours now playing through Linux (Endeavor OS) and I've not encountered any bug that would impact only Linux, and FPS are just the same as on windows. There is absolutely no doubt it will run fine on Steamdeck, or at least its next version if the actual one isn't powerful enough, as it already works just as fine on Linux with the exact same layer the Steamdeck uses. To me it's one more sign that Keen does an excellent job on their way to deliver a very polished game.

  • @GuydeLusignan1
    @GuydeLusignan1 18 днів тому

    As with furniture it can rotate on its axis, this could be implemented on building parts

  • @Diott261
    @Diott261 21 день тому +1

    A couple of things I would like to see:
    Perhaps aerial mounts added as part of the Sky Island biome addition
    A larger city, Like Pikemans but as a larger area to explore

    • @PratfallYT
      @PratfallYT  19 днів тому

      Aerial mounts could be fantastic as an endgame feature! Allowing players to traverse the map quicker and potentially assist in building tall structures! Thanks for watching!

  • @marckymontminy8986
    @marckymontminy8986 19 днів тому +2

    i love to travel with a horse for mount ,on the side with leash,or just travel with that, satchel on each side with bison or a horse,for more storage.!

    • @PratfallYT
      @PratfallYT  19 днів тому

      I’m right with you on that! I’d love a horse mount or something similar! Unfortunately due to the voxel nature of the building system, I doubt we’ll ever see ground-based mounts! Aerial mounts would definitely work though!

  • @karenpresciliano
    @karenpresciliano 21 день тому +2

    I also think the same, for me Water will be probably the LAST THING added to the game, because its a huge new difficult thing to do, so probably they will push far to the last update, and i agree, its really better fix/improve the state of the game now, and let the Water come last.
    Im still waiting for the Combat fix, im desespareted for a combat fix asap.
    I want AIM with Wand, use Skills without being pushed up, AIM with Bows without needing to use Right Click, and AIM with other things like Throwable items.
    Being able to choose where to hit/shoot, being able to Avoid the hits properly and not being Locked by the Animation of all the items...
    Being able to Freely move while battle, and really feel im in battle.
    For me the Combat fix is what stop me of playing...
    So im waiting for it!.
    And for last, Mounts, i want mounts, i dont like fly away, i rather Mount something in the wilds >

  • @FEROXIXOR
    @FEROXIXOR 17 днів тому

    It would be very useful a count of lore pages to be found for all the completionist out there :)

  • @joshwaller6226
    @joshwaller6226 18 днів тому

    1 more teleports not more bases more like once you have been somewhere you can port back 2 copy building fucntion so if i want more than one of the same thing if it have the materials you can just copy it.

  • @jaw_1594
    @jaw_1594 21 день тому +1

    waiting fishing!!

  • @DawnChatman
    @DawnChatman 18 днів тому

    Some bug fixes I hope. I've been having a problem with weapon/tool skins overlaying each other for 5 months now and fantom build pieces hanging around until I get annoyed enough to reset my private game world.

  • @tzza9668
    @tzza9668 12 днів тому

    I found this game 2 days ago, oh god, I love it.

  • @ccarriere5935
    @ccarriere5935 5 днів тому

    everything valhiem has they should put in the game boats, fishing, base defences and raids, mounts, yearly seasons maybe under water biome.

  • @paulnolan4971
    @paulnolan4971 19 днів тому

    I got into it about 5 days ago. I'm addicted. I been explorin

  • @TheBear0769
    @TheBear0769 19 днів тому

    My big question is when will it be on consoles. I know it won't be until full release.

  • @KTrain-cl1vs
    @KTrain-cl1vs 20 днів тому

    I love your optimism about water! I actually won’t be surprised if the frozen variety of water is the only water we get

    • @PratfallYT
      @PratfallYT  19 днів тому +1

      Actual liquid water is definitely on the way! It may take them up to full release to get it out though :)

    • @steviegee8747
      @steviegee8747 19 днів тому

      ​@@PratfallYT Well following the update we currently do have liquid surface water temporarily when it pisses down so hopefully large stretches traversible by boats will come which would be great. My other three requests would be 1)better marker icons / text based markers cos the supplied ones are meaningless to me 2) a few more staff and ring drops from chests - I play as a mage and 90% of stuff I get is melee weapons. and 3) a more sophisticated way of organising chests en masse - I have about 40 large magic chests and can spend ages trying to find stuff.

  • @bluesrock4956
    @bluesrock4956 21 день тому

    A world event could be following a complicated quest line; defeating a new army of enemies sent by the ancients to keep you out of their territory that spawns everywhere.

    • @PratfallYT
      @PratfallYT  18 днів тому

      That’s a cool idea! Sort of like the Enshrouded equivalent of Breath of the Wild guardians :)

  • @anthonysanfratello9903
    @anthonysanfratello9903 18 днів тому

    I love everything this game is becoming.. and what it will become. Almost 400hrs logged.. 😅

  • @dirtybird2202
    @dirtybird2202 18 днів тому +1

    Just my take on a few fixes I would like to see in the game.
    Would like to see the Hallowed Halls actually have something for doing them. Only thing I have found in any of them is common weapons. Which is a real disappointment and the reason I no longer will do them. Especially when you go through Hours of doing one of them and the end legendary chest has some common or uncommon weapon. That is a real turn off to doing these Halls. No Prize for all that doing.
    Would also like to see being able to remove the shroud in some areas after defeating area boss's. For building in those areas. Not the Boss areas or the Wells Just the Land areas. This could be set as a toggle switch for the world you are doing in the settings.
    Another thing is some areas need alternate ways to get to them as not everyone is a Parkour specialist, I can't grapple a lot of these areas. I can Grapple once, But not more then once. And having real control of gliding for me is spotty at best except in open areas. Especially in the latter Halls.
    This also needs to be fixed, the cold in the Mountains, you get next to a fire wearing the best warm gear and the timer is still ticking down and this is inside a building with a Flame Alter and having Braisers, Fireplaces and the like. Makes it hard to build in some areas. Have died to this many times. Having a warm place should remove the timer and going back into the extreme cold should just reset it. This needs to be refined in the game.

    • @oblikua
      @oblikua 17 днів тому

      There are things to find in the Halls, unique things, they are hidden behind secret doors usually.

    • @dirtybird2202
      @dirtybird2202 17 днів тому

      @@oblikua Yep I know, no matter how you look at it though, the Loot in the Halls is terrible a few building supplies or a new block is fine but these Halls are extensive these are hours of Dungeon crawl, Fighting Hordes, not something you can knock out in 30 or 40 mins.
      There isn't any real prize at the end either, when all you get is some common or uncommon weapon or peice of Common wizard armour. Sorry but that don't cut it for me. And none not one of my friends will do it either.
      This isn't something I would farm either. And were all old gamers and Dungeon crawlers from way back. When that was the Genre of gaming. We know Dungeon crawling lol They need to give you something for doing this. Games are suppose to be fun to do.
      They got the Challenge to do it right, just not the Prize. They need to set in the whole game limits on what a certain type of chest would have between Gold and Legendary.
      These chests can give you Junk as it is right now. I farm those chests, so I know what they give. But not going to farm the Halls thats asking to much. They are way to extensive for that.

    • @oblikua
      @oblikua 17 днів тому

      @dirtybird2202 I can agree, the reward feeling isn't there. But I also feel this in the rest if the game... besides a few exceptional chests, the loot is very random, you might get a legendary or just a green item from most chests. This is early access, I'm sure they will balance things differently and add more "unique" loot eventually.

    • @dirtybird2202
      @dirtybird2202 17 днів тому

      @@oblikua I hope so, it will take a bit of work to adjust the loot tables but it really needs certain types of chests to have their own loot table. I know what it takes to do Loot tables I've done that work in the past myself.
      I had 128 hours just in the demo of the Game and have 980 hours in the early access, so yeah I know it's still early but this also affects new players to the game. I want to see this game really take off like Valheim did. It has so much going for it.
      If you collected the sword that fell from the sky , the other one is between in the shroud Polaris falls and where you picked up the jesters hat kind on a hilltop in a grave in the shroud down below Polaris by the Bluff. I have both those swords. Though that sword doesn't have a legendary version. But is a unique sword to.

    • @oblikua
      @oblikua 17 днів тому

      @dirtybird2202 Yo, 980 hours? 🤯 That's crazy. I did one playthrough when the game came out, and now I'm on a second one, more focused on building, and I just have a bit over 100hours. Lol. Ok, I guess your input is valid then 😅.

  • @wolfwood311
    @wolfwood311 18 днів тому

    What if they added flying mounts the same time they added the Sky islands. It would be how you would get up to the sky islands.. would be cool to see that on the 2025 road map.

    • @PratfallYT
      @PratfallYT  17 днів тому +1

      That would be fun for sure! We can hope 🙏

  • @trebet5196
    @trebet5196 21 день тому +2

    I would use the marker names...and I don't mark much

  • @fredrikjohansson7551
    @fredrikjohansson7551 19 днів тому

    Turn on/off botton for base raid, just as in palworld

  • @ScoutSilico
    @ScoutSilico 10 днів тому

    I can rebind my glider key so I guess that's checked off now?

  • @dnah02
    @dnah02 21 день тому

    We need that water, more villagers, and expansion of the map.

  • @dargostvolos614
    @dargostvolos614 21 день тому +1

    Only thing that i didnt like is that for one the animals are not male and female so when you dont want to breed .. you can separated then .. or else you end up with more animals then you want

  • @labellebr
    @labellebr 14 днів тому

    OMG Water!!!!😍😍😍😍

  • @goldentopaz
    @goldentopaz 19 днів тому

    didn't steam release or change something in their policy for games staying in early access status, great video by the way i like speculations, but im curious about this games future updates overall Theirs a little bit of something for everyone to do

  • @Zomboy123456789
    @Zomboy123456789 2 дні тому

    As a terminal Thalassaphobian, them just putting water with absolutely NO MENTION as to what is IN the water... makes me deeply concerned.

    • @PratfallYT
      @PratfallYT  2 дні тому

      I’m sure you’ll be fine ;)

  • @RangerHouston
    @RangerHouston 21 день тому

    So when do we think we’ll get a full release?

    • @PratfallYT
      @PratfallYT  19 днів тому +1

      My best guess would be around this time next year, but honestly it’s tough to say! We’re just glad they’re so invested in delivering a really fun and engaging experience! Thanks for watching!

  • @apricotdog
    @apricotdog 21 день тому +1

    Excellent video 👍🏻

  • @Monarch_87
    @Monarch_87 21 день тому

    I dunno if its a shared sentiment with anyone else playing, but my only gripe with this game is the skills tab. Feels underwhelming to me. Would love if it were re-vamped/expanded allowing for more in depth specializations.

    • @PratfallYT
      @PratfallYT  19 днів тому

      Agreed, there should be more specific skills relating to subsections of each playstyle! More kinds of magic, a slowing effect for bowmen etc

  • @lich8546
    @lich8546 12 днів тому

    Pretty sure they said it'll be on console sometime in 2025

  • @littlejokerb
    @littlejokerb 19 днів тому

    A vullah companion or villager would be cool

    • @PratfallYT
      @PratfallYT  19 днів тому

      Absolutely! Some kind of companion system would suit the game fantastically! Whether it’s a vu’kar, wolf or something entirely different!

  • @MrKouzan
    @MrKouzan 14 днів тому

    Needs more and better terraforming tools. I recently 100 percented the game, solo. And i hated the damn dragon boss. Hated it.
    And id like skins for weapons and shields and gliders. Definitely wanted to keep using my glowing blue sword, but current end game sword doesnt glow and i loved using it as a torch.

  • @NotTakenPls
    @NotTakenPls 16 днів тому

    I want to be able to share and sync the same world between 2 or more players. Would give me an excuse to push my friends to buy the game too

    • @PratfallYT
      @PratfallYT  16 днів тому

      We’d love that too for sure

  • @richardbaldock6746
    @richardbaldock6746 21 день тому

    Create and share sounds like creative type mode

  • @german2122
    @german2122 21 день тому

    we need slaves i mean voluntary npc that mine or chop trees for us and be able to craft multiple things at once, smelter and other thingy

  • @TaliffsTrials
    @TaliffsTrials 18 днів тому

    Have to say based on one of your comments that nobody and i mean nobody wants a cyclops in their tunnel..........sounds painfull tbh, but takes all sorts. Not sure about flyers unless they are level based as that would detract from the glider alot. If you fall from one of those flying Islands whats underneath...water?..mire? inquiring minds really want to know. Good vid as always!

    • @PratfallYT
      @PratfallYT  18 днів тому +1

      I think a lot of people would enjoy the RNG and unpredictability, I like the idea of everyone sharing their experiences with random funny/scary enemy encounters :)

  • @synstormcrow8687
    @synstormcrow8687 21 день тому

    More decoration options please

  • @LukieSeven
    @LukieSeven 17 днів тому

    This video is 90% you guys being astounded at features you don't understand because its not something you use.

    • @PratfallYT
      @PratfallYT  17 днів тому

      Thank you for your observation! :)

  • @jonathanhowe42
    @jonathanhowe42 21 день тому

    "Lend a voice to" - that could simply be more voice choices, but could you have the ability to record your own audio?

  • @jaw_1594
    @jaw_1594 21 день тому +1

    waiting build ice fortress of solitude
    build walls, doors (ice)

  • @JoseSigala-t7z
    @JoseSigala-t7z 16 днів тому

    Guys um is this game still coming out on consoles ??

    • @PratfallYT
      @PratfallYT  16 днів тому +1

      It will be coming out on consoles eventually! We just don’t yet know when that’ll be! Thank you for watching! :)

  • @Linadhin
    @Linadhin 16 днів тому

    Walk keybind for PC.

  • @KukicVidan
    @KukicVidan 9 днів тому

    Nice video

  • @ROGUE-1507CA
    @ROGUE-1507CA 13 днів тому

    Absolutely amazing game🤘console player here…patiently awaiting console release 🤘

  • @Sekiberius24
    @Sekiberius24 20 днів тому

    I hope they add some more survival elements, difficulty and lots of unique gear. The game gets really boring in its current state after about 20 - 30 hours, just more of the same.

    • @PratfallYT
      @PratfallYT  19 днів тому

      Yeah there definitely needs to be more of an incentive to go out and explore areas! And I feel like unique weapons and armour is the best way to achieve that!

    • @complete_newb1718
      @complete_newb1718 19 днів тому

      Need enemies to scale to our level

  • @jaw_1594
    @jaw_1594 21 день тому +1

    need cheats/commands (valheim)

    • @hanscarlsson6583
      @hanscarlsson6583 20 днів тому

      Perhaps, but I sort of ruined my own experience of Valheim by command producing materials for my building project. It was fun while building, but after that I sort of lost interest for exploration. Of course my own fault, not the devs fault. If they do add cheat mode to Enshrouded, I will probably stay away from it this time at least.

    • @PratfallYT
      @PratfallYT  19 днів тому +1

      Some kind of commands or creative mode would be fantastic! However, we feel like it would make sense to wait until the game has been out as full release for at least a year! This way people have chance to play the vanilla experience, and then to have fun with creative mode afterwards! Thanks for watching!

  • @Kaiovsk1
    @Kaiovsk1 20 днів тому

    they should redo character progression and combat system. Two basic skills from perk tree merciless strike and sneak attack are useless and working bad noone use that. Mage is a joke after destroying water aura and 2min cooldown for other skill. Ranger skill have jump fall slow but it will still kill you when you fall from high, why?? There is nothing inyeresting you could build with those perks. Could do so much fun stuff with player skills and voxel world hopefully they will put some love to it instead cat and dog and those moving npc that are so annoying and buggy...

  • @joshwaller6226
    @joshwaller6226 18 днів тому

    1 more teleports not more bases more like once you have been somewhere you can port back 2 copy building fucntion so if i want more than one of the same thing if i have the materials you can just copy it.