Some notes; there are a variety of accessories in Royal that don't exist in the base game, which expand the movesets of your party members. You can give any physical attacker God's Hand and any magic attacker the peak skill of their damage class if you're chasing passive bonuses, not to mention of course charging and concentrating, and getting the Eccentric Temper//Pinnacle of Magic trait hits for those unbelievable 80% damage boosts. On Sumire especially, you're actually reducing the damage she could potentially deal by using Swords Dance; it has a lower actual damage value because of the crit chance, however it's impossible to get a technical hit and a critical hit on the same attack, so by putting the enemy to sleep you're preventing her from dealing her maximum damage, since her critical multiplier is higher than her technical multiplier, unless you give her a different phys skill to work with. Morgana comes in last for raw damage always, but it's mostly because he's a specialist who excels at knocking enemies down; he has a lot of versatility in his kit, good at getting crits and technicals, not looking for pure offense because he's more of a support character. Yusuke's severe damage attack that raises in power after baton passes is actually stronger than Brave Blade on a 3rd Baton Pass, you'd probably see a higher number from him if you used that instead.
For Sumire she was just kinda screwed in this challenge due to the enemy being weak to everything so she'd never be able to land a crit. Didn't know that about Yuskue though that's cool knowledge, thanks for the info 👍
@@herzen3595 You also didn't factor in the fact that Masquerade hits twice, which would have beat out everyone else's damage. Yes, this is allowed, since you said 'one move,' not 'one strike.' Masquerade strikes twice, but both hits get boosted equally, so Sumire actually wins this whole competition at 170 thousand damage, counting both hits together.
@@herzen3595 I think the enemy being weak to everything removes the need of applying sleep to the enemy, other than for almighty attacks. Rage would probably be a more effective ailment in every other case, as that ailment greatly reduces enemy defense, which would stack with the weakness modifier.
@@herzen3595 yeah that's what i'm saying when the first hit is enough to kill the second one doesn't show up at all. But if the enemy had a LOT more health she would've dealt the most demage
@@herzen3595 not projecting sumire but her 3rd awakening ability is sqrt 600 and 100% chance of hitting twice unlike akasha arts sqrt 600 with 80% chance hitting twice which means she deals like 170k since the second hit doesnt shows up (also akechi rebellion blade also fire with sqrt 900 (highest in p5r) and x2.5 when foe down its reasonable how fatlus decide to gatekeep third awakening skill)
I think there's an Accessory that gives you a Severe Wind Skill so maybe Morgana could do a little better with it. Still bizarre he lacks any severe damage skills.
It doesn't to me. Igor made it clear Morgana was made to help the trickster. He is the only one that can learn Salvation naturally, he grts knock down skills and Wind skills are the cheapest damaging skills... He is meant to have a support role.
@@Sephiroth08150 You're right from a gameplay perspective he is a support character but it's weird that he's the only one built that way. There's no other Healer party members in the game so I just got used to everyone having a Severe damage skill.
@@jackflynn412 its weird because besides Morgana the other healer kinda would be makoto since ann only gets some early healing but it's so weird to me that you can make full parties without healing (1st one that came to my mind was what I used to beat the final boss being akechi, yusuke, and ryuji but I think haru and Ann could be swapped in as well for no healer teams)
I think Akechi beating Yusuke is bc of Ryuji's ability proccing. You didn't have Ryuji in your party when testing Yusuke's damage so I'm thinking Yusuke beats out Akechi with Ryuji's ability
Hi there, I also did similar testing with all my party members at max stats (99 St and Ma) and I found inconsistencies with your own testing for the physical damage dealers most of the part. Ryuji and Akechi are equally strong as their colossal phys skills both share the same base power (800 power), and Yusuke should be doing less than those two with his Brave Blade (600 power). Those base power numbers are datamined from the game's SKILL.TBL file. Overall you did a great job on the video though, keep it up.
Yeah Yusuke was doing more due to having higher strength stats from the jazz club. Thanks for the feedback, knowing the results with max stats is helpful 👍
Yeah I've already found out Ann can do 130k to an enraged enemy 💀 Haven't tried phanta rhei with Morgana yet but I assume it would just be the same as Makoto
I still wanna do runs of P5R where I just keep constantly taking the party to the Jazz Club until they hit Lv99 on every stat and abuse New Game+ (stat gains carry over and you can keep doing it across multiple runs) to make a full run of the game on Safe difficulty while everyone is OP immediately just to see how literally everything ends up dying instantly with numbers like these being the norm lmfaooo
@@herzen3595 Now, i'm interested to do this when I get P5R, currently on my 3rd Playthrough of the Vanilla Game, 2nd Overall NG+ Run Again on Merciless, finally fixing my mistake and being sure I max out every Confidant!!!
I played vanilla P5 forever ago and Ryuji carried me through it. If/when I play P5R Im going to let Ryuji carry me again! But now I can say its cause hes strong and not just cause I think hes cool
I did this test but with only one baton pass and all but haru and Makoto being maxed in their respective attack stat (Akechi I did magic) and its was Mona (phanta rei accessory did 11,820), Ann (did 12,074), Yusuke (20,770), Ryuji (23,484) Akechi (27,867), and Sumire (14,6?? to fast to see + 15,676, the enemy had endure so I saw both masquerades hits)
Thing is, a lot of characters can do a lot more magic damage with technical damage rather than weakness damage. If morgana uses a wind skill on an enemy that is burning, that'll do a lot more damage than just hitting a weakness (or so i think). Same goes for Makoto with nuke damage and any physical attacker when the enemy is afflicted by frozen or shock. This is assuming you have maxxed your technical level at the billiards.
Why not give Morgana the accessory for Panta Rhei? Same for Yusuke and Sumire, give them the accessory for God's Hand, since it deals more damage than both Brave Blade and Sword Dance.
Didn't think to 💀 Idk for Yusuke and Sumire that just seems a bit pointless considering they already have colossal phys moves so just using an accessory for a different move feels wrong. I understand it for Morgana tho
why isn't Ann hitting an Enraged enemy? she can do a ton of damage with technical + rage's defense reduction if your technical rank is maxed and you have the technicals book
Guys Drift (Happy Chaos’s theme) playing was actually foreshadowing Akechi being on some BS because Happy Chaos and Akechi have the same English VA (Ignore this I might be tired rn)
Masquerade would did 85k in one hit but since that enemy literally only has 100 health, I decided not to include it and just stick with a single one hit move
Didn’t Ryuji have a passive skill that made everyone’s physical attack have a chance of doing insane damage. Using Yoshitsune with that skill sometimes makes the 8 minuscule damage attacks + will of the sword better than Myriad Truth’s 3 heavy almighty + 100% country-maker
alright, hold on just a second, you forgot to factor in the fact that Masquerade hits twice. The enemy dies after the first hit since it dealt over 85 thousand damage, so if you multiply that by two to factor in the two hits, that means Sumire is actually number one in this list, beating out even Akechi. She deals around 170 thousand damage, counting both hits.
That is true, but I didn't include it since I'd never get both hits in. Same also applies to one of Yusuke's moves, ig it'd be more accurate to say 1 hit instead of 1 move
I personally would factor in the multi-hit nature of those moves and put the second hit in there, but I get not wanting to do the math to calculate everything.@@herzen3595
Still not as much mental damage as the power going out after you solve all the rat puzzles in shido’s palace
Ugh I forgot all about those. Im on playthrough number 2 and 1/2 about to fight Sia.
I went insane trying to do those puzzles for the first time
Complete fodder compared to the okumura palace puzzle
That happened to me once, and it was so much emotional damage 😂
the rat and airlock puzzles have NOTHING on the colour puzzles
Ryuji gets Eccentric temper though which would make his God's hand do insane damage
I mean that can work for any party member as long as Ryuji is in the party, you still need RNG so the trait activates though
This reminds me of that one video for Paper Mario where they deal like 4000 dmg in a game where the average endgame damage is like 12
Some notes; there are a variety of accessories in Royal that don't exist in the base game, which expand the movesets of your party members.
You can give any physical attacker God's Hand and any magic attacker the peak skill of their damage class if you're chasing passive bonuses, not to mention of course charging and concentrating, and getting the Eccentric Temper//Pinnacle of Magic trait hits for those unbelievable 80% damage boosts.
On Sumire especially, you're actually reducing the damage she could potentially deal by using Swords Dance; it has a lower actual damage value because of the crit chance, however it's impossible to get a technical hit and a critical hit on the same attack, so by putting the enemy to sleep you're preventing her from dealing her maximum damage, since her critical multiplier is higher than her technical multiplier, unless you give her a different phys skill to work with.
Morgana comes in last for raw damage always, but it's mostly because he's a specialist who excels at knocking enemies down; he has a lot of versatility in his kit, good at getting crits and technicals, not looking for pure offense because he's more of a support character.
Yusuke's severe damage attack that raises in power after baton passes is actually stronger than Brave Blade on a 3rd Baton Pass, you'd probably see a higher number from him if you used that instead.
For Sumire she was just kinda screwed in this challenge due to the enemy being weak to everything so she'd never be able to land a crit. Didn't know that about Yuskue though that's cool knowledge, thanks for the info 👍
Pinnacle of Magic doesn't boost magic damage, though.
@@herzen3595 You also didn't factor in the fact that Masquerade hits twice, which would have beat out everyone else's damage. Yes, this is allowed, since you said 'one move,' not 'one strike.' Masquerade strikes twice, but both hits get boosted equally, so Sumire actually wins this whole competition at 170 thousand damage, counting both hits together.
@@herzen3595 I think the enemy being weak to everything removes the need of applying sleep to the enemy, other than for almighty attacks. Rage would probably be a more effective ailment in every other case, as that ailment greatly reduces enemy defense, which would stack with the weakness modifier.
Finished Royal without knowing you could go into the Jazz club outside of social link scenes lol
Oh no 😭 I highly recommended using it if you ever do another playthrough as you can gain so much busted stuff
if you do another playthrough take futaba there on sunday, she learns new moves that honestly just make her more unfair than she already is
@@redrose1179what kind of moves she learn? I wonder why she left 4 empty slot
Sumire's 3rd tier ability hits twice severe demage so the first hit was already enough
Yeah but with a single hit, it wouldn't do as much
@@herzen3595 yeah that's what i'm saying when the first hit is enough to kill the second one doesn't show up at all. But if the enemy had a LOT more health she would've dealt the most demage
@@herzen3595 yes, in the title you said "in one move" not "in one hit", i would have love to see sumire attack, you ruined my day, but great vid tho.
@@herzen3595 not projecting sumire but her 3rd awakening ability is sqrt 600 and 100% chance of hitting twice unlike akasha arts sqrt 600 with 80% chance hitting twice which means she deals like 170k since the second hit doesnt shows up (also akechi rebellion blade also fire with sqrt 900 (highest in p5r) and x2.5 when foe down its reasonable how fatlus decide to gatekeep third awakening skill)
I think there's an Accessory that gives you a Severe Wind Skill so maybe Morgana could do a little better with it. Still bizarre he lacks any severe damage skills.
It doesn't to me.
Igor made it clear Morgana was made to help the trickster. He is the only one that can learn Salvation naturally, he grts knock down skills and Wind skills are the cheapest damaging skills... He is meant to have a support role.
@@Sephiroth08150 You're right from a gameplay perspective he is a support character but it's weird that he's the only one built that way. There's no other Healer party members in the game so I just got used to everyone having a Severe damage skill.
@@jackflynn412 its weird because besides Morgana the other healer kinda would be makoto since ann only gets some early healing but it's so weird to me that you can make full parties without healing (1st one that came to my mind was what I used to beat the final boss being akechi, yusuke, and ryuji but I think haru and Ann could be swapped in as well for no healer teams)
I think Akechi beating Yusuke is bc of Ryuji's ability proccing. You didn't have Ryuji in your party when testing Yusuke's damage so I'm thinking Yusuke beats out Akechi with Ryuji's ability
Doesn't matter Uncle Ben, I still like Rise the most
Hi there, I also did similar testing with all my party members at max stats (99 St and Ma) and I found inconsistencies with your own testing for the physical damage dealers most of the part. Ryuji and Akechi are equally strong as their colossal phys skills both share the same base power (800 power), and Yusuke should be doing less than those two with his Brave Blade (600 power). Those base power numbers are datamined from the game's SKILL.TBL file.
Overall you did a great job on the video though, keep it up.
Yeah Yusuke was doing more due to having higher strength stats from the jazz club. Thanks for the feedback, knowing the results with max stats is helpful 👍
Good to know. Thanks for doing the research here @Zrego!
There is a Panta Rhei accessory for Morgana. Ann can technical on Raged enemies for an extra 50% damage on her technicals. This is insane damage.
Yeah I've already found out Ann can do 130k to an enraged enemy 💀
Haven't tried phanta rhei with Morgana yet but I assume it would just be the same as Makoto
@@herzen3595 yeah i just tested it and it dealt 95k so about the same as makoto, thats with magic being boosted by jazz though
Even with the jazz club this still wont completely change too much
I still wanna do runs of P5R where I just keep constantly taking the party to the Jazz Club until they hit Lv99 on every stat and abuse New Game+ (stat gains carry over and you can keep doing it across multiple runs) to make a full run of the game on Safe difficulty while everyone is OP immediately just to see how literally everything ends up dying instantly with numbers like these being the norm lmfaooo
Would be insane to do that, if you do it I'd respect the hell out of that grind
@@herzen3595 Now, i'm interested to do this when I get P5R, currently on my 3rd Playthrough of the Vanilla Game, 2nd Overall NG+ Run Again on Merciless, finally fixing my mistake and being sure I max out every Confidant!!!
very informative,banger music too lol
I played vanilla P5 forever ago and Ryuji carried me through it. If/when I play P5R Im going to let Ryuji carry me again! But now I can say its cause hes strong and not just cause I think hes cool
Some things are immune to physical attacks
@@EmpyreanVampires That’s why other party member’s are there.
I did this test but with only one baton pass and all but haru and Makoto being maxed in their respective attack stat (Akechi I did magic) and its was Mona (phanta rei accessory did 11,820), Ann (did 12,074), Yusuke (20,770), Ryuji (23,484) Akechi (27,867), and Sumire (14,6?? to fast to see + 15,676, the enemy had endure so I saw both masquerades hits)
Happy Chaos moment
banger song choice
ah my favourite artist of the phantom thieves, Yuskue
Major spelling mistake 😪
Nice Guilty Gear music
Banger alert 🔥🔥🔥
BEST BOY YUSKUE
Awesome video bestie❤
God maker izanagi and Ryuji Eccentric temper combo is goated
Of course the simp would be the weakest
Weak but his beauty is what makes him strong
He is a clutch healer
now test it with but with Ryuji's Temper Attribute 😈
Thing is, a lot of characters can do a lot more magic damage with technical damage rather than weakness damage. If morgana uses a wind skill on an enemy that is burning, that'll do a lot more damage than just hitting a weakness (or so i think). Same goes for Makoto with nuke damage and any physical attacker when the enemy is afflicted by frozen or shock.
This is assuming you have maxxed your technical level at the billiards.
Yeah since doing this video I've realised it's not fully optimised, definitely could have improved on the magic skills
Haha funny big number make my head hurt 😢
I hear drift 😮
1:54 YUSKUE
I didn't realise I spelt his name wrong for ages 😭
You should try the technical damages, those can be really stupid.
I might do that actually. I've got a dope Sleep build.
The Rebellion Blade was way more lethal to watch than this
Yeah but akechi doesn’t hit harder than Drifts first few lines
Guilty gear music just hits different
@@herzen3595 exactly insane or not it’s all a banger
Why not give Morgana the accessory for Panta Rhei? Same for Yusuke and Sumire, give them the accessory for God's Hand, since it deals more damage than both Brave Blade and Sword Dance.
Didn't think to 💀
Idk for Yusuke and Sumire that just seems a bit pointless considering they already have colossal phys moves so just using an accessory for a different move feels wrong. I understand it for Morgana tho
why isn't Ann hitting an Enraged enemy? she can do a ton of damage with technical + rage's defense reduction if your technical rank is maxed and you have the technicals book
I thought it would do the same damage, but I just tested it out.
It did 128k 💀💀💀
This video has not aged well for me
@@herzen3595 you should also try psy with Haru on an enraged enemy
i didn’t need to know but cool
You spelled Yusuke wrong
Also great video 😄
best girl Haru
Guys Drift (Happy Chaos’s theme) playing was actually foreshadowing Akechi being on some BS because Happy Chaos and Akechi have the same English VA
(Ignore this I might be tired rn)
Ngl it was completely a coincidence, I just wanted a nice song but we can pretend it's intentional
I once did 184000+ damage with joker that was the best feeling ever
Wait what? Why does masquerade not do as much?
Masquerade would did 85k in one hit but since that enemy literally only has 100 health, I decided not to include it and just stick with a single one hit move
Lmao why Yuskue and not Yusuke? /gen
I've been spelling his name wrong this whole time 💀💀
@@herzen3595 oh really?? I thought it was an inside joke lmao!!
Doesn't rising slash get an extra bonus from a baton pass?
It does but idk if it would do more damage (I also haven't got a build with that move so I can't test it 😭)
Didn’t Ryuji have a passive skill that made everyone’s physical attack have a chance of doing insane damage.
Using Yoshitsune with that skill sometimes makes the 8 minuscule damage attacks + will of the sword better than Myriad Truth’s 3 heavy almighty + 100% country-maker
was everyone at 99 max stats?
Nah, if they were all maxed out they'd probably do around the same damage but idk
Right my bad, I was trying to figure out why kasumi's damage was lower
alright, hold on just a second, you forgot to factor in the fact that Masquerade hits twice. The enemy dies after the first hit since it dealt over 85 thousand damage, so if you multiply that by two to factor in the two hits, that means Sumire is actually number one in this list, beating out even Akechi. She deals around 170 thousand damage, counting both hits.
That is true, but I didn't include it since I'd never get both hits in. Same also applies to one of Yusuke's moves, ig it'd be more accurate to say 1 hit instead of 1 move
I personally would factor in the multi-hit nature of those moves and put the second hit in there, but I get not wanting to do the math to calculate everything.@@herzen3595
Kind of hate that Akechi is on top here. My money was on our ride or die bro Ryuji. *shrug*
Tbf the damage is still fairly close and if fully optimised, they'd be exactly the same
I WAS SHOCKED YUSUKE WAS SECOND PLACE, considering the slander he gets by a lot of people for being a worse a Riujy as a party member lol
Tbf my Yusuke was buffed from the jazz club, but its very close between the 2 of them