Takenobu Mitsuyoshi - “Daytona USA (Model 2)” Full Soundtrack [Oscilloscope View]

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  • Опубліковано 9 лют 2025

КОМЕНТАРІ • 120

  • @dougggthegoof
    @dougggthegoof 3 роки тому +151

    28 channels?!?
    This thing is a *U N I T* .
    *Slaps roof of Yamaha Soundchip*
    "That bad boy can fit so many samples in it."
    Mitsuyoshi: "Just as my power requires." *Activates lens flare*

    • @1a1Manzana
      @1a1Manzana 3 роки тому +20

      Mitsuyoshi: Ah ah Yamaha soundchip goes brrrrrrrrr

    • @TheLoveMario
      @TheLoveMario 3 роки тому +14

      This is the YMF292 right? (same chip used in the Sega Saturn)
      This absolute unit has *32* PCM channels, yes this game doesn't even use all of them. Plus, multiple channels can be hooked up together for FM synthesis (yes, Sonic Jam doesn't do *any* sound emulation) and there's no limit to this: you can even have a single 32-operator FM channel if you want.
      Absolutely bonkers.
      Source: en.wikipedia.org/wiki/Yamaha_YMF292

    • @dougggthegoof
      @dougggthegoof 3 роки тому +2

      @@TheLoveMario The more you know! Thanks for this. And I always thought Sonic Jam sounded different from most other Saturn Games and now I know why.

    • @RWL2012
      @RWL2012 3 роки тому +7

      @@TheLoveMario the Saturn has the single 32-channel YMF292 PCM chip (but unfortunately the Saturn versions of Daytona use CD Audio music)
      but no, this Daytona arcade machine has two, 28-channel YMW-258-F PCM chips for a total of 56 sound channels (28 for music and 28 for sound effects and speech). so here, all 28 "music" channels are (one of the two chips is) used.
      As for what you said about Sonic Jam on the Saturn - that's not right either sorry. The FM synthesis on the YMF292 uses *samples* as the waveforms that are modulated together rather than the on-chip-generated waveforms that the Mega Drive / Genesis' YM2612 / YM3438's FM synthesis modulates together. I believe the "added content" music in Sonic Jam is a mixture of sample-based and "streamed" PCM music on the YMF292, while the music in the classic Sonic games is simply CD Audio recordings of a Mega Drive / Genesis playing the music.

    • @DenkyManner
      @DenkyManner 3 роки тому +1

      @@RWL2012 The Saturn versions of the Daytona music are *far* superior to the arcade originals though. They are the definitive versions and don't sound tinny and weird. The originals are a fascinating technical curiosity but not great sounding productions.

  • @wilddogtc2058
    @wilddogtc2058 5 років тому +148

    0:45 That was fun to watch

  • @worawatli8952
    @worawatli8952 Рік тому +15

    I think soundtrack of this is the most optimized music ever made, not just efficient, but is very artistically done to the hardware limit. Sega's Daytona USA was peak arcade game, insanely high framerate and life-like sound, only downside is 90s 3d polygons limit.

  • @mypkamax
    @mypkamax 3 роки тому +99

    Without seeing this visualisation, you'd think this is CD music.
    I'm impressed to find out that the Daytona USA soundtrack is a series of MIDI files!

    • @RWL2012
      @RWL2012 3 роки тому +24

      The Saturn version is CD Audio but I prefer this original arcade PCM chiptune version

    • @aetd106
      @aetd106 2 роки тому +24

      It's not MIDI but it's similar - every "song" is a series of programmed instructions that tells the sound hardware what sounds to play and when. Each drum hit, synth sound, voice clip etc. are raw audio samples (sort of like WAV files) stored bit-by-bit on a ROM chip - there's no "file structure", each sample will take up x bytes and the next sample will start immediately after. The sound "CPU" will read the sound "program" and tell the other sound hardware to play the sounds in sequence, sort of like MIDI, but can also loop indefinitely by jumping back to a certain point of the program.

    • @santitabnavascues8673
      @santitabnavascues8673 2 роки тому +14

      Not midi, but "Mod" files. They store simple sound samples and play them with changing frequencies and volumes and effects, thus producing really high quality music with few resources, the diference with Midi is that the midi instruments are "standard" whereas mod samples are unrestricted

    • @jaezu
      @jaezu 2 роки тому +11

      @@santitabnavascues8673 You probably mean General MIDI, which is a different thing. MIDI by itself is just a protocol, whereas General MIDI is a standard that defines what instruments should be used.

    • @SmoggyLambGG
      @SmoggyLambGG Рік тому +2

      How many channels does the arcade hardware support? Where do the sound effects go (race cars, pit crew chatter, etc.)?

  • @monx
    @monx 4 роки тому +59

    This soundtrack is a landmark technical achievement in the history of music

  • @MixerVM
    @MixerVM 5 років тому +172

    It's like every new note is played on a different channel. Excellent visualisation though, as always.

    • @RETROMAN-YouTube-Channel
      @RETROMAN-YouTube-Channel 5 років тому +6

      I wonder why they chose to do that.

    • @acrouzet
      @acrouzet  5 років тому +99

      This is probably due to the sound engine used to create the soundtrack. Switching channels allows for subsequent notes' decays to overlap, creating a more polyphonic sound (if the empty channels are available).

    • @Razerblue6
      @Razerblue6 5 років тому +52

      acrouzet Correct, the engine will play a note on the first available free channel in range of the current index. This essentially means that if a note was played it will play on channel 0 and another note is issued while the sample has not finished yet, it will look if channel 0+1 is free, if it isn't then channel 0+2 etc. When a new note is issued and no free channel was found, channel stealing applies.
      This also is essentially how most if not all MIDI modules work, so it won't surprise me if the sequence data is MIDI or something closely resembling it.

    • @RETROMAN-YouTube-Channel
      @RETROMAN-YouTube-Channel 5 років тому +3

      @@acrouzet Huh... neat!

    • @TheRealHedgehogSonic
      @TheRealHedgehogSonic 4 роки тому +5

      @@acrouzet Huh. I always thought it was dev intentional to spread the notes all over the place for the illusion they were always there. Kind of to prevent the player from noticing some of the channels being cut off from sound effects.

  • @IunahYT
    @IunahYT 3 роки тому +25

    24:42
    DAYTONA USA
    COMING SOON
    ONLY ON
    SEGA SATURN

  • @bsgsmusic3451
    @bsgsmusic3451 5 років тому +55

    1:18 Oh hello, you! Welcome to Fact Hunt!

    • @HuntersMoon78
      @HuntersMoon78 5 років тому +5

      Larry Bundy Jr

    • @indigotyrian
      @indigotyrian 5 років тому +4

      @@HuntersMoon78 oh word? I thought this was about Nostalgia Critic

  • @leothehuman_9476
    @leothehuman_9476 3 роки тому +27

    1:20 fucking amen break, it's on everything and it makes everything sound good.

    • @assistentin
      @assistentin 2 роки тому +9

      I also think it's used extensively during "Start Your Engines"

    • @SilentOnion
      @SilentOnion 2 роки тому +7

      The amen break is a gift from god

  • @ericdobek37
    @ericdobek37 5 років тому +58

    Everybody sing it "DAYTONAAAAAAAA LET'S GO AWAY (LET'S GO AWAY)! DAYYYYTONAAAAAAAAAAAAAAAAAAAAAAA!!! WE HEE WEE YA HEE! WEE HEE!!!" God I love this soundtrack, thank you to you and the guy that requested this!

    • @robinhoodproductionsltd.1633
      @robinhoodproductionsltd.1633 3 роки тому +2

      As a Floridian, this music reminds me of the Daytona 500 or the Daytona International Speedway located in Daytona Beach, Florida. Big shoutout to mister Takenobu Mitsuyoshi for the vocals made by a Yamaha soundchip! It is truly the Mario Kart of Volusia County and to SEGA as well!
      DAYTONA~~~~~~! Rolling START~~~~~~~~~~~~~~~~~~~~~!

    • @oinker1695
      @oinker1695 2 роки тому

      @@robinhoodproductionsltd.1633Its actually based of that track. I'm a nascar fan and its used in a nascar arcade game

    • @cheesedood5313
      @cheesedood5313 2 роки тому +2

      Im gonna sing the the «rolling staaaaaaaart» in my friends cover of the king of speed he is making. Its a dream come true lol

  • @heroinpenguin666
    @heroinpenguin666 Рік тому +5

    Unbelievable what great music they were able to create with simple fairly low quality samples.

  • @ashkirby8896
    @ashkirby8896 5 років тому +67

    Wow, that’s a large amount of channels in that oscilloscope view! Awesome!😄🤩😎👌

    • @Naltrex
      @Naltrex 4 роки тому +2

      I knew this tune sounded like a ringtone, now I know why!

    • @RWL2012
      @RWL2012 4 роки тому +1

      @@Naltrex which tune...?

    • @ashkirby8896
      @ashkirby8896 2 роки тому

      @@Naltrex Okay, whenever you post this, Ima block you!😠😡

  • @mikeytesh9613
    @mikeytesh9613 2 роки тому +11

    I love this soundtrack Takenobu Mitsoyoshi is an awesome composer xx

  • @TakuikaNinja
    @TakuikaNinja 5 років тому +25

    *"DAY~I~TO~NA~~!" chants intensify*

  • @mrbendawg
    @mrbendawg 3 роки тому +7

    This FEELS like its at the right speed too! Love love love it.

  • @TheMuzykant
    @TheMuzykant 3 роки тому +6

    Thanks for introducing me to another great composer.

  • @twistedcranknation
    @twistedcranknation 2 роки тому +2

    This is a perfect visual example of showing how you can make more diverse audio by switching instruments through tracks on the fly.

  •  4 роки тому +6

    18:53
    19:26
    20:00
    Welcome to victory lane! You made it!

  • @Zylenxx
    @Zylenxx Рік тому +6

    NGL after trying to make remakes of this set of songs, i realize theres no easy way to compile vocal's only especially when the channels are THIS chaoticly playing samples LMAO

  • @ZX3000GT1
    @ZX3000GT1 3 роки тому +9

    24:42 AFAIK this is actually used. If you set-up the game to advertise the Saturn version, this will play.

    • @xbraedenx714
      @xbraedenx714 5 місяців тому +1

      No it's when u enter your initials as LGA

  • @njsynthesis
    @njsynthesis 4 роки тому +10

    Something I never noticed before was the Amen Break sample snuck in.

  • @novostranger
    @novostranger 2 роки тому +8

    And everyone back then believed it was CD music

  • @SmoggyLambGG
    @SmoggyLambGG Рік тому +4

    ❗ Two chapters are mapped into existing chapters
    • SMG (Super Monaco GP)
    Conflicts with "H.O (Hang On)" at 22:21
    *Position in video: **23:22*
    • TOR (Turbo OutRun)
    Conflicts with "ORS (OutRunners)" at 22:29
    *Position in video: **23:28*

  • @alonsojett
    @alonsojett 5 років тому +6

    Man this looks really awesome

  • @RazorEdge2006
    @RazorEdge2006 2 роки тому +5

    The sound chip used for the game was the Yamaha MultiPCM.

  • @casperthemarioforeverfan7341
    @casperthemarioforeverfan7341 4 роки тому +5

    24:42 *DAYTONA USA* AVAILABLE NOW ONLY ON SEGA SATURN

  • @Krazy8ts
    @Krazy8ts 7 місяців тому +1

    24 music tracks leaving room for button sounds of the first 32 bit got I love SEGA

  • @warren9982
    @warren9982 5 місяців тому

    25:36 Awaiting Your Entry is such a good tune. Makes me feel like I'm in the drivers' parade before the big race.

  • @BrandonFoy
    @BrandonFoy 4 роки тому +10

    G A M E O V E R G-A-M-E-O-V-E-R GAMEOVERGAMEOVERGAMEOVER
    GAMEOVER

  •  4 роки тому +5

    18:16
    18:24
    18:34
    A new winner!

  • @mikromacaroni
    @mikromacaroni Рік тому

    God this soundtrack is always gonna be one of my top favs

  • @HuntersMoon78
    @HuntersMoon78 5 років тому +2

    Holy shit! How many channels and how many tracks, damn this must have took you f*cking ages!

    • @acrouzet
      @acrouzet  5 років тому +4

      28 channels, 45 tracks; took me about a day and a half to complete.

    • @HuntersMoon78
      @HuntersMoon78 5 років тому

      @@acrouzet Oh bloody hell

    • @HuntersMoon78
      @HuntersMoon78 5 років тому +1

      @@acrouzet Thanks for adding Lotus II (ST) to your list, much appreciation for your hard work.

  • @katie2940
    @katie2940 5 років тому +4

    Ok this is epic

  • @saladplainzone
    @saladplainzone 5 років тому +4

    i love this

  • @RWL2012
    @RWL2012 4 роки тому +12

    28-channel PCM with random channel assignment, love it haha - shame the Saturn version(s) mess up the music when technically it could have sounded like this (like it should), but no they went with "better" CD Audio :/
    The King of Speed and Sky High are actually decent tracks imo, shame they're at a low background level in-game and drowned out by the engine sound, not helped by the noise of the arcade / volume lower than it should be and stuff like that. the vocals sound kind of amusing because of the looping samples :P

  • @santitabnavascues8673
    @santitabnavascues8673 2 роки тому +4

    Very interesting, although every sample could be played in the same channels always, they look like they're dynamically scheduled in real time

  • @Emolga2225
    @Emolga2225 2 роки тому +1

    oh so thats why it sounds like that

  • @twistedcranknation
    @twistedcranknation 3 роки тому +4

    why is the best full song the unused one (Sad)
    Edit: Nevermind this is oner of the best easter eggs ever made in a game

  • @JTCPingas
    @JTCPingas 3 роки тому +2

    Blue, blue skiiiieees!

  • @TheMNrailfan227
    @TheMNrailfan227 2 роки тому

    Finally, some bars I can hear and watch

  • @lefmike
    @lefmike 5 років тому +3

    sorry I didn't see the comment section any ways...
    this is good music oscilloscopes can measure good data just good music overall

  • @SilentOnion
    @SilentOnion 2 роки тому +2

    ROLLING STAAAAAAAAAAAAA

    • @Whiteythereaper
      @Whiteythereaper 4 місяці тому

      Daytona players 🤝 Katamari players
      Songs about rolling star(t)s

  • @LaskyLabs
    @LaskyLabs 5 років тому +14

    Please tell me I can get the isolated samples.
    Pleeeease!!!

  • @credit0880
    @credit0880 4 роки тому +5

    Is it jsut me or would this be an awesome screensaver?

  •  4 роки тому +2

    21:18 Now, list your name with the other champions!

  • @morzemus1805
    @morzemus1805 5 років тому +15

    7:57 "Brain dead memes, brain dead memes...brain dead memes"?

    • @gustiwidyanta5492
      @gustiwidyanta5492 5 років тому

      I think its just like: WE HAH HEE WE HAH HEE WE HEE

    • @official.SeanUnits
      @official.SeanUnits 4 роки тому +1

      No:
      We can't eat,
      We can't eat,
      We can't eat,
      We eat
      DAYTONAAAAAAA.

    • @afeathereddinosaur
      @afeathereddinosaur 4 роки тому

      The most incredible thing of all is that even with me not hearing the segment with the song, I can perfectly make all the different things fit. For me it was the unoriginal EEE AAA EEE, so yeah

    • @rowboat10
      @rowboat10 3 роки тому

      @@official.SeanUnits yes

  •  4 роки тому +4

    0:56 Please, select a race course!

  • @Nostalgia64Mae
    @Nostalgia64Mae Рік тому

    " We Cant Eat.. We Eat Cant Eat"

  • @diskoflash2002
    @diskoflash2002 3 роки тому +4

    I HIGHLY RECOMMEND DOING MORE AM2 OSTS! What’re the chances of doing Sonic the Fighters?

  • @tanza3d
    @tanza3d Рік тому

    any chance to download the files used for this?

  • @rowboat10
    @rowboat10 5 місяців тому

    deli tuna let's going away
    we ee
    we eh ee

  • @osamumurata4074
    @osamumurata4074 5 місяців тому

    これは面白い!

  • @carmatic
    @carmatic 5 років тому +3

    i wonder if it is possible to rearrange the oscilloscopes to have a meaningful relation to the actual music?

    • @lutyanoalves444
      @lutyanoalves444 4 роки тому

      its probably assigned that way using some algorithm where the devolpers would run the song charts through.
      if you had the algorithm you could change it to say: the same two channels for similar sounds, so it wouldnt be jumpy.
      or just use the original charts themselves however you wanted after reverse engineering the "patched" ones in the game using the algorithm.
      it would maybe be easier if instead, the algorithm is running in the arcade machine itself during gameplay, in which case you could change the game and have it output however you wanted. that would require source code probably though, for daytona usa, i mean.
      or maybe the hardware does that automatically using some internal procedure to assign samples to unused channels at that point in time and decide which ones are less important and can be overwritten. in which case, an emulator fix could be done instead. much easier.
      i dont know which one you would need.

  • @leololdb3299
    @leololdb3299 5 років тому +3

    What sound-chip did it used? It looks like a lot of PCM channels...

    • @RoddyDev
      @RoddyDev 5 років тому +7

      It used a Yamaha YMW258-F

    • @RWL2012
      @RWL2012 4 роки тому +3

      @@RoddyDev two of them for 28-channel music and 28-channel sound effects

  • @noobtracker
    @noobtracker 4 роки тому +1

    Those easter eggs are funny, are they triggered by entering that name? Also, 21:15 sounds really dumb.

  • @RWL2012
    @RWL2012 4 роки тому

    Please can you try and isolate the vocals...? :P

  • @cheesedood5313
    @cheesedood5313 4 роки тому +2

    many racing games music is dog shit, but sometimes theres game like daytona usa that has amazing music

  • @ElGalxo
    @ElGalxo Рік тому

    How is this visualization made???

  • @kencover2040
    @kencover2040 5 років тому

    DOOT DOOT DOOT DOOT DOOT DOOT DOOT DOOT DOOT DOOT

  • @peashooterman3
    @peashooterman3 5 років тому +1

    28 channels
    bruh

    • @RWL2012
      @RWL2012 4 роки тому

      allows the notes to be randomly allocated to channels to allow for overlapping note decays

    • @peashooterman3
      @peashooterman3 4 роки тому +1

      @@RWL2012 yes

  • @veeenjoyer24
    @veeenjoyer24 3 роки тому +1

    wtf did I just listen to

  • @Ruslan-Ishchuk
    @Ruslan-Ishchuk 4 роки тому +5

    0:45 That was fun to watch

    • @Ruslan-Ishchuk
      @Ruslan-Ishchuk 4 роки тому +1

      14:21 is also 😙👌

    • @Ruslan-Ishchuk
      @Ruslan-Ishchuk 4 роки тому

      that epic ending with that amazing drum brake (0:45) has always blowned me away. Reverence and admiration to Takenobu Mitsuyoshi

    • @dava_arvarabi
      @dava_arvarabi 4 роки тому +1

      why is this comment similar to the top one?