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hey thank you for the tutorial :) is there any way to change that instead of the size change I can change the rotation? (I changed it from spheres)
great tutorial thank you !!!
hi! thank you for this tutorial! is it possible to play the particle animation only when audio is detected?? please help thank you
it is possible! just replace the LFO from 5:15 to any other chop, could be from an audio analysis component
thank you !
Instead of the Text SOP. I did "File In" and chose OBJ file. But it does not show on the Render TOP. Could you help me out here please
Try to bypass or remove the extrude SOP in that case! Also play around with the size / camera position, often OBJ files show up much larger than expected so it may just be out of frame.
@@tiwonku Thank you so much!
I like it! Thank you! How do you know that way ?
lots of tutorials and experimentation :)
At 11m 28sec it's "combined CHOPS Add" instead of "combined Cahnnels Add" 😎
thanks for catching that!!
Btw, great TD tuto!! 👏
hey thank you for the tutorial :) is there any way to change that instead of the size change I can change the rotation?
(I changed it from spheres)
great tutorial thank you !!!
hi! thank you for this tutorial! is it possible to play the particle animation only when audio is detected?? please help thank you
it is possible! just replace the LFO from 5:15 to any other chop, could be from an audio analysis component
thank you !
Instead of the Text SOP. I did "File In" and chose OBJ file. But it does not show on the Render TOP. Could you help me out here please
Try to bypass or remove the extrude SOP in that case! Also play around with the size / camera position, often OBJ files show up much larger than expected so it may just be out of frame.
@@tiwonku Thank you so much!
I like it! Thank you! How do you know that way ?
lots of tutorials and experimentation :)
At 11m 28sec it's "combined CHOPS Add" instead of "combined Cahnnels Add" 😎
thanks for catching that!!
Btw, great TD tuto!! 👏