A bit derpy placing the turrets there fella. You should get ussed to zooming in when needed, as you were struggling because of the distance. XD Besides that, nice video! :D
Interesting game. Wish I could watch it on a bigger screen to see more detail. Maybe you could give a summary of the episode after each one or for the previous one at the beginning of a new one. It's a bit weird not having your voice on it but I get why and makes sense.
This mission posed a perfect opportunity for the dev's to capitalize on the remark Imogen makes about the Incarnate speaking on open coms. If they've been this undefeated and brazen, this would be great for the Dev's to make campaign only units for them that would be hard to defeat, instead having these waves run a gauntlet feels like a weak tower defense sim, they didnt utilize this battle to a new and fresher degree. I also love how the mothership emerged with visible damages, but the cutscene showed it restored fully. Furthermore a long mission like this was a ripe opportunity as an exposition dump on lore as the previous missions really failed to do any of that.
0:22 Ah, so they did think through that! Nice. And unfortunately the rest of this makes it seem like the writers think Homeworld 2 was well written. That's really disconcerting.
A bit derpy placing the turrets there fella. You should get ussed to zooming in when needed, as you were struggling because of the distance. XD
Besides that, nice video! :D
When the game uses the comment section to criticize your defense strategy
That was quite the battle!
Loving this series
How the hell do your vessels not get smacked when those capitol reactors go? Thats one HELL of a blast.
Yea it looks like it would. Guessing micro may get tricky to avoid blasts but would add cool realism.
@@HeirofCarthage Old homeworld games, even in desert of kharak had that iirc, weird last of it doesn't have one..
Interesting game. Wish I could watch it on a bigger screen to see more detail. Maybe you could give a summary of the episode after each one or for the previous one at the beginning of a new one. It's a bit weird not having your voice on it but I get why and makes sense.
This mission posed a perfect opportunity for the dev's to capitalize on the remark Imogen makes about the Incarnate speaking on open coms.
If they've been this undefeated and brazen, this would be great for the Dev's to make campaign only units for them that would be hard to defeat, instead having these waves run a gauntlet feels like a weak tower defense sim, they didnt utilize this battle to a new and fresher degree.
I also love how the mothership emerged with visible damages, but the cutscene showed it restored fully.
Furthermore a long mission like this was a ripe opportunity as an exposition dump on lore as the previous missions really failed to do any of that.
"D-fence D-fence..!" umm, there's a hole in the wall..?
0:22 Ah, so they did think through that! Nice.
And unfortunately the rest of this makes it seem like the writers think Homeworld 2 was well written. That's really disconcerting.